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	<title>Comments on: Notorious Mental: Serious Sam 3 Still Going</title>
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	<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/</link>
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		<title>By: Carda</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189893</link>
		<dc:creator>Carda</dc:creator>
		<pubDate>Sat, 16 May 2009 14:11:07 +0000</pubDate>
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		<description>Is it coincidence that the crosshairs on that screenshot are aiming at the demon&#039;s crotch?</description>
		<content:encoded><![CDATA[<p>Is it coincidence that the crosshairs on that screenshot are aiming at the demon&#8217;s crotch?
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		<title>By: LionsPhil</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189791</link>
		<dc:creator>LionsPhil</dc:creator>
		<pubDate>Sat, 16 May 2009 11:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11585#comment-189791</guid>
		<description>&quot;I hope they go for a little more interesting enemy behaviour and maybe some basic AI.&quot;

If you ever had to take cover, flank, or flush people out with grenades, it wouldn&#039;t be Serious Sam. There are plenty of games tickling those particular neurons; leave Sam to the &quot;run at things while brandishing a minigun the size of Latvia&quot; ones. At a co-op LAN party with speakers, you can get some really cool phase effects going. DAKKADAKKADAKKA.</description>
		<content:encoded><![CDATA[<p>&#8220;I hope they go for a little more interesting enemy behaviour and maybe some basic AI.&#8221;</p>
<p>If you ever had to take cover, flank, or flush people out with grenades, it wouldn&#8217;t be Serious Sam. There are plenty of games tickling those particular neurons; leave Sam to the &#8220;run at things while brandishing a minigun the size of Latvia&#8221; ones. At a co-op LAN party with speakers, you can get some really cool phase effects going. DAKKADAKKADAKKA.
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		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189549</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 16 May 2009 00:00:51 +0000</pubDate>
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		<description>I like the Ritual Entertainment quote at the top of the page.</description>
		<content:encoded><![CDATA[<p>I like the Ritual Entertainment quote at the top of the page.
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		<title>By: Jahkaivah</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189363</link>
		<dc:creator>Jahkaivah</dc:creator>
		<pubDate>Fri, 15 May 2009 20:49:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11585#comment-189363</guid>
		<description>Left 4 Dead&#039;s AI director using Serious Sam&#039;s combat mechanics.

Each level you advance brings slowly throws new enemies into the mix as you play on.

Come on Croteam, that&#039;s what SS3 needs.</description>
		<content:encoded><![CDATA[<p>Left 4 Dead&#8217;s AI director using Serious Sam&#8217;s combat mechanics.</p>
<p>Each level you advance brings slowly throws new enemies into the mix as you play on.</p>
<p>Come on Croteam, that&#8217;s what SS3 needs.
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		<title>By: Dorsch</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189338</link>
		<dc:creator>Dorsch</dc:creator>
		<pubDate>Fri, 15 May 2009 20:23:13 +0000</pubDate>
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		<description>I hope they go for a little more interesting enemy behaviour and maybe some basic AI.</description>
		<content:encoded><![CDATA[<p>I hope they go for a little more interesting enemy behaviour and maybe some basic AI.
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189326</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Fri, 15 May 2009 19:52:35 +0000</pubDate>
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		<description>SS2 was decent, but not quite as good as the first 1.5/2. With the Insamnity mod, it&#039;s absolutely top drawer when it comes to LAN play though.</description>
		<content:encoded><![CDATA[<p>SS2 was decent, but not quite as good as the first 1.5/2. With the Insamnity mod, it&#8217;s absolutely top drawer when it comes to LAN play though.
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		<title>By: MetalCircus</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189320</link>
		<dc:creator>MetalCircus</dc:creator>
		<pubDate>Fri, 15 May 2009 19:31:27 +0000</pubDate>
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		<description>huh? I never knew there was a serious sam 2. I thought it was just first and second encounter? So is SS2 worth playing? 

(loved first and second encounter btw.)</description>
		<content:encoded><![CDATA[<p>huh? I never knew there was a serious sam 2. I thought it was just first and second encounter? So is SS2 worth playing? </p>
<p>(loved first and second encounter btw.)
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		<title>By: TeeJay</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189311</link>
		<dc:creator>TeeJay</dc:creator>
		<pubDate>Fri, 15 May 2009 19:09:14 +0000</pubDate>
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		<description>Long sight lines, short range weapons, not quite enough ammo, vast waves of screaming enemies, herds of *massive* beasts, doors that lock behind you plus a piss-taking, gamers in-joke sense of humour = shitting + lol-ing yourself :D

(its the most &#039;Robotron: 2084&#039;-style fps imo)</description>
		<content:encoded><![CDATA[<p>Long sight lines, short range weapons, not quite enough ammo, vast waves of screaming enemies, herds of *massive* beasts, doors that lock behind you plus a piss-taking, gamers in-joke sense of humour = shitting + lol-ing yourself :D</p>
<p>(its the most &#8216;Robotron: 2084&#8242;-style fps imo)
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		<title>By: Freudian Trip</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189261</link>
		<dc:creator>Freudian Trip</dc:creator>
		<pubDate>Fri, 15 May 2009 17:53:04 +0000</pubDate>
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		<description>Sorry that was atrocious. My apologies.</description>
		<content:encoded><![CDATA[<p>Sorry that was atrocious. My apologies.
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		<title>By: Freudian Trip</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189202</link>
		<dc:creator>Freudian Trip</dc:creator>
		<pubDate>Fri, 15 May 2009 16:45:42 +0000</pubDate>
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		<description>Gamecock? They were screwed from the beginning. Sounds like they&#039;re onto a winnar with new publisher GameFaeces.</description>
		<content:encoded><![CDATA[<p>Gamecock? They were screwed from the beginning. Sounds like they&#8217;re onto a winnar with new publisher GameFaeces.
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		<title>By: JonFitt</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189106</link>
		<dc:creator>JonFitt</dc:creator>
		<pubDate>Fri, 15 May 2009 15:07:42 +0000</pubDate>
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		<description>I never played SS2, but had the gold edition of the first one which I believe included second encounter?

It was really good fun, and it was good to get to use one&#039;s Doom circle strafing skills once more. 

Let&#039;s hope the next one does not go all Doom 3.</description>
		<content:encoded><![CDATA[<p>I never played SS2, but had the gold edition of the first one which I believe included second encounter?</p>
<p>It was really good fun, and it was good to get to use one&#8217;s Doom circle strafing skills once more. </p>
<p>Let&#8217;s hope the next one does not go all Doom 3.
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		<title>By: monchberter</title>
		<link>http://www.rockpapershotgun.com/2009/05/15/notorious-mental-serious-sam-3-still-going/#comment-189090</link>
		<dc:creator>monchberter</dc:creator>
		<pubDate>Fri, 15 May 2009 14:50:43 +0000</pubDate>
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		<description>I loved the first and second encounters.  Brilliantly silly.  and the headless kamikaze were just stupid.  I just couldn&#039;t get into the second one for some reason.  i should retry with the Insamity mod, definitely!</description>
		<content:encoded><![CDATA[<p>I loved the first and second encounters.  Brilliantly silly.  and the headless kamikaze were just stupid.  I just couldn&#8217;t get into the second one for some reason.  i should retry with the Insamity mod, definitely!
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