<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Twist And Tumble: All Of Our Friends Are Dead</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 02:50:13 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Joe</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188578</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Thu, 14 May 2009 18:14:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188578</guid>
		<description>I&#039;ve been &quot;sold&quot; ever since I saw the screenshot! Will have a smoke later and try this out, oh yes.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been &#8220;sold&#8221; ever since I saw the screenshot! Will have a smoke later and try this out, oh yes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jazmeister</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188521</link>
		<dc:creator>Jazmeister</dc:creator>
		<pubDate>Thu, 14 May 2009 16:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188521</guid>
		<description>I tried showing Red Dwarf to my wife. I ended up turning it off with embarrassment. I couldn&#039;t understand it; I mean, reading that transcript, it&#039;s patently hilarious. The bit where Lister left money in his account for millions of years, and left a lightbulb on, so he&#039;s the richest human being in the galaxy and the electricity company is the second richest entity - that was fucking hilarious. But you watch the episodes and what you thought were nob jokes are, I dunno, nose jokes. Oh dear.

Also, this here game thing is right excellent, especially the sounds.</description>
		<content:encoded><![CDATA[<p>I tried showing Red Dwarf to my wife. I ended up turning it off with embarrassment. I couldn&#8217;t understand it; I mean, reading that transcript, it&#8217;s patently hilarious. The bit where Lister left money in his account for millions of years, and left a lightbulb on, so he&#8217;s the richest human being in the galaxy and the electricity company is the second richest entity &#8211; that was fucking hilarious. But you watch the episodes and what you thought were nob jokes are, I dunno, nose jokes. Oh dear.</p>
<p>Also, this here game thing is right excellent, especially the sounds.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: TauQuebb</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188512</link>
		<dc:creator>TauQuebb</dc:creator>
		<pubDate>Thu, 14 May 2009 15:24:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188512</guid>
		<description>For some reason, this leeps to mind...

LISTER: Where is everybody, Hol?
HOLLY: They&#039;re dead, Dave.
LISTER: Who is?
HOLLY: Everybody, Dave.
LISTER: What, Captain Hollister?
HOLLY: Everybody&#039;s dead, Dave.
LISTER: What, Todhunter?
HOLLY: Everybody&#039;s dead, Dave.
LISTER: What, Selby?
HOLLY: They&#039;re all dead.  Everybody&#039;s dead, Dave.
LISTER: Petersen isn&#039;t, is he?
HOLLY: Everybody is *dead*, Dave.
LISTER: Not Chen?
HOLLY: Gordon Bennett!  Yes!  Chen, everybody.  Everybody&#039;s dead, Dave.
LISTER: Rimmer?
HOLLY: He&#039;s dead, Dave.  Everybody&#039;s dead.  Everybody is dead, Dave!
LISTER: Wait.  Are you trying to tell me everybody&#039;s dead?
HOLLY: I wish I&#039;d never let him out in the first place.</description>
		<content:encoded><![CDATA[<p>For some reason, this leeps to mind&#8230;</p>
<p>LISTER: Where is everybody, Hol?<br />
HOLLY: They&#8217;re dead, Dave.<br />
LISTER: Who is?<br />
HOLLY: Everybody, Dave.<br />
LISTER: What, Captain Hollister?<br />
HOLLY: Everybody&#8217;s dead, Dave.<br />
LISTER: What, Todhunter?<br />
HOLLY: Everybody&#8217;s dead, Dave.<br />
LISTER: What, Selby?<br />
HOLLY: They&#8217;re all dead.  Everybody&#8217;s dead, Dave.<br />
LISTER: Petersen isn&#8217;t, is he?<br />
HOLLY: Everybody is *dead*, Dave.<br />
LISTER: Not Chen?<br />
HOLLY: Gordon Bennett!  Yes!  Chen, everybody.  Everybody&#8217;s dead, Dave.<br />
LISTER: Rimmer?<br />
HOLLY: He&#8217;s dead, Dave.  Everybody&#8217;s dead.  Everybody is dead, Dave!<br />
LISTER: Wait.  Are you trying to tell me everybody&#8217;s dead?<br />
HOLLY: I wish I&#8217;d never let him out in the first place.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bhazor</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188507</link>
		<dc:creator>Bhazor</dc:creator>
		<pubDate>Thu, 14 May 2009 15:17:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188507</guid>
		<description>Sadly, Qwantz has already nailed the most emo title ever.
&quot;Happy Dog the happy dog in Your whole family is made out of meat.&quot;

Refusing to read the article itself until I&#039;ve played the game.</description>
		<content:encoded><![CDATA[<p>Sadly, Qwantz has already nailed the most emo title ever.<br />
&#8220;Happy Dog the happy dog in Your whole family is made out of meat.&#8221;</p>
<p>Refusing to read the article itself until I&#8217;ve played the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188505</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Thu, 14 May 2009 15:12:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188505</guid>
		<description>Played this a while back. It&#039;s a good half hour of fun - the gameplay itself is nothing to write home about, and the gun you have is almost too powerful for its own good (what with you tearing through everything when instinct tells you to avoid and hide), but the atmosphere is fantastic.

The three-colour palette (black, white, red), the amazing sound/music/nightmare noise and the jarring, deliberately discordant pacing of the whole thing make it a fun little romp through a glitchcore hellscape. I&#039;d just like to repeat that the sound is amazing. Turn the volume up, the lights off, and let those tones unsettle you as they&#039;re meant to.

It&#039;s not that there&#039;s anything jump-out-and-shock scary. It&#039;s just that the oppressive, jangling ambience of it all gets under your skin.

I&#039;d love to see this developed into something larger. Not MUCH larger, but higher production values on the coding front (the developer is an artist, and was using a pre-made platformer engine someone created for/in Game Maker), and maybe stretch it out to an hour or two... Yeah. I could see that working.</description>
		<content:encoded><![CDATA[<p>Played this a while back. It&#8217;s a good half hour of fun &#8211; the gameplay itself is nothing to write home about, and the gun you have is almost too powerful for its own good (what with you tearing through everything when instinct tells you to avoid and hide), but the atmosphere is fantastic.</p>
<p>The three-colour palette (black, white, red), the amazing sound/music/nightmare noise and the jarring, deliberately discordant pacing of the whole thing make it a fun little romp through a glitchcore hellscape. I&#8217;d just like to repeat that the sound is amazing. Turn the volume up, the lights off, and let those tones unsettle you as they&#8217;re meant to.</p>
<p>It&#8217;s not that there&#8217;s anything jump-out-and-shock scary. It&#8217;s just that the oppressive, jangling ambience of it all gets under your skin.</p>
<p>I&#8217;d love to see this developed into something larger. Not MUCH larger, but higher production values on the coding front (the developer is an artist, and was using a pre-made platformer engine someone created for/in Game Maker), and maybe stretch it out to an hour or two&#8230; Yeah. I could see that working.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hybrid</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188494</link>
		<dc:creator>Hybrid</dc:creator>
		<pubDate>Thu, 14 May 2009 14:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188494</guid>
		<description>This game is absolutely amazing. It seems like something out of a H.P. Lovecraft story.</description>
		<content:encoded><![CDATA[<p>This game is absolutely amazing. It seems like something out of a H.P. Lovecraft story.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Melf_Himself</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188454</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Thu, 14 May 2009 13:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188454</guid>
		<description>Also, the restart level button is within fat-finger-mashing distance of the &#039;move left&#039; button.

But yes, holy shit, that is weird. I challenge anyone to play this with the sound up, at night, alone in your apartment, and not get the willies.</description>
		<content:encoded><![CDATA[<p>Also, the restart level button is within fat-finger-mashing distance of the &#8216;move left&#8217; button.</p>
<p>But yes, holy shit, that is weird. I challenge anyone to play this with the sound up, at night, alone in your apartment, and not get the willies.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tonic</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188441</link>
		<dc:creator>Tonic</dc:creator>
		<pubDate>Thu, 14 May 2009 13:04:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188441</guid>
		<description>makes the unforgivable sin of putting the quicksave and quickload buttons right next to each other. on purpose, I suspect</description>
		<content:encoded><![CDATA[<p>makes the unforgivable sin of putting the quicksave and quickload buttons right next to each other. on purpose, I suspect</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MadTinkerer</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188439</link>
		<dc:creator>MadTinkerer</dc:creator>
		<pubDate>Thu, 14 May 2009 13:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188439</guid>
		<description>&quot;There’s something great fun about enjoying something without having the faintest idea what it’s about, or quite why you’re enjoying it.&quot;

This is precisely the thing that catapulted a certain other famous platform game from a mildly successful arcade series into a ridiculously successful home console franchise. The name? Super Mario Bros., of course. Playing SMB back when it first came out was a &lt;i&gt;trip and a half&lt;/i&gt;.</description>
		<content:encoded><![CDATA[<p>&#8220;There’s something great fun about enjoying something without having the faintest idea what it’s about, or quite why you’re enjoying it.&#8221;</p>
<p>This is precisely the thing that catapulted a certain other famous platform game from a mildly successful arcade series into a ridiculously successful home console franchise. The name? Super Mario Bros., of course. Playing SMB back when it first came out was a <i>trip and a half</i>.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: clovus</title>
		<link>http://www.rockpapershotgun.com/2009/05/14/twist-and-tumble-all-of-our-friends-are-dead/comment-page-1/#comment-188410</link>
		<dc:creator>clovus</dc:creator>
		<pubDate>Thu, 14 May 2009 11:27:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11549#comment-188410</guid>
		<description>That&#039;s the sort of thing movie characters say after they realized they just travelled 1000 years into the future.</description>
		<content:encoded><![CDATA[<p>That&#8217;s the sort of thing movie characters say after they realized they just travelled 1000 years into the future.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.693 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2009-11-22 02:53:14 -->
