By Jim Rossignol on May 31st, 2009 at 8:36 pm.

Continuing the coverage of the E3 event in Los Angeles, which somehow seems to have started on the internet almost a week before it’s due to start in the real world, we have the Borderlands trailer. I rather expected them to remake the original trailer in the new engine, but they did not. Shame. And I am totally doing a trailer poll at the end of all this, and not for the best one, for the worst. Who made the biggest waste of corporate airtime this year? You can decide. I think this will be somewhere in the middle, because it does at least show fragments of game footage. And don’t get me started on this increasing footage-free teaser-trailer trend! (Chokes on pickle sandwich, oh God, must post before unconsciousness…)


That told me nothing! God i hate moderntrailers now
I’m going unconscious with Jim…
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just looks like every other generic corridor shooter to me :s
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Looks just like every oth- OH MY &*%! IT’S A DIGGER!
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Seems like a retarded Rage mostly, and that shotgun looks like it’s Nerf brand for fuck’s sakes.
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Oooh, I’m enjoying the stylised look they chose to go with.
@Hmm: If you think that looks generic, you should’ve seen it before they made the change!
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Gosh, that told us less about the game than the first teaser..
Also, very much not sold on the new art-style. Just something about the thickness of the lines and suchlike.. it looked better in screenshots.
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I’m enjoying the art style, but I don’t think the trailer sells that, or the game.
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That was slightly better than a bunch of screenshots, but not by much. Still looking forward to this, though.
Also; “…looks like every other generic corridor shooter…”
Reeeaaaally?
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Whyfor picture of a giant bagger at end? I can probably do that too:
Dig the look, dig the vehicles, curious about the variety of weapons with randomly assembled characteristics, interested to know if the engine is any good, no indication that the game will be fun yet.
http://cache.gizmodo.com/assets/resources/2006/11/298566494_7c0f2d3fd7_o.jpg
Huhh!
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Worst music eva! Or they’re just marketing it to the epileptic-fps-dude segment…
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Digging the trailer somehow. Would be better called teaser.
Still one of the most interesting games of E3 this year.
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I make it about two seconds of ingame in the whole of that trailer. It really didn’t sell me on the game (come on, four-player co-op vehicle mayhem RPG shooter? That’s a TOUGH SELL, right there.).
Art style still looks like Crackdown to me…
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interesting choice of music. I think they’ve got some decent sound designers over at gearbox.
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From the written previews I have read, this game *sounds* really promising, but of course we have all been at this gaming lark too long to put complete faith in previews. That said, I am hoping it turns out to be great and that art style is gorgeous. I love it :o), and nice to see it moving, even if it was only for a few seconds…
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Depending on my mood, the trailer for the ‘new trilogy’ of Duke games is either the best or the worst ever made. The thing is close to four minutes long and does nothing but slide the names of the games, some old 2D Duke art and some stock explosion footage around the screen.
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That trailer appeared to be completely random and without any point to it at all…
It’s as if someone just stuck random clips together and called it a trailer.
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Still really awaiting for this, the style (not just the graphical engine but the visual style in general) looks great. Plus having great outdoors in a scifi environment is so refreshing after all the damn murky indoors. Shame about the seemingly heavy emphasis on vehicles but ah well.
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Can’t wait to see some good Co-op gameplay soon.
… They ARE still doing that right?
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You think it looks generic? Really?
I’m totally digging the art style, even if it doesn’t work it’ll at least show theres an alternative to the usual “Grey pipe factory at night” setting of most other big budget shooters. Definitely a big step up from the original style.
Also Diggers and Dune Buggies! Surely thats enough to get the inner 5 year old brumming.
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OMG BAGGER = ME SO HORNY.
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Is that pickles as in gherkins or Branston Pickle? Either way is that a suitable sandwich filling on its own? We worry about you Jim.
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I suppose this is just a teaser for the real E3 trailer coming in two or three days…
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Jim’s Mum: You may not be aware of this, Ma’am, but pickle sandwiches are the food of manly champions of the universe, and are a source of great power. Don’t be surprised when you fail to recognize your own son, due to the Great Transformation that is taking place.
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This trailer is like a baby; short and sweet, but distinctly lacking in bite.
Doesn’t really sell the game, heh.
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I don’t get why everyone hates borderlands so much? I love the art style (for the most part), and the small descriptions I have heard sound very promising, an open ended-space-planet-mercenary-thing… ok well it sounded better when I read it from the more eloquent words of a games journalist, but still…
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Let’s lay an elaborate trap for Mr Gillen (presuming he returns safely):
Modern Trailers Are Rubbish.
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If I’d have been in charge of the art direction for Fallout 3, I’d have drawn Borderlands.
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@Tom
Not everyone hates it….
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Nice art style, I enkoyed PoP for just that reason, refreshing. However this trailer has zero substance. Maybe more to come?
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Trailer? Hardly… I’m pretty disappointed. I’m still digging the art style, but I’d like to see some actual gameplay footage please!
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Trailer just fell a little flat…
Though, I’m a sucker for that particular brand of electronica.
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Well it’s post-apocalyptic, but at least they still have RPG-Standard-Self-Opening-Chests-With-Goodies!
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huh?
Theres not one corridor in the trailer, its an open world
rpg elements
4player drop-in/out co-op
millions of weapon combonations
vehicle combat
…yes, very generic
gah you guys are expecting wayyy too much out of pre-e3 trailers
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It’s like Prince of Persia the FPS.
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Looks cool to me. All this did was show me what the new art style looks like in motion.. which is the only thing I didn’t really know about it to be honest.
The old dev walkthroughs showing combat, the random guns and the co-op capabilities filled me in on some of the gameplay details ages ago. Assuming they havent changed how the thing plays.
Day one purchase for me. It had my at co-op.
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the visual style is absolutely embarassing.
reminds of XIII, a very lousy insipid gamey.
plz do away with cell shading, people: face it, it just looks dumb. :)
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@Quests: Maybe you should try to be a little bit open minded, might make you come off as less of an ignorant prick.
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sorry for blowing against your wind, benito.
How’s the jews exterminating business faring, these days, btw?
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Wut no vagina monster? Awww….
And, *yawn*, looks like Rage on an overclocked video card about to go nuke.
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Where were all these skeptics when that first (basically ugly) screenshot of the new effects came out? Everyone loved that (except, like, two people). Now all these better and more detailed (and moving) looks at it and everyone hates it.
What’s the matter with you people? Yes you’re all the same people. Don’t come crying to me about how you’re all individuals. Everyone does that. That’s how I know you’re all the same.
Anyway. Bucket Wheel Reclaimer of DOOOOOOOOM!
If you can pilot one of man’s largest erections into battle with a giant vagina monster, this game will be written about for decades.
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Having a Bagger 288 look-a-like appear in your trailer earns it a few points, other than that the only aspect of interest is that it demonstrates the new art style.
It might be an interesting piece for RPS to do some day, examine what makes a great game trailer and why; on a scale from generic-o FPS (checklist of shotgun, rocket launcher, sniper rifle with metal sound track) to Valve (Aperture Science, Meet The Spy).
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Way too brief, even for a teaser, but what I did see looked awesome.
Not sure what’s up with everyone’s grumbly mood.
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You want a pointless trailer? The Agency.
Some of those Borderlands environments look pretty nice and explorable; if the talk of RPG elements is more than just lip service — and it’s not written by the mental degenerates who came up with the term “Concept style” — I’m interested.
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This better be a teaser for something more idd, if they’re willing to give away so few scenes then it’s due for 2011 I am afraid.
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When I first heard of Borderlands, I was excited. Half a million guns, a vast planet full of unfriendly faces, nicely working co-op…. But that was a long ago.
Nowadays nearly every shooter has the same goals or precisely the same goals, Rage that is.
Impatiense is not a virtue for a (PC)gamer.
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Gosh, that was a fairly uninspiring trailer.
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It’s in there… the PCZone preview a few months ago had it in full cel-shaded glory *cringe*
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hate to be pernickety but they havn’t got a new engine, it’s just a couple of new shaders (from a programming perspective).
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There’s no vagina monster, but the lady has a damn fine ass.
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When will they learn?
Graphics must be detailed but humble, down on earth.
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it looks quite a’aight…
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Still excited about this one, though really mostly due to the information on it released thus far. I do think the trailer looks pretty, but wouldn’t expect it to sell it to anyone that doesn’t know anything about it, especially if they’re from the froth-at-the-mouth FPS hardcore camp.
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Can people stop saying they’re “digging the art style”?
It’s SUCH A BAD PUN!
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Someone over on the Borderlands website has done a frame by frame breakdown of the trailer and manages to extract more information than I would have thought possible.
If you are intersted check it out here. http://gbxforums.gearboxsoftware.com/showthread.php?t=71501
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Shiny women and giant digger = SOLD!
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Damn YE CELL SHADING, RUINING THE GRAPHICAL STYLE.
(not digging it. Do ho ho.)
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For those of you craving more more info e3 is tuesday for BL so more information is suppose to be released. This trailer is merely an e3 trailer. Just to get peoples blood boiling.
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Wow that trailer was underwhelming. Editing-wise, it looks right out of, like, many years ago (I don’t know, not recent).
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I like the new art style… Makes me think of PoP
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