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	<title>Comments on: Oh, There You Are: Escape Rosecliff Island</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/</link>
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		<title>By: AdrianWerner</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168412</link>
		<dc:creator>AdrianWerner</dc:creator>
		<pubDate>Sat, 04 Apr 2009 04:58:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168412</guid>
		<description>@Alan Au 
They&#039;re kind of like Mirrors Edge, ME took the most hated element of FPSes: jumping puzzles and built the whole fun game around it, while hidden object did the same with most hated adventure games element: pixel hunting :)</description>
		<content:encoded><![CDATA[<p>@Alan Au<br />
They&#8217;re kind of like Mirrors Edge, ME took the most hated element of FPSes: jumping puzzles and built the whole fun game around it, while hidden object did the same with most hated adventure games element: pixel hunting :)</p>
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		<title>By: Alan Au</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168253</link>
		<dc:creator>Alan Au</dc:creator>
		<pubDate>Fri, 03 Apr 2009 20:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168253</guid>
		<description>I remember the &quot;hidden object&quot; games from the old days when pixel-hunt type gameplay was common in the old Sierra adventure games, and where you would get stuck because you forgot to click on one particular pixel 2 hours ago.</description>
		<content:encoded><![CDATA[<p>I remember the &#8220;hidden object&#8221; games from the old days when pixel-hunt type gameplay was common in the old Sierra adventure games, and where you would get stuck because you forgot to click on one particular pixel 2 hours ago.</p>
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		<title>By: pilouuuu</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168173</link>
		<dc:creator>pilouuuu</dc:creator>
		<pubDate>Fri, 03 Apr 2009 15:25:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168173</guid>
		<description>Is Fleur-de-lis a reference to Le Fleur from Lost considering the game is on an island? Maybe I&#039;m just watching too much Lost.</description>
		<content:encoded><![CDATA[<p>Is Fleur-de-lis a reference to Le Fleur from Lost considering the game is on an island? Maybe I&#8217;m just watching too much Lost.</p>
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		<title>By: Helm</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168166</link>
		<dc:creator>Helm</dc:creator>
		<pubDate>Fri, 03 Apr 2009 15:07:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168166</guid>
		<description>I want a find the hidden object game only you&#039;re a doctor looking at x-rays trying to find the tumors. I want wonderful happy jingle when you click and pretty green gfx smiling star particles flow henceforth the pointer: BENIGN!</description>
		<content:encoded><![CDATA[<p>I want a find the hidden object game only you&#8217;re a doctor looking at x-rays trying to find the tumors. I want wonderful happy jingle when you click and pretty green gfx smiling star particles flow henceforth the pointer: BENIGN!</p>
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		<title>By: Dean</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168154</link>
		<dc:creator>Dean</dc:creator>
		<pubDate>Fri, 03 Apr 2009 14:02:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168154</guid>
		<description>Said it before, but the Women&#039;s Murder Club games are very interesting in this regard. The first is a hidden object game with adventure and puzzle elements tacked on. But the second eliminates the hidden-object finding completely, while keeping the interface typical to these sort of games, and using it to present a very basic point-and-click adventure.
Jane Jenson is basically trying to expand the adventure game market by dressing them up as something else. It&#039;s all very interesting. They&#039;re not brilliant games though for err &#039;non-casual gamers&#039;</description>
		<content:encoded><![CDATA[<p>Said it before, but the Women&#8217;s Murder Club games are very interesting in this regard. The first is a hidden object game with adventure and puzzle elements tacked on. But the second eliminates the hidden-object finding completely, while keeping the interface typical to these sort of games, and using it to present a very basic point-and-click adventure.<br />
Jane Jenson is basically trying to expand the adventure game market by dressing them up as something else. It&#8217;s all very interesting. They&#8217;re not brilliant games though for err &#8216;non-casual gamers&#8217;</p>
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		<title>By: dingo</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168151</link>
		<dc:creator>dingo</dc:creator>
		<pubDate>Fri, 03 Apr 2009 13:49:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168151</guid>
		<description>Best ones are hands down the &quot;Ravenhearst&quot; games from the BigFish website. &quot;Return&quot; is the best, closely followed by the original one. &quot;Madame Fate&quot; is only loosely based on the main story but it&#039;s still very good.</description>
		<content:encoded><![CDATA[<p>Best ones are hands down the &#8220;Ravenhearst&#8221; games from the BigFish website. &#8220;Return&#8221; is the best, closely followed by the original one. &#8220;Madame Fate&#8221; is only loosely based on the main story but it&#8217;s still very good.</p>
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		<title>By: pillsxthrills</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168138</link>
		<dc:creator>pillsxthrills</dc:creator>
		<pubDate>Fri, 03 Apr 2009 13:06:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168138</guid>
		<description>All those words in the picture make awesome band names...
just sayin&#039;. 
Can&#039;t tell if it&#039;s an I or a 1 but &quot;I Shoot Bullets&quot; is the best, followed by &quot;Sword Fleur-de-lis&quot;.</description>
		<content:encoded><![CDATA[<p>All those words in the picture make awesome band names&#8230;<br />
just sayin&#8217;.<br />
Can&#8217;t tell if it&#8217;s an I or a 1 but &#8220;I Shoot Bullets&#8221; is the best, followed by &#8220;Sword Fleur-de-lis&#8221;.</p>
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		<title>By: bansama</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168021</link>
		<dc:creator>bansama</dc:creator>
		<pubDate>Fri, 03 Apr 2009 06:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168021</guid>
		<description>I keep hearing good things about Return to Ravenhearst, perhaps I really should play the demo.</description>
		<content:encoded><![CDATA[<p>I keep hearing good things about Return to Ravenhearst, perhaps I really should play the demo.</p>
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		<title>By: AdrianWerner</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-168008</link>
		<dc:creator>AdrianWerner</dc:creator>
		<pubDate>Fri, 03 Apr 2009 04:48:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-168008</guid>
		<description>I also love hidden object games. Especially lately. They&#039;ve been injecting more and more adventure games elements into those games. I mean heck...Return to Ravenhearst is bassicaly a simple adventure game with some hidden object gameplay put into the mix, not the other way around.</description>
		<content:encoded><![CDATA[<p>I also love hidden object games. Especially lately. They&#8217;ve been injecting more and more adventure games elements into those games. I mean heck&#8230;Return to Ravenhearst is bassicaly a simple adventure game with some hidden object gameplay put into the mix, not the other way around.</p>
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	<item>
		<title>By: BooleanBob</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-167998</link>
		<dc:creator>BooleanBob</dc:creator>
		<pubDate>Fri, 03 Apr 2009 03:12:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-167998</guid>
		<description>For my own part I&#039;d say my life is more akin to &#039;hidden objective gaming&#039;.</description>
		<content:encoded><![CDATA[<p>For my own part I&#8217;d say my life is more akin to &#8216;hidden objective gaming&#8217;.</p>
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	<item>
		<title>By: CG</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-167991</link>
		<dc:creator>CG</dc:creator>
		<pubDate>Fri, 03 Apr 2009 01:51:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-167991</guid>
		<description>Hidden object gaming. Sounds like my life.</description>
		<content:encoded><![CDATA[<p>Hidden object gaming. Sounds like my life.</p>
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	<item>
		<title>By: bansama</title>
		<link>http://www.rockpapershotgun.com/2009/04/02/oh-there-you-are-escape-rosecliff-island/comment-page-1/#comment-167988</link>
		<dc:creator>bansama</dc:creator>
		<pubDate>Fri, 03 Apr 2009 01:34:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=9826#comment-167988</guid>
		<description>&lt;em&gt;I didn’t even know there was such a genre as “hidden object games”.&lt;/em&gt;

it&#039;s probably the most widespread &quot;casual&quot; genre now. Although I&#039;ve grown increasingly annoyed with the overall reduction in length of recent titles. When it&#039;s possible to finish 90% of an H.O. during the hour trial, it&#039;s a bad sign.

The last one I played and enjoyed a lot was Coyote&#039;s Tale (by way of BigFish), longer than most recent ones with a fairly humorous storyline running through it. Some good mini games too -- although it also has it&#039;s fair share of bog standard ones too. It&#039;s only downside was the hint system.

As for the match 3 mini games, I first saw one of those within a H.O. game in Mystery P.I., The New York Fortune.

Well off to try this one out once it finishes downloading...</description>
		<content:encoded><![CDATA[<p><em>I didn’t even know there was such a genre as “hidden object games”.</em></p>
<p>it&#8217;s probably the most widespread &#8220;casual&#8221; genre now. Although I&#8217;ve grown increasingly annoyed with the overall reduction in length of recent titles. When it&#8217;s possible to finish 90% of an H.O. during the hour trial, it&#8217;s a bad sign.</p>
<p>The last one I played and enjoyed a lot was Coyote&#8217;s Tale (by way of BigFish), longer than most recent ones with a fairly humorous storyline running through it. Some good mini games too &#8212; although it also has it&#8217;s fair share of bog standard ones too. It&#8217;s only downside was the hint system.</p>
<p>As for the match 3 mini games, I first saw one of those within a H.O. game in Mystery P.I., The New York Fortune.</p>
<p>Well off to try this one out once it finishes downloading&#8230;</p>
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