By Alec Meer on May 5th, 2009 at 6:00 pm.
Lovers of mid-90s point and click adventures that were rather more far flung from Lucasarts’ safe frontiers may be interested/delighted/appalled to hear that Gobliiins 4, a new sequel to Coktel’s olden comedy puzzlers, is now doing the rounds. The use x on x/room escape formula remains roughly the same, and the three inept lead characters from the original Gobliiins also return (though I always preferred Gobliins 2’s warring pair). And there is also a demo. Yes, a demo!
…the exact contents I cannot share with you because I have no intention of going anywhere near it. I had a nose at the full game a little while back, and was so appalled by the first couple of screens of illogical, arbitrary puzzles, gratingly kiddie humour, pehistoric character models and ludicrous, password-based save system that I made an executive decision to walk away and thus not further tarnish my fond if possibly fallacious memories of the original trilogy. I am given to understand that the puzzling grows a little more interesting later in the game, but no. Not this sucker, suckers.
You may well disagree, or at least contemptously dismiss my foolish nostaliga – and the only way to do that is by playing the unwise thing yourself. The demo is approximately four Plants versus Zombies in filesize.
Alternatively, here’s a trailer: