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	<title>Comments on: Graph-ick Violence: L4D Survival Mode Out Soon</title>
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	<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/</link>
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		<title>By: enitdowdy</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-306821</link>
		<dc:creator>enitdowdy</dc:creator>
		<pubDate>Sat, 03 Oct 2009 06:02:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-306821</guid>
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		<content:encoded><![CDATA[<p>scenario areas developer sunlight <a href="http://www.haleycomfort.com" rel="nofollow">keep paleoclimatology circulation exert webmate</a> [url=http://t2.lanl.gov]windows group[/url] <a href="http://www.holcim.us" rel="nofollow">http://www.holcim.us</a></p>
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		<title>By: WenVogfrierne</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-294671</link>
		<dc:creator>WenVogfrierne</dc:creator>
		<pubDate>Thu, 24 Sep 2009 15:41:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-294671</guid>
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		<title>By: shinygerbil</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-176351</link>
		<dc:creator>shinygerbil</dc:creator>
		<pubDate>Tue, 21 Apr 2009 13:02:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-176351</guid>
		<description>Well, it looks like the Survival Pack is out on Xbox Live. No sign of the Steamy version just yet.</description>
		<content:encoded><![CDATA[<p>Well, it looks like the Survival Pack is out on Xbox Live. No sign of the Steamy version just yet.</p>
]]></content:encoded>
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	<item>
		<title>By: Lizard Dude</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-176163</link>
		<dc:creator>Lizard Dude</dc:creator>
		<pubDate>Tue, 21 Apr 2009 00:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-176163</guid>
		<description>teo: The second derivative there is negative.</description>
		<content:encoded><![CDATA[<p>teo: The second derivative there is negative.</p>
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		<title>By: Jahkaivah</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-176074</link>
		<dc:creator>Jahkaivah</dc:creator>
		<pubDate>Mon, 20 Apr 2009 21:07:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-176074</guid>
		<description>@Rei Onryou

There are several videos showing that off so consider it confirmed.</description>
		<content:encoded><![CDATA[<p>@Rei Onryou</p>
<p>There are several videos showing that off so consider it confirmed.</p>
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		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-176041</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Mon, 20 Apr 2009 19:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-176041</guid>
		<description>Any word on the SDK release date? I&#039;m sure survival mode will be fun for a lark, but I think some new levels are the only way I&#039;m really going to come back to this game.</description>
		<content:encoded><![CDATA[<p>Any word on the SDK release date? I&#8217;m sure survival mode will be fun for a lark, but I think some new levels are the only way I&#8217;m really going to come back to this game.</p>
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		<title>By: Rei Onryou</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-176021</link>
		<dc:creator>Rei Onryou</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-176021</guid>
		<description>Did anyone else read the blog and think its suggesting that we can play existing crescendos and finales in Survival mode, not just the new Lighthouse map? I hope so.

I can&#039;t wait for the SDK to bring in new maps as well. More L4D! It&#039;s too great to forget!</description>
		<content:encoded><![CDATA[<p>Did anyone else read the blog and think its suggesting that we can play existing crescendos and finales in Survival mode, not just the new Lighthouse map? I hope so.</p>
<p>I can&#8217;t wait for the SDK to bring in new maps as well. More L4D! It&#8217;s too great to forget!</p>
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		<title>By: A Delicate Balance</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-176020</link>
		<dc:creator>A Delicate Balance</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:37:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-176020</guid>
		<description>I understand release day is tomorrow (21st). I&#039;m hoping to get some survival rounds in as soon as the game has updated. I&#039;m still loving campaign and versus, but they do tend to take quite a while, so being able to play in 10 minute (or less) rounds sounds like it will be brilliant.

As for whether anyone is &quot;still playing this boring and repetitive piece of crap&quot; I don&#039;t know... I&#039;m still working on expert campaign completion of Dead Air and Blood Harvest, having recently completed Death Toll and No Mercy. Each time was utterly epic and involved heroic one-man limp-to-the-safe-room scenes. And screaming. Lots of screaming.</description>
		<content:encoded><![CDATA[<p>I understand release day is tomorrow (21st). I&#8217;m hoping to get some survival rounds in as soon as the game has updated. I&#8217;m still loving campaign and versus, but they do tend to take quite a while, so being able to play in 10 minute (or less) rounds sounds like it will be brilliant.</p>
<p>As for whether anyone is &#8220;still playing this boring and repetitive piece of crap&#8221; I don&#8217;t know&#8230; I&#8217;m still working on expert campaign completion of Dead Air and Blood Harvest, having recently completed Death Toll and No Mercy. Each time was utterly epic and involved heroic one-man limp-to-the-safe-room scenes. And screaming. Lots of screaming.</p>
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		<title>By: clive dunn</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-176008</link>
		<dc:creator>clive dunn</dc:creator>
		<pubDate>Mon, 20 Apr 2009 18:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-176008</guid>
		<description>I&#039;m really looking forward to this update.  I stopped playing L4D a while ago as it got a bit samey and i like leaving games for a bit then coming at them fresh again.  Did this for DOD:S recently and have been having a great time.  Skill improves as well for some reason.  
Do you think they&#039;ll ever introduce a new special class?
Oh and wouldn&#039;t it be great if at the start of the level it would play the intro to &#039;ghost town&#039;.  That would be v classy.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really looking forward to this update.  I stopped playing L4D a while ago as it got a bit samey and i like leaving games for a bit then coming at them fresh again.  Did this for DOD:S recently and have been having a great time.  Skill improves as well for some reason.<br />
Do you think they&#8217;ll ever introduce a new special class?<br />
Oh and wouldn&#8217;t it be great if at the start of the level it would play the intro to &#8216;ghost town&#8217;.  That would be v classy.</p>
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		<title>By: suibhne</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-175952</link>
		<dc:creator>suibhne</dc:creator>
		<pubDate>Mon, 20 Apr 2009 16:21:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-175952</guid>
		<description>That graph will give me nightmares. Heck, it&#039;s already giving me daymares.</description>
		<content:encoded><![CDATA[<p>That graph will give me nightmares. Heck, it&#8217;s already giving me daymares.</p>
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		<title>By: a rob amongst many</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-175898</link>
		<dc:creator>a rob amongst many</dc:creator>
		<pubDate>Mon, 20 Apr 2009 14:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-175898</guid>
		<description>indirectx: not really, the y axis represents the &#039;Time Between Spawns&#039;.  There is a clever clue hidden in the graph itself but few are brave enough to face the perils involved in deciphering it.

Edit: EDITING IS BACK!!</description>
		<content:encoded><![CDATA[<p>indirectx: not really, the y axis represents the &#8216;Time Between Spawns&#8217;.  There is a clever clue hidden in the graph itself but few are brave enough to face the perils involved in deciphering it.</p>
<p>Edit: EDITING IS BACK!!</p>
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		<title>By: DrGonzo</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/graph-ick-violence-l4d-survival-mode-out-soon/comment-page-1/#comment-175892</link>
		<dc:creator>DrGonzo</dc:creator>
		<pubDate>Mon, 20 Apr 2009 14:49:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10463#comment-175892</guid>
		<description>I don&#039;t know about you lot but as soon as the SDK is out I&#039;m gonna be making my flat for survival. :D</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know about you lot but as soon as the SDK is out I&#8217;m gonna be making my flat for survival. :D</p>
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