By Kieron Gillen on April 24th, 2009 at 10:30 am.

Update – enough names have come forward now. Don’t send any more. Keys will be sent out to those who made it early next week. Thanks, sweethearts!
Following on from our All Aspect Warfare interview, Derek Smart offered a mass of keys for the ongoing All Aspect Warfare Beta for RPS readers. Now, after the subscribers got first dibs, we take it to you, the general RPS-readership. Just drop me a line and say you’d like one. First come, first served, until we run out. Don’t alter the subject line of the mail, or you’ll disqualify yourself by annoying me. Oh – and expect the keys to be mailed to you on Sunday/Monday as I’m currently off in Poland and set this to automatically post while I’m away. For a taste, here’s a couple of older videos of the game in action, focused in on the flight segment of this multi-approach game.
Oh – and, please, be polite in the comments thread. It’s nice.


24/04/2009 at 10:45 Nenad says:
So many betas, so little time… I will email you for the key anyway
24/04/2009 at 10:53 Jhoosier says:
Well, request emailed. Let’s hope I got the subject line right since I use webmail and I had to copy it by hand.
24/04/2009 at 10:58 Markoff Chaney says:
Whew! Glad I caught this before work! Now I can see with mine own eyes Dr. Smart’s newest work. I never would have even signed up before, but I’m grateful for his presence here as of late. Maybe I can give back some… Thanks!
24/04/2009 at 11:18 Nick says:
Ok, I really need to get my subscriber email changed to one I actually remember to check.
24/04/2009 at 11:24 Heliocentric says:
Oliver: Please Sir may I have some more?
Cook: More boy?
Cook: Okay, but its a limited beta and is no representitive of the final quality of the product, here, sign this NDA.
Oliver: Thank You.
24/04/2009 at 12:11 Schmung says:
Well, hopefully I get a key as it should be interesting to take a looksee at it after the lively debate that the previous thread caused.
24/04/2009 at 13:17 Larington says:
Mmmm, Ahhhh, gonna have to pass on this, deadline month is near, can’t risk trying Betas.
24/04/2009 at 13:24 steve says:
Wow! when will we know if the keys have gone?
I wonder if it’s possible to only play beta games for a complete year?
i wonder a lot…
: )
24/04/2009 at 14:49 Taskmage says:
This look interesting.
24/04/2009 at 15:30 radomaj says:
What is Kieron doing in Poland? Call of Juarez?
24/04/2009 at 15:50 Ian says:
radomaj: I hope so!
24/04/2009 at 15:58 dsmart says:
The BETA runs from April 17th to May 17th. It is currently open only to our own forum community as well as Fileplanet subscribers.
On May 17th, the DRM will deactivate the product.
The game launches on June 9th.
When you get your key from RPS, it will contain links to the download as well as a PDF file with instructions, password to our closed BETA forum etc.
I am looking forward to your comments (good, bad or ugly) and feedback based on the [heated] discussions we had back in that interview thread.
@ Heliocentric
There is nothing limited about it. It contains both single and multiplayer games – all modes. The only things not included are the final game scripts. Obviously.
There is no NDA.
24/04/2009 at 16:10 RPS says:
Do discuss business controversies in the forum if you like chaps, but this thread is for talking about games. Deletotron will cheerfully munch upon similar deviations here.
24/04/2009 at 16:24 MrBejeebus says:
didnt realise you could subscribe, decided to right now :D
24/04/2009 at 16:49 Adam says:
So are the keys all gone now, and have been sent out, or have they all gone but not been sent out yet?
24/04/2009 at 17:15 dsmart says:
@ Adam
I gave out 50 keys. If they run out, I’m sure they’ll let me know and I can probably give out 50 more.
24/04/2009 at 20:15 Erik Sebellin-Ross says:
I wish you the best of luck on this game when you launch, Derek! :)
24/04/2009 at 20:56 Serondal says:
Being a member of 3000AD forum I got a key. Downloaded the game and installed it. Like Supcom says it is all there full game. Sadly my computer was no match for this awesome piece of coding genius ^_^ I did get to see the game at about 1 frame per second and from what I saw it was mind blowingly better than say the FPS mode in the last release. I’m reaching that moment I’ve always feared, the moment my PC Simply can’t keep up any more and I fade away into old foggy land because I can’t afford a new one . Ah well!
24/04/2009 at 21:26 Erik Sebellin-Ross says:
Serondal, just build yourself a budget that ASSUMES you’re going to buy a new gaming machine every two years. No sense deluding yourself otherwise :)
24/04/2009 at 21:38 Serondal says:
I’ve had the computer I’m using now for 8 years man. Still there is no room in the budget for a new gaming system of any kind at least for the next 3 or 4 years. Maybe once home/car is payed off I can indulge myself with some kind of crazy alienware 4000 dollar computer system and jump back into the scene where ever computer gaming is then ;) if any where. Until then I’m stuck with all the games that currently exist and any budget titles they make that still work on older computers.
25/04/2009 at 00:41 jackflash says:
@Serondal – I built myself a very high end gaming machine (including case, PSU and 22 inch samsung LCD) for $900 in October. Don’t waste your money on prebuilt stuff from companies like Alienware.
25/04/2009 at 04:34 Chiablo says:
The last Derek Smart game I played was Battlecruiser 3000AD. I believe it came free on a demo disc from a pc gaming magazine.
I don’t remember much of it, I do remember printing out the huge manual and trying to learn how to play. I probably spent a week of frustration and finally gave up before even seeing any combat. Hopefully things have progressed, I have even less patience now than I used to.
25/04/2009 at 05:12 Weylund says:
@Chiablo: I had a similar BC3K experience. Based on more recent games I’d say the experience will be roughly night and dawn: not quite night and day but a whole hell of a lot brighter.
More keys, RPS and Derek, please.
25/04/2009 at 12:03 Xhumar says:
Derek, if you ever read this comment, I hope you take this positively: I think something that’s very lacking in your games is music. I always believe ambient music to be an important aspect of games, something that’s sorely lacking in many of them these days. Look at Freespace – it’s a winning title not only because of the storyline, but also because of the captivating music that gets you going. Battle music and lull-period music should be distinct, yet subtle enough to not irritate the gamer. I suggest that you should look more into it in your future games, and perhaps this will enhance the experience for many of us :)
25/04/2009 at 12:14 Heliocentric says:
I’m often a beta user, often i find bugs, report them and they end up patched out 6 months after release, unless its ubisoft, then they stay in. Although, i’ve never tried a 3k ad beta, hope i got a key, but that beta window falls in line with my exams :(
25/04/2009 at 13:15 MrBejeebus says:
same heliocentric :(
25/04/2009 at 13:36 dsmart says:
@xhumer
Not sure what you’re going on about there, all my games have had good music. In fact, for the last game, GALCOM Echo Squad SE, the fx were done by Somatone and I hired Daniel over at Soundrama (award winning composer) to do a bunch of tracks. Both companies are also doing the fx and music for AAW and Angle Of Attack*
So, you might want to actually play the games first since thats the only way to be sure.
* uhm, yeah, I mentioned this in my latest dev blog. We already have a build up and running. Seeing the travesty (at least to us who like traditional aerial combat) that was H.A.W.X, I decided to create a pure aerial combat game based on AAW. We’re going to be releasing that in May @ $19.99. So, go grab your joysticks.
If you get into the AAW Beta and fly around, then you know pretty much what to expect.
@ Heliocentric
We patch bugs around the clock. As they come in, if we can reproduce, we patch and release a fix. Same with my retail game patches.
As I type this, I am about to release 1.16.21 BETA to the testers. See changelog.
25/04/2009 at 20:56 MrBejeebus says:
nice to see some dev input haha
25/04/2009 at 21:55 Torgen says:
Doom. I saw this article only after all the keys had been distributed. I guess that’s God’s way of saying I should be doing more freelance work, rather than playing.
25/04/2009 at 23:34 dsmart says:
@ Torgen
You can pick one up at Fileplanet if you are a registered user. The subscribers had it for a week first. Then yesterday any registered FP user can have a key. Better hurry before they run out.
26/04/2009 at 04:01 J. Edgar Hoover says:
Have any of you actually played this game? I played the pre-release beta, and the mouse is inverted without the option to alter it. It is first person, but the graphics are also pretty terrible. Imagine Grand Theft Auto IV without any buildings, foilage or vehicles and then place it in the desert. Now you have this game.
26/04/2009 at 07:19 psyk says:
When was the last time you played because version 1.16.09 has a invert mouse option and course the graphics arent going to be the best, what were you expecting?
26/04/2009 at 12:10 dsmart says:
@ Edgar Hoover
[snip]
We don’t have foliage because I opted not to implement it. We have a SpeedTree license and that was the plan. But it got cut (in favor of extended testing instead) because it adds nothing to the game. If you want foliage, go play ArmA or something. I guess the part about the “near barren planet” in the game’s synopsis kinda threw you?
There are multi-million dollar games like H.A.W.X doing blocks for buildings, God-awful terrain at anything below 15K feet. And nary a shrub in sight. But no, rip on a self-funded indie title you obviously haven’t played.
This has been in there since day one. Almost two years ago. The only oversight was that it was inverted by default – you could still change it – and was in the graphics section, not the controllers section, of the game OPTIONS. In 1.16.09, we inverted it and moved it into the controllers section.
26/04/2009 at 12:41 dsmart says:
The kind of stuff thats being posted in the closed BETA forum
#1
– Zeltek
#2
– Firgof Umbra
26/04/2009 at 16:05 alseT says:
Nevermind, it works now
26/04/2009 at 16:09 dsmart says:
Sorry, we’ve been getting spammed, so we turned on admin approval. Just register as normal from the main page. Once it has been approved, you can enter the BETA forum (below Area 51) using the password provided in the PDF file you were sent.
btw, latest patch is 1.16.21 you can update using the Check For Updates shortcut. 1.16.24 will be out later today.
26/04/2009 at 16:16 alseT says:
That shortcut still shows the 1.66.16 patch, but at least i can get on the forums now.
26/04/2009 at 16:19 dsmart says:
OK, you are from the FilePlanet BETA then? Because thats the only build that takes you to their site since they are releasing patches on their end so I don’t have to deal with the bandwidth.
Below is a direct link to that patch. It will disappear when the next patch is up. Just download and run it.
26/04/2009 at 16:22 alseT says:
Yeah I am, thank you for responding so quickly. I’ll provide as much feedback on the game as I can.
26/04/2009 at 16:54 Jimbo says:
Why are the textures so low-quality? It really detracts from what would otherwise be a moderately fun experience.
27/04/2009 at 10:15 ryan j says:
If it’s any good, the texture quality probably won’t count for much in the long-run.
27/04/2009 at 15:18 dsmart says:
Well, I don’t think the texture quality is low. Different assets have different texture and polygon budgets. For a game of this size and scope, you can’t go hogwild on texture sizes and polygons.
Plus, you’re looking a lossy footage/shots taken at low resolutions. Unless you are seeing the game in real-time and with everything turned up, you won’t have any appreciation for the visuals.
Here are some shots I took yesterday durign a test session and which are not yet linked on the product page.
27/04/2009 at 17:41 Serondal says:
When you consider (mr No Troll) that this world predates most modern Sci-fi TV shows and has a deep and rich history and background you must realize that this is anything but generic. These guys have had the same armor in one form or another for years (even if it was on a tiny 2d picture of their bust in your onship computer) At any rate the game is anything but generic.
After trying to play the beta and having it chew my computer I went and reinstalled ArmA instead and tried to pretend I was on a barren planet lol.
27/04/2009 at 18:45 dsmart says:
lmao!! good one that.
27/04/2009 at 18:47 dsmart says:
..and this is what they look like now. Say goodbye to the Orange Guy because the 1.16.26 patch is the last time you’ll be seeing/playing him.
http://www.3000ad.com/aaw/media/shots/terran_infantry_marine10.jpg
http://www.3000ad.com/aaw/media/shots/terran_infantry_marine11.jpg
http://www.3000ad.com/aaw/media/shots/terran_infantry_marine15.jpg
http://www.3000ad.com/aaw/media/shots/terran_infantry_marine16.jpg
27/04/2009 at 19:19 Serondal says:
The point of a beta is not to find reasons to criticize a game, its to find bugs with a game that can be fixed. “I don’t like the music” Is not a bug, it is a matter of taste. If you don’t like this game he doesn’t really care, he’s going to focus on the people that do like it make sure they get what they’re paying for which is a working game.
27/04/2009 at 20:04 Dano says:
leaked footage from Derek K. Smart PhD’s new game, all aspect warfare!
http://www.youtube.com/watch?v=nT787NGpPL8
27/04/2009 at 22:48 dsmart says:
I owned and PLAYED that game, so don’t knock it you bastard! See it there on the top shelf somewhere off to the right between Homeworld and Uprising?
27/04/2009 at 22:52 psyk says:
That pic reminds me of my dads mates computer room ahhh good times.