<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Into The Fire: Dragon Age Battle Footage</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 22:25:07 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Erik</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-180550</link>
		<dc:creator>Erik</dc:creator>
		<pubDate>Wed, 29 Apr 2009 15:21:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-180550</guid>
		<description>I&#039;m glad to see a KOTOR type battle system.  I hope the pausing function allows battle planning like KOTOR.  I have a lot of hope for this game.</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad to see a KOTOR type battle system.  I hope the pausing function allows battle planning like KOTOR.  I have a lot of hope for this game.
<p class="report-comment">
				<span id="reportcomment_results_div_180550"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 180550 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_180550"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MeestaNob!</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-167286</link>
		<dc:creator>MeestaNob!</dc:creator>
		<pubDate>Wed, 01 Apr 2009 10:26:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-167286</guid>
		<description>This looks like Baldur&#039;s Gate 3, except they haven&#039;t called it Baldur&#039;s Gate 3.

I&#039;m not worried at all, cant wait.</description>
		<content:encoded><![CDATA[<p>This looks like Baldur&#8217;s Gate 3, except they haven&#8217;t called it Baldur&#8217;s Gate 3.</p>
<p>I&#8217;m not worried at all, cant wait.
<p class="report-comment">
				<span id="reportcomment_results_div_167286"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 167286 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_167286"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jeremy</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-167051</link>
		<dc:creator>Jeremy</dc:creator>
		<pubDate>Tue, 31 Mar 2009 20:06:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-167051</guid>
		<description>Yes, the game is designed first for the PC and then they will be prepping it for the move to consoles.  I&#039;m not certain how marketable the game will be for consoles, but they did very well with Mass Effect so I&#039;m sure it&#039;ll do okay.</description>
		<content:encoded><![CDATA[<p>Yes, the game is designed first for the PC and then they will be prepping it for the move to consoles.  I&#8217;m not certain how marketable the game will be for consoles, but they did very well with Mass Effect so I&#8217;m sure it&#8217;ll do okay.
<p class="report-comment">
				<span id="reportcomment_results_div_167051"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 167051 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_167051"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Panther</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166975</link>
		<dc:creator>Panther</dc:creator>
		<pubDate>Tue, 31 Mar 2009 16:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166975</guid>
		<description>@BrokenSymmetry:

I hope that means that they are making a PC game first, and a console port second. In my selfish way, I&#039;m very glad about that, because it should be made with PC gamers in mind.</description>
		<content:encoded><![CDATA[<p>@BrokenSymmetry:</p>
<p>I hope that means that they are making a PC game first, and a console port second. In my selfish way, I&#8217;m very glad about that, because it should be made with PC gamers in mind.
<p class="report-comment">
				<span id="reportcomment_results_div_166975"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166975 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166975"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rpgfanatic</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166779</link>
		<dc:creator>rpgfanatic</dc:creator>
		<pubDate>Tue, 31 Mar 2009 11:36:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166779</guid>
		<description>I&#039;d like to be able to zoom up, up and away.... to get that true Baldur&#039;s Gate isometric view.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to be able to zoom up, up and away&#8230;. to get that true Baldur&#8217;s Gate isometric view.
<p class="report-comment">
				<span id="reportcomment_results_div_166779"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166779 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166779"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DMJ</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166740</link>
		<dc:creator>DMJ</dc:creator>
		<pubDate>Tue, 31 Mar 2009 10:44:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166740</guid>
		<description>How do you... you know... even test a game without even having a controller scheme? Do they do QA by using the power of their mighty brains to move their avatars?</description>
		<content:encoded><![CDATA[<p>How do you&#8230; you know&#8230; even test a game without even having a controller scheme? Do they do QA by using the power of their mighty brains to move their avatars?
<p class="report-comment">
				<span id="reportcomment_results_div_166740"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166740 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166740"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BrokenSymmetry</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166715</link>
		<dc:creator>BrokenSymmetry</dc:creator>
		<pubDate>Tue, 31 Mar 2009 10:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166715</guid>
		<description>@Panther: In that Kotaku article the Bioware representative is quoted as having said &quot;they hadn&#039;t even tested a controller scheme yet&quot;. For a game that is supposed to be released on consoles this year that seems an impossible task...</description>
		<content:encoded><![CDATA[<p>@Panther: In that Kotaku article the Bioware representative is quoted as having said &#8220;they hadn&#8217;t even tested a controller scheme yet&#8221;. For a game that is supposed to be released on consoles this year that seems an impossible task&#8230;
<p class="report-comment">
				<span id="reportcomment_results_div_166715"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166715 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166715"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hitnrun</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166661</link>
		<dc:creator>hitnrun</dc:creator>
		<pubDate>Tue, 31 Mar 2009 07:34:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166661</guid>
		<description>It&#039;s still more than 6 months from release. 

And besides, it&#039;s a Bioware RPG. Were you expecting to be blown away by an in-game movie of semi-turn-based combat? If you&#039;re impressed into spending money based on trailers, you deserve to be.

The only thing anybody should be interested in is too small to see- the hotkeys :) Methinks I saw a WoW-style cooldown starting on one of the simple mage spells? Interesting.</description>
		<content:encoded><![CDATA[<p>It&#8217;s still more than 6 months from release. </p>
<p>And besides, it&#8217;s a Bioware RPG. Were you expecting to be blown away by an in-game movie of semi-turn-based combat? If you&#8217;re impressed into spending money based on trailers, you deserve to be.</p>
<p>The only thing anybody should be interested in is too small to see- the hotkeys :) Methinks I saw a WoW-style cooldown starting on one of the simple mage spells? Interesting.
<p class="report-comment">
				<span id="reportcomment_results_div_166661"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166661 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166661"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tmp</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166562</link>
		<dc:creator>tmp</dc:creator>
		<pubDate>Tue, 31 Mar 2009 00:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166562</guid>
		<description>http://g4tv.com/trailers/hdvideos/37471/Dragon-Age-Origins-GDC-09-Gameplay-Footage.html

looks like full version of that particular fight, gives better idea of gfx quality and such.</description>
		<content:encoded><![CDATA[<p><a href="http://g4tv.com/trailers/hdvideos/37471/Dragon-Age-Origins-GDC-09-Gameplay-Footage.html" rel="nofollow">http://g4tv.com/trailers/hdvideos/37471/Dragon-Age-Origins-GDC-09-Gameplay-Footage.html</a></p>
<p>looks like full version of that particular fight, gives better idea of gfx quality and such.
<p class="report-comment">
				<span id="reportcomment_results_div_166562"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166562 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166562"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vincent Avatar</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166550</link>
		<dc:creator>Vincent Avatar</dc:creator>
		<pubDate>Mon, 30 Mar 2009 23:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166550</guid>
		<description>I don&#039;t know what you all are on about.  This game looks pretty cool.  It will play pretty awesome.  The story will probably be pretty all right.  It will be a Bioware game.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know what you all are on about.  This game looks pretty cool.  It will play pretty awesome.  The story will probably be pretty all right.  It will be a Bioware game.
<p class="report-comment">
				<span id="reportcomment_results_div_166550"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166550 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166550"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tmp</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166536</link>
		<dc:creator>tmp</dc:creator>
		<pubDate>Mon, 30 Mar 2009 23:37:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166536</guid>
		<description>&lt;blockquote&gt;Swords should cut bits off, or get stuck in bodies.&lt;/blockquote&gt;
I think humanity have spent some hundreds of years inventing armour, weapons and ways to wave these weapons to prevent exactly that.</description>
		<content:encoded><![CDATA[<blockquote><p>Swords should cut bits off, or get stuck in bodies.</p></blockquote>
<p>I think humanity have spent some hundreds of years inventing armour, weapons and ways to wave these weapons to prevent exactly that.
<p class="report-comment">
				<span id="reportcomment_results_div_166536"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166536 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166536"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/03/30/into-the-fire-dragon-age-battle-footage/#comment-166514</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Mon, 30 Mar 2009 22:56:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9677#comment-166514</guid>
		<description>meh, they look almost the same as the crappy nwn battles, but slower

also, they didnt show it in these videos (there are a few 10 minutes ones in youtube) but the are spells look impossible to use without causing friendly damage, they take forever to cast, and they deal damage very slowly in a huge area

and that sucky attempt at coolness with the ultra slow swordman is just sad, very sad</description>
		<content:encoded><![CDATA[<p>meh, they look almost the same as the crappy nwn battles, but slower</p>
<p>also, they didnt show it in these videos (there are a few 10 minutes ones in youtube) but the are spells look impossible to use without causing friendly damage, they take forever to cast, and they deal damage very slowly in a huge area</p>
<p>and that sucky attempt at coolness with the ultra slow swordman is just sad, very sad
<p class="report-comment">
				<span id="reportcomment_results_div_166514"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 166514 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_166514"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

