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	<title>Comments on: MictLAN: Aztaka Demo</title>
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	<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/</link>
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		<title>By: jmercier</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-257488</link>
		<dc:creator>jmercier</dc:creator>
		<pubDate>Wed, 26 Aug 2009 15:05:33 +0000</pubDate>
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		<description>A bit late, but Aztaka has now more save point, and when you die you continue the game at the last &quot;door&quot;. I hope you guys will like the new addition. 
Regards.</description>
		<content:encoded><![CDATA[<p>A bit late, but Aztaka has now more save point, and when you die you continue the game at the last &#8220;door&#8221;. I hope you guys will like the new addition.<br />
Regards.
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		<title>By: Andrej Vojtas</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-194088</link>
		<dc:creator>Andrej Vojtas</dc:creator>
		<pubDate>Sun, 24 May 2009 08:07:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12019#comment-194088</guid>
		<description>Aztaka is definitely worth the try. It has the die = reply problem, but once you are aware of it, you play more carefully and it can even add to the experience. Looks very neat and the gameplay is interesting. I enjoyed the combat that combines evasive rolls, spear attacks and magic.</description>
		<content:encoded><![CDATA[<p>Aztaka is definitely worth the try. It has the die = reply problem, but once you are aware of it, you play more carefully and it can even add to the experience. Looks very neat and the gameplay is interesting. I enjoyed the combat that combines evasive rolls, spear attacks and magic.
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		<title>By: Mind Elemental</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-194044</link>
		<dc:creator>Mind Elemental</dc:creator>
		<pubDate>Sun, 24 May 2009 03:24:54 +0000</pubDate>
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		<description>At first I was expecting a Dominions reference!</description>
		<content:encoded><![CDATA[<p>At first I was expecting a Dominions reference!
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		<title>By: Brother None</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193972</link>
		<dc:creator>Brother None</dc:creator>
		<pubDate>Sat, 23 May 2009 21:08:23 +0000</pubDate>
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		<description>Article? No article, I mailed it as a newstip and hence it was posted.

I will review it, but so far I&#039;m agreeing with most remarks above, I&#039;m afraid, and do believe the infrequent checkpoint save system ruins an otherwise ok-to-good game.</description>
		<content:encoded><![CDATA[<p>Article? No article, I mailed it as a newstip and hence it was posted.</p>
<p>I will review it, but so far I&#8217;m agreeing with most remarks above, I&#8217;m afraid, and do believe the infrequent checkpoint save system ruins an otherwise ok-to-good game.
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		<title>By: moyogo</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193963</link>
		<dc:creator>moyogo</dc:creator>
		<pubDate>Sat, 23 May 2009 20:24:32 +0000</pubDate>
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		<description>Also, can someone point me to where BN&#039;s article is?  I can&#039;t see it from here...</description>
		<content:encoded><![CDATA[<p>Also, can someone point me to where BN&#8217;s article is?  I can&#8217;t see it from here&#8230;
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		<title>By: moyogo</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193942</link>
		<dc:creator>moyogo</dc:creator>
		<pubDate>Sat, 23 May 2009 19:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12019#comment-193942</guid>
		<description>Um, there are checkpoints - every time you exit a level.  I guess I really have to disagree with comments made above re: difficulty level.

This game seems to be a real gem based on the demo.</description>
		<content:encoded><![CDATA[<p>Um, there are checkpoints &#8211; every time you exit a level.  I guess I really have to disagree with comments made above re: difficulty level.</p>
<p>This game seems to be a real gem based on the demo.
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		<title>By: the cheat</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193725</link>
		<dc:creator>the cheat</dc:creator>
		<pubDate>Sat, 23 May 2009 09:43:46 +0000</pubDate>
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		<description>use a memory editor to freeze your health and the game will become bearable. it&#039;s still gonna be just as boring and repetitive, but at least it won&#039;t make you want to tear your hair out anymore.</description>
		<content:encoded><![CDATA[<p>use a memory editor to freeze your health and the game will become bearable. it&#8217;s still gonna be just as boring and repetitive, but at least it won&#8217;t make you want to tear your hair out anymore.
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		<title>By: Taill4f4r</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193346</link>
		<dc:creator>Taill4f4r</dc:creator>
		<pubDate>Fri, 22 May 2009 16:57:19 +0000</pubDate>
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		<description>There are some interesting ideas. But, I had the same experience as above. I wanted to see what was further on, but not enough to have to replay large sections over and over.</description>
		<content:encoded><![CDATA[<p>There are some interesting ideas. But, I had the same experience as above. I wanted to see what was further on, but not enough to have to replay large sections over and over.
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		<title>By: Lim-Dul</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193343</link>
		<dc:creator>Lim-Dul</dc:creator>
		<pubDate>Fri, 22 May 2009 16:52:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12019#comment-193343</guid>
		<description>Sadly the game isn&#039;t very good - mainly because of some frustrating game design.
The combat is repetitive (you fight like two enemy types in each level and each fight compromises solely of rapid clicking somehow less enjoyable than in e.g. Diablo clones) and most important of all there are no checkpoints which, coupled with the fact that you have NO CLUE what does how much damage or what might kill you in a level before encountering it, leads to losing your progress half-an-hour at a time.

After several of these &quot;fuck you&quot; moments I decided that the game isn&#039;t worth playing any further.

Ah - and the soundtrack gets REALLY annoying after a while with no option to turn it off or even adjust its volume.</description>
		<content:encoded><![CDATA[<p>Sadly the game isn&#8217;t very good &#8211; mainly because of some frustrating game design.<br />
The combat is repetitive (you fight like two enemy types in each level and each fight compromises solely of rapid clicking somehow less enjoyable than in e.g. Diablo clones) and most important of all there are no checkpoints which, coupled with the fact that you have NO CLUE what does how much damage or what might kill you in a level before encountering it, leads to losing your progress half-an-hour at a time.</p>
<p>After several of these &#8220;fuck you&#8221; moments I decided that the game isn&#8217;t worth playing any further.</p>
<p>Ah &#8211; and the soundtrack gets REALLY annoying after a while with no option to turn it off or even adjust its volume.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193336</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Fri, 22 May 2009 16:38:01 +0000</pubDate>
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		<description>I can&#039;t tell real aztec from indiana jones aztec. So while i do probably like aztec themed games i can&#039;t speak with any authority on their authentisity. So that in mind i vote spelunkey.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t tell real aztec from indiana jones aztec. So while i do probably like aztec themed games i can&#8217;t speak with any authority on their authentisity. So that in mind i vote spelunkey.
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		<title>By: Torgen</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193320</link>
		<dc:creator>Torgen</dc:creator>
		<pubDate>Fri, 22 May 2009 15:58:53 +0000</pubDate>
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		<description>@Gotem

Maybe it&#039;s a llama centaur? or alpaca? (yes, I know that would be Inca, but they could be invading ancient Mexico, or the Aztecs could be attacking the Andes.)</description>
		<content:encoded><![CDATA[<p>@Gotem</p>
<p>Maybe it&#8217;s a llama centaur? or alpaca? (yes, I know that would be Inca, but they could be invading ancient Mexico, or the Aztecs could be attacking the Andes.)
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		<title>By: Gotem</title>
		<link>http://www.rockpapershotgun.com/2009/05/22/mictlan-aztaka-demo/#comment-193313</link>
		<dc:creator>Gotem</dc:creator>
		<pubDate>Fri, 22 May 2009 15:43:15 +0000</pubDate>
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		<description>is that a centaur? in an Aztec world? it&#039;s nice to see a game come out based on those cultures anyway.</description>
		<content:encoded><![CDATA[<p>is that a centaur? in an Aztec world? it&#8217;s nice to see a game come out based on those cultures anyway.
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