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	<title>Comments on: Frictional&#8217;s Known Unknown</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/</link>
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		<title>By: Jetsetlemming</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-169431</link>
		<dc:creator>Jetsetlemming</dc:creator>
		<pubDate>Tue, 07 Apr 2009 05:13:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-169431</guid>
		<description>I&#039;m kinda surprised at everyone thinking of Thief first, because I thought it looked like Oblivion, engine-detail-wise, and setting-wise. If I concentrate I can definitely see some Thief DS in there, though.
I loved the Penumbra games so I would probably buy this without knowing jack shit about it. Keep the unknown title, use an all black box, I&#039;d buy it anyway.
But then, I won&#039;t be buying it without knowing about it simply because I&#039;m too much a fan to not follow the news.</description>
		<content:encoded><![CDATA[<p>I&#8217;m kinda surprised at everyone thinking of Thief first, because I thought it looked like Oblivion, engine-detail-wise, and setting-wise. If I concentrate I can definitely see some Thief DS in there, though.<br />
I loved the Penumbra games so I would probably buy this without knowing jack shit about it. Keep the unknown title, use an all black box, I&#8217;d buy it anyway.<br />
But then, I won&#8217;t be buying it without knowing about it simply because I&#8217;m too much a fan to not follow the news.</p>
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		<title>By: Markoff Chaney</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167928</link>
		<dc:creator>Markoff Chaney</dc:creator>
		<pubDate>Thu, 02 Apr 2009 22:07:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167928</guid>
		<description>Lewis: Fair Enough.  Thanks!</description>
		<content:encoded><![CDATA[<p>Lewis: Fair Enough.  Thanks!</p>
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		<title>By: The Shed</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167831</link>
		<dc:creator>The Shed</dc:creator>
		<pubDate>Thu, 02 Apr 2009 15:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167831</guid>
		<description>Look basically like Thief: DS, and Oblivion (with a dashing of HL2). Considering I&#039;m almost back on the PC gaming horse, and I love horror games- it&#039;s ON.</description>
		<content:encoded><![CDATA[<p>Look basically like Thief: DS, and Oblivion (with a dashing of HL2). Considering I&#8217;m almost back on the PC gaming horse, and I love horror games- it&#8217;s ON.</p>
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		<title>By: RC-1290'Dreadnought'</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167778</link>
		<dc:creator>RC-1290'Dreadnought'</dc:creator>
		<pubDate>Thu, 02 Apr 2009 12:04:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167778</guid>
		<description>That was a Dark Messiah map, wasn&#039;t it?</description>
		<content:encoded><![CDATA[<p>That was a Dark Messiah map, wasn&#8217;t it?</p>
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		<title>By: diebroken</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167749</link>
		<dc:creator>diebroken</dc:creator>
		<pubDate>Thu, 02 Apr 2009 10:16:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167749</guid>
		<description>@A-Scale: Personally I prefer gameplay more than graphics, like BioShock, Far Cry 2, Fallout 3, ... oops, I meant to say Deus Ex, System Shock 1/2, Thief 1/2/2X, Arx Fatalis, etc. ;)</description>
		<content:encoded><![CDATA[<p>@A-Scale: Personally I prefer gameplay more than graphics, like BioShock, Far Cry 2, Fallout 3, &#8230; oops, I meant to say Deus Ex, System Shock 1/2, Thief 1/2/2X, Arx Fatalis, etc. ;)</p>
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		<title>By: Lewis</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167726</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Thu, 02 Apr 2009 07:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167726</guid>
		<description>Markoff: The rest of the interview was more general Frictional stuff.  That&#039;s all they&#039;d tell me about this one.</description>
		<content:encoded><![CDATA[<p>Markoff: The rest of the interview was more general Frictional stuff.  That&#8217;s all they&#8217;d tell me about this one.</p>
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		<title>By: Mel Gibson</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167720</link>
		<dc:creator>Mel Gibson</dc:creator>
		<pubDate>Thu, 02 Apr 2009 07:31:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167720</guid>
		<description>This was a pretty lame teaser, but im interested in it since they made Penumbra.</description>
		<content:encoded><![CDATA[<p>This was a pretty lame teaser, but im interested in it since they made Penumbra.</p>
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		<title>By: Malagate</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167719</link>
		<dc:creator>Malagate</dc:creator>
		<pubDate>Thu, 02 Apr 2009 07:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167719</guid>
		<description>@Charlie, actually motion blur wouldn&#039;t be good, it makes cases of motion sickness worse because when you actually move your head and eyes around quickly you don&#039;t have motion blur. Your eyes just don&#039;t process the times when you&#039;re moving your eyes and head quickly, it&#039;s something like for about 40 minutes every day you&#039;re pretty much totally blind because of this. So to properly remove twitchyness of mouselook, you&#039;d have to actually black out the screen for a few milliseconds when you move it around hurredly, or you&#039;d have a ton of people experiencing motion sickness from all the blurring.
Until we have VR headsets or have the image of the game beamed directly onto our retinas, mouselook will always be inelegant and frankly really unrealistic.

Interesting to note that many people get different vibes from the video, we&#039;ve had Thief, Oblivion, Stalker, Deus Ex, Diablo, even Penumbra itself. All that just from walking through a creepy mansion entrance hall. The fact that responses are so diverse seems to me like this is, in a way, more unique than other games out today. What other game can have Diablo, Deus Ex and Thief compared to it within the same thread? Although it&#039;s a lot easier just to compare it to Penumbra, you know same guys and they&#039;ve recycled some assets (in a good way).

Also @A-Scale, oh what? Graphics not as good as Half-Life 2: Lost coast tech demo? Oh wow, small-swedish-independant-games-company-Frictional in not-as-rich-or-as-experienced-as-Valve Shocker!</description>
		<content:encoded><![CDATA[<p>@Charlie, actually motion blur wouldn&#8217;t be good, it makes cases of motion sickness worse because when you actually move your head and eyes around quickly you don&#8217;t have motion blur. Your eyes just don&#8217;t process the times when you&#8217;re moving your eyes and head quickly, it&#8217;s something like for about 40 minutes every day you&#8217;re pretty much totally blind because of this. So to properly remove twitchyness of mouselook, you&#8217;d have to actually black out the screen for a few milliseconds when you move it around hurredly, or you&#8217;d have a ton of people experiencing motion sickness from all the blurring.<br />
Until we have VR headsets or have the image of the game beamed directly onto our retinas, mouselook will always be inelegant and frankly really unrealistic.</p>
<p>Interesting to note that many people get different vibes from the video, we&#8217;ve had Thief, Oblivion, Stalker, Deus Ex, Diablo, even Penumbra itself. All that just from walking through a creepy mansion entrance hall. The fact that responses are so diverse seems to me like this is, in a way, more unique than other games out today. What other game can have Diablo, Deus Ex and Thief compared to it within the same thread? Although it&#8217;s a lot easier just to compare it to Penumbra, you know same guys and they&#8217;ve recycled some assets (in a good way).</p>
<p>Also @A-Scale, oh what? Graphics not as good as Half-Life 2: Lost coast tech demo? Oh wow, small-swedish-independant-games-company-Frictional in not-as-rich-or-as-experienced-as-Valve Shocker!</p>
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	<item>
		<title>By: Sajmn</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167713</link>
		<dc:creator>Sajmn</dc:creator>
		<pubDate>Thu, 02 Apr 2009 06:54:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167713</guid>
		<description>Anyone else getting a strong Oblvion vibe?</description>
		<content:encoded><![CDATA[<p>Anyone else getting a strong Oblvion vibe?</p>
]]></content:encoded>
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	<item>
		<title>By: Charlie</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167696</link>
		<dc:creator>Charlie</dc:creator>
		<pubDate>Thu, 02 Apr 2009 05:16:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167696</guid>
		<description>A good way to help with the &#039;unnatural&#039; look of the twitchyness of mouselook, I think, is using motion blur.</description>
		<content:encoded><![CDATA[<p>A good way to help with the &#8216;unnatural&#8217; look of the twitchyness of mouselook, I think, is using motion blur.</p>
]]></content:encoded>
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		<title>By: J. Edgar Hoover</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167682</link>
		<dc:creator>J. Edgar Hoover</dc:creator>
		<pubDate>Thu, 02 Apr 2009 03:50:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167682</guid>
		<description>They already released this game.  It&#039;s called Penumbra.</description>
		<content:encoded><![CDATA[<p>They already released this game.  It&#8217;s called Penumbra.</p>
]]></content:encoded>
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		<title>By: OJ287</title>
		<link>http://www.rockpapershotgun.com/2009/04/01/frictionals-known-unknown/comment-page-1/#comment-167627</link>
		<dc:creator>OJ287</dc:creator>
		<pubDate>Wed, 01 Apr 2009 23:00:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9761#comment-167627</guid>
		<description>Ive not played Thief.  It reminded me of Oblivion.  I hope Bethesda go down this route for their next Elder Scrolls game.</description>
		<content:encoded><![CDATA[<p>Ive not played Thief.  It reminded me of Oblivion.  I hope Bethesda go down this route for their next Elder Scrolls game.</p>
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