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	<title>Comments on: Interview: Reakktor Talk Black Prophecy</title>
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	<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 20:26:11 +0000</lastBuildDate>
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		<item>
		<title>By: H148</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-2/#comment-200924</link>
		<dc:creator>H148</dc:creator>
		<pubDate>Thu, 04 Jun 2009 21:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-200924</guid>
		<description>I like Eve but it really doesn&#039;t give you that space shooting action that you are expecting, and worst part of it that no much choice of ships, there are may be 5-6 ship models and others just the same with different textures.I hope this one will give us much more choice than Eve does</description>
		<content:encoded><![CDATA[<p>I like Eve but it really doesn&#8217;t give you that space shooting action that you are expecting, and worst part of it that no much choice of ships, there are may be 5-6 ship models and others just the same with different textures.I hope this one will give us much more choice than Eve does</p>
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	<item>
		<title>By: Play EVE not BP</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-2/#comment-182450</link>
		<dc:creator>Play EVE not BP</dc:creator>
		<pubDate>Sun, 03 May 2009 09:55:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-182450</guid>
		<description>Nallen says:

I think the obvious question that was not asked is “How does this differ from EVE Online?”

SORRY: He said it first MELF ^^^

Melf_Himself says:

No offense, but your journalism skills fail if you don’t ask them to describe how their game is an improvement to Eve


EVE is all u need to know. F this game play EVE. IF u wan something where u controll your aim play a fighter pilot game.

Im sorry this game is too much like EVE. NOT even goning to waste my time. if u want to waste yours play runescape</description>
		<content:encoded><![CDATA[<p>Nallen says:</p>
<p>I think the obvious question that was not asked is “How does this differ from EVE Online?”</p>
<p>SORRY: He said it first MELF ^^^</p>
<p>Melf_Himself says:</p>
<p>No offense, but your journalism skills fail if you don’t ask them to describe how their game is an improvement to Eve</p>
<p>EVE is all u need to know. F this game play EVE. IF u wan something where u controll your aim play a fighter pilot game.</p>
<p>Im sorry this game is too much like EVE. NOT even goning to waste my time. if u want to waste yours play runescape</p>
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		<title>By: kr8</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-2/#comment-179517</link>
		<dc:creator>kr8</dc:creator>
		<pubDate>Mon, 27 Apr 2009 18:41:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-179517</guid>
		<description>&lt;blockquote&gt;The final decision about the server configuration being single or multiple sharded has not been made yet.&lt;/blockquote&gt;
Hmm, perhaps a bit late to start making fundamental decisions about the architecture of your game. It could end up like, oh I dunno, EVE.

Yes, flame me all you want but their single server thing has been plagued by bad architectural decisions, starting off with them thinking the best persistent datastore on a cluster is microsoft sql server. That&#039;s always bugged me about eve. That, and the amount of time I had to think about these issues when their infrastructure was down yet again.

But yeah, ask about voice-over guy next time.</description>
		<content:encoded><![CDATA[<blockquote><p>The final decision about the server configuration being single or multiple sharded has not been made yet.</p></blockquote>
<p>Hmm, perhaps a bit late to start making fundamental decisions about the architecture of your game. It could end up like, oh I dunno, EVE.</p>
<p>Yes, flame me all you want but their single server thing has been plagued by bad architectural decisions, starting off with them thinking the best persistent datastore on a cluster is microsoft sql server. That&#8217;s always bugged me about eve. That, and the amount of time I had to think about these issues when their infrastructure was down yet again.</p>
<p>But yeah, ask about voice-over guy next time.</p>
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		<title>By: TheDeadlyShoe</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-2/#comment-179214</link>
		<dc:creator>TheDeadlyShoe</dc:creator>
		<pubDate>Mon, 27 Apr 2009 04:38:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-179214</guid>
		<description>Most MMOs are basically instanced co-op games anyway Nill.</description>
		<content:encoded><![CDATA[<p>Most MMOs are basically instanced co-op games anyway Nill.</p>
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		<title>By: Nill</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-1/#comment-179147</link>
		<dc:creator>Nill</dc:creator>
		<pubDate>Mon, 27 Apr 2009 00:13:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-179147</guid>
		<description>&lt;blockquote cite=&quot;&quot;&gt;While important sectors like mission hubs or any other gathering places will be persistent, the major part of the game will play in instances to allow players to enjoy the story and missions alone or with their friends, without interference from other players.&lt;/blockquote&gt;


Oh, that&#039;s disappointing to say the least! I had hoped for a fun version of otherwise awe-inspiring EVE Online. ;-)

Anyway, this is clearly not a proper MMO, but much more of a Diablo 2 or Guild Wars type of thing. And I agree with whoever said he wouldn&#039;t pay a subscription for this: I&#039;d never do that either.

If they are indeed going to push for subscriptions for this, they&#039;ll have to do a bang-up job on the game itself. I mean, it&#039;d nearly have to be the game of the latter half of this decade for me to pay subscription for a co-op game.</description>
		<content:encoded><![CDATA[<blockquote cite=""><p>While important sectors like mission hubs or any other gathering places will be persistent, the major part of the game will play in instances to allow players to enjoy the story and missions alone or with their friends, without interference from other players.</p></blockquote>
<p>Oh, that&#8217;s disappointing to say the least! I had hoped for a fun version of otherwise awe-inspiring EVE Online. ;-)</p>
<p>Anyway, this is clearly not a proper MMO, but much more of a Diablo 2 or Guild Wars type of thing. And I agree with whoever said he wouldn&#8217;t pay a subscription for this: I&#8217;d never do that either.</p>
<p>If they are indeed going to push for subscriptions for this, they&#8217;ll have to do a bang-up job on the game itself. I mean, it&#8217;d nearly have to be the game of the latter half of this decade for me to pay subscription for a co-op game.</p>
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		<title>By: TheDeadlyShoe</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-1/#comment-179144</link>
		<dc:creator>TheDeadlyShoe</dc:creator>
		<pubDate>Mon, 27 Apr 2009 00:00:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-179144</guid>
		<description>Hell yes I&#039;m excited about a MMO action flight game.  Combat was by far the worst failure of EVE.

Cunk: Maybe it was just me, but in the last part of the gameplay video it looked like the player was manning a capital ship turret.

Torgen: Do you mean Allegiance?</description>
		<content:encoded><![CDATA[<p>Hell yes I&#8217;m excited about a MMO action flight game.  Combat was by far the worst failure of EVE.</p>
<p>Cunk: Maybe it was just me, but in the last part of the gameplay video it looked like the player was manning a capital ship turret.</p>
<p>Torgen: Do you mean Allegiance?</p>
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		<title>By: Torgen</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-1/#comment-178658</link>
		<dc:creator>Torgen</dc:creator>
		<pubDate>Sat, 25 Apr 2009 14:46:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-178658</guid>
		<description>@Cunk: Alliance did that.

I really, really miss Alliance.</description>
		<content:encoded><![CDATA[<p>@Cunk: Alliance did that.</p>
<p>I really, really miss Alliance.</p>
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		<title>By: Orange</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-1/#comment-178636</link>
		<dc:creator>Orange</dc:creator>
		<pubDate>Sat, 25 Apr 2009 12:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-178636</guid>
		<description>The more space mmos the merrier for me. Jumpgate still seems the most interesting given NetDevil had a good first attempt. Eve has the great concepts but I didn&#039;t stick with it, not enough fast paced combat.</description>
		<content:encoded><![CDATA[<p>The more space mmos the merrier for me. Jumpgate still seems the most interesting given NetDevil had a good first attempt. Eve has the great concepts but I didn&#8217;t stick with it, not enough fast paced combat.</p>
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		<title>By: Tim</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-1/#comment-178607</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sat, 25 Apr 2009 10:39:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-178607</guid>
		<description>@ Melf_Himself

See Nallen&#039;s comment.</description>
		<content:encoded><![CDATA[<p>@ Melf_Himself</p>
<p>See Nallen&#8217;s comment.</p>
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		<title>By: Surgeon</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-1/#comment-178565</link>
		<dc:creator>Surgeon</dc:creator>
		<pubDate>Sat, 25 Apr 2009 07:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-178565</guid>
		<description>@ dsmart
&lt;i&gt;&quot;I don’t see Jumpgate Evolution doing anything new than what they had before - and which clearly didn’t work back then.&quot;&lt;/i&gt;

I dunno like Derek.
I&#039;ve been following JGE for ages, and the general feeling was the the original Jumpgate failed for two main reasons.
It was super hardcore and difficult to get to grips with.
It wasn&#039;t marketed sufficiently.

Codies seem to be doing enough about the latter.

And they are doing everything they can to ensure that they make it as easy to get into as possible.
Some of the content they have been showing off looks really impressive.

The beta should be starting in the next two weeks.
I can&#039;t wait to see what it&#039;s like.

I know Jim has had a preview for it, and whilst he hasn&#039;t said anything about it yet, his comment on one of the last podcasts about twitch gaming and JGE was encouraging.</description>
		<content:encoded><![CDATA[<p>@ dsmart<br />
<i>&#8220;I don’t see Jumpgate Evolution doing anything new than what they had before &#8211; and which clearly didn’t work back then.&#8221;</i></p>
<p>I dunno like Derek.<br />
I&#8217;ve been following JGE for ages, and the general feeling was the the original Jumpgate failed for two main reasons.<br />
It was super hardcore and difficult to get to grips with.<br />
It wasn&#8217;t marketed sufficiently.</p>
<p>Codies seem to be doing enough about the latter.</p>
<p>And they are doing everything they can to ensure that they make it as easy to get into as possible.<br />
Some of the content they have been showing off looks really impressive.</p>
<p>The beta should be starting in the next two weeks.<br />
I can&#8217;t wait to see what it&#8217;s like.</p>
<p>I know Jim has had a preview for it, and whilst he hasn&#8217;t said anything about it yet, his comment on one of the last podcasts about twitch gaming and JGE was encouraging.</p>
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		<title>By: Xhumar</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-1/#comment-178555</link>
		<dc:creator>Xhumar</dc:creator>
		<pubDate>Sat, 25 Apr 2009 06:47:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-178555</guid>
		<description>To those excited about the game: let me remind you once more about the disaster called Neocron</description>
		<content:encoded><![CDATA[<p>To those excited about the game: let me remind you once more about the disaster called Neocron</p>
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		<title>By: Melf_Himself</title>
		<link>http://www.rockpapershotgun.com/2009/04/24/interview-reakktor-talk-black-prophecy/comment-page-1/#comment-178547</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Sat, 25 Apr 2009 06:16:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10659#comment-178547</guid>
		<description>No offense, but your journalism skills fail if you don&#039;t ask them to describe how their game is an improvement to Eve.</description>
		<content:encoded><![CDATA[<p>No offense, but your journalism skills fail if you don&#8217;t ask them to describe how their game is an improvement to Eve.</p>
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