
Despite our immediate early support, it seems that the masters of capitalism have decided Brutal Legend is not for the likes of us. So let’s do something about it. Let’s keep storming Doublefine’s headquarters and threatening Tim Schafer with the insertion of obsolete 3D-cards into much-needed body-orifices. As a Plan B, forumite Ulix has made a petition demanding Brutal Legend PC. Sign it. You may think that internet petition never change anything. But I think you’ll find that an internet petition was actually instrumental in the emancipation of women across many western states. It worked then, and can work again. Sign the petition here. And watch the trailer beneath the cut, then probably want to sign it again.
FOR THOSE WHO ARE ABOUT TO CHOP, WE SALUTE YOU, etc.
Related Stories:




@Dominic White:
Spare me the revisionist nonsense, pc gaming in the early 90’s was mostly(DUH) flight simulators and adventures, the shareware era was the beginning of the end, and in those years it was obviously a sheer minority.
I don’t know about Wizardry, i only played Sierra and Lucas, I don’t care about wanna-be rpgs, just give me Age of Decadence and Cyclopian, and i’ll be fine.
I’m a bit confused by all the folk who seemingly thought Psychonauts was a buggy mess of a half arsed console port (Or seem to by their assumptions of what Brutal legend will be). I played it on the PC not problem, although admittedly, I think I may have used a gamepad.
I must admit, I had assumed that RPS support for Brutal Legend meant that they had insider information, seemingly not. Which is a shame, as I was hoping to play this, and don’t own a PS3 or 360. I doubt I’ll be getting one in the near future either, as money isn’t a premium, and 95% of the games that I want to play on the systems come out on the PC (eventually at least.)
But I think I’ve inherited the Amiga gamer attitude which Kieron (?) wrote ages ago. (I’d link it, but am having net trouble)
There seems to be so much anger here towards consoles, and we wonder where the image of the PC elitist comes from?
One of the joys of the PC platform is the diversity. Switch between a slow and thought provoking indie game, to some mainstream frag fest, then off to a simulation of a submarine. That is the key to the PCs success – choice. If you just say no to all of the seemingly shallow minded games then you miss out on such a vast array of fantastic experiences.
My comment to those that complain about ported games that don’t use mouse and keyboard well is always: GET A PAD! Again we have a wide range of peripherals to use on a platform and we can use any device that a game could possibly be designed for. I would say that a gamepad is almost a vital part of any gamers PC. Resident Evil 4 is the perfect example of this. If you are complaining about no mouse support then you are completely missing the point of the control scheme.
My problem with this game isn’t that it looks very consoley, it is more that it just doesn’t look very good (gameplay wise, the script seemed pretty funny from this trailer.)
Tim Schafer have been making sub par games for a decade. I don’t give a shite aboot this news.
Also, it’s pretty obvious Microsoft moneyhatted this releas… wait a minute.
I’m still hoping it will go the Psychonauts way, but if not I’ve already eyed my buddy’s 360 for stealing :)
@Vandelay:
Diversity is FINE, but not if i have to play dumbed down games, then i take diversity and use it to unclog my bu… the sink.
I’m just taking my bet here: I hope BL is not for PC because Schafer thought the gameplay’s sheer simplicity doesn’t fit PC market and PC players. That’s all.
RPS guys are bored. sooooo sorry. *facepalm
Coming to pc is an inevitability, but probably later than the console versions.
Reply to Jim Rossignol
Bore the piss out?
You’ve got to get a new urologist because the one you have seems to have terrible ideas.
On topic, I have to admit to seemingly missing the point of psychonauts. Everyone talks like it was the second coming but I thought it was a very short platformer with limited exploration, no parkour/POP influences but a really nice art style and some jokes. This looks similar, funny, imaginative and with mechanics that feel 3 years out of date. I’m signing.
Also in reply to the PC fanboys, you am idiot.
@Tworak
“Also, it’s pretty obvious Microsoft moneyhatted this releas… wait a minute.”
As you said… wait a minute… its coming out on Sony’s PS3…
Looks terrible, bad actors (I can’t stand Jack Black), bad music (Motley is over produced garbage) and bad console game.
It’s says it at the very top of the page.
Every day.
Every time. Even right now. Look!
“PC GAMING SINCE.…”
not ‘console and pc’ not just ‘gaming’… so any perceived snobbery is as a direct result of this site being offered to attract a community who prefer to game largely, if not exclusively, on a PC. Our expectations for games and their controls, content, etc stem from the whole history of PC games as well as potential the platform offers, which often contrast as often as it compliments the expectations of a console.
As for the merits of each being a tiresome argument, it’s both impossible to avoid and the duty of the authors to continue to speak to it if they continue to advocate a site oriented toward one side. Tell me I can choose which faith I like at the door, but once I’m in your temple and at your alter, don’t tell me your bored with the sermons and it really doesn’t matter (=
This temple needs rock!
i hope it never comes, and if it does, the later the better, and if sooner than hoped, i hope Schafer adds interesting food for the brain puzzles, less primitive, carnal pleasure of mashy-smashy.
The goal is to make pc market an exclusive port open ONLY to brainy games, so that graphic adventures, old style deep RPG’s like Age of Decadence, Spiderweb games, and possible future TROIKA-like software companies may find a COZY home and rich market for their games. If action brainless games invade PC too much, it’s gonna block serious games. And so each action-game not being released for PC equals to more chance for the return of the blessed and enlightened tyranny of deep, serious, mature games for mature geezers… less games, ofc, but all serious like Total War.
Sadly there’s not equal room for everyone. Accept it.
Signed!
‘And Devil May Cry 4? I’ve played it on the PC since I was kind of curious, it was a superb port technically, but you don’t seem to be able to comprehend that it doesn’t count the absolute lack of effort on Capcom’s behalf to at least make its camera be controlled via mouse. DMC4 fared poorly on the PC? How about instead of the attitude that hasn’t allowed a lot of various forms of trash gaming concepts to proliferate on the PC, you blame Capcom’s close-minded transition of the control set to KB/M’
What the hell? Who would EVER want to play Devil May Cry with keyboard or mouse? This is exactly the kind of mindset that will keep PC gaming a shrinking niche for the few elitists left who won’t play a game unless it is wrapped in a bunch of frustrating bullshit that strokes their ego. Congrats, you successfully mapped 50 keys to be able to play this RTS which hasn’t changed since 1995, you really are superior to those lowly console gamers. /smug
DMC4 was pretty much the most perfect port you could ever hope for, it still sold poorly and was pirated to hell (sven from capcom even said so on the capcom blog). They put alot of work into making PC specific features and having excellent plug and play gamepad support. But of course this isn’t enough for the PC elitist master race, who would rather keep playing the same games they have for the past 15 years than accept that game design has moved on to the consoles.
@Quests: Thanks for the brilliant satire you’ve been contributing to this thread. Fantastic parody of a PC snob with a superiority complex. Two thumbs way up!
I like those article tags
Thirith:
Whatever.
If it were for you and other “ooh i want everything for my pc” sell-outs, mature pc gaming would be dead and buried cause you can’t realize that there’s no room for both adventure games and arcade games on pc, but both tend to be flattened to the state of mediocrity, a level meant to be agreeable to “ALL”
And this is not about Brutal Legend anymore, because BL aside from its consoleness it’s still made by a genius, this is about all arcade and console junk coming for PC because too many persons unfortunately have one.
And now for the coup de grace in your face, allow me to quote Mrs. Roberta Williams founder of Sierra Entertainment.
“Back when I got started, which sounds like ancient history, back then the demographics of people who were into computer games, was totally different, in my opinion, than they are today. Back then, computers were more expensive, which made them more exclusive to people who were maybe at a certain income level, or education level. So the people that played computer games 15 years ago were that type of person. They probably didn’t watch television as much, and the instant gratification era hadn’t quite grown the way it has lately. I think in the last 5 or 6 years, the demographics have really changed, now this is my opinion, because computers are less expensive so more people can afford them. More “average” people now feel they should own one”
dig it. ;)
nerd.
and the PC sucked ass in the ’90s. If it wasn’t for Commodore crapping all over it’s products in the early part of the decade, and 3DFx saving the day in it’s later years, the PC would have been your own little nerd territory.
The PC is now bigger than you MMO gamer. Deal with it.
what is the name of hat nobel prize guy? he wrote a book about translations, he say theres not a such thing as a translation, NOPE, theres recreation. In his book he was poking fun at babelfish, translating a text from english to spanish, to spanish and to german, from german again to english.
and theres this great movie “lost in translation”, so we know the concept: there are things that can’t be translated, and are lost in the process of translation. You have the feell you are losing the core information, and receiving only decoration around that core.
the thing is, you can’t translate a console game to PC, you can create a emulated program, that will work much like it work on the console, but something, the core, the joke, will be lost in translation. and theres more, the PC culture is advanced and giganteous, PEGI list more than 9000 pc games, will some console like xbox360 has like 200 or something. the consoles are in his infancy, but the pc is state of the art. Stuff that was invented here, like the RTS is still progressing, but wen are translated to the console, the poor console guys get a dumbed down version. And wen we get a game from the console, we get also a dumbed down game.
Nolan Bushnell, 2005:
“In 1982, there were 44 million gamers. Today, there are 18 million. Where’d they all go? Complexity lost the casual gamer. Violence lost the woman gamer”
I’m inclined to believe Nolan meself. If only because I always prefer inclusive rather than exclusionary tracts when it comes to gaming :)
Welcome one, welcome all. Games are brilliant. Let’s play some games!
Oh dear…
mature pc gaming? brainy games? exclusive platform?
Am I mistaken to think that one of the fastest growing markets for pc gaming is the casual one? what with Popcap’s success and all. Don’t think there’s much room for ‘elitism’ in gaming. As long as its fun, give it to us!
And Quests, anyone can quote wikipedia.
Give us Brutal Legend!
Also, that the site is dedicated to PC games doesn’t mean the writers think the format is, or should be considered, superior to others.
It’s a quote i use often, btw… and no wonder why.
Am i sposed to be happy that casual pc gaming is killing serious gaming?
And certainly BL on PC wouldn’t help on that field.
The real question is does casual and action gaming damage serious gaming, like graphic adventures, oldtime rpg’s, wargames and the like?
IMO, it does. I remind you that the last indiana jones games(except lego one) were Tomb Raider clones. Why weren’t they graphic adventures? What happened? Who’s to blame?
Tei porting a game from console to PC is not like translating something from German to English. For one consoles and PCs use the exact same language so there is no reason the game cant’ be 100% the same. Port a game from Xbox 360, plug in your x-box 360 controller and you have the exact same game, literally and spirtually. Now YOUR pc may not be able to handle the X-box 360 game ported over to Windows Live or what have you ,but that is not the fault of the game that is simply because you can’t afford a better computer (And neiher can I, I’m not bashing you any how I’m really just making up a third character here is as an example)
Any how, there is nothing lost in translation between console and PC or the other way around, there is only bad ports. Ports don’t poorly CAN effect the quality of the ported version of the game. It is best to start off development of the game with all platforms in mind so that they ect get perfected in their own way. A bad example of of PC to console port is Starcraft, the N64 version of this game is HORRIBLE, but now a days we could do much better. X-box 360 is powerful enough to handle any RTS game out, it is just up to the devs to find a GOOD way to control an RTS through a controller. Really an X-Box 360 controller should be able to do anything a mouse and keyboard can do , it is just up to the dev to figure out how to make it feel “right”
BTW PC gaming was founded on mindless action like Nibbles and Tetris, quick moving flashy things that took no learning curve and demanded PERFECTION. The crazy 500 page manual games came later and died out already, they won’t be coming back in any number any time soon I’m afraid. I’ve still got several old flight sim manuals that you could murder someone with easily. That spiral binding is extremly dangerous ; )
I can’t see Brutal Legend doing very well on the PC, though I base this only on the probability that I totally wouldn’t buy it on PC. I wouldn’t buy it for console, either, but I’d definitely rent it, once, play through it if it’s good enough, then never rent it again.
Then again, Tim Schafer! Then again, I only ever played Psychonauts because it was sorta free on Gametap, it was fun but I didn’t bother to finish it because linear platformers just frustrate and annoy me. :(
I too am concerned that if they release games that totally shouldn’t be on PC, for PC, and then they sell like hot garbage, it’ll just make more developers think we’re a sucky market.
In short, it wouldn’t be honest for me to sign the petition when I have no desire to purchase the thing. It might get a rental, but since nobody in my area rents PC games anymore, that means a console rental.
Serondal: I think you may be underrepresenting the difficulty of porting a game from console to PC, especially when there’s apparently next to no Q&A budget half the time. Case in point, Mass Effect crashes every 5 minutes for me, even after I took care of the incredible heating problems it, and only it, causes. I’ve got about 40 other recent games that run perfectly, the only exception being Ghost Recon Advanced Warfighter 2 which crashes at the same point in mission 1 every time — huh, isn’t that also a console-to-PC port? Very probably.
I’d probably feel differently if I wasn’t the 1% of XBox360 owners that have never seen the Red Ring of Death for themselves. I only boot the thing up every 3 months or so when there’s something cool to rent for it, and a week later it’s back into retirement. With few exceptions, there’s been no console game that I wanted to own. Having a PC game, right now, is to own it, and that costs lots of money. Thusly, most console games being ported to PC would be a bad investment for me.
@Quests
Something tells me that your formative game-playing years were in the early nineties. I might be slightly younger, as mine was in the mid-to-late nineties, but its amazing how different our conceptions of what makes a game a “PC game” are.
If you asked me to name the most “PC game” game of all, one that is a “quintessential” PC gaming experience, I’d have a bunch of games to choose from*, but I think I’d answer “Quake”.
Check it: fast-paced, mouse-requiring, made by a small team of passionate brilliant nerds, shareware, graphics better than the contemporary consoles, speed runs, machima; more importantly: free and open over-the-internet multiplayer with tens of thousands of player-run servers all with their own settings and cultures, Quakeworld, Quakespy; most importantly: completely and totally modable (some one made a racing mod for Quake!), thousands of free, player-made maps and skins and total conversions, Team Fortress, still played today, upgraded, public domain.
But I suppose to you Quake is just a button-mashing console game.
* I don’t want this to sound like FPS is the only genre for PCs — I’d include plenty of other games in my “quintessential” list, ones that you’d include too — CivII and XCOM and Monkey Island and Starcraft and Ultima 7 and Falcon 4.0 and Planescape: Torment. But Quake absolutely belongs on that list, too.
’serious gaming’?
please…
Well yeah, Quake doesn’t quite belong to the “INSTANT GRATIFICATION” era many seem to praise, as Brutal Legend sadly does.
Can’t blame Mr. Schafer for wanting the fatty cash, can we.
Quake Hexen Doom , Nibbles (mmmm) Rogue?
How much more simple and exciiting can a game get than Rogue? Every move brings your little character closer to doom. Rogue was really a hack and slash game when you think about it very little diffrent than Diablo which always awas a good PC Game that relates to this one ;)
If Quake isn’t instant gratification I seriously don’t know what is. In the time it would take most games to load you’re already blasting zombie soliders with a shot gun. The game doesn’t even have a f@#$@ pistol it has an axe and a shotgun as your basic weapons!
I’ve seen previews ect for this game and it looks extremly awesome. Will be sad if it doesn’t hit PC at some point as I’m not buying a X-Box 360 JUST for this game. However I may end up getting one for MAG Which RPS Should do a story on (if it is going to be on a PC)
@Quests: Well, it’s a quote you can use very often, it still doesn’t stand up to any hard evidence. I’m sure bushy Nolan’s figures are probably a bit wonky, but the basic fact remains that when I first started gaming when stuff were but black and white – it was a family thing. A few years in and I’d wake up hoping to grab a blast of Jet Set Willy and I’d be buggered if I could because my dear old Ma, god rest her soul, would be sitting there still having pulled an all nighter on Lords Of Midnight. Folks would gather round consoles and home computers alike and play games, everything from arcade games to adventures to strategy games.
That’s just the way it was.
And we lost that. Because, there’s something innately stupid about the games industry. We narrowed the market down by increasing complexity, increasing the spend, requiring hardware upgrades galore every other game, a myriad of silly factors that are completely unsustainable. And it was bloody stupid.
It’s stupid because it’s excluding people who want to play games but we don’t cater to them well enough, it’s stupid because it stifles growth of the industry, it’s stupid because you end up stuck in a rut and stifling innovation and it’s stupid because it helps no-one whatsoever.
Instead of bringing a constant stream of new people and new games to the table, we pushed them away.
Wonder why casual gaming is on the rise? It’s no threat to your preciouses, fear ye not – it’s a different type of gaming. Perhaps it’s not for you, that’s cool beans – but it’s bringing money in for folks, it’s expanding what we do and what we can do with games.
And dumbing down? What on Earth is dumbing down? How can you dumb down one of the most idiotically stupid hobbies there is? It’s an insanely meaningless phrase. You’re pushing a mouse around and clicking on stuff, you’re moving a virtual avatar around a screen with a joystick. It’s totally dumb already. Yeah, we can complicate this dumb system but what does that achieve or prove? How does being able to push a few objects around an inventory make someone a better or superior person?
Cluefax: It doesn’t.
And the best bit? Gaming can help people lead a better life. A more “normal” life. That’s brilliant stuff and if you want to take that away from people then I dunno, I dunno what kind of person that makes you but I’m sure it’s not a good one.
What do you possibly hope to achieve by keeping your hobby away from people? Playing games doesn’t make you special, advocating a hard line on what can and cannot be made or is acceptable doesn’t make you special! Excluding people from gaming is nothing to be proud of.
And for those of us fighting to bring more people into gaming and to help people be able to play more games it’s nothing but a horrid reminder of how far we’ve still got to go. But man, if you ever needed some extra motivation, folks crying that they want to keep this hobby in a little box where only an elite group of people are allowed to touch it, that’s plenty of motivation.
The sooner we all put this silly prejudice and fighting over which format is deemed the more intelligent behind us, the better. It’s a silly. A big massive silly.
And to anyone arguing “you can’t bring a console game to a PC” what exactly do you think console games are coded on? Magic fairy wings?
I don’t know, Quake didn’t seem very “accessible” to me, for some reason… maybe it’s all its brownness.
Still, the question is atm unsolved: do action games, by attracting more action-lovers, suffocate the more niche games like graphic adventures and turn-based rpgs like Age of Decadence?
Convince me that’s not true and ofc Brutal Legend would be welcome.
@Oddbob:
Here here! Words cannot express my complete and utter support for what you say in that post.
@Quests: I don’t know what your beef is with action games. A lot of existing made-for-PC games have what can be construed as “mindless action”.
I don’t see why making games available to a wider audience can be a bad thing. It’s time to get off your ivory towers now, guys because it sounds like there’s a lot of butt-hurt resulting from sitting up there.
@oddbob:
“It’s stupid because it’s excluding people who want to play games”
-It’s good to attract new people, it’s bad to attract them saying “come play this! it’s dumb, which is perfect for you!”
We should tell the world that pc gaming can tell stories better than cinema, book, theatre, that games can be as deep as Hamlet, not that PC gaming is a hobby where you can unplug your brain. You don’t profess a happy mass of players, you profess a mass of FLAT BRAINED zombies, you think it’s right that to attract more people, you have to loose the depth of the message. IT’s wrong.
“How does being able to push a few objects around an inventory make someone a better or superior person?”
-But for God’s hooks, Planescape Torment deals with universal ethical problems and philosophical dilemmas of identity versus choices. How can it get smarter than that? Do you REALLY believe that we have to give up such GREAT masterpieces so that we can attract more gents? Shouldn’t we try to attract them by preserving the deepest of interactions?
@Oddbob
Man books are so dumb, it’s just lots of letters arranged alongside each other.
If you think the medium is dumb why do you care for it at all? The fact is there are more and less intelligent games. Yes X-com takes more brain power than say, Tetris. (No disrespect towards Tetris, that’s from another time :))
Gaming is a medium like books and suchlike, and have the same(If not more) capability to be great art. While we’re not quite at the same stage as the other mediums, we have games that are just more intelligent than others, and those are basically the classical PC-games. Brutal Legend doesn’t seem like an intelligent game, more like Rush Hour than Citizen Kane, methinks.
Edit: When I say more intelligent I mean simply involving more brainpower. Maybe I’m alone when I think that there’s a difference between shooting people in the face and making strategic considerations on the placement of your troops, or whatever.
Edit: And aside from strategy of course delicious, delicious ethics :D
@StormTec:
I’m against mindless action games only because they caused the decadence of graphic adventures, by attracting the ignorant mass…
suddenly both Lucasarts and Sierra entertainment went: Adventures don’t sell anymore, you are ALL fired, now we gotta make tomb Raider clones.
Is it good? Really?
BTW omg i just realized Brutal Legend is what Full throttle 2 was meant to be.
Ahh, so that’s why you’re so deafeningly unqualified.
Reply to Quests
Thanks to the DS and Wii (the poster boys of casual gaming) we are having a clever adventure renaissance. Professor Layton, Hotel Dusk, Zack and Wiki, Trauma Centre, S&M etc. Meanwhile the PS3 (the wraagghhh of instant gratification) has what is essentially tarted up Planescape Torment in the form of Infinite Undiscovery. Whilst the lovely The World Ends With You tackles identity in a consumerist society, the danger of conformity in an oppressive society, what makes a man and whether it is possible to play a game of cards while skateboarding (it is).
There’s thousands of history enthusiasts who have never played a Europa game but may pick up the Sims and a copy of PC Gamer. Theres thousands of chess players who have never experienced a game of Laser Squad Nemesis or Elven Legacy. But now they’re looking for reviews of computer chess games and keep seeing those names in all the forums.
Enlarging the audience just leads to more people sitting in the niches.
@Bhazor
One could argue that seeing as all those(With the exception of S&M) are japanese, they’re just compensating for the PC not being a major player in their homeland by making “PC” games for consoles.
Really though, you are right, there are interesting games being made that aren’t PC. I personally like the DS and Wii somewhat for their interesting new control methods. Making PC games on consoles though just limits the developer to simpler control schemes, so not much of an idea in that.
And yes you’re inviting more people into the good stuff by first having them accept Wii sports as a gateway drug. But what if they just stay with the shitty stuff, as the industry intends them to?
And by “Making PC games for consoles” I of course mean making a PC-style rpg for the ps3.
Why did the edit button dissappear…
You know, oddbob, there were people with all kinds of discourse about TV when the glowing screen came out, and was hinting at becoming popular. Some people were like Quests, talking the ‘high culture’ talk, of bringing something to the masses, of setting the bar at theater-level (the Shakespeare kind) or pushing for mass education and enlightenment.
Then there were those of a more ‘inclusive’ bent, wanting the medium to serve as multifaceted a function as there were users, to deliver content of different calibers and cultures. Oddbob-equivalents.
You know who won? Neither sides. Groupthinked bottomlined commercial programming won. Big Sellable Stupid won. In a big way. My point? You’re part of the big silly. You’re part of the so-called debates, the high-minded inclusive/exclusive dance while narrow interests are driving the soul out of the whole medium.
But don’t worry. We’ll probably get to keep some HBO-equivalent tucked between Nazi-Killing Quick Time Events and Cutesy Fashionables Online.
Still. If everybody only made adventure games, only the Lucasarts ones would be worth playing. Only a few devs are capable of delivering greatness within a genre. If that studio decides not make those games anymore and other studios can no longer ride on their success, well, that’s not really the fault of anybody but incapable devs.
Adventure games are still made, more than before. They’re rubbish and don’t sell.
But there’s no narrow interests driving the soul out of the medium as far as I can see, Apnea. Well, unless you count Activision and their excessive legal disclaimers at the bottom of press releases but I just find them funny ;)
We’re at a point in gaming where the choice of gaming is so utterly overwhelmingly diverse, there’s so much passion from developers, so many different genres and niches to explore. I’ve got so much choice across so many formats from experimental art works to completely brainless mong out gaming – yes, on consoles, handhelds and the PC – and that’s showing no signs of waning whatsoever. And I *love* that. It’s ace.
I’m not fighting to win anything in that regard, we’re already bloody well there. We faltered for a while, sure, but we’re getting well out the woods now.
I don’t have to battle for inclusiveness on the terms you’re talking because that’s it, it’s here, it exists, it’s happening right now. Folks are taking games off in all sorts of interesting directions – they’re not going to stop because a few people on the internet can’t accept that things change and should change. And like everything, the gems (sorry, my own personal favourites) will swim in a sea of utter guff but I’m not going to gripe at people if they like something I don’t (unless it’s Rick Dangerous, obviously, but that’s the exception to every rule, no?).
It’s that griping I’m challenging because y’know, people are allowed to like different things. Deep, profound and intelligent != better in all cases but I’m a bit tired of people equating wanting a wide variety of titles, genres and niches to exist with somehow wanting to eliminate intelligent gaming or force it into a corner. They’re not mutually exclusive things, y’know?
There’s nothing wrong with populist stuff. Big, sellable populist stuff. It wouldn’t sell if people didn’t like it. The great thing is, if I don’t want to buy or play that stuff – there’s a myriad of avenues I can explore instead. You too!
In the same way that if you don’t like the pop charts you can venture off the beaten path, I manage quite well for pretty darn good television viewing that suits my tastes by not choosing to watch stuff I don’t enjoy but I’m not going to come down on other people for watching America’s Latest Hero Dog Idol or something, there’s more to movies and books than what’s in the top 10 and so it goes.
The soul is still there, it doesn’t go away. Whilst you’ve got a creative medium, you can’t take that away because people will still create.
And yeah, I’m happy to be a part of this particular big silly.
I was just gearing up to get all petitiony and then I watched the trailer.
Another ‘comedy’ epic about how ROCK saves the world from annihilation? Starring Jack Black?
What happened to Tim Schafer’s trademark originality? I couldn’t be less interested if some estranged member of Larry Laffer’s family had put in an appearance.
Yeah, I’m, uh, so sick of all those…
(I would be interested to visit an alternate universe where comedy epics about ROCK saving the world from annihilation are their equivalent of the WW2 shooter, mind you…)
Eh, a PC version will probably be announced/released later on, probably something to do with the fact a Single Player focused game will get pirated heavily on PC and possibly also hurt the sales of the PS360 version.
I expect a PC version of Brutal Legend for PC in March/April 2010, it’s a bit of a wait, but.. eh, for the possibility of having a nonshoddy port the console haters should just relax and play something else until then.
Quests: You quoting that bit by Roberta Williams makes me remember this splendid thing OMM wrote mocking her for saying it. OMM remains splendid.
The only thing her paragraph says is that she’s upset her rubbish adventure games didn’t sell any more.
(It doesn’t even make sense as a demographic argument – if her games stopped selling at all, those smarter, richer, whiter people aren’t buying them either. Growing the audience doesn’t disappear subsections of the audience. Those people didn’t stop owning a PC because the poorer kids down the block got one)
Of course, there’s the alternative history of PC gaming, where you count all those C64s and Spectrums as personal computers. Much of what RPS is about celebrating that lineage too, and trying to explain the stuffy 1993-1998-era of what PC gaming is, is a lie, a fraction of a greater, wider truth.
And man, this thread got serious for a deliberately silly post. Interestink.
KG
@Quests:
“Planescape Torment deals with universal ethical problems and philosophical dilemmas of identity versus choices.”
I’m a gigantic Torment fanboy, but I also happen to be a student of the Faculty of Philosophy of Saint Petersburg State University, and can confirm that Planescape has absolutely nothing to do with philosophy.
Sometimes I feel like RPS comments threads are the largest enclave of self-hating PC gamers on the entire internet. One guy makes a stupid comment (on the internet of all places!) and all of the sudden it’s “OMG PC gamers are so elitist! Master Race! Master Race! WE DESERVE TO BE IGNORED!” It seems like these comments are split between rabid console haters and people who refuse to admit that the industry is frequently giving us the short end of the stick. But I guess that’s the first law of the internets, there is never a middle ground.
@Quest
The fault doesn’t lie with the amount of action-loving gamers, the fault lies with an industry that apparently doesn’t understand that you can niche your products, and instead trying to appeal to the lowest common denominator. And failing at that more often than not.
@James T
I wasn’t necessarily referring to games…
I am not going to beg to be allowed to spend my money. If there’s no PC version, I’ll buy something else. Either way, I am sure both me and Tim Schafer will be able to live with the outcome.
Helps that I am not really into the whole metal thing, I guess.