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	<title>Comments on: Drift To Experience: Metal Drift</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/</link>
	<description></description>
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		<item>
		<title>By: Nahkatakkimies</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-318404</link>
		<dc:creator>Nahkatakkimies</dc:creator>
		<pubDate>Sun, 11 Oct 2009 18:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-318404</guid>
		<description>Metal Drift is now available for preorder on Steam: http://store.steampowered.com/app/32200/

Worth 7,19 EYPOs?</description>
		<content:encoded><![CDATA[<p>Metal Drift is now available for preorder on Steam: <a href="http://store.steampowered.com/app/32200/" rel="nofollow">http://store.steampowered.com/app/32200/</a></p>
<p>Worth 7,19 EYPOs?</p>
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	</item>
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		<title>By: Hmm-Hmm.</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-194433</link>
		<dc:creator>Hmm-Hmm.</dc:creator>
		<pubDate>Mon, 25 May 2009 09:00:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-194433</guid>
		<description>I know, I&#039;m late commenting on this. Can&#039;t even go away from the net for four days without missing things like.. this.

If it were available on the mac, this would be so very much an impulse &#039;must-buy&#039; for me. As it is, I&#039;m hoping against hope it&#039;ll have a non-Steam-plugged demo. Maybe it can even convince me to buy into the whole Steam thing.</description>
		<content:encoded><![CDATA[<p>I know, I&#8217;m late commenting on this. Can&#8217;t even go away from the net for four days without missing things like.. this.</p>
<p>If it were available on the mac, this would be so very much an impulse &#8216;must-buy&#8217; for me. As it is, I&#8217;m hoping against hope it&#8217;ll have a non-Steam-plugged demo. Maybe it can even convince me to buy into the whole Steam thing.</p>
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	<item>
		<title>By: Lucky Main Street</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192737</link>
		<dc:creator>Lucky Main Street</dc:creator>
		<pubDate>Thu, 21 May 2009 14:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192737</guid>
		<description>@Jim re: both videos at once: synched explosions!</description>
		<content:encoded><![CDATA[<p>@Jim re: both videos at once: synched explosions!</p>
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	<item>
		<title>By: Rustkill</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192370</link>
		<dc:creator>Rustkill</dc:creator>
		<pubDate>Wed, 20 May 2009 23:06:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192370</guid>
		<description>The game that this reminded me of most is Locus; the first game I ever bought that came on a &quot;Compact Disc&quot; :O

Complete with the sci-fi sports theme, hovering vehicles, shooting of metal balls into goals and zapping of opponents.</description>
		<content:encoded><![CDATA[<p>The game that this reminded me of most is Locus; the first game I ever bought that came on a &#8220;Compact Disc&#8221; :O</p>
<p>Complete with the sci-fi sports theme, hovering vehicles, shooting of metal balls into goals and zapping of opponents.</p>
]]></content:encoded>
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	<item>
		<title>By: Wedge</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192346</link>
		<dc:creator>Wedge</dc:creator>
		<pubDate>Wed, 20 May 2009 22:24:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192346</guid>
		<description>Oh OK, checked the forums and it&#039;s coming out over Steam now too/instead?  Interesting...</description>
		<content:encoded><![CDATA[<p>Oh OK, checked the forums and it&#8217;s coming out over Steam now too/instead?  Interesting&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: ordteapot</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192237</link>
		<dc:creator>ordteapot</dc:creator>
		<pubDate>Wed, 20 May 2009 19:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192237</guid>
		<description>Also: is anyone else having nostalgia for that crummy hovercraft game that came with Win95?</description>
		<content:encoded><![CDATA[<p>Also: is anyone else having nostalgia for that crummy hovercraft game that came with Win95?</p>
]]></content:encoded>
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		<title>By: Sajmn</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192236</link>
		<dc:creator>Sajmn</dc:creator>
		<pubDate>Wed, 20 May 2009 19:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192236</guid>
		<description>Somehow, the arenas seemed too small for really clever maneuvering or combat. Looks very interesting though. The fact that you can see your vehicle makes it that much cooler.</description>
		<content:encoded><![CDATA[<p>Somehow, the arenas seemed too small for really clever maneuvering or combat. Looks very interesting though. The fact that you can see your vehicle makes it that much cooler.</p>
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	<item>
		<title>By: ordteapot</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192234</link>
		<dc:creator>ordteapot</dc:creator>
		<pubDate>Wed, 20 May 2009 19:44:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192234</guid>
		<description>Someday Kieron will be captured in a games-journo-war guerrilla action, and, as Their mad scientists are busy readying themselves to pick his brain for all the dark secrets it holds, the nurse makes a startling discovery: &quot;Oh shit!,&quot; he was actually a purpose-built obscure-music reference-generator robot -- &lt;i&gt;from the future&lt;/i&gt;.

Seriously though, they don&#039;t even have a wikipedia page.</description>
		<content:encoded><![CDATA[<p>Someday Kieron will be captured in a games-journo-war guerrilla action, and, as Their mad scientists are busy readying themselves to pick his brain for all the dark secrets it holds, the nurse makes a startling discovery: &#8220;Oh shit!,&#8221; he was actually a purpose-built obscure-music reference-generator robot &#8212; <i>from the future</i>.</p>
<p>Seriously though, they don&#8217;t even have a wikipedia page.</p>
]]></content:encoded>
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	<item>
		<title>By: Noc</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192220</link>
		<dc:creator>Noc</dc:creator>
		<pubDate>Wed, 20 May 2009 19:02:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192220</guid>
		<description>It reminds me of a really, &lt;i&gt;really&lt;/i&gt; old game that I am forgetting the name of.  Something like &quot;Locus&quot; or &quot;Locust,&quot; which was essentially the same &quot;first-person vehicle-driven ball game with shooty,&quot; except that it was in all of these crazy, geometric three-dimensional arenas.  

It was pretty great, at least to my 10 year old self.  Hmm.</description>
		<content:encoded><![CDATA[<p>It reminds me of a really, <i>really</i> old game that I am forgetting the name of.  Something like &#8220;Locus&#8221; or &#8220;Locust,&#8221; which was essentially the same &#8220;first-person vehicle-driven ball game with shooty,&#8221; except that it was in all of these crazy, geometric three-dimensional arenas.  </p>
<p>It was pretty great, at least to my 10 year old self.  Hmm.</p>
]]></content:encoded>
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	<item>
		<title>By: WarFalci</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192183</link>
		<dc:creator>WarFalci</dc:creator>
		<pubDate>Wed, 20 May 2009 17:41:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192183</guid>
		<description>Reminds me of DeathDrome. Ah... good old memories. I just hope it comes out cheap as hell and with a good single player portion. Nobody deserves multiplayer only games.</description>
		<content:encoded><![CDATA[<p>Reminds me of DeathDrome. Ah&#8230; good old memories. I just hope it comes out cheap as hell and with a good single player portion. Nobody deserves multiplayer only games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Larington</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192173</link>
		<dc:creator>Larington</dc:creator>
		<pubDate>Wed, 20 May 2009 17:26:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192173</guid>
		<description>I saw that first image and for just a second I thought I was looking at a new Descent title... Awwww.</description>
		<content:encoded><![CDATA[<p>I saw that first image and for just a second I thought I was looking at a new Descent title&#8230; Awwww.</p>
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	<item>
		<title>By: Wedge</title>
		<link>http://www.rockpapershotgun.com/2009/05/20/drift-to-experience-metal-drift/comment-page-1/#comment-192163</link>
		<dc:creator>Wedge</dc:creator>
		<pubDate>Wed, 20 May 2009 17:13:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=11894#comment-192163</guid>
		<description>Oh and the cockpit isn&#039;t fully gyroscopic and rotatable, the vehicles are just hovering, so you can turn them without altering their vector unless you apply thrust.  Y&#039;know, like asteroids.  I think there&#039;s a bit of wiggle room for making aiming easier though, works really nice.</description>
		<content:encoded><![CDATA[<p>Oh and the cockpit isn&#8217;t fully gyroscopic and rotatable, the vehicles are just hovering, so you can turn them without altering their vector unless you apply thrust.  Y&#8217;know, like asteroids.  I think there&#8217;s a bit of wiggle room for making aiming easier though, works really nice.</p>
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