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	<title>Comments on: Conceptual: Borderlands&#8217; New Style Revealed</title>
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	<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/</link>
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		<title>By: Solario</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-177009</link>
		<dc:creator>Solario</dc:creator>
		<pubDate>Wed, 22 Apr 2009 12:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-177009</guid>
		<description>If people want photorealism, look at a photo, go outside or watch a movie. Realism is boring.


And I can&#039;t really answer on Gillen behalf, but it&#039;s my understanding that 2000AD&#039;s economic and ownership policies leave some to be desired. Which is why there&#039;s a good couple of British comic artists and writers that refrain from being involved with them, especially after somewhat establishing themselves in the industry. I could very well be wrong, but that&#039;s my current understanding.</description>
		<content:encoded><![CDATA[<p>If people want photorealism, look at a photo, go outside or watch a movie. Realism is boring.</p>
<p>And I can&#8217;t really answer on Gillen behalf, but it&#8217;s my understanding that 2000AD&#8217;s economic and ownership policies leave some to be desired. Which is why there&#8217;s a good couple of British comic artists and writers that refrain from being involved with them, especially after somewhat establishing themselves in the industry. I could very well be wrong, but that&#8217;s my current understanding.</p>
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		<title>By: Baris</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-175406</link>
		<dc:creator>Baris</dc:creator>
		<pubDate>Sun, 19 Apr 2009 13:46:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-175406</guid>
		<description>I&#039;m fine with the whole not cel-shaded but is kinda maybe deal, but is there some law that says game + cel-shading= thin characters?</description>
		<content:encoded><![CDATA[<p>I&#8217;m fine with the whole not cel-shaded but is kinda maybe deal, but is there some law that says game + cel-shading= thin characters?</p>
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		<title>By: Muzman</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-175384</link>
		<dc:creator>Muzman</dc:creator>
		<pubDate>Sun, 19 Apr 2009 12:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-175384</guid>
		<description>For the record, I agree.  I&#039;m for this sort of thing in principle, got nothing against the design style either. I just don&#039;t like this shot very much (and am slightly perturbed by the gushing it&#039;s getting.  It looks like someone took a normal screenshot and ran it through Photoshop&#039;s watercolour filter)</description>
		<content:encoded><![CDATA[<p>For the record, I agree.  I&#8217;m for this sort of thing in principle, got nothing against the design style either. I just don&#8217;t like this shot very much (and am slightly perturbed by the gushing it&#8217;s getting.  It looks like someone took a normal screenshot and ran it through Photoshop&#8217;s watercolour filter)</p>
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		<title>By: apnea</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-175209</link>
		<dc:creator>apnea</dc:creator>
		<pubDate>Sat, 18 Apr 2009 22:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-175209</guid>
		<description>@Muzman

It&#039;s a start, at least. Compared with the slurry of Military Grittiness and Cartoony Impertinence, it&#039;s getting there.

I concede that it could be better, of course. But then, 2008 - Year of the EA - crushed any innocence this gamer had left.</description>
		<content:encoded><![CDATA[<p>@Muzman</p>
<p>It&#8217;s a start, at least. Compared with the slurry of Military Grittiness and Cartoony Impertinence, it&#8217;s getting there.</p>
<p>I concede that it could be better, of course. But then, 2008 &#8211; Year of the EA &#8211; crushed any innocence this gamer had left.</p>
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-175140</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Sat, 18 Apr 2009 20:04:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-175140</guid>
		<description>In contrast, my anticipation went from 0% to 100%</description>
		<content:encoded><![CDATA[<p>In contrast, my anticipation went from 0% to 100%</p>
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		<title>By: Kanakotka</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-174884</link>
		<dc:creator>Kanakotka</dc:creator>
		<pubDate>Sat, 18 Apr 2009 11:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-174884</guid>
		<description>My anticipation went from 90% to 10%. It looks terrible in comparison to what they were going to have (see first trailer, see E3 footage)</description>
		<content:encoded><![CDATA[<p>My anticipation went from 90% to 10%. It looks terrible in comparison to what they were going to have (see first trailer, see E3 footage)</p>
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		<title>By: TheFanciestofPants</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-174851</link>
		<dc:creator>TheFanciestofPants</dc:creator>
		<pubDate>Sat, 18 Apr 2009 06:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-174851</guid>
		<description>FUCK YEAH BORDERLANDS.

Cool new art style, would have bought it anyway, but blimey! Bonus!</description>
		<content:encoded><![CDATA[<p>FUCK YEAH BORDERLANDS.</p>
<p>Cool new art style, would have bought it anyway, but blimey! Bonus!</p>
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		<title>By: Stompbox</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-174850</link>
		<dc:creator>Stompbox</dc:creator>
		<pubDate>Sat, 18 Apr 2009 06:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-174850</guid>
		<description>I don&#039;t know maybe it&#039;s because my background is in the fine arts rather than illustration, (although I can&#039;t imagine illustrators think this is that innovative either)  but I&#039;m not sure I see the big deal here. I mean give those 2 a sandwich and it wouldn&#039;t look terribly different from other games.  
Incidentally while we&#039;re appropriating aesthetic styles why not steal from someone interesting like Giacometti? Or a horror game based on Francis Bacon could be brilliant.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know maybe it&#8217;s because my background is in the fine arts rather than illustration, (although I can&#8217;t imagine illustrators think this is that innovative either)  but I&#8217;m not sure I see the big deal here. I mean give those 2 a sandwich and it wouldn&#8217;t look terribly different from other games.<br />
Incidentally while we&#8217;re appropriating aesthetic styles why not steal from someone interesting like Giacometti? Or a horror game based on Francis Bacon could be brilliant.</p>
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		<title>By: Muzman</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-174759</link>
		<dc:creator>Muzman</dc:creator>
		<pubDate>Fri, 17 Apr 2009 22:56:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-174759</guid>
		<description>apnea: it was more that it doesn&#039;t resemble either of them nearly enough</description>
		<content:encoded><![CDATA[<p>apnea: it was more that it doesn&#8217;t resemble either of them nearly enough</p>
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		<title>By: El Stevo</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-174687</link>
		<dc:creator>El Stevo</dc:creator>
		<pubDate>Fri, 17 Apr 2009 19:54:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-174687</guid>
		<description>@John

You can&#039;t just split sentences in half when writing haikus.</description>
		<content:encoded><![CDATA[<p>@John</p>
<p>You can&#8217;t just split sentences in half when writing haikus.</p>
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		<title>By: apnea</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-174673</link>
		<dc:creator>apnea</dc:creator>
		<pubDate>Fri, 17 Apr 2009 19:32:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-174673</guid>
		<description>@Muzman

Actually, the style makes me think of Sparth, not Mullins.</description>
		<content:encoded><![CDATA[<p>@Muzman</p>
<p>Actually, the style makes me think of Sparth, not Mullins.</p>
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		<title>By: Duoae</title>
		<link>http://www.rockpapershotgun.com/2009/04/16/conceptual-borderlands-new-style-revealed/comment-page-2/#comment-174624</link>
		<dc:creator>Duoae</dc:creator>
		<pubDate>Fri, 17 Apr 2009 16:56:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10314#comment-174624</guid>
		<description>Meh, it&#039;s still &#039;Cel shading&#039;... coming up with fancy new names for something that&#039;s already established as &quot;a type of non-photorealistic rendering designed to make computer graphics appear to be hand-drawn&quot; is just a marketing ploy - unless of course everyone is claiming that &quot;*cinemaction&quot; (TM) is a valid term now as well?

That being said, the game is gorgeous. I just hate people who feel like they need to change a term because they&#039;re afraid to stand behind their decisions.... aka Valve/Stardock/Windows &quot;It&#039;s not DRM, this is &lt;i&gt;better&lt;/i&gt;!&quot; syndrome.


*See the Space Marine action game videos</description>
		<content:encoded><![CDATA[<p>Meh, it&#8217;s still &#8216;Cel shading&#8217;&#8230; coming up with fancy new names for something that&#8217;s already established as &#8220;a type of non-photorealistic rendering designed to make computer graphics appear to be hand-drawn&#8221; is just a marketing ploy &#8211; unless of course everyone is claiming that &#8220;*cinemaction&#8221; (TM) is a valid term now as well?</p>
<p>That being said, the game is gorgeous. I just hate people who feel like they need to change a term because they&#8217;re afraid to stand behind their decisions&#8230;. aka Valve/Stardock/Windows &#8220;It&#8217;s not DRM, this is <i>better</i>!&#8221; syndrome.</p>
<p>*See the Space Marine action game videos</p>
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