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	<title>Comments on: Possible Beyond Good &amp; Evil 2 Concept Footage?</title>
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	<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/</link>
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		<title>By: Ziv</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-187345</link>
		<dc:creator>Ziv</dc:creator>
		<pubDate>Tue, 12 May 2009 09:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11340#comment-187345</guid>
		<description>I want to play the first game but I can&#039;t on my vista machine........... so annoying...... is it a long game? is it worth dual booting XP?</description>
		<content:encoded><![CDATA[<p>I want to play the first game but I can&#8217;t on my vista machine&#8230;&#8230;&#8230;.. so annoying&#8230;&#8230; is it a long game? is it worth dual booting XP?
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		<title>By: jalf</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186780</link>
		<dc:creator>jalf</dc:creator>
		<pubDate>Mon, 11 May 2009 14:02:43 +0000</pubDate>
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		<description>Unspired?  ;)</description>
		<content:encoded><![CDATA[<p>Unspired?  ;)
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		<title>By: kadayi</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186778</link>
		<dc:creator>kadayi</dc:creator>
		<pubDate>Mon, 11 May 2009 13:55:53 +0000</pubDate>
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		<description>Seeing this inspired me to start replaying the original this weekend. A weekend well wasted ;)</description>
		<content:encoded><![CDATA[<p>Seeing this inspired me to start replaying the original this weekend. A weekend well wasted ;)
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		<title>By: phil</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186683</link>
		<dc:creator>phil</dc:creator>
		<pubDate>Mon, 11 May 2009 09:58:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11340#comment-186683</guid>
		<description>The way she jumps seems closer to the Hulk than Mirror&#039;s Edge. The movement looks to have a lovely sense of weight and momentum to it. You can bust into toilet cubicals. There&#039;s nothing in this footage I don&#039;t love.</description>
		<content:encoded><![CDATA[<p>The way she jumps seems closer to the Hulk than Mirror&#8217;s Edge. The movement looks to have a lovely sense of weight and momentum to it. You can bust into toilet cubicals. There&#8217;s nothing in this footage I don&#8217;t love.
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		<title>By: JadeAlpha</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186378</link>
		<dc:creator>JadeAlpha</dc:creator>
		<pubDate>Sun, 10 May 2009 17:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11340#comment-186378</guid>
		<description>Looked like an Assassin&#039;s Creed/Mirror&#039;s Edge mashup.  If you can&#039;t come up with something fresh, mix a whole bunch of other shit together.

Also, yeah definitely did look like a pre-visualization rather than gameplay.  Similar to:

http://www.youtube.com/watch?v=yfur9D7loeQ

*Sigh* If only Dawn of War 2 did look like how it was envisioned.</description>
		<content:encoded><![CDATA[<p>Looked like an Assassin&#8217;s Creed/Mirror&#8217;s Edge mashup.  If you can&#8217;t come up with something fresh, mix a whole bunch of other shit together.</p>
<p>Also, yeah definitely did look like a pre-visualization rather than gameplay.  Similar to:</p>
<p><a href="http://www.youtube.com/watch?v=yfur9D7loeQ" rel="nofollow">http://www.youtube.com/watch?v=yfur9D7loeQ</a></p>
<p>*Sigh* If only Dawn of War 2 did look like how it was envisioned.
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186224</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Sun, 10 May 2009 10:52:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11340#comment-186224</guid>
		<description>Actually, I re-read that and I think there might be some kind of fractal irony in there. I won&#039;t anger Professor Bee any further.</description>
		<content:encoded><![CDATA[<p>Actually, I re-read that and I think there might be some kind of fractal irony in there. I won&#8217;t anger Professor Bee any further.
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		<title>By: Man Raised By Puffins</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186219</link>
		<dc:creator>Man Raised By Puffins</dc:creator>
		<pubDate>Sun, 10 May 2009 10:46:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11340#comment-186219</guid>
		<description>@ Gap Gen: Hush you! ¬_¬</description>
		<content:encoded><![CDATA[<p>@ Gap Gen: Hush you! ¬_¬
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		<title>By: Aubrey</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186211</link>
		<dc:creator>Aubrey</dc:creator>
		<pubDate>Sun, 10 May 2009 10:34:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11340#comment-186211</guid>
		<description>&quot;Actually, if this is prerendered its very badly done.
Theres a alot of repeated animation (running into the wall on the stairs, clambering onto the ledges) &quot;

Really? The problem I see with most target gameplay videos is how over-reaching they are. When animations repeat (as they might as part of an animation state machine), that&#039;s a good thing. It&#039;s the special cases and one-offs which terrify me in terms of implementation, because they always feel so tacked on and inconsistent as far as mechanics go.</description>
		<content:encoded><![CDATA[<p>&#8220;Actually, if this is prerendered its very badly done.<br />
Theres a alot of repeated animation (running into the wall on the stairs, clambering onto the ledges) &#8221;</p>
<p>Really? The problem I see with most target gameplay videos is how over-reaching they are. When animations repeat (as they might as part of an animation state machine), that&#8217;s a good thing. It&#8217;s the special cases and one-offs which terrify me in terms of implementation, because they always feel so tacked on and inconsistent as far as mechanics go.
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		<title>By: Serenegoose</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186191</link>
		<dc:creator>Serenegoose</dc:creator>
		<pubDate>Sun, 10 May 2009 09:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11340#comment-186191</guid>
		<description>that looked more like assassins creed than mirrors edge to me.</description>
		<content:encoded><![CDATA[<p>that looked more like assassins creed than mirrors edge to me.
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		<title>By: David Christie</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-186099</link>
		<dc:creator>David Christie</dc:creator>
		<pubDate>Sun, 10 May 2009 05:00:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11340#comment-186099</guid>
		<description>Well, it looks great and exciting and everything, but what I really liked about BG&amp;E was the art style and the world. I&#039;m not against it being less cartoony, but I really hope they aren&#039;t ditching all the wackiness and certainly not the whalrus-sapiens!</description>
		<content:encoded><![CDATA[<p>Well, it looks great and exciting and everything, but what I really liked about BG&amp;E was the art style and the world. I&#8217;m not against it being less cartoony, but I really hope they aren&#8217;t ditching all the wackiness and certainly not the whalrus-sapiens!
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		<title>By: Gap Gen</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-185998</link>
		<dc:creator>Gap Gen</dc:creator>
		<pubDate>Sat, 09 May 2009 23:41:49 +0000</pubDate>
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		<description>What now for Man Raised By Puffins, who misses my irony?</description>
		<content:encoded><![CDATA[<p>What now for Man Raised By Puffins, who misses my irony?
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		<title>By: Bhazor</title>
		<link>http://www.rockpapershotgun.com/2009/05/09/possible-beyond-good-evil-2-concept-footage/#comment-185931</link>
		<dc:creator>Bhazor</dc:creator>
		<pubDate>Sat, 09 May 2009 21:40:09 +0000</pubDate>
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		<description>Reply to Finch
Well Slaughter House Blues was a wee bit like a Mexican on amphetamines stuck in a bin.
http://www.youtube.com/watch?v=ufLA8ZqjeeQ</description>
		<content:encoded><![CDATA[<p>Reply to Finch<br />
Well Slaughter House Blues was a wee bit like a Mexican on amphetamines stuck in a bin.<br />
<a href="http://www.youtube.com/watch?v=ufLA8ZqjeeQ" rel="nofollow">http://www.youtube.com/watch?v=ufLA8ZqjeeQ</a>
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