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	<title>Comments on: Retro: Rogue Trooper</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/</link>
	<description></description>
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		<title>By: spm1138</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-178850</link>
		<dc:creator>spm1138</dc:creator>
		<pubDate>Sun, 26 Apr 2009 08:42:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-178850</guid>
		<description>Nice! Glad to see this game getting some attention.

It was a great take on the Conflict formula. Great mix of set-pieces and open ended. The smart gear was a really neat twist on that.

I also really enjoyed it as a fan of the comics (and what British nerd isn&#039;t?) mostly because they went right back to the strips for the story and feel.</description>
		<content:encoded><![CDATA[<p>Nice! Glad to see this game getting some attention.</p>
<p>It was a great take on the Conflict formula. Great mix of set-pieces and open ended. The smart gear was a really neat twist on that.</p>
<p>I also really enjoyed it as a fan of the comics (and what British nerd isn&#8217;t?) mostly because they went right back to the strips for the story and feel.</p>
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		<title>By: Bassem B.</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-176263</link>
		<dc:creator>Bassem B.</dc:creator>
		<pubDate>Tue, 21 Apr 2009 09:24:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-176263</guid>
		<description>Lovely game, Rogue Trooper. I&#039;ve played and replayed it about 4 times now.

The maps are just the right mix of linear and non-linear, the enemy AI is not too dumb, and the replayability value comes from all the different ways you can handle every enemy encounter. There are so many delicious assets at your disposal. The controls are simple and tight. The colours are... colourful (you know what I mean.) And the music. Excellent music in this game. I extracted the files and they are part of my library now.

Way underrated. Good to see it mentioned here.</description>
		<content:encoded><![CDATA[<p>Lovely game, Rogue Trooper. I&#8217;ve played and replayed it about 4 times now.</p>
<p>The maps are just the right mix of linear and non-linear, the enemy AI is not too dumb, and the replayability value comes from all the different ways you can handle every enemy encounter. There are so many delicious assets at your disposal. The controls are simple and tight. The colours are&#8230; colourful (you know what I mean.) And the music. Excellent music in this game. I extracted the files and they are part of my library now.</p>
<p>Way underrated. Good to see it mentioned here.</p>
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		<title>By: alex kilgour</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-172674</link>
		<dc:creator>alex kilgour</dc:creator>
		<pubDate>Tue, 14 Apr 2009 04:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-172674</guid>
		<description>I followed this game on gamespot b4 it released because of the mine feature when i saw it in the preview vids. The multi player co-op is you and up to three others against the ai  not a lot of players online ever i think i saw 8 one time and they were all from europe except me lol  i havent uninstalled this game since i installed it and continue to play ... think i&#039;ll go boot it up now- hope to see some of you online- ps. i have the xbox one as well</description>
		<content:encoded><![CDATA[<p>I followed this game on gamespot b4 it released because of the mine feature when i saw it in the preview vids. The multi player co-op is you and up to three others against the ai  not a lot of players online ever i think i saw 8 one time and they were all from europe except me lol  i havent uninstalled this game since i installed it and continue to play &#8230; think i&#8217;ll go boot it up now- hope to see some of you online- ps. i have the xbox one as well</p>
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		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-172646</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Tue, 14 Apr 2009 00:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-172646</guid>
		<description>i love how this game handles ammo, its not much different from giving you money and making you buy the ammo out of a dude in an alley but without the &quot;going back to the sell point&quot; crap and gives you all the room you could want to play as you like

my only two problems with it are that the stealth kill animations are so slow they take away the fun of using them (plus they turn off the music during the kill move making them even more boring, splinter cell 2+ did them right, just a quick knife slash to the throat, over in 0.5 seconds) and that the game is too easy in pc, you can just take cover and head shot everything with the cheapest ammo, the game even indicates when you are going to score a head shot, too bad the hardest difficulty is locked initially, meh...

this game makes me wonder how cool starcraft: ghost could have been ... RT is actually pretty similar to the way blizzard described ghost&#039;s gameplay</description>
		<content:encoded><![CDATA[<p>i love how this game handles ammo, its not much different from giving you money and making you buy the ammo out of a dude in an alley but without the &#8220;going back to the sell point&#8221; crap and gives you all the room you could want to play as you like</p>
<p>my only two problems with it are that the stealth kill animations are so slow they take away the fun of using them (plus they turn off the music during the kill move making them even more boring, splinter cell 2+ did them right, just a quick knife slash to the throat, over in 0.5 seconds) and that the game is too easy in pc, you can just take cover and head shot everything with the cheapest ammo, the game even indicates when you are going to score a head shot, too bad the hardest difficulty is locked initially, meh&#8230;</p>
<p>this game makes me wonder how cool starcraft: ghost could have been &#8230; RT is actually pretty similar to the way blizzard described ghost&#8217;s gameplay</p>
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		<title>By: drewski</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-171370</link>
		<dc:creator>drewski</dc:creator>
		<pubDate>Fri, 10 Apr 2009 15:27:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-171370</guid>
		<description>Unified ammo? Clearly dumbed down for console.

Worst game ever.</description>
		<content:encoded><![CDATA[<p>Unified ammo? Clearly dumbed down for console.</p>
<p>Worst game ever.</p>
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		<title>By: Garu</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-171091</link>
		<dc:creator>Garu</dc:creator>
		<pubDate>Fri, 10 Apr 2009 03:31:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-171091</guid>
		<description>And all too shortly after it began, it is over. I don&#039;t think I would have been satisfied at full retail price, but for $10 it was worth it. And I finished the game with over 80,000 salvage. I think I need to sign up for Hoarders Anonymous.

Final boss kinda sucked, though.</description>
		<content:encoded><![CDATA[<p>And all too shortly after it began, it is over. I don&#8217;t think I would have been satisfied at full retail price, but for $10 it was worth it. And I finished the game with over 80,000 salvage. I think I need to sign up for Hoarders Anonymous.</p>
<p>Final boss kinda sucked, though.</p>
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-170815</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Thu, 09 Apr 2009 14:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-170815</guid>
		<description>@Garu
But that&#039;s the beauty of it.
That&#039;s the way you play so it lets you play that way.
Me?
I use decoys and shoot people silently in the back.

The way the levels are constructed [inter connected loops with cover] really allows you to approach things your own way and there is never really anywhere that the game says to you &quot;STEALTH SECTION!&quot; &quot;SNIPING SECTION!&quot; by forcing you to play a certain way because of ammo constraints [the ammo being unified].

It&#039;s really impressive.</description>
		<content:encoded><![CDATA[<p>@Garu<br />
But that&#8217;s the beauty of it.<br />
That&#8217;s the way you play so it lets you play that way.<br />
Me?<br />
I use decoys and shoot people silently in the back.</p>
<p>The way the levels are constructed [inter connected loops with cover] really allows you to approach things your own way and there is never really anywhere that the game says to you &#8220;STEALTH SECTION!&#8221; &#8220;SNIPING SECTION!&#8221; by forcing you to play a certain way because of ammo constraints [the ammo being unified].</p>
<p>It&#8217;s really impressive.</p>
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		<title>By: Dman</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-170813</link>
		<dc:creator>Dman</dc:creator>
		<pubDate>Thu, 09 Apr 2009 14:40:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-170813</guid>
		<description>One caveat to this great game. On Vista you&#039;ll eventually reach a point where the game slows down to unplayable. No way around it that I know of.</description>
		<content:encoded><![CDATA[<p>One caveat to this great game. On Vista you&#8217;ll eventually reach a point where the game slows down to unplayable. No way around it that I know of.</p>
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		<title>By: Garu</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-170792</link>
		<dc:creator>Garu</dc:creator>
		<pubDate>Thu, 09 Apr 2009 13:58:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-170792</guid>
		<description>It&#039;s fun... you win this round, Meer.

I&#039;m not sure I like the unified ammo system, though. I&#039;ve gone through the first four levels without actually buying anything except upgrades. I know I SHOULD buy stuff, but just can&#039;t bring myself to do it when the free ammo at the start of the level and the pistol do a fine job already.</description>
		<content:encoded><![CDATA[<p>It&#8217;s fun&#8230; you win this round, Meer.</p>
<p>I&#8217;m not sure I like the unified ammo system, though. I&#8217;ve gone through the first four levels without actually buying anything except upgrades. I know I SHOULD buy stuff, but just can&#8217;t bring myself to do it when the free ammo at the start of the level and the pistol do a fine job already.</p>
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		<title>By: Irish Al</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-170723</link>
		<dc:creator>Irish Al</dc:creator>
		<pubDate>Thu, 09 Apr 2009 11:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-170723</guid>
		<description>Its skin is blue, it isn&#039;t wearing a mask, and there is nothing human in its eyes.

Does it have Waldos in it? That&#039;s all I want to know.</description>
		<content:encoded><![CDATA[<p>Its skin is blue, it isn&#8217;t wearing a mask, and there is nothing human in its eyes.</p>
<p>Does it have Waldos in it? That&#8217;s all I want to know.</p>
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-170713</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Thu, 09 Apr 2009 11:19:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-170713</guid>
		<description>Oh, and as someone else mentioned, Rogue Trooper really highlighted something - that there are very few bad ideas, just bad implementation. Deus Ex 2&#039;s unified ammo system as an unbalanced mess. The setup in Rogue Trooper is almost perfectly tuned, and it means that you really CAN pick your own style of play.

Sadly, one game that sold well but implemented it poorly, followed by another game that did it right, but sold terribly results in a gameplay mechanic that nobody wants to touch with a ten-foot pole.

Buggeration.</description>
		<content:encoded><![CDATA[<p>Oh, and as someone else mentioned, Rogue Trooper really highlighted something &#8211; that there are very few bad ideas, just bad implementation. Deus Ex 2&#8217;s unified ammo system as an unbalanced mess. The setup in Rogue Trooper is almost perfectly tuned, and it means that you really CAN pick your own style of play.</p>
<p>Sadly, one game that sold well but implemented it poorly, followed by another game that did it right, but sold terribly results in a gameplay mechanic that nobody wants to touch with a ten-foot pole.</p>
<p>Buggeration.</p>
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		<title>By: Kompi</title>
		<link>http://www.rockpapershotgun.com/2009/04/08/retro-rogue-trooper/comment-page-2/#comment-170712</link>
		<dc:creator>Kompi</dc:creator>
		<pubDate>Thu, 09 Apr 2009 11:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10036#comment-170712</guid>
		<description>I&#039;d forgotten how fun this game was. While not &lt;i&gt;best ever&lt;/i&gt;, it certainly does most things good enough to be thoroughly entertaining. If anything, apart from the the cumbersome cover, I&#039;d say the stealth kill animations could be quicker. They feel a tad slow and inefficient somehow compared to other titles.

On the subject of cover.. Looking at Wiki, I thought the first Splinter Cell (2002) had cover? Then again, more stealth and less action. Though somehow I&#039;d gotten the impression that we had runny shooty games quite awhile before that. Might just be my memory being scrambled though, as I can&#039;t recall any direct examples off hand..</description>
		<content:encoded><![CDATA[<p>I&#8217;d forgotten how fun this game was. While not <i>best ever</i>, it certainly does most things good enough to be thoroughly entertaining. If anything, apart from the the cumbersome cover, I&#8217;d say the stealth kill animations could be quicker. They feel a tad slow and inefficient somehow compared to other titles.</p>
<p>On the subject of cover.. Looking at Wiki, I thought the first Splinter Cell (2002) had cover? Then again, more stealth and less action. Though somehow I&#8217;d gotten the impression that we had runny shooty games quite awhile before that. Might just be my memory being scrambled though, as I can&#8217;t recall any direct examples off hand..</p>
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