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	<title>Comments on: MegaBiff! It&#8217;s MegaRace</title>
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		<title>By: simonkaye</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-186976</link>
		<dc:creator>simonkaye</dc:creator>
		<pubDate>Mon, 11 May 2009 18:40:34 +0000</pubDate>
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		<description>I just realised today that Megarace is the reason why, when driving along, a part of me always expects the white arrows painted onto the road tarmack to accellerate my car slightly, along with a strange little &#039;powerup!&#039; sound-effect.</description>
		<content:encoded><![CDATA[<p>I just realised today that Megarace is the reason why, when driving along, a part of me always expects the white arrows painted onto the road tarmack to accellerate my car slightly, along with a strange little &#8216;powerup!&#8217; sound-effect.
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		<title>By: RotBot</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182960</link>
		<dc:creator>RotBot</dc:creator>
		<pubDate>Mon, 04 May 2009 18:00:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11001#comment-182960</guid>
		<description>I only remember this game as being one of the nominees on &lt;a href=&quot;http://www.imdb.com/title/tt0479888/&quot; rel=&quot;nofollow&quot;&gt;Cybermania &#039;94: Ultimate Gamers Awards&lt;/a&gt; that I saw on TBS when I was 11.  I think it was up for Best CD-ROM game, but lost to 7th Guest.

Here&#039;s EW&#039;s overview of the show: http://www.ew.com/ew/article/0,,304586,00.html

Apparently the very first televised videogames awards show, it was hosted by Leslie Nielsen and Jonathan Taylor Thomas, and was terrible.  Geoff Keighley is credited as a consulting producer, too!  Somebody should ask him about it.

A bigger list of the random celebrity presenters they used is here: http://www.hollywood.com/tv/Cybermania_94_The_Ultimate_Gamer_Awards/5175158

You&#039;ve got Spinal Tap and Lisa Turtle from SBTB, fresh faces Hilary Swank and Sarah Chalke, who I assume were cross-promoting The Next Karate Kid and Ernest Goes to School, and Dave Thomas. What more could you ask for?

The winners were Best Action/ Adventure: Doom; Best CD-ROM: The 7th Guest; Best Portable Game: Aladdin; Best Art or Graphics: Myst; Best Musical: Xplora 1: Peter Gabriel&#039;s Secret World; Best Sports: Caesars World of Boxing; Best Actress: Grace Zabriskie, Voyeur; Best Actor: Robert Culp, Voyeur; and Best Overall Game (determined by a call-in vote): Mortal Kombat.</description>
		<content:encoded><![CDATA[<p>I only remember this game as being one of the nominees on <a href="http://www.imdb.com/title/tt0479888/" rel="nofollow">Cybermania &#8217;94: Ultimate Gamers Awards</a> that I saw on TBS when I was 11.  I think it was up for Best CD-ROM game, but lost to 7th Guest.</p>
<p>Here&#8217;s EW&#8217;s overview of the show: <a href="http://www.ew.com/ew/article/0,,304586,00.html" rel="nofollow">http://www.ew.com/ew/article/0,,304586,00.html</a></p>
<p>Apparently the very first televised videogames awards show, it was hosted by Leslie Nielsen and Jonathan Taylor Thomas, and was terrible.  Geoff Keighley is credited as a consulting producer, too!  Somebody should ask him about it.</p>
<p>A bigger list of the random celebrity presenters they used is here: <a href="http://www.hollywood.com/tv/Cybermania_94_The_Ultimate_Gamer_Awards/5175158" rel="nofollow">http://www.hollywood.com/tv/Cybermania_94_The_Ultimate_Gamer_Awards/5175158</a></p>
<p>You&#8217;ve got Spinal Tap and Lisa Turtle from SBTB, fresh faces Hilary Swank and Sarah Chalke, who I assume were cross-promoting The Next Karate Kid and Ernest Goes to School, and Dave Thomas. What more could you ask for?</p>
<p>The winners were Best Action/ Adventure: Doom; Best CD-ROM: The 7th Guest; Best Portable Game: Aladdin; Best Art or Graphics: Myst; Best Musical: Xplora 1: Peter Gabriel&#8217;s Secret World; Best Sports: Caesars World of Boxing; Best Actress: Grace Zabriskie, Voyeur; Best Actor: Robert Culp, Voyeur; and Best Overall Game (determined by a call-in vote): Mortal Kombat.
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		<title>By: Demikaze</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182930</link>
		<dc:creator>Demikaze</dc:creator>
		<pubDate>Mon, 04 May 2009 16:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11001#comment-182930</guid>
		<description>I would very much love a retrospective piece on Cyberia (on-rails shooting fun) and, of course, Quarantine. I first experienced Megadeath and these two on a demo disc that came with my very first PC...

This was a bit of a trip down memory lane.</description>
		<content:encoded><![CDATA[<p>I would very much love a retrospective piece on Cyberia (on-rails shooting fun) and, of course, Quarantine. I first experienced Megadeath and these two on a demo disc that came with my very first PC&#8230;</p>
<p>This was a bit of a trip down memory lane.
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		<title>By: mooncalf</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182782</link>
		<dc:creator>mooncalf</dc:creator>
		<pubDate>Mon, 04 May 2009 03:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11001#comment-182782</guid>
		<description>I was once addicted for weeks to a demo of Megarace 2 which had an awesome track and a song I couldn&#039;t get tired of. The full version cured me, and yeah it was like a &#039;racing&#039; conversion of a scrolling shooter.</description>
		<content:encoded><![CDATA[<p>I was once addicted for weeks to a demo of Megarace 2 which had an awesome track and a song I couldn&#8217;t get tired of. The full version cured me, and yeah it was like a &#8216;racing&#8217; conversion of a scrolling shooter.
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		<title>By: Songbearer</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182710</link>
		<dc:creator>Songbearer</dc:creator>
		<pubDate>Sun, 03 May 2009 22:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11001#comment-182710</guid>
		<description>Add another one to the list of people who loved this game as a kid. It was so much fun and led to me loving other car-nage games like Interstate &#039;76, Carmageddon and so on.</description>
		<content:encoded><![CDATA[<p>Add another one to the list of people who loved this game as a kid. It was so much fun and led to me loving other car-nage games like Interstate &#8217;76, Carmageddon and so on.
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		<title>By: Russ</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182623</link>
		<dc:creator>Russ</dc:creator>
		<pubDate>Sun, 03 May 2009 18:24:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11001#comment-182623</guid>
		<description>Jim, your mission is to stop John Conn- Walker. Stop John Walker.</description>
		<content:encoded><![CDATA[<p>Jim, your mission is to stop John Conn- Walker. Stop John Walker.
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		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182538</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Sun, 03 May 2009 15:33:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11001#comment-182538</guid>
		<description>elle - that&#039;s my point, though! For about a fiver they could play it and learn the terrible truth.

Acosta - I love that idea, but I&#039;m frightened that former Cryo employees might hunt me down and kill me.</description>
		<content:encoded><![CDATA[<p>elle &#8211; that&#8217;s my point, though! For about a fiver they could play it and learn the terrible truth.</p>
<p>Acosta &#8211; I love that idea, but I&#8217;m frightened that former Cryo employees might hunt me down and kill me.
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		<title>By: elle</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182318</link>
		<dc:creator>elle</dc:creator>
		<pubDate>Sat, 02 May 2009 19:56:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11001#comment-182318</guid>
		<description>John, I don&#039;t think you convinced anyone who liked this game when it came out that it&#039;s bad.

I can&#039;t wait for your article denigrating that horrible X-Men cartoon that was awesome at about the same time. Nostalgia is just too strong.</description>
		<content:encoded><![CDATA[<p>John, I don&#8217;t think you convinced anyone who liked this game when it came out that it&#8217;s bad.</p>
<p>I can&#8217;t wait for your article denigrating that horrible X-Men cartoon that was awesome at about the same time. Nostalgia is just too strong.
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		<title>By: Clovus</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182277</link>
		<dc:creator>Clovus</dc:creator>
		<pubDate>Sat, 02 May 2009 17:12:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11001#comment-182277</guid>
		<description>Wow, this was a fun trip down memory lane. Hey, check out the Wikipedia entry for MegaRace; it shows the box art. Apparently 1994 was still a year that Box Art was totally more awesome than the game itself. &quot;In this future, speed that kills isn&#039;t enough!&quot; WTF does that mean?? 

Anyway, loved the article, but had a good laugh at this:
&lt;blockquote&gt;Occasionally the FMV slows down or speeds up to create the illusion of changing speed, but it’s hilariously clear it’s an illusion.&lt;/blockquote&gt;

You know, as opposed to &lt;i&gt;Grid&lt;/i&gt; which is real racing on a real track with no &quot;illusions&quot; involved at all. I know what you meant though. Whenever I play a game like Crysis I think, &quot;Hey, these are &lt;i&gt;real&lt;/i&gt; trees! Not just 2D cut outs of trees that spin around as you change POV. Or those other trees that are like two cardboard cut outs intersecting each other.&quot; But then you use a no-clip cheat an you find out that those mountains aren&#039;t real; they are just facades! Oh wait... &lt;b&gt;none of it is real!&lt;/b&gt;

@angryhenrik: Thanks! I was trying to remember how I ever ended up with this game. I got it with my Packard Bell too! Remember that really terrible Microsoft Bob-ish thing that came with it? PB Navigator or something? I kept all my games on a digital shelf in my digital library! Wheee! Hmm... that&#039;s how GOG works, isn&#039;t it?</description>
		<content:encoded><![CDATA[<p>Wow, this was a fun trip down memory lane. Hey, check out the Wikipedia entry for MegaRace; it shows the box art. Apparently 1994 was still a year that Box Art was totally more awesome than the game itself. &#8220;In this future, speed that kills isn&#8217;t enough!&#8221; WTF does that mean?? </p>
<p>Anyway, loved the article, but had a good laugh at this:</p>
<blockquote><p>Occasionally the FMV slows down or speeds up to create the illusion of changing speed, but it’s hilariously clear it’s an illusion.</p></blockquote>
<p>You know, as opposed to <i>Grid</i> which is real racing on a real track with no &#8220;illusions&#8221; involved at all. I know what you meant though. Whenever I play a game like Crysis I think, &#8220;Hey, these are <i>real</i> trees! Not just 2D cut outs of trees that spin around as you change POV. Or those other trees that are like two cardboard cut outs intersecting each other.&#8221; But then you use a no-clip cheat an you find out that those mountains aren&#8217;t real; they are just facades! Oh wait&#8230; <b>none of it is real!</b></p>
<p>@angryhenrik: Thanks! I was trying to remember how I ever ended up with this game. I got it with my Packard Bell too! Remember that really terrible Microsoft Bob-ish thing that came with it? PB Navigator or something? I kept all my games on a digital shelf in my digital library! Wheee! Hmm&#8230; that&#8217;s how GOG works, isn&#8217;t it?
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		<title>By: cheeba</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182275</link>
		<dc:creator>cheeba</dc:creator>
		<pubDate>Sat, 02 May 2009 17:05:05 +0000</pubDate>
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		<description>@Moonracer: yeah, it put me in mind of the very same thing. Or rather, the slightly bigger desktop versions that were sculpted like the front of a tiny car, with a little wheel and &#039;fast/slow&#039; gearbox. Now there&#039;s a childhood memory.

As for megarace, I remember playing this one as a kid too. Contrary to the general consensus, I recall being entirely underwhelmed once the actual &#039;race&#039; part started, in a &quot;you&#039;ve got to be kidding me&quot; kind of way. Come on people, this was always rubbish. Nostalgia has a lot to answer for.</description>
		<content:encoded><![CDATA[<p>@Moonracer: yeah, it put me in mind of the very same thing. Or rather, the slightly bigger desktop versions that were sculpted like the front of a tiny car, with a little wheel and &#8216;fast/slow&#8217; gearbox. Now there&#8217;s a childhood memory.</p>
<p>As for megarace, I remember playing this one as a kid too. Contrary to the general consensus, I recall being entirely underwhelmed once the actual &#8216;race&#8217; part started, in a &#8220;you&#8217;ve got to be kidding me&#8221; kind of way. Come on people, this was always rubbish. Nostalgia has a lot to answer for.
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		<title>By: Moonracer</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182238</link>
		<dc:creator>Moonracer</dc:creator>
		<pubDate>Sat, 02 May 2009 15:32:03 +0000</pubDate>
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		<description>The description of gameplay reminds me of those pre electronic screen hand held racing games which consisted of a wind up scroll with the racetrack, cars and obstacles drawn on. Your car was just a plastic car on a slide bar at the bottom that panned from left to right. No score or anything.</description>
		<content:encoded><![CDATA[<p>The description of gameplay reminds me of those pre electronic screen hand held racing games which consisted of a wind up scroll with the racetrack, cars and obstacles drawn on. Your car was just a plastic car on a slide bar at the bottom that panned from left to right. No score or anything.
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		<title>By: Cooper</title>
		<link>http://www.rockpapershotgun.com/2009/05/01/megabiff-its-megarace/#comment-182216</link>
		<dc:creator>Cooper</dc:creator>
		<pubDate>Sat, 02 May 2009 14:55:01 +0000</pubDate>
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		<description>I remember a demo of this from way back.

I had a CD Rom with 101 demos on it (yes; that&#039;s on average 7MB per demo) of which tbhis was one. I remember being amazed by Mega Race - the FMV blew me away. I am prepared to admit that was likely an early bout of naivity.

I am sorely tempted to buyit just to see if I can see why I found the demo so inticing...</description>
		<content:encoded><![CDATA[<p>I remember a demo of this from way back.</p>
<p>I had a CD Rom with 101 demos on it (yes; that&#8217;s on average 7MB per demo) of which tbhis was one. I remember being amazed by Mega Race &#8211; the FMV blew me away. I am prepared to admit that was likely an early bout of naivity.</p>
<p>I am sorely tempted to buyit just to see if I can see why I found the demo so inticing&#8230;
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