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	<title>Comments on: Street Fighter IV: Hello, Yes, Still Here</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 22:44:38 +0000</lastBuildDate>
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		<title>By: CoolingGibbon</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-202777</link>
		<dc:creator>CoolingGibbon</dc:creator>
		<pubDate>Tue, 09 Jun 2009 10:32:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-202777</guid>
		<description>Heh, all this hate about GFWL, coming from people who&#039;re generally against anything Microsoft. Most of you naysayers don&#039;t even realize that the whole reason Street Fighter 4 is coming to the PC is because of GFWL. Nobody likes a wild-west platform for development, and unfortunately, that&#039;s what the PC is... absolutely no standardization whatsoever. I&#039;d just like to ask you all... &quot;Have you even given GFWL a proper try, or are you just spewing propaganda?&quot;
It&#039;s such a shame really, since last time I checked, true PC gamers were always open to experimentation and helped improve the quality of PC gaming, instead of blatantly dissing something that has immense potential.
But fortunately, there ARE a handful of gamers who want GFWL to succeed, myself included. And succeed it will, no matter what anyone says or does; the community we have over at the GFW forums will definitely see to it. All of us are trying our best to bring GFWL and PC gaming to the forefront, at a time when all the limelight is hogged by shitty consoles. Maybe when YOU gentlemen have done something to contribute to PC gaming, only then do you have the right to criticize, else you just make yourselves look like dicks.

~CoolingGibbon
(http://forums.gamesforwindows.com/)
(http://www.gfwfanboy.co.nr/)</description>
		<content:encoded><![CDATA[<p>Heh, all this hate about GFWL, coming from people who&#8217;re generally against anything Microsoft. Most of you naysayers don&#8217;t even realize that the whole reason Street Fighter 4 is coming to the PC is because of GFWL. Nobody likes a wild-west platform for development, and unfortunately, that&#8217;s what the PC is&#8230; absolutely no standardization whatsoever. I&#8217;d just like to ask you all&#8230; &#8220;Have you even given GFWL a proper try, or are you just spewing propaganda?&#8221;<br />
It&#8217;s such a shame really, since last time I checked, true PC gamers were always open to experimentation and helped improve the quality of PC gaming, instead of blatantly dissing something that has immense potential.<br />
But fortunately, there ARE a handful of gamers who want GFWL to succeed, myself included. And succeed it will, no matter what anyone says or does; the community we have over at the GFW forums will definitely see to it. All of us are trying our best to bring GFWL and PC gaming to the forefront, at a time when all the limelight is hogged by shitty consoles. Maybe when YOU gentlemen have done something to contribute to PC gaming, only then do you have the right to criticize, else you just make yourselves look like dicks.</p>
<p>~CoolingGibbon<br />
(<a href="http://forums.gamesforwindows.com/" rel="nofollow">http://forums.gamesforwindows.com/</a>)<br />
(<a href="http://www.gfwfanboy.co.nr/)" rel="nofollow">http://www.gfwfanboy.co.nr/)</a></p>
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		<title>By: Crispy</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-182013</link>
		<dc:creator>Crispy</dc:creator>
		<pubDate>Sat, 02 May 2009 04:32:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-182013</guid>
		<description>Supernash: your argument only stands as long as you didn&#039;t get SFIV for PS3 or 360. If you did, you are just putting the ball back in their court.</description>
		<content:encoded><![CDATA[<p>Supernash: your argument only stands as long as you didn&#8217;t get SFIV for PS3 or 360. If you did, you are just putting the ball back in their court.</p>
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		<title>By: DK</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181740</link>
		<dc:creator>DK</dc:creator>
		<pubDate>Fri, 01 May 2009 18:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181740</guid>
		<description>&quot;What is wrong with good ol “make a game” and “join a game” with server browser? It works for DoD and CS and every other game made before this fad started.&quot;
Fad? Peer to Peer has been around for far longer than either of the games you listed. It&#039;s simply the amount of different configurations and settings people can have (hello, bajillion router/modem models) that causes problems now.

Edit: Also, if they have any decent programmers, the keyboard will be a completely functional control device. All they have to do is copy One Must Fall - it controlled flawlessly.</description>
		<content:encoded><![CDATA[<p>&#8220;What is wrong with good ol “make a game” and “join a game” with server browser? It works for DoD and CS and every other game made before this fad started.&#8221;<br />
Fad? Peer to Peer has been around for far longer than either of the games you listed. It&#8217;s simply the amount of different configurations and settings people can have (hello, bajillion router/modem models) that causes problems now.</p>
<p>Edit: Also, if they have any decent programmers, the keyboard will be a completely functional control device. All they have to do is copy One Must Fall &#8211; it controlled flawlessly.</p>
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181410</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Fri, 01 May 2009 06:48:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181410</guid>
		<description>Why devs use GFWL live instead of steam:GFWL has a built in matchmaking service.
It&#039;s *that* simple.

@Metalcircus

Right, right, it&#039;s a con, because things completely ancillary to gameplay look the same.
Makes *perfect* sense.</description>
		<content:encoded><![CDATA[<p>Why devs use GFWL live instead of steam:GFWL has a built in matchmaking service.<br />
It&#8217;s *that* simple.</p>
<p>@Metalcircus</p>
<p>Right, right, it&#8217;s a con, because things completely ancillary to gameplay look the same.<br />
Makes *perfect* sense.</p>
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		<title>By: dash</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181165</link>
		<dc:creator>dash</dc:creator>
		<pubDate>Thu, 30 Apr 2009 17:57:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181165</guid>
		<description>Geez, i cant stand this whole GFWL crap and i have also no idea why companies still go through the trouble of getting MS logo on their boxes, while the vast majority of PC gamers clearly hates GFWL...
Everyone will be much happier with a steam version instead.</description>
		<content:encoded><![CDATA[<p>Geez, i cant stand this whole GFWL crap and i have also no idea why companies still go through the trouble of getting MS logo on their boxes, while the vast majority of PC gamers clearly hates GFWL&#8230;<br />
Everyone will be much happier with a steam version instead.</p>
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		<title>By: psyk</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181080</link>
		<dc:creator>psyk</dc:creator>
		<pubDate>Thu, 30 Apr 2009 15:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181080</guid>
		<description>nor do i, just saying its not a mod exclusive to playing beat em ups and just generally fixes the dpad and as hardly any games use the dpad on the 360 apart from weapon changes and maybe item use it doesn&#039;t rly matter if you cant do fast thumb work (which you can)</description>
		<content:encoded><![CDATA[<p>nor do i, just saying its not a mod exclusive to playing beat em ups and just generally fixes the dpad and as hardly any games use the dpad on the 360 apart from weapon changes and maybe item use it doesn&#8217;t rly matter if you cant do fast thumb work (which you can)</p>
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		<title>By: Halbyrd</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181032</link>
		<dc:creator>Halbyrd</dc:creator>
		<pubDate>Thu, 30 Apr 2009 13:54:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181032</guid>
		<description>@psyk
i don&#039;t think anybody&#039;s doubting the existence of such a mod, or that it improves the responsiveness of the dpad.  what i, at least, object to more than that is the positioning of the dpad itself.  way too far down for any fast thumb work. 3rd party controllers can have better dpads, as logitech has proven, but the layout of the xbox/360 controller is clearly designed to relegate the dpad to uselessness.</description>
		<content:encoded><![CDATA[<p>@psyk<br />
i don&#8217;t think anybody&#8217;s doubting the existence of such a mod, or that it improves the responsiveness of the dpad.  what i, at least, object to more than that is the positioning of the dpad itself.  way too far down for any fast thumb work. 3rd party controllers can have better dpads, as logitech has proven, but the layout of the xbox/360 controller is clearly designed to relegate the dpad to uselessness.</p>
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		<title>By: Halbyrd</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181029</link>
		<dc:creator>Halbyrd</dc:creator>
		<pubDate>Thu, 30 Apr 2009 13:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181029</guid>
		<description>also, let&#039;s not bring MadCatz into this, everybody knows their controllers are cheap shit for people too cheap to get 1st party stuff</description>
		<content:encoded><![CDATA[<p>also, let&#8217;s not bring MadCatz into this, everybody knows their controllers are cheap shit for people too cheap to get 1st party stuff</p>
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		<title>By: psyk</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181028</link>
		<dc:creator>psyk</dc:creator>
		<pubDate>Thu, 30 Apr 2009 13:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181028</guid>
		<description>The 360 controller mod is for any game it just makes the dpad actually work and input the direction you choose not the one above or below what you inputed. 5 - 10 min mod at most</description>
		<content:encoded><![CDATA[<p>The 360 controller mod is for any game it just makes the dpad actually work and input the direction you choose not the one above or below what you inputed. 5 &#8211; 10 min mod at most</p>
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		<title>By: Halbyrd</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181024</link>
		<dc:creator>Halbyrd</dc:creator>
		<pubDate>Thu, 30 Apr 2009 13:40:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181024</guid>
		<description>@ born2exprire:
everyone has their own preference on what to use for directional input, and this is largely based on how you first learnt to play the game.  if you learnt in the arcades, you&#039;re always going to prefer stick.  if you learnt on a console, as i did, you&#039;re likely to prefer a dpad.  that said, the dpads on both ps3 (all playstation 1st party controllers really) and the 360 are both shit: the 360 one because it fails at absolutely everything, and the ps1/2/3 dpad (it hasn&#039;t changed) because it&#039;s a thumb-destroyer with any SF-style beat-em-up.

myself, i use a logitech cordless PS2 controller with a PS2-&gt;PC-USB adaptor, as it has the best d-pad i&#039;ve seen since the days of the genesis/master system.  i can use an arcade stick, and for some games i prefer to.  for SF-style games tho, i need a dpad to pull off those nasty 2141236 and 623623 inputs for super combos.

edit: that reminds me, i once saw a Tekken 5 arcade machine with plugs on the underside for PS2 controllers.  saw an asian fellow sitting there with the ps2 controller in his left hand, thumb flailing away at the d-pad, whilst his right was tapping out a tattoo of pain on the arcade machine&#039;s buttons.  odd, certainly.  amusing, definitely.  just goes to show, it&#039;s all a matter of preference</description>
		<content:encoded><![CDATA[<p>@ born2exprire:<br />
everyone has their own preference on what to use for directional input, and this is largely based on how you first learnt to play the game.  if you learnt in the arcades, you&#8217;re always going to prefer stick.  if you learnt on a console, as i did, you&#8217;re likely to prefer a dpad.  that said, the dpads on both ps3 (all playstation 1st party controllers really) and the 360 are both shit: the 360 one because it fails at absolutely everything, and the ps1/2/3 dpad (it hasn&#8217;t changed) because it&#8217;s a thumb-destroyer with any SF-style beat-em-up.</p>
<p>myself, i use a logitech cordless PS2 controller with a PS2-&gt;PC-USB adaptor, as it has the best d-pad i&#8217;ve seen since the days of the genesis/master system.  i can use an arcade stick, and for some games i prefer to.  for SF-style games tho, i need a dpad to pull off those nasty 2141236 and 623623 inputs for super combos.</p>
<p>edit: that reminds me, i once saw a Tekken 5 arcade machine with plugs on the underside for PS2 controllers.  saw an asian fellow sitting there with the ps2 controller in his left hand, thumb flailing away at the d-pad, whilst his right was tapping out a tattoo of pain on the arcade machine&#8217;s buttons.  odd, certainly.  amusing, definitely.  just goes to show, it&#8217;s all a matter of preference</p>
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		<title>By: MetalCircus</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181019</link>
		<dc:creator>MetalCircus</dc:creator>
		<pubDate>Thu, 30 Apr 2009 13:31:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181019</guid>
		<description>They all look the fucking same.

What a con. I hate how Capcom is taking a giganto-sized poop on the PC community and we&#039;re all loving it like whores. (do whores love poop? Not sure, but it works as an analogy... i hope)</description>
		<content:encoded><![CDATA[<p>They all look the fucking same.</p>
<p>What a con. I hate how Capcom is taking a giganto-sized poop on the PC community and we&#8217;re all loving it like whores. (do whores love poop? Not sure, but it works as an analogy&#8230; i hope)</p>
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		<title>By: SuperNashwan</title>
		<link>http://www.rockpapershotgun.com/2009/04/29/street-fighter-iv-4-hello-yes-still-here/comment-page-2/#comment-181015</link>
		<dc:creator>SuperNashwan</dc:creator>
		<pubDate>Thu, 30 Apr 2009 13:26:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=10892#comment-181015</guid>
		<description>Too slow Capcom, I just don&#039;t care any more.  Treat the PC as a second-rate platform and you can expect second-rate sales.</description>
		<content:encoded><![CDATA[<p>Too slow Capcom, I just don&#8217;t care any more.  Treat the PC as a second-rate platform and you can expect second-rate sales.</p>
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