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	<title>Comments on: Wolfenstein: Captain Generic Saves The Day</title>
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	<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/</link>
	<description></description>
	<lastBuildDate>Sun, 21 Mar 2010 23:47:05 +0000</lastBuildDate>
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		<item>
		<title>By: seriously disliking</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-177189</link>
		<dc:creator>seriously disliking</dc:creator>
		<pubDate>Wed, 22 Apr 2009 17:27:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-177189</guid>
		<description>I seriously dislike the design of the main character. He looks like shit.</description>
		<content:encoded><![CDATA[<p>I seriously dislike the design of the main character. He looks like shit.</p>
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		<title>By: James T</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-177107</link>
		<dc:creator>James T</dc:creator>
		<pubDate>Wed, 22 Apr 2009 15:34:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-177107</guid>
		<description>&lt;blockquote&gt;Panzers II lets you play as the Germans, Italians, English, Americans and (I believe a first for any ww2 game) Yugoslavian Partisans. Take that.&lt;/blockquote&gt;
Aaaah, but you can control a Yugoslavic partisan in Commandos (1998)!  God, I&#039;d love a new Commandos game; just pick up right after Commandos 2, get all the characters back, ignore all the bollocks that&#039;s happened to the series since then...

I don&#039;t know if anyone ever had a go at the stealth in RtCW, but I &lt;i&gt;loved&lt;/i&gt; playing it that way.  It wasn&#039;t just the two &lt;i&gt;compulsory&lt;/i&gt; stealth missions -- there were a good few missions where you could take a sneaky approach for ages, playing the same level in at least &lt;i&gt;slightly&lt;/i&gt; different ways, even if it was no Deus Ex; it&#039;s something that&#039;s either half-arsed to the point of nonexistence, or just outright ignored by practically every mainstream FPS; hardly &#039;generic&#039;.  Stealth is the kind of thing that doesn&#039;t get a showing in trailers, so who knows whether Raven have included that flexibility in this new game, but... from the raw boredom throbbing out of the gameplay-bits trailer awhile back (and this one), I doubt it.  Hey, prove me wrong...</description>
		<content:encoded><![CDATA[<blockquote><p>Panzers II lets you play as the Germans, Italians, English, Americans and (I believe a first for any ww2 game) Yugoslavian Partisans. Take that.</p></blockquote>
<p>Aaaah, but you can control a Yugoslavic partisan in Commandos (1998)!  God, I&#8217;d love a new Commandos game; just pick up right after Commandos 2, get all the characters back, ignore all the bollocks that&#8217;s happened to the series since then&#8230;</p>
<p>I don&#8217;t know if anyone ever had a go at the stealth in RtCW, but I <i>loved</i> playing it that way.  It wasn&#8217;t just the two <i>compulsory</i> stealth missions &#8212; there were a good few missions where you could take a sneaky approach for ages, playing the same level in at least <i>slightly</i> different ways, even if it was no Deus Ex; it&#8217;s something that&#8217;s either half-arsed to the point of nonexistence, or just outright ignored by practically every mainstream FPS; hardly &#8216;generic&#8217;.  Stealth is the kind of thing that doesn&#8217;t get a showing in trailers, so who knows whether Raven have included that flexibility in this new game, but&#8230; from the raw boredom throbbing out of the gameplay-bits trailer awhile back (and this one), I doubt it.  Hey, prove me wrong&#8230;</p>
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		<title>By: Solario</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-177027</link>
		<dc:creator>Solario</dc:creator>
		<pubDate>Wed, 22 Apr 2009 13:18:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-177027</guid>
		<description>I&#039;d like more Hellboy, less Indiana Jones really.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like more Hellboy, less Indiana Jones really.</p>
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		<title>By: Sum0</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176902</link>
		<dc:creator>Sum0</dc:creator>
		<pubDate>Wed, 22 Apr 2009 09:13:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176902</guid>
		<description>Or... Lobster Random?</description>
		<content:encoded><![CDATA[<p>Or&#8230; Lobster Random?</p>
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		<title>By: funnelbc</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176901</link>
		<dc:creator>funnelbc</dc:creator>
		<pubDate>Wed, 22 Apr 2009 09:08:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176901</guid>
		<description>How to make this awesome? Replace BJ Blaszogeneric with Lobster Johnson.</description>
		<content:encoded><![CDATA[<p>How to make this awesome? Replace BJ Blaszogeneric with Lobster Johnson.</p>
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		<title>By: Senethro</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176538</link>
		<dc:creator>Senethro</dc:creator>
		<pubDate>Tue, 21 Apr 2009 18:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176538</guid>
		<description>Hardcore RTCWers are on their way to being to to the next generation what Tribes players were to ours: insular, bitter and ever nostalgic.

Shame they couldn&#039;t get past the vehicles of ETQW to see that there was a good if different game. I&#039;ve never understood this mantra of vehicles = bad. Between that and the BF players disliking the game because of the scifi, Activision not advertising opposite their other baby Cod4, and being released alongside what were admittedly more polished games (orange box, CoD4), Quake Wars was doomed :(</description>
		<content:encoded><![CDATA[<p>Hardcore RTCWers are on their way to being to to the next generation what Tribes players were to ours: insular, bitter and ever nostalgic.</p>
<p>Shame they couldn&#8217;t get past the vehicles of ETQW to see that there was a good if different game. I&#8217;ve never understood this mantra of vehicles = bad. Between that and the BF players disliking the game because of the scifi, Activision not advertising opposite their other baby Cod4, and being released alongside what were admittedly more polished games (orange box, CoD4), Quake Wars was doomed :(</p>
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		<title>By: BlackKraken</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176534</link>
		<dc:creator>BlackKraken</dc:creator>
		<pubDate>Tue, 21 Apr 2009 18:01:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176534</guid>
		<description>Im surprised no-one has mentioned that he stopped an ANTI-AIRCRAFT GUN from killing him with a DOOR.

Also, why did they speak wiz ze german aksents and then towards the end the one left standing said &quot;nein! nein!&quot;?
If your going to make your own arbitrary rules of language then stick by them.</description>
		<content:encoded><![CDATA[<p>Im surprised no-one has mentioned that he stopped an ANTI-AIRCRAFT GUN from killing him with a DOOR.</p>
<p>Also, why did they speak wiz ze german aksents and then towards the end the one left standing said &#8220;nein! nein!&#8221;?<br />
If your going to make your own arbitrary rules of language then stick by them.</p>
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176510</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Tue, 21 Apr 2009 17:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176510</guid>
		<description>&lt;blockquote&gt;RTCW had the single best FPS multiplayer ever.&lt;/blockquote&gt;

Sing it!

I don&#039;t agree re Quake Wars: it&#039;s so different that&#039;s nothing like RTCW, yes, but it was something else. And not bad.</description>
		<content:encoded><![CDATA[<blockquote><p>RTCW had the single best FPS multiplayer ever.</p></blockquote>
<p>Sing it!</p>
<p>I don&#8217;t agree re Quake Wars: it&#8217;s so different that&#8217;s nothing like RTCW, yes, but it was something else. And not bad.</p>
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		<title>By: Dimension</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176508</link>
		<dc:creator>Dimension</dc:creator>
		<pubDate>Tue, 21 Apr 2009 17:37:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176508</guid>
		<description>RTCW is all about the mutiplayer. I&#039;m sorry, but RTCW had the single best FPS multiplayer ever. Objective based FPS should be the FPS of choice today, but somehow it just hasn&#039;t been realized by developers. 

The problem is the sequels took it off in the wrong direction. The people who played all three games know which one was best. The problem is the majority have only played ET and totally missed out on RTCW.

RTCW multiplayer was magical. There hasn&#039;t been a game since that employed so much strategy in a FPS. RTCW had all the elements of working a fully coordinated team. The classes complemented each other, the special abilities were balanced. The map making took gameplay to the next level and I have yet to see a fps with a more thought to the strategy. You actually have to think. Splash Damage creates a map called &quot;marketgarden&quot;. It can be best described as the map that killed my favorite game. It is a 5 on 5 match with 30 people deathmatching in the middle. Who cares about the objective? It is all about my kill to death ratio. Newbies love it. So of course, id turns this pioneering strategical fps over to the people who understand the strategy of the game the least.

RTCW:ET took that magic and effed with it, but it still had enough of the original to be good. The maps were horrible and flat. The classes were messed with and the whole balance was thrown out the window. It became much more newbie friendly. Hardcore RTCW players weep at what became of their magical game.

Quake Wars effed up that magic and left a pile of dung. Let take all the good stuff out of ET, throw in more horrible maps and add vehicles that show we have no idea what made the first game the best in the series.

Hardcore RTCWers still keep up with each other. We are pining for a game like the original RTCW.  Hopefully our pleas have been heard for RTCW2.</description>
		<content:encoded><![CDATA[<p>RTCW is all about the mutiplayer. I&#8217;m sorry, but RTCW had the single best FPS multiplayer ever. Objective based FPS should be the FPS of choice today, but somehow it just hasn&#8217;t been realized by developers. </p>
<p>The problem is the sequels took it off in the wrong direction. The people who played all three games know which one was best. The problem is the majority have only played ET and totally missed out on RTCW.</p>
<p>RTCW multiplayer was magical. There hasn&#8217;t been a game since that employed so much strategy in a FPS. RTCW had all the elements of working a fully coordinated team. The classes complemented each other, the special abilities were balanced. The map making took gameplay to the next level and I have yet to see a fps with a more thought to the strategy. You actually have to think. Splash Damage creates a map called &#8220;marketgarden&#8221;. It can be best described as the map that killed my favorite game. It is a 5 on 5 match with 30 people deathmatching in the middle. Who cares about the objective? It is all about my kill to death ratio. Newbies love it. So of course, id turns this pioneering strategical fps over to the people who understand the strategy of the game the least.</p>
<p>RTCW:ET took that magic and effed with it, but it still had enough of the original to be good. The maps were horrible and flat. The classes were messed with and the whole balance was thrown out the window. It became much more newbie friendly. Hardcore RTCW players weep at what became of their magical game.</p>
<p>Quake Wars effed up that magic and left a pile of dung. Let take all the good stuff out of ET, throw in more horrible maps and add vehicles that show we have no idea what made the first game the best in the series.</p>
<p>Hardcore RTCWers still keep up with each other. We are pining for a game like the original RTCW.  Hopefully our pleas have been heard for RTCW2.</p>
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		<title>By: Jochen Scheisse</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176387</link>
		<dc:creator>Jochen Scheisse</dc:creator>
		<pubDate>Tue, 21 Apr 2009 14:15:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176387</guid>
		<description>&quot;Why are the germans talking in english with german accents to each other?&quot;

The same reason why the Polish jews in Deliverance speak English with Polish accents.</description>
		<content:encoded><![CDATA[<p>&#8220;Why are the germans talking in english with german accents to each other?&#8221;</p>
<p>The same reason why the Polish jews in Deliverance speak English with Polish accents.</p>
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		<title>By: mrrobsa</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176336</link>
		<dc:creator>mrrobsa</dc:creator>
		<pubDate>Tue, 21 Apr 2009 12:34:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176336</guid>
		<description>I found that first trailer quite exciting, but probably because it was a CG Indy-a-like. I&#039;m sure the actual game will be nothing like that, which is a shame.
Its got me geared up for Uncharted 2 though!
EDITED: For novelty factor.</description>
		<content:encoded><![CDATA[<p>I found that first trailer quite exciting, but probably because it was a CG Indy-a-like. I&#8217;m sure the actual game will be nothing like that, which is a shame.<br />
Its got me geared up for Uncharted 2 though!<br />
EDITED: For novelty factor.</p>
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		<title>By: Rei Onryou</title>
		<link>http://www.rockpapershotgun.com/2009/04/20/wolfenstein-captain-generic-saves-the-day/comment-page-2/#comment-176316</link>
		<dc:creator>Rei Onryou</dc:creator>
		<pubDate>Tue, 21 Apr 2009 11:48:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10483#comment-176316</guid>
		<description>I wants me some more Wolf:ET, but if Splash Damage aren&#039;t doing it, then I&#039;m worried it&#039;ll just be an attempt at doing it and miss the heart and soul of the game.</description>
		<content:encoded><![CDATA[<p>I wants me some more Wolf:ET, but if Splash Damage aren&#8217;t doing it, then I&#8217;m worried it&#8217;ll just be an attempt at doing it and miss the heart and soul of the game.</p>
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