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	<title>Comments on: Step By Steppe: Men Of War</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/</link>
	<description></description>
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		<title>By: samy adel</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-217819</link>
		<dc:creator>samy adel</dc:creator>
		<pubDate>Tue, 07 Jul 2009 12:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-217819</guid>
		<description>thanks
but i want to know how to pass the mission called the road to victory</description>
		<content:encoded><![CDATA[<p>thanks<br />
but i want to know how to pass the mission called the road to victory</p>
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		<title>By: Johnny Go-Time</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-204277</link>
		<dc:creator>Johnny Go-Time</dc:creator>
		<pubDate>Thu, 11 Jun 2009 16:34:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-204277</guid>
		<description>I recently discovered this article, and bought Men of War as a result.  I find all of the glowing, wonderful things written above to be true.
I&#039;m no wargamer, and am mostly bored by RTSs, but this game is fantastic, deep, cool, and brutally hard (without being unfair.)  I love it!</description>
		<content:encoded><![CDATA[<p>I recently discovered this article, and bought Men of War as a result.  I find all of the glowing, wonderful things written above to be true.<br />
I&#8217;m no wargamer, and am mostly bored by RTSs, but this game is fantastic, deep, cool, and brutally hard (without being unfair.)  I love it!</p>
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		<title>By: Cypher</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-177514</link>
		<dc:creator>Cypher</dc:creator>
		<pubDate>Thu, 23 Apr 2009 10:29:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-177514</guid>
		<description>About those mysterious &quot;long barreled German beasts&quot;:on hard,you will have TWO King Tigers in the base,and an extra panzer IV.Wasted my entire battalion assaulting the base.</description>
		<content:encoded><![CDATA[<p>About those mysterious &#8220;long barreled German beasts&#8221;:on hard,you will have TWO King Tigers in the base,and an extra panzer IV.Wasted my entire battalion assaulting the base.</p>
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		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-175696</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Mon, 20 Apr 2009 03:15:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-175696</guid>
		<description>Yah you have to ignore the horrible voice acting and replace it with some of your own internal story :P At least that is what I do. I listen to it once to get what is going on then I ignore it from there on</description>
		<content:encoded><![CDATA[<p>Yah you have to ignore the horrible voice acting and replace it with some of your own internal story :P At least that is what I do. I listen to it once to get what is going on then I ignore it from there on</p>
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		<title>By: Sunjammer</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-175405</link>
		<dc:creator>Sunjammer</dc:creator>
		<pubDate>Sun, 19 Apr 2009 13:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-175405</guid>
		<description>I know it&#039;s vain, but the downright hilarious voice acting really removes a tremendous amount of weight from the situations you play through. A lot of it reminds me of that japanese Akira dude from Battalion wars 2 on the Wii, and that&#039;s a very very bad sign.

Direct control is fantastic, and i love the general weighty, meaty feeling of the game. It&#039;s definitely solid. But it tries its damnedest to turn you off</description>
		<content:encoded><![CDATA[<p>I know it&#8217;s vain, but the downright hilarious voice acting really removes a tremendous amount of weight from the situations you play through. A lot of it reminds me of that japanese Akira dude from Battalion wars 2 on the Wii, and that&#8217;s a very very bad sign.</p>
<p>Direct control is fantastic, and i love the general weighty, meaty feeling of the game. It&#8217;s definitely solid. But it tries its damnedest to turn you off</p>
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		<title>By: Jigahaganaga</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-175367</link>
		<dc:creator>Jigahaganaga</dc:creator>
		<pubDate>Sun, 19 Apr 2009 10:54:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-175367</guid>
		<description>Just gave the demo a shot because of this article. I love it, Now I gotta work out where/how to purchase it.

Thanks for bringing this game to my attention.</description>
		<content:encoded><![CDATA[<p>Just gave the demo a shot because of this article. I love it, Now I gotta work out where/how to purchase it.</p>
<p>Thanks for bringing this game to my attention.</p>
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		<title>By: Andrew Dunn</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-174867</link>
		<dc:creator>Andrew Dunn</dc:creator>
		<pubDate>Sat, 18 Apr 2009 09:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-174867</guid>
		<description>On replaying that Moscow Is Behind Us mission yesterday, my two anti-tank infantry (one on each flank with a PTRD each) survived every single wave and took down dozens of tanks. I made a point of keeping them alive when we retreated from the first line (with about 25 men left).

Also, on the Seelow Heights mission, I had a tank crewman destroy three Panzer IVs, a Wirbelwind, and two Panthers by himself, scavenging AT grenades off the dead, after his tank was blown up. Absolute hero. He died after taking out the second Panther. :(</description>
		<content:encoded><![CDATA[<p>On replaying that Moscow Is Behind Us mission yesterday, my two anti-tank infantry (one on each flank with a PTRD each) survived every single wave and took down dozens of tanks. I made a point of keeping them alive when we retreated from the first line (with about 25 men left).</p>
<p>Also, on the Seelow Heights mission, I had a tank crewman destroy three Panzer IVs, a Wirbelwind, and two Panthers by himself, scavenging AT grenades off the dead, after his tank was blown up. Absolute hero. He died after taking out the second Panther. :(</p>
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		<title>By: psyk</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-174811</link>
		<dc:creator>psyk</dc:creator>
		<pubDate>Sat, 18 Apr 2009 01:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-174811</guid>
		<description>Only problem they cant kick or blow up doors as far as I can make out.</description>
		<content:encoded><![CDATA[<p>Only problem they cant kick or blow up doors as far as I can make out.</p>
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		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-174810</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Sat, 18 Apr 2009 01:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-174810</guid>
		<description>Oh man, I LOVE close combat. It is very very much similar. However I actually believe the company that made close combat is still making games in 3d. they&#039;re not very good though :P 

The units use cover without you telling them to , like in close combat. Artillery is insanely effective, like close combat, anti-tank guys can destroy tanks if well placed, like CC. Flame thrower guys can waste entire squads in seconds, like CC :P Units can hide inside pretty much any building and shoot out, like CC, cover makes a huge difference if used correctly. Sadly there is no morale as far as I can see, but your guys can be heroic at times and do things that amaze you. Like run out of a trench, throw a tank grenade while being shot at by the entire german army and 2 tanks, destroy the tank, throw another one at the other tank, then run back into the trench damn near dead all the while you&#039;re going YEEESSSSS!!!! :P</description>
		<content:encoded><![CDATA[<p>Oh man, I LOVE close combat. It is very very much similar. However I actually believe the company that made close combat is still making games in 3d. they&#8217;re not very good though :P </p>
<p>The units use cover without you telling them to , like in close combat. Artillery is insanely effective, like close combat, anti-tank guys can destroy tanks if well placed, like CC. Flame thrower guys can waste entire squads in seconds, like CC :P Units can hide inside pretty much any building and shoot out, like CC, cover makes a huge difference if used correctly. Sadly there is no morale as far as I can see, but your guys can be heroic at times and do things that amaze you. Like run out of a trench, throw a tank grenade while being shot at by the entire german army and 2 tanks, destroy the tank, throw another one at the other tank, then run back into the trench damn near dead all the while you&#8217;re going YEEESSSSS!!!! :P</p>
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		<title>By: jackflash</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-174798</link>
		<dc:creator>jackflash</dc:creator>
		<pubDate>Sat, 18 Apr 2009 00:35:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-174798</guid>
		<description>@Vinraith -

I only ever played the demo of the original Close Combat (man, remember when Microsoft made games for the PC?  Those turncoats), but Men of War is the closest game I&#039;ve ever seen to it since.</description>
		<content:encoded><![CDATA[<p>@Vinraith -</p>
<p>I only ever played the demo of the original Close Combat (man, remember when Microsoft made games for the PC?  Those turncoats), but Men of War is the closest game I&#8217;ve ever seen to it since.</p>
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		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-174784</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Fri, 17 Apr 2009 23:47:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-174784</guid>
		<description>The more realism the better. I&#039;ve been lamenting the death of the Close Combat series a lot, lately. This sounds like it might scratch that itch nicely.</description>
		<content:encoded><![CDATA[<p>The more realism the better. I&#8217;ve been lamenting the death of the Close Combat series a lot, lately. This sounds like it might scratch that itch nicely.</p>
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		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/04/11/step-by-steppe-men-of-war/comment-page-2/#comment-174764</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Fri, 17 Apr 2009 23:08:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10130#comment-174764</guid>
		<description>Don&#039;t be put off by the bad voice acting and how hard it may seem at first. I also suggest trying down the amount the view scrolls in the options, it was a little herky jerky for me ;P 

Pretty end lets you take control of people and tanks and drive/walk them around with the arrow keys. While you have units selected hit space to make them jump to the ground for cover! (not sure what it does when you&#039;re in a tank lol) If you left click on an enemy it will show you a red zone that is this units view range. 

In SC craft ect tanks can see perfectly 360 degrees. In real life and Men of War the crew inside can only see out the view ports and anyone riding onside the tank can only see where they are looking. This allows you to sneak up on a tank and throw a anti-tank grenade on it! Try this in Comany of Heros I dare you lol</description>
		<content:encoded><![CDATA[<p>Don&#8217;t be put off by the bad voice acting and how hard it may seem at first. I also suggest trying down the amount the view scrolls in the options, it was a little herky jerky for me ;P </p>
<p>Pretty end lets you take control of people and tanks and drive/walk them around with the arrow keys. While you have units selected hit space to make them jump to the ground for cover! (not sure what it does when you&#8217;re in a tank lol) If you left click on an enemy it will show you a red zone that is this units view range. </p>
<p>In SC craft ect tanks can see perfectly 360 degrees. In real life and Men of War the crew inside can only see out the view ports and anyone riding onside the tank can only see where they are looking. This allows you to sneak up on a tank and throw a anti-tank grenade on it! Try this in Comany of Heros I dare you lol</p>
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