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	<title>Comments on: Creating Worlds: SWTOR Devumentary</title>
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	<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/</link>
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-183385</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Tue, 05 May 2009 19:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-183385</guid>
		<description>@Tei

The stagnation of an empire shouldn&#039;t necessarily equate to a lack of technological development though.</description>
		<content:encoded><![CDATA[<p>@Tei</p>
<p>The stagnation of an empire shouldn&#8217;t necessarily equate to a lack of technological development though.</p>
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182838</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Mon, 04 May 2009 10:32:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182838</guid>
		<description>Hutta looks is nothing like in the Artwork. This make me fear all world will feel alike, if the only &quot;alien&quot; world get a &quot;Coruscant destructed&quot; style, where the original style whas more like &quot;Aliens: the 8 passenger&quot;. 

Now, If you pardon me, I have to change the hydrospanners...

@Kadayi: Probably thats the idea.  You get a big empire (or republic) and is stagnated to death.  Much like the Asimov books &quot;Fundation&quot;, withouth the collapse (but with the civil wars).  Star Wars is a very medieval future.</description>
		<content:encoded><![CDATA[<p>Hutta looks is nothing like in the Artwork. This make me fear all world will feel alike, if the only &#8220;alien&#8221; world get a &#8220;Coruscant destructed&#8221; style, where the original style whas more like &#8220;Aliens: the 8 passenger&#8221;. </p>
<p>Now, If you pardon me, I have to change the hydrospanners&#8230;</p>
<p>@Kadayi: Probably thats the idea.  You get a big empire (or republic) and is stagnated to death.  Much like the Asimov books &#8220;Fundation&#8221;, withouth the collapse (but with the civil wars).  Star Wars is a very medieval future.</p>
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	<item>
		<title>By: tmp</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182749</link>
		<dc:creator>tmp</dc:creator>
		<pubDate>Mon, 04 May 2009 00:26:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182749</guid>
		<description>&lt;blockquote cite=&quot;Xizor&quot;&gt;Like TheDeadlyShoe I always thought it was Nal Hutta too - I’m pretty sure it is in the expanded universe books at least. Kind of a shame they simplify that.&lt;/blockquote&gt;

According to Star Wars wiki thing it&#039;s &quot;Nal Hutta, sometimes referred to simply as Hutta at around 3-4,000 BBY&quot;. So i guess it&#039;s no actual change there.</description>
		<content:encoded><![CDATA[<blockquote cite="Xizor"><p>Like TheDeadlyShoe I always thought it was Nal Hutta too &#8211; I’m pretty sure it is in the expanded universe books at least. Kind of a shame they simplify that.</p></blockquote>
<p>According to Star Wars wiki thing it&#8217;s &#8220;Nal Hutta, sometimes referred to simply as Hutta at around 3-4,000 BBY&#8221;. So i guess it&#8217;s no actual change there.</p>
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182720</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Sun, 03 May 2009 22:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182720</guid>
		<description>@Dave

I just personally find it all a little &lt;i&gt;tired&lt;/i&gt; I guess. I liked KoToR as a game, but the one thing I didn&#039;t like about it was the fact that the technology in the game wasn&#039;t significantly inferior to that in the movies. 3000 years is a &lt;i&gt;long&lt;/i&gt; time for there to be literally no technological advancement of any note.</description>
		<content:encoded><![CDATA[<p>@Dave</p>
<p>I just personally find it all a little <i>tired</i> I guess. I liked KoToR as a game, but the one thing I didn&#8217;t like about it was the fact that the technology in the game wasn&#8217;t significantly inferior to that in the movies. 3000 years is a <i>long</i> time for there to be literally no technological advancement of any note.</p>
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		<title>By: Xizor</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182490</link>
		<dc:creator>Xizor</dc:creator>
		<pubDate>Sun, 03 May 2009 12:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182490</guid>
		<description>Like TheDeadlyShoe I always thought it was Nal Hutta too - I&#039;m pretty sure it is in the expanded universe books at least. Kind of a shame they simplify that.</description>
		<content:encoded><![CDATA[<p>Like TheDeadlyShoe I always thought it was Nal Hutta too &#8211; I&#8217;m pretty sure it is in the expanded universe books at least. Kind of a shame they simplify that.</p>
]]></content:encoded>
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		<title>By: qrter</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182439</link>
		<dc:creator>qrter</dc:creator>
		<pubDate>Sun, 03 May 2009 08:28:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182439</guid>
		<description>&lt;blockquote&gt;Was excited, then played KotoR1 and realized how trite and grade-school the whole “light side vs darkside” thing is.&lt;/blockquote&gt;

.. you didn&#039;t have that when you first saw the films?</description>
		<content:encoded><![CDATA[<blockquote><p>Was excited, then played KotoR1 and realized how trite and grade-school the whole “light side vs darkside” thing is.</p></blockquote>
<p>.. you didn&#8217;t have that when you first saw the films?</p>
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		<title>By: h4plo</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182411</link>
		<dc:creator>h4plo</dc:creator>
		<pubDate>Sun, 03 May 2009 05:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182411</guid>
		<description>I&#039;m still not certain that you can have a full and decent single-player experience in an MMO, or even any online game.  The biggest draw for me with a single-player RPG is the pacing - I can spend two hours dicking around in a tavern and interacting with the locals I want without feeling the pressure to link up with the rest of my group.

Unfortunately, I fear that this will never change for me - although its diminished in recent years, I&#039;m still a highly competitive gamer, particularly in MMO&#039;s, and that playstyle simply doesn&#039;t lend itself to the world-exploring, NPC-loving playstyle of my single-player ways.

That said .. I&#039;m not particularly interested in ever playing another level-grind gear-grind game again.</description>
		<content:encoded><![CDATA[<p>I&#8217;m still not certain that you can have a full and decent single-player experience in an MMO, or even any online game.  The biggest draw for me with a single-player RPG is the pacing &#8211; I can spend two hours dicking around in a tavern and interacting with the locals I want without feeling the pressure to link up with the rest of my group.</p>
<p>Unfortunately, I fear that this will never change for me &#8211; although its diminished in recent years, I&#8217;m still a highly competitive gamer, particularly in MMO&#8217;s, and that playstyle simply doesn&#8217;t lend itself to the world-exploring, NPC-loving playstyle of my single-player ways.</p>
<p>That said .. I&#8217;m not particularly interested in ever playing another level-grind gear-grind game again.</p>
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		<title>By: TheDeadlyShoe</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182401</link>
		<dc:creator>TheDeadlyShoe</dc:creator>
		<pubDate>Sun, 03 May 2009 04:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182401</guid>
		<description>..I always thought it was &quot;Nal Hutta&quot;.</description>
		<content:encoded><![CDATA[<p>..I always thought it was &#8220;Nal Hutta&#8221;.</p>
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		<title>By: Sunjammer</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182357</link>
		<dc:creator>Sunjammer</dc:creator>
		<pubDate>Sat, 02 May 2009 23:04:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182357</guid>
		<description>&quot;World designer&quot; gets my vote for coolest sounding title ever</description>
		<content:encoded><![CDATA[<p>&#8220;World designer&#8221; gets my vote for coolest sounding title ever</p>
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		<title>By: Dave</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182350</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sat, 02 May 2009 22:29:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182350</guid>
		<description>@Kadayi:  that&#039;s just the nature of space opera, I think.  I don&#039;t know why it is, but typical Star Wars planets have exactly one kind of terrain/climate/culture/architecture.</description>
		<content:encoded><![CDATA[<p>@Kadayi:  that&#8217;s just the nature of space opera, I think.  I don&#8217;t know why it is, but typical Star Wars planets have exactly one kind of terrain/climate/culture/architecture.</p>
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		<title>By: Grey_Ghost</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182334</link>
		<dc:creator>Grey_Ghost</dc:creator>
		<pubDate>Sat, 02 May 2009 21:37:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182334</guid>
		<description>If the Melee combat &lt;b&gt;isn&#039;t&lt;/b&gt; just some meaningless clipping animations (think Everquest, SWG, whatever), then I will be impressed.

Seriously, the way combat animations play out will be a deal breaker for me. If my character doesn&#039;t look like he&#039;s dodging blaster fire, or parrying (etc) with his melee weapon then I won&#039;t bother with this. I&#039;m not attaching myself to another MMO of this style, till they go beyond characters hacking the air wildly.</description>
		<content:encoded><![CDATA[<p>If the Melee combat <b>isn&#8217;t</b> just some meaningless clipping animations (think Everquest, SWG, whatever), then I will be impressed.</p>
<p>Seriously, the way combat animations play out will be a deal breaker for me. If my character doesn&#8217;t look like he&#8217;s dodging blaster fire, or parrying (etc) with his melee weapon then I won&#8217;t bother with this. I&#8217;m not attaching myself to another MMO of this style, till they go beyond characters hacking the air wildly.</p>
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		<title>By: Kadayi</title>
		<link>http://www.rockpapershotgun.com/2009/05/02/creating-worlds-swtor-devumentary/comment-page-1/#comment-182325</link>
		<dc:creator>Kadayi</dc:creator>
		<pubDate>Sat, 02 May 2009 20:31:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11064#comment-182325</guid>
		<description>Visual style looks great, but the nature of the planets sounds all a bit star trek  to me. &#039;This planet they are all thieves&#039; &#039;This planet they are all evil&#039; I worry everyone will dress in the same uniform as well...</description>
		<content:encoded><![CDATA[<p>Visual style looks great, but the nature of the planets sounds all a bit star trek  to me. &#8216;This planet they are all thieves&#8217; &#8216;This planet they are all evil&#8217; I worry everyone will dress in the same uniform as well&#8230;</p>
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