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	<title>Comments on: The Zeno-Garry Collective</title>
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	<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/</link>
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		<title>By: Cristóbal</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-273157</link>
		<dc:creator>Cristóbal</dc:creator>
		<pubDate>Mon, 07 Sep 2009 23:47:01 +0000</pubDate>
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		<description>Good to know that this game from my country, Chile, has made a good impression in the international scene overall. It makes one think that maybe, there will be a growth of videogame studios here and we can be proud playing a game &quot;made in Chile&quot;.</description>
		<content:encoded><![CDATA[<p>Good to know that this game from my country, Chile, has made a good impression in the international scene overall. It makes one think that maybe, there will be a growth of videogame studios here and we can be proud playing a game &#8220;made in Chile&#8221;.
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		<title>By: Narwolf</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187798</link>
		<dc:creator>Narwolf</dc:creator>
		<pubDate>Wed, 13 May 2009 00:19:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11466#comment-187798</guid>
		<description>I just tried it this afternoon and you might have an odd thing where it takes FOREVER to generate the thumbnails for the new models and appears to freeze.  I mean...like hours long, maybe. I had left the house and only found out what it was doing when I came home.</description>
		<content:encoded><![CDATA[<p>I just tried it this afternoon and you might have an odd thing where it takes FOREVER to generate the thumbnails for the new models and appears to freeze.  I mean&#8230;like hours long, maybe. I had left the house and only found out what it was doing when I came home.
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		<title>By: Jerricho</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187715</link>
		<dc:creator>Jerricho</dc:creator>
		<pubDate>Tue, 12 May 2009 21:29:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11466#comment-187715</guid>
		<description>:( I can&#039;t run it. it crashes as soon as I try to open any of the Zeno Clash stuff... I shall persevere... for YOU RPS!</description>
		<content:encoded><![CDATA[<p>:( I can&#8217;t run it. it crashes as soon as I try to open any of the Zeno Clash stuff&#8230; I shall persevere&#8230; for YOU RPS!
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		<title>By: Nero</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187583</link>
		<dc:creator>Nero</dc:creator>
		<pubDate>Tue, 12 May 2009 16:45:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11466#comment-187583</guid>
		<description>I tried it out and though I suck at making fun stuff in Gmod it&#039;s fun to get these characters in there. Also, fun stuff happens if you spawn a Mucalosaurus (the giant creature) in a TF2 payload map.</description>
		<content:encoded><![CDATA[<p>I tried it out and though I suck at making fun stuff in Gmod it&#8217;s fun to get these characters in there. Also, fun stuff happens if you spawn a Mucalosaurus (the giant creature) in a TF2 payload map.
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		<title>By: Flobulon</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187525</link>
		<dc:creator>Flobulon</dc:creator>
		<pubDate>Tue, 12 May 2009 15:02:28 +0000</pubDate>
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		<description>The characters would be hard to reuse, due to there not really being any generic units (like HL2&#039;s combine troops). But the aesthetic of a level can be largely brush-based, so hopefully we&#039;ll see some novel ones.
Giant mushrooms anyone?</description>
		<content:encoded><![CDATA[<p>The characters would be hard to reuse, due to there not really being any generic units (like HL2&#8242;s combine troops). But the aesthetic of a level can be largely brush-based, so hopefully we&#8217;ll see some novel ones.<br />
Giant mushrooms anyone?
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		<title>By: Narwolf</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187517</link>
		<dc:creator>Narwolf</dc:creator>
		<pubDate>Tue, 12 May 2009 14:51:45 +0000</pubDate>
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		<description>I&#039;m curious about the SDK that&#039;s apparently coming.  Could interesting add-on levels can be made? It seems like the mechanics and assets are pretty much used to their limit in the main game and challenge towers.</description>
		<content:encoded><![CDATA[<p>I&#8217;m curious about the SDK that&#8217;s apparently coming.  Could interesting add-on levels can be made? It seems like the mechanics and assets are pretty much used to their limit in the main game and challenge towers.
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		<title>By: nihohit</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187511</link>
		<dc:creator>nihohit</dc:creator>
		<pubDate>Tue, 12 May 2009 14:36:31 +0000</pubDate>
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		<description>@grawl:
couldn&#039;t have said it better myself. 
cheers.</description>
		<content:encoded><![CDATA[<p>@grawl:<br />
couldn&#8217;t have said it better myself.<br />
cheers.
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		<title>By: Grawl</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187507</link>
		<dc:creator>Grawl</dc:creator>
		<pubDate>Tue, 12 May 2009 14:29:50 +0000</pubDate>
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		<description>http://img228.imageshack.us/img228/3278/gmbuttes0001.jpg

I like kicking piggies.</description>
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<p>I like kicking piggies.
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		<title>By: Stupoider</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187492</link>
		<dc:creator>Stupoider</dc:creator>
		<pubDate>Tue, 12 May 2009 14:14:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11466#comment-187492</guid>
		<description>Hunter is so awesome.</description>
		<content:encoded><![CDATA[<p>Hunter is so awesome.
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		<title>By: abhishek</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187488</link>
		<dc:creator>abhishek</dc:creator>
		<pubDate>Tue, 12 May 2009 14:04:46 +0000</pubDate>
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		<description>I find it a bit amusing that this is being advertised as Zeno Clash DLC when in actual fact, it&#039;s Garry&#039;s Mod DLC created by ACE Team.</description>
		<content:encoded><![CDATA[<p>I find it a bit amusing that this is being advertised as Zeno Clash DLC when in actual fact, it&#8217;s Garry&#8217;s Mod DLC created by ACE Team.
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		<title>By: Dole</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187474</link>
		<dc:creator>Dole</dc:creator>
		<pubDate>Tue, 12 May 2009 13:44:07 +0000</pubDate>
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		<description>Neat to see the model package released.

A shame its on garry&#039;s mod though. That game is just packed to the gills with a**holes when played online. Worse than Halo.</description>
		<content:encoded><![CDATA[<p>Neat to see the model package released.</p>
<p>A shame its on garry&#8217;s mod though. That game is just packed to the gills with a**holes when played online. Worse than Halo.
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/05/12/the-zeno-garry-collective/#comment-187471</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Tue, 12 May 2009 13:41:33 +0000</pubDate>
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		<description>NOOOOOOOOOOOOOOOOOOO!!!!!

Is called MASS REACTION!!!.. if you merge Garrys Mod crazyness with Zeno crazyness. the universe will implode, or something worst!</description>
		<content:encoded><![CDATA[<p>NOOOOOOOOOOOOOOOOOOO!!!!!</p>
<p>Is called MASS REACTION!!!.. if you merge Garrys Mod crazyness with Zeno crazyness. the universe will implode, or something worst!
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