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	<title>Comments on: Dragon Age: More Talk, More Rokk</title>
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		<title>By: Credit en ligne</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-525526</link>
		<dc:creator>Credit en ligne</dc:creator>
		<pubDate>Tue, 05 Oct 2010 18:00:51 +0000</pubDate>
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		<description>thanks for sharing</description>
		<content:encoded><![CDATA[<p>thanks for sharing
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		<title>By: casino en ligne</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-515447</link>
		<dc:creator>casino en ligne</dc:creator>
		<pubDate>Tue, 21 Sep 2010 15:24:46 +0000</pubDate>
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		<description>thanks for sharing....</description>
		<content:encoded><![CDATA[<p>thanks for sharing&#8230;.
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		<title>By: OJ 287</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-203711</link>
		<dc:creator>OJ 287</dc:creator>
		<pubDate>Wed, 10 Jun 2009 18:45:54 +0000</pubDate>
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		<description>On the one hand I can see what they were trying to do by putting in that sex scene.

I was too afraid to look at the other hand.</description>
		<content:encoded><![CDATA[<p>On the one hand I can see what they were trying to do by putting in that sex scene.</p>
<p>I was too afraid to look at the other hand.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197606</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Mon, 01 Jun 2009 00:29:06 +0000</pubDate>
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		<description>@Z

ANGRYFACE(!) music never goes outta style, and in all fairness, Manson *is* one of the better ANGRYFACE artists.
I mean, the Nightmare Before Christmas covers were pretty good...

Really, this *could* be worse - they could&#039;ve picked Disturbed.</description>
		<content:encoded><![CDATA[<p>@Z</p>
<p>ANGRYFACE(!) music never goes outta style, and in all fairness, Manson *is* one of the better ANGRYFACE artists.<br />
I mean, the Nightmare Before Christmas covers were pretty good&#8230;</p>
<p>Really, this *could* be worse &#8211; they could&#8217;ve picked Disturbed.
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		<title>By: Z</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197462</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Sun, 31 May 2009 17:47:54 +0000</pubDate>
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		<description>I&#039;m surprised the 10-17 set even know who MM is.  MM was pretty much played out within a year or so of me finishing High School (&#039;99).</description>
		<content:encoded><![CDATA[<p>I&#8217;m surprised the 10-17 set even know who MM is.  MM was pretty much played out within a year or so of me finishing High School (&#8217;99).
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		<title>By: Sinnerman</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197376</link>
		<dc:creator>Sinnerman</dc:creator>
		<pubDate>Sun, 31 May 2009 13:06:36 +0000</pubDate>
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		<description>I think that orchestral music is accepted because we are used to the Wagnerian opera style of music being used in many films. It&#039;s not so long ago that Easy Rider was seen as breaking all the rules. Not that Dragon Age is the Easy Rider of video games or anything. The Knights Tale film used Queen music well but that was only based on Chaucer which of course is not as important as the works of the great G.R.R. Martin.</description>
		<content:encoded><![CDATA[<p>I think that orchestral music is accepted because we are used to the Wagnerian opera style of music being used in many films. It&#8217;s not so long ago that Easy Rider was seen as breaking all the rules. Not that Dragon Age is the Easy Rider of video games or anything. The Knights Tale film used Queen music well but that was only based on Chaucer which of course is not as important as the works of the great G.R.R. Martin.
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197309</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Sun, 31 May 2009 10:25:17 +0000</pubDate>
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		<description>@Ash

Not so, you can have your electrics and still have that earthy, folk feel
http://www.youtube.com/watch?v=YTnq0goeR04&amp;feature=related</description>
		<content:encoded><![CDATA[<p>@Ash</p>
<p>Not so, you can have your electrics and still have that earthy, folk feel<br />
<a href="http://www.youtube.com/watch?v=YTnq0goeR04&#038;feature=related" rel="nofollow">http://www.youtube.com/watch?v=YTnq0goeR04&#038;feature=related</a>
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		<title>By: Ashurbanipal</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197280</link>
		<dc:creator>Ashurbanipal</dc:creator>
		<pubDate>Sun, 31 May 2009 09:28:29 +0000</pubDate>
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		<description>I didn&#039;t say the songs were about electricity or industrialisation. I said that songs like that contain associations to those things. Which is unavoidable when using crunchy electric guitars.

I could perhaps have been clearer.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t say the songs were about electricity or industrialisation. I said that songs like that contain associations to those things. Which is unavoidable when using crunchy electric guitars.</p>
<p>I could perhaps have been clearer.
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		<title>By: Bhazor</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197249</link>
		<dc:creator>Bhazor</dc:creator>
		<pubDate>Sun, 31 May 2009 08:02:27 +0000</pubDate>
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		<description>Reply to Ashurbanipal

Oh I hate songs about electricity and industrialisation.</description>
		<content:encoded><![CDATA[<p>Reply to Ashurbanipal</p>
<p>Oh I hate songs about electricity and industrialisation.
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		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197218</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Sun, 31 May 2009 05:06:21 +0000</pubDate>
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		<description>i&#039;ll probably get a lot of heat for this, but i kinda liked POP:Warrior Within&#039;s game music and trailers, and didnt mind the whole emo art style, they used a very similar vibe to DA&#039;s trailers and manage to pull it off, WW &lt;a href=&quot;http://www.youtube.com/watch?v=R8bVWRXGNZE&quot; rel=&quot;nofollow&quot;&gt;trailers&lt;/a&gt; had personality unlike DA ones, they didn&#039;t feel like a shameless attempt to appeal to those that will not be interested in a baldur&#039;s gate lookalike anyway</description>
		<content:encoded><![CDATA[<p>i&#8217;ll probably get a lot of heat for this, but i kinda liked POP:Warrior Within&#8217;s game music and trailers, and didnt mind the whole emo art style, they used a very similar vibe to DA&#8217;s trailers and manage to pull it off, WW <a href="http://www.youtube.com/watch?v=R8bVWRXGNZE" rel="nofollow">trailers</a> had personality unlike DA ones, they didn&#8217;t feel like a shameless attempt to appeal to those that will not be interested in a baldur&#8217;s gate lookalike anyway
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		<title>By: TCM</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197209</link>
		<dc:creator>TCM</dc:creator>
		<pubDate>Sun, 31 May 2009 04:19:01 +0000</pubDate>
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		<description>Orchestral/classical music can, and will, work for any setting, if pulled off correctly.</description>
		<content:encoded><![CDATA[<p>Orchestral/classical music can, and will, work for any setting, if pulled off correctly.
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		<title>By: Ashurbanipal</title>
		<link>http://www.rockpapershotgun.com/2009/05/29/dragon-age-more-talk-more-rawk/#comment-197158</link>
		<dc:creator>Ashurbanipal</dc:creator>
		<pubDate>Sun, 31 May 2009 00:22:59 +0000</pubDate>
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		<description>You definitely don&#039;t need lutes and harps to make good music appropriate to the setting, especially since that sort of music is usually shit. You just need something more suitable in evoking the feeling of that setting. Classical instrumental pieces usually work, despite still being anachronistic, because they&#039;re far enough removed from the modern era, and work on the emotions at such a basic level. Done right, it can be incredibly moving on a very basic level.

Marilyn Manson doesn&#039;t. It&#039;s got far too many attachments to the present and certain modern concepts; angry youth, disenfranchisement, industrialisation, electricity. It comes off as far too jarring.

I admit to liking Jeremy Soule&#039;s stuff, but I suppose game music is different thing to trailer music. 

Playing the first video with no sound, so I couldn&#039;t hear the guy spouting vaguely chivalric nonsense and the music, I was struck by how the thing looked like a tribute to the underdog man-with-no-name or hyper-skilled-ronin of westerns and Japanese film, and I can&#039;t help but cringe again at the bland setting. I&#039;m drugged up on cold medicine right now and to my addled mind, some odd blend of industrial, western and Quentin Tarrantino aesthetic would have been neat.

As it stands, I think this is a title to pick up in a bargain. It looks like something I&#039;ve played before. Many times before, actually.

Edit: Now that I think of it, &lt;a href=&quot;http://www.youtube.com/watch?v=vcaSVvsFauQ&amp;feature=related&quot; rel=&quot;nofollow&quot;&gt;Assassin&#039;s Creed&#039;s Lonely Souls&lt;/a&gt; trailer worked surprisingly well. I suppose the difference here is that it fitted the mood and also looked and sounded quite elegant - it looked more like a music trailer than a game trailer.</description>
		<content:encoded><![CDATA[<p>You definitely don&#8217;t need lutes and harps to make good music appropriate to the setting, especially since that sort of music is usually shit. You just need something more suitable in evoking the feeling of that setting. Classical instrumental pieces usually work, despite still being anachronistic, because they&#8217;re far enough removed from the modern era, and work on the emotions at such a basic level. Done right, it can be incredibly moving on a very basic level.</p>
<p>Marilyn Manson doesn&#8217;t. It&#8217;s got far too many attachments to the present and certain modern concepts; angry youth, disenfranchisement, industrialisation, electricity. It comes off as far too jarring.</p>
<p>I admit to liking Jeremy Soule&#8217;s stuff, but I suppose game music is different thing to trailer music. </p>
<p>Playing the first video with no sound, so I couldn&#8217;t hear the guy spouting vaguely chivalric nonsense and the music, I was struck by how the thing looked like a tribute to the underdog man-with-no-name or hyper-skilled-ronin of westerns and Japanese film, and I can&#8217;t help but cringe again at the bland setting. I&#8217;m drugged up on cold medicine right now and to my addled mind, some odd blend of industrial, western and Quentin Tarrantino aesthetic would have been neat.</p>
<p>As it stands, I think this is a title to pick up in a bargain. It looks like something I&#8217;ve played before. Many times before, actually.</p>
<p>Edit: Now that I think of it, <a href="http://www.youtube.com/watch?v=vcaSVvsFauQ&amp;feature=related" rel="nofollow">Assassin&#8217;s Creed&#8217;s Lonely Souls</a> trailer worked surprisingly well. I suppose the difference here is that it fitted the mood and also looked and sounded quite elegant &#8211; it looked more like a music trailer than a game trailer.
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