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	<title>Comments on: Divinely Disconnected: Demigod Unreviewed</title>
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	<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/</link>
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		<title>By: Hudson</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-178724</link>
		<dc:creator>Hudson</dc:creator>
		<pubDate>Sat, 25 Apr 2009 20:23:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-178724</guid>
		<description>The game rocks offline, so I dont care about MP. Good stuff</description>
		<content:encoded><![CDATA[<p>The game rocks offline, so I dont care about MP. Good stuff</p>
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		<title>By: Roceh</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-178577</link>
		<dc:creator>Roceh</dc:creator>
		<pubDate>Sat, 25 Apr 2009 08:41:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-178577</guid>
		<description>Impulse and hence Demigod use RakNet for the NAT punchthrough. RakNet has recently just announced a UDP proxy feature where NAT punchthrough failures (mostly to symmetric NAT routers) are proxy&#039;d. So it is sort of a hybrid solution, in which some players are connecting to other players like the following &#039;player-&gt;proxy-&gt;player&#039; and other players &#039;player-&gt;player&#039; depending on whether NAT punchthrough was successful.

As the change is in their middleware (RakNet) it may well be a drop in solution software wise, and most of the time involved will be to get large enough capacity on their servers to handle the extra proxy traffic.

RakNet announcement of UDP proxy was done last week:
http://www.jenkinssoftware.com/raknet/forum/index.php?topic=2408.0</description>
		<content:encoded><![CDATA[<p>Impulse and hence Demigod use RakNet for the NAT punchthrough. RakNet has recently just announced a UDP proxy feature where NAT punchthrough failures (mostly to symmetric NAT routers) are proxy&#8217;d. So it is sort of a hybrid solution, in which some players are connecting to other players like the following &#8216;player-&gt;proxy-&gt;player&#8217; and other players &#8216;player-&gt;player&#8217; depending on whether NAT punchthrough was successful.</p>
<p>As the change is in their middleware (RakNet) it may well be a drop in solution software wise, and most of the time involved will be to get large enough capacity on their servers to handle the extra proxy traffic.</p>
<p>RakNet announcement of UDP proxy was done last week:<br />
<a href="http://www.jenkinssoftware.com/raknet/forum/index.php?topic=2408.0" rel="nofollow">http://www.jenkinssoftware.com/raknet/forum/index.php?topic=2408.0</a></p>
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		<title>By: disciple</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-178541</link>
		<dc:creator>disciple</dc:creator>
		<pubDate>Sat, 25 Apr 2009 05:56:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-178541</guid>
		<description>if you are having trouble connecting, forward your ports. its that simple.</description>
		<content:encoded><![CDATA[<p>if you are having trouble connecting, forward your ports. its that simple.</p>
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		<title>By: DMJ</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177900</link>
		<dc:creator>DMJ</dc:creator>
		<pubDate>Thu, 23 Apr 2009 23:00:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177900</guid>
		<description>@Jarmo: Excellent, sir.</description>
		<content:encoded><![CDATA[<p>@Jarmo: Excellent, sir.</p>
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		<title>By: Dorian Cornelius Jasper</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177898</link>
		<dc:creator>Dorian Cornelius Jasper</dc:creator>
		<pubDate>Thu, 23 Apr 2009 22:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177898</guid>
		<description>@Serondal, to clear up Jarmo&#039;s joke:

Causality is the relation between cause and effect--the very concept underlying the notion of a rational universe, as opposed to one governed by, say, magical or ineffable principles.  Hence the philosophick-Newtonian joke.

Not to be confused with &lt;i&gt;casualties.&lt;/i&gt;

Also:  I see your point now, thanks.</description>
		<content:encoded><![CDATA[<p>@Serondal, to clear up Jarmo&#8217;s joke:</p>
<p>Causality is the relation between cause and effect&#8211;the very concept underlying the notion of a rational universe, as opposed to one governed by, say, magical or ineffable principles.  Hence the philosophick-Newtonian joke.</p>
<p>Not to be confused with <i>casualties.</i></p>
<p>Also:  I see your point now, thanks.</p>
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		<title>By: kr8</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177880</link>
		<dc:creator>kr8</dc:creator>
		<pubDate>Thu, 23 Apr 2009 22:13:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177880</guid>
		<description>Definitely looks like it could be fun, but as I said before, polish is important. The link dsmart posted suggests gun-slinging cowboys trying to patch left and right. I don&#039;t begrudge them being proud about being able to put proxies in so easily so quickly, at least something must be well designed. But not seeing this problem coming in any way, shape or form doesn&#039;t exactly inspire confidence in their ability to not completely mess up my game experience regularly.</description>
		<content:encoded><![CDATA[<p>Definitely looks like it could be fun, but as I said before, polish is important. The link dsmart posted suggests gun-slinging cowboys trying to patch left and right. I don&#8217;t begrudge them being proud about being able to put proxies in so easily so quickly, at least something must be well designed. But not seeing this problem coming in any way, shape or form doesn&#8217;t exactly inspire confidence in their ability to not completely mess up my game experience regularly.</p>
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		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177798</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Thu, 23 Apr 2009 18:44:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177798</guid>
		<description>I don&#039;t get it</description>
		<content:encoded><![CDATA[<p>I don&#8217;t get it</p>
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		<title>By: Jarmo</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177769</link>
		<dc:creator>Jarmo</dc:creator>
		<pubDate>Thu, 23 Apr 2009 17:48:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177769</guid>
		<description>&quot;The battles can be quite frenzied, with hundreds of causalities on either side.&quot;

That&#039;s one of the most philosophical typos I&#039;ve seen. &quot;Help, I&#039;m trapped in a Newtonian universe!&quot; Many godlings must feel this way.</description>
		<content:encoded><![CDATA[<p>&#8220;The battles can be quite frenzied, with hundreds of causalities on either side.&#8221;</p>
<p>That&#8217;s one of the most philosophical typos I&#8217;ve seen. &#8220;Help, I&#8217;m trapped in a Newtonian universe!&#8221; Many godlings must feel this way.</p>
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		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177747</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Thu, 23 Apr 2009 17:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177747</guid>
		<description>AHhhhhh, I see what you mean. When I said &quot;playing against the computer would be easier&quot; what I really meant is this.

In Demigod setting up a skirmish is easy to do.

As far as I know in WC3 you can&#039;t set up a skirmish in DotA against other computers, you can only play the map solo without other heros. 

So what I mean was it is easier to SET UP a single player game against the computer ^_^ Didn&#039;t mean to offend anyone.

Demigod has a lot going for it I just don&#039;t think it should have been full price for the amount of content in it. Then again Sins of a Solar Empire had no story line either and it did well (but it was a bit more epic in and of itself) 

Will have to look into this league of legends thing.

One grip I have against Demigod is that they didn&#039;t polish up the the thing enough. It still seems like WC3 with a new coat of paint. The stores are very smiliar ect, it seems like they could have increased the immersion made it more origonal if they&#039;d given the player a diffrent way of getting items, maybe ALA Diablo where you gotta equip them. THEN it&#039; be neat if killing enemy demi-gods made them drop their gear or money sometimes ;) 

any how no I really hope Demigod does well for stardocks sake. I want to see a Galatic Civ 3</description>
		<content:encoded><![CDATA[<p>AHhhhhh, I see what you mean. When I said &#8220;playing against the computer would be easier&#8221; what I really meant is this.</p>
<p>In Demigod setting up a skirmish is easy to do.</p>
<p>As far as I know in WC3 you can&#8217;t set up a skirmish in DotA against other computers, you can only play the map solo without other heros. </p>
<p>So what I mean was it is easier to SET UP a single player game against the computer ^_^ Didn&#8217;t mean to offend anyone.</p>
<p>Demigod has a lot going for it I just don&#8217;t think it should have been full price for the amount of content in it. Then again Sins of a Solar Empire had no story line either and it did well (but it was a bit more epic in and of itself) </p>
<p>Will have to look into this league of legends thing.</p>
<p>One grip I have against Demigod is that they didn&#8217;t polish up the the thing enough. It still seems like WC3 with a new coat of paint. The stores are very smiliar ect, it seems like they could have increased the immersion made it more origonal if they&#8217;d given the player a diffrent way of getting items, maybe ALA Diablo where you gotta equip them. THEN it&#8217; be neat if killing enemy demi-gods made them drop their gear or money sometimes ;) </p>
<p>any how no I really hope Demigod does well for stardocks sake. I want to see a Galatic Civ 3</p>
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		<title>By: Dorian Cornelius Jasper</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177365</link>
		<dc:creator>Dorian Cornelius Jasper</dc:creator>
		<pubDate>Thu, 23 Apr 2009 01:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177365</guid>
		<description>You did say that playing Demigod against the computer would be easier, and I guess I read too much into that.  Sorry.  Gentleman Hat back on.

I&#039;ll agree that the Demigod multiplayer netcode was shot several times and left on a curb, but the core game itself seems to make a lot more sense to me than DotA did.  Accessible, and a lot of fun for a DotA washout like me.

And I&#039;d heard that there really is going to be an official DotA independent of the WC3 map as its own game, its own IP and everything.  Well it&#039;s actually by the DotA Allstars guys, and it&#039;s called League of Legends.

Here&#039;s &lt;a href=&quot;http://www.rockpapershotgun.com/2008/10/07/league-of-legends-dota-goes-formal/&quot; rel=&quot;nofollow&quot;&gt;the relevant RPS story&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>You did say that playing Demigod against the computer would be easier, and I guess I read too much into that.  Sorry.  Gentleman Hat back on.</p>
<p>I&#8217;ll agree that the Demigod multiplayer netcode was shot several times and left on a curb, but the core game itself seems to make a lot more sense to me than DotA did.  Accessible, and a lot of fun for a DotA washout like me.</p>
<p>And I&#8217;d heard that there really is going to be an official DotA independent of the WC3 map as its own game, its own IP and everything.  Well it&#8217;s actually by the DotA Allstars guys, and it&#8217;s called League of Legends.</p>
<p>Here&#8217;s <a href="http://www.rockpapershotgun.com/2008/10/07/league-of-legends-dota-goes-formal/" rel="nofollow">the relevant RPS story</a>.</p>
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		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177342</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Wed, 22 Apr 2009 23:43:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177342</guid>
		<description>@Dorian Cornelius Jasper

I never insinuated that people who disagree with me are anything at all.  I even said &quot;You don&#039;t have to be perfect&quot; I never said /I/ was perfect or that anyone else was lesser than I. There is no ego attack there.

In getting rid of the &quot;problems&quot; of DotA they&#039;ve created other problems that DotA did not have, so I&#039;m not sure it was a success on that front. I don&#039;t care for gas powered games, I think their name is more apt than they realize . . . I do like Stardock however and I hope this game is a success for them as I&#039;d like to see a lot more from them in the future. There are like my white knight versus the black knight EA :P 

I&#039;m guessing the DotA is not going to make an offical DotA game since it is based on WC3 unless Blizzard is going to give them rights to make a spin off title. Otherwise it will probably be some kind of origonal IC so that may be interesting. Uh, did Natural Selection 2 ever come out ? Lol</description>
		<content:encoded><![CDATA[<p>@Dorian Cornelius Jasper</p>
<p>I never insinuated that people who disagree with me are anything at all.  I even said &#8220;You don&#8217;t have to be perfect&#8221; I never said /I/ was perfect or that anyone else was lesser than I. There is no ego attack there.</p>
<p>In getting rid of the &#8220;problems&#8221; of DotA they&#8217;ve created other problems that DotA did not have, so I&#8217;m not sure it was a success on that front. I don&#8217;t care for gas powered games, I think their name is more apt than they realize . . . I do like Stardock however and I hope this game is a success for them as I&#8217;d like to see a lot more from them in the future. There are like my white knight versus the black knight EA :P </p>
<p>I&#8217;m guessing the DotA is not going to make an offical DotA game since it is based on WC3 unless Blizzard is going to give them rights to make a spin off title. Otherwise it will probably be some kind of origonal IC so that may be interesting. Uh, did Natural Selection 2 ever come out ? Lol</p>
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		<title>By: Dorian Cornelius Jasper</title>
		<link>http://www.rockpapershotgun.com/2009/04/21/divinely-disconnected-demigod-unreviewed/comment-page-2/#comment-177317</link>
		<dc:creator>Dorian Cornelius Jasper</dc:creator>
		<pubDate>Wed, 22 Apr 2009 22:52:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10505#comment-177317</guid>
		<description>@Serondal.

On the issue of 2):  This is true.  Then again, it&#039;s not so much a strength of DotA as it is a strength of WC3.  And on the issue of 1) I bought WC3 for more than what I paid for Demigod at the time of its release, so actually getting to the point where I could play DotA was not, in effect, &quot;free&quot; for me.  It was only free for download after I&#039;d shelled out my money for another game entirely.  You can say it&#039;s quite a bargain, even more so now that the price of the base game has been heavily discounted, but don&#039;t pretend that none of us have actually played Warcraft 3 when it first came out.  After all, it&#039;s freaking &lt;i&gt;Warcraft.&lt;/i&gt;

Also, insinuating that people who disagree with you are simply worse gamers than you are isn&#039;t a good way to get us to see your point.  Just because it&#039;s probably true doesn&#039;t mean ego attacks have any place in an ostensibly reasonable discussion.  So let&#039;s all be A Fine Gentleman, eh?

Don&#039;t be insulted at the idea that somebody got rid of the problems of DotA, polished the core gameplay up, and then sold the result as a commercial product.  Competition is a good thing.  And the official DotA commercial release is on its way, so look forward to that to give proper competition to their, er, competitors.  Granted, it&#039;s neither free nor is it a simple map variation for a base game, so those two points become moot.

The only thing that will matter is which one is the better game at that point.</description>
		<content:encoded><![CDATA[<p>@Serondal.</p>
<p>On the issue of 2):  This is true.  Then again, it&#8217;s not so much a strength of DotA as it is a strength of WC3.  And on the issue of 1) I bought WC3 for more than what I paid for Demigod at the time of its release, so actually getting to the point where I could play DotA was not, in effect, &#8220;free&#8221; for me.  It was only free for download after I&#8217;d shelled out my money for another game entirely.  You can say it&#8217;s quite a bargain, even more so now that the price of the base game has been heavily discounted, but don&#8217;t pretend that none of us have actually played Warcraft 3 when it first came out.  After all, it&#8217;s freaking <i>Warcraft.</i></p>
<p>Also, insinuating that people who disagree with you are simply worse gamers than you are isn&#8217;t a good way to get us to see your point.  Just because it&#8217;s probably true doesn&#8217;t mean ego attacks have any place in an ostensibly reasonable discussion.  So let&#8217;s all be A Fine Gentleman, eh?</p>
<p>Don&#8217;t be insulted at the idea that somebody got rid of the problems of DotA, polished the core gameplay up, and then sold the result as a commercial product.  Competition is a good thing.  And the official DotA commercial release is on its way, so look forward to that to give proper competition to their, er, competitors.  Granted, it&#8217;s neither free nor is it a simple map variation for a base game, so those two points become moot.</p>
<p>The only thing that will matter is which one is the better game at that point.</p>
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