Rezzed, The PC and Indie Games Show. Brighton, 6th-7th July 2012

Rock, Paper, Shotgun

Crysis 2: Multi-Format Boogaloo

By Alec Meer on June 1st, 2009 at 11:59 am.

Hot off the E3 grapevine is news that Crytek’s ultro-graphics shooter Crysis is definitely due a sequel. A proper sequel, that is, and not another Warheadesque expandalone: Crysis 2 will even sport a whole new engine. No further details whatsoever, and certainly no whiff of a screenshot, but hopefully all that stuff’s inbound later today. All we do know: it’s now multi-format. Oh, won’t someone please think of the children, etc. Me, I just hope it’s a better game than the underwhelming first two Cryses. Let’s start the guessing now, though – will Crytek stick to their tried and tested tropical setting, or elect to demonstrate the might of their new Cryengine 3 in a whole new locale? Urban would be fun… The press release, such as it is, is after the jump.

EA PARTNERS AND CRYTEK ANNOUNCE DEAL EXTENSION FOR MULTIPLATFORM DEVELOPMENT OF CRYSIS 2
Next Installment of the Critically-Acclaimed Crysis Franchise will be First Game Built on Crytek’s Multiplatform CryENGINE 3 Technology
Redwood City, Calif. – June 1, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that it has agreed to a deal extension with Crytek GmbH, the award-winning developers of the Crysis® universe, to publish Crysis 2. Renowned for their technical excellence, artistic craftsmanship and commitment to quality, Crytek is building Crysis 2 on their new state-of-the-art multiplatform game development solution CryENGINE®3 for the Xbox 360® video game and entertainment system, the PLAYSTATION®3 computer entertainment system, and the PC.

“The development of Crysis 2 marks a major stepping stone for our studio,” said Cevat Yerli, CEO and President of Crytek. “This is not only the next game in the Crysis franchise, it’s the first title we are developing for consoles and the first title being built on CryENGINE 3. We are excited to have the support of EA Partners again as we work together to make the launch of Crysis 2 a huge event.”“Nothing speaks more to the success of the EA Partners program than when a studio the caliber of Crytek continues to work with us,” said David DeMartini, Senior Vice President and General Manager of EA Partners. “Crytek is already one of the elite PC development studios in the world and we are excited to have the opportunity to partner with them in bringing their award-winning technology and gameplay to more platforms and a wider audience with Crysis 2.”

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82 Comments »

  1. SirKicksalot says:

    Prediction: the aliens invade Japan in the second half of the game.

    They should change Helena’s voice actor.

  2. anon says:

    A playable graphic demo ported down to console compability.
    That’ll work.

  3. Dedajim says:

    Doesn’t the storyline at the end of the first one kind force them to continue into the frozen island…this would be seriously rubbish but maybe Crtek could make the second half of the game good…instead of rubbish

  4. DMJ says:

    I predict that the first half of the game will be great.
    The second half will be made by a trained monkey who has never even talked to the guy who made the first half.

  5. TheSombreroKid says:

    you’re all being harsh, there hasn’t been a better Single Player FPS released since!

  6. Ashurbanipal says:

    Eh. didn’t really like Crysis. There were some nice set-pieces, but the pace felt a little plodding, and my mobile phone has more battery power than that guy’s suit. I’d make believe I was using force powers instead, which kind of helped improve the feeling, but it still felt like something was missing.

    What I’m really intrigued by is the screenshot above. I don’t recognise it as a scene from the game. Just what’s wrong with her face? It appears to have a huge pit in it. And it looks like she’s rather casually interviewing the large bug-faced alien left of frame, while people mill around as if this weren’t the most surreal thing ever.

  7. Nimic says:

    Am I the only one who liked all of Crysis? Yes, the first half was the best, but I had no real problem with the Alien parts. And Warhead was a great game too. There’s not a lot of single player FPS games I play several times, but Crysis and Warhead are both in that category.

  8. dr_demento says:

    Even the most fanatic PC gaming “enthusiasts” must admit, if the engine can run on those under-specc’d, weak-sauce consoles then it must be pretty scalable, no? So on the PC side, you won’t need the latest GTX295ROFL x 2 in order to run it, saving you money. This is one of the very best things about the Source engine, in my view; how scalable it is.

    Et voila: something good to come out of a multi-platform game. Who’d have thought.

  9. TheSombreroKid says:

    @Ashurbanipal
    it’s from near the end o the game the aliens dead and she’s telling you about it.

  10. AndrewC says:

    Streptococcus Bumpmappia.

  11. Ashurbanipal says:

    The SombreroKid

    I figured it would be something mundane like that, so I choose to believe it’s actually an interview with said alien.

    “Some of our viewers think you’re a little cold. Do you have anything to say to them?”

    [FSHWOOM]

  12. eyemessiah says:

    “Let’s start the guessing now, though – will Crytek stick to their tired and tested tropical setting, or elect to demonstrate the might of their new Cryengine 3 in a whole new locale?”

    Fixed.

  13. pkt-zer0 says:

    Let’s start guessing, what features will be cut or compromised thanks to the lowest-common-denominator-style multi-platform design?

  14. NuZZ says:

    I just hope that it doesn’t make me cry when I try to play it on my new PC; which I am building in a few months…

  15. Stuk says:

    A different Crysis locale? I for one would love to see something like http://www.rockpapershotgun.com/2009/05/05/replicants-of-a-different-kind/ in a proper game. We know it’s (kind of) possible!

  16. Ian says:

    @ Nimic: A lot of folks seemed put off by everything after the aliens turned up, but I thought some of the stuff in the latter third/quarter got decent again.

  17. autogunner says:

    console scale sounds like the aras will be much smaller, not a huge problem since crytek built an amazing engine then made a really crappy use of it (with some notable exceptions). As for the new enivronemnt, I forsee lots of snow…

  18. GLOWi says:

    I liked Crysis (Warhead) a lot. Not undewhelming at all IMO. I hope that separate Crytek studios are dedicated to each platform and Crysis 2 platform flavours will differ more than with graphic details and controls.

  19. Batolemaeus says:

    I remain to be extremely unimpressed by anything crytec related..

  20. Steve says:

    Crysis was terrible.
    The first half of the game was fun I suppose, but the building physics certainly didnt live up to the videos that we saw of them. I saw no crumpling metal in the game. It all just sort of fell apart, like someone had put it together with terrible glue.

    Let’s not even mention the aliens.

  21. Black Mamba says:

    I do hope its in another setting as well, the jungle is getting a bit played out, the ship/ice sections were the best bits.

    This is sure to send the graphics fanboys into a tizzy, it will be fun to watch the fanboys explode with nerd rage.

    (I place the blame for Crysis being too demanding talk on Crytek and PC gamers, I often see gamers set the details way too high for their system and Crytek for choosing presets that were too demanding for example medium should have been high, and low medium etc.)

  22. Flint says:

    The first Crysis was wonderful and not underwhelming in the slightest, I’ll put this on my “eagerly waiting” list.

    I doubt the multiplatform thing will bugger up anything important e.g. the controls considering how PC-minded Crytek’s been so far.

  23. Optimaximal says:

    What I’m really intrigued by is the screenshot above. I don’t recognise it as a scene from the game. Just what’s wrong with her face?

    She’s standing in the rain and its a speck of rain on your visor.

    I doubt the multiplatform thing will bugger up anything important e.g. the controls considering how PC-minded Crytek’s been so far.

    Crysis’s radial suit menu seemed incredibly console-centric anyway, but the weapon upgrade system just wouldn’t work without a mouse. Curious to see how that will change tbh…

  24. Subject 706 says:

    Agree with Crysis NOT being underwhelming at all. The aliens were really boring to fight though. But as an FPS, the mechanics really shine, especially when compared to some recent releases, such as far Cry 2.

  25. Jim Rossignol says:

    I enjoyed Crysis enormously. I think Crytek messed up the alien stuff, but it was a tremendous shooter.

  26. mrmud says:

    I have to agree with Jim.
    I love the fact that you can play the game on easy and have lots of fun just using your silly powers to kill people in humorous ways OR you can play on delta and treat it almost like a Ghost Recon game.

    I only wish there was Co-Op.

  27. Kleevah says:

    There seems to be some missing polygons on the poor girls cheek… :\

  28. danielcardigan says:

    But how many times do they have to be told to ditch the mutants/aliens before they’ll listen? Apart from anything else there’s a whole lot more of an emotional response to be had shooting at people, than at monsters. Hmmm. Maybe I’ve answered my own question. Crysis 2 will have nothing BUT monsters.

    FWIW, I ended up liking Warhead when I finally got round to it. Better than Crysis overall I thought. But I’m still off games ATM, so it’s all academic.

  29. Don says:

    Crysis seemed to me a huge waste of a (potentially) great engine on a mediocre game. Like many I found the first half pretty good (though where did the free roaming of FC1 go to, it’s ironic that the people who kept the name did that in their sequel whilst the people who did the engine didn’t), the alien ship looked good, if confusing to get through and from then on utter rubbish.

    Personally I’d be happy if they just junked the original story (the aliens got swine flue and all died) and went somewhere new.

  30. Ben Abraham says:

    I wish the “multiplatform” statement included the Wii!

  31. Schmung says:

    Crysis and Far Cry were both almost very good. Hopefully they can now go forth and make something that is genuinely splendid. They do a lot of things right, so here’s hoping they manage it.

  32. Jorlin says:

    I must say that I did not enjoy Crysis a lot until I got a rig that was able to run it on very high settings…
    Crysis itself was superb – especially the first part. I have to agree that the second part was not that good but that was balanced by the fantastic graphics in the alien ship… the last level on the carrier was a bummer though.

    Warhead was great from the beginning to the end… I really enjoyed it a lot.

    Regarding the game as a shooter besides the great graphics: I must say that the nano suit really added some extra gameplay value to it… if you seldomly used all its features, you really missed out on some different approaches to fight the enemy…

    Looking very much forward to Crysis II – I hope they do not mess it up for those PC enthusiasts…

  33. Bhazor says:

    “underwhelming first two Cryses” It’s Chrisi surely.

  34. Walter says:

    Why is it “Chrisi?”

    Crisis pl. crises. Crysis pl. Cryses. Yes?

  35. Bhazor says:

    “underwhelming first two Cryses” It’s Cryisi surely.

    I gave up at the first fight against the two tanks outside the school. Awful, truly awful ai and pathfinding and nowhere near enough rockets to kill the sods. Still, I’ve never seen a tank somersault before. But really when it worked it was fun just a shame pop up comes close to ruining it at lower settings and big empty fun free sections link up the fights.

  36. dhex says:

    “Am I the only one who liked all of Crysis?”

    nope. i dug the hell out of it.

    i even liked warhead, which i think tweaked some of the alien problems to a helpful degree.

  37. SwiftRanger says:

    Well, this was expected.

    Console peeps won’t get the first game nor Warhead then? Sounds like a brilliant scheme from Crytek to get convert console gamers to PC. They will all play Crysis 2 and say ‘damn, I need to play the first games too’. By that time (2010 surely?) a Crysis-ready PC will be dirt cheap as well.

    Also, Crytek Black Sea pka Black Sea Studios better be working on Knights of Honor 2 based on the CryEngine 3 now.

  38. dreamhunk says:

    here is the thing it’s smart to go multi plat, however crysis on consoles is going to be so dumbed down it wouldn’t be funny. Consoles are out dated and old not worth playing.

    http://www.youtube.com/watch?v=AVsT4D2_VTI

    this is good way for them to sell their engine. This game will really show how old those consoles really are.

  39. Limboing_leper says:

    So a PC developer who just picked a large number of ex-Free Radical employees and are now making a multi-platform game. This could be awesome (FR are working on it and not porting it) or terrible (it doesn’t scale and FR are working on it instead of TS4).

  40. Schaulustiger says:

    Really looking forward to the sequel.

    I truly loved the first Crysis. I bought it together with my new gaming rig and never have I been blown away by graphics. It’s a shame, I admit, but I just sat there playing, my jaw dropped nearly every second and I remember being all “woooooooow” when this huge mountain began to fall apart to reveal the alien ship.
    I am by no means a “graphics > *” type of gamer, but Crysis had me deeply impressed and showed what is possible on a PC nowadays.

    The only comparable game to this might be Rebel Assault back in the days, but Crysis was, like, 10 times more impressive. And yeah, it was just a decent shooter that got extremely linear in the second half. But I honestly don’t care as I was more occupied with looking around the beautiful landscape.

  41. Rei Onryou says:

    As good as the first half of Crysis and Warhead were, the later stages brought it down. If it reviews well, I’ll support it, otherwise, I’ll wait for the bargain bucket.

  42. Deadpan says:

    It’s more fun when you go into the difficulty settings and tweak Cloak to last alot longer.

    Still, no one seems to notice the flashlight beams or glaringly visible lasers floating in space.

  43. Lack_26 says:

    I loved Warhead, also aliens + stealth + railgun = no aliens. Even on delta they were kinda easy. Still, I thought Warhead was an excellent action game with some great scenes. Like using the grenade launcher against the vehicles while I was on the train, oooh so fun.

  44. Morgawr says:

    Can someone explain to me what was so bad about Crysis’ aliens? I thought they were quite good compared to the usual ‘hide-in-a-corner-jump-at-your-face’ variety featured in most games with aliens.

  45. teo says:

    Expected but disappointing non the less
    I have no doubt that parts of the game will be compromised because of this

    The huge expansive levels were what made Crysis great. Those levels ate up like 2GB of RAM. It’s impossible to do that on a console. In Warhead they had much more linear levels and they weren’t as fun

  46. armless says:

    How come noones mentioning the fact its multi platform. This sucks I just bought a brand new computer to play games like Crysis on and now the sequel is multiformat!! Actually I don’t really care that much.
    Strange how the sf4 articles are full with people moaning about how sf4 doesnt look any better on pc or that its not c ompatible with a frikin keyboard, but when something important happens like the sequel to one of the last bastions of pc only gaming is announced as multi format noone bats an eyelid. Guess its too obvious for some people to moan about, they might not get a reaction.

  47. MeestaNob! says:

    Crysis was one of the best FPS ever made. Inside the space ship, whilst not much fun the second time, was magnificent.

    Warhead was shootier and just generally moar and equally good.

    Everyone stop being wrong please.

  48. jonfitt says:

    I thought Crysis was pretty good. The Alien sections even had some great bits. I could have done with a larger battery in the suit though. I rarely used anything but shield and cloak, as the battery would drain too fast to do any of those multi-power moves that were demo’d.

    I also think the rig-melting reputation was over blown. I had a less than new PC at the time and it ran it fine. I didn’t have everything cranked, but then I’ve been playing PC games long enough to be happy with a good resolution and the sliders set to “pretty good”. I’d much prefer an engine that can go further, than one that’s maxed out on current gear. That way the company can release more games without having to write a new engine (despite what Crytek say, I’d bet Crysis2 is much of the same tech but performance improved).

  49. Vandelay says:

    I’m guessing that the “new” engine won’t be very impressive. My bet is that it will look very close to what we already have in Crysis, but be heavily optimised for consoles.*

    I’ve only played the demo of Crysis (being disappointed with its performance on my old 7600GT and then just not getting around to buying it when I got a Radeon 4850), but it did seem to be a game that rewarded experimentation. When playing like every other shooter it wasn’t that exciting, but then throwing exploding barrels (or turtles, take your pick) at Koreans and dashing around like a mad man so that you could grab hold of one of them become great fun. Not sure whether it would sustain this all the way through the game, which might be why it takes a big shift when the aliens arrive.

    *I remember seeing a video for a new engine for something not to long ago, where the quality looked much like the previous game, but it was being geared towards multi-platform. That wasn’t the new Crytek engine was it?

  50. Nutterguy says:

    Definitely have to agree with Jim here, Crysis was a very good FPS abet with a really messed up ending and sub par second half.
    The first half of the game and the open-ended-ness (is that a word?) of every encounter was amazing. Plus of course the fact that 1 and a half years on no game has come close graphically!

  51. Eli Just says:

    I hadn’t heard that everybody hated the second half, but when I got out of the totally shit no gravity part and was in a shitty ice land I quit right there and have never looked back. First half was great though.

  52. Chemix says:

    In all of my attempts to stealth kill the aliens, they always noticed me, so I just deduced that their AI has a much larger *hey what’s that* radius than the human soldiers, and that stealth was mostly useless against them, and decided to shotgun them in the face whenever the opportunity presented it self, which wasn’t often enough, instead the aliens decided to quickly strafe my attacks.

    Crysis: Pre-Alien encounter came down to playing effectively as the Predator from Predator, and that in itself is immensely enjoyable. It’s unfortunate though that there is no option to disable the soldiers without killing them, the tranqs strangely last only a minute and they hold on with a mighty grip to their guns while sleeping, and even when you do disarm them (it’s happened maybe, 3 times, in 4 replays) they run for a gun and shoot at you, no matter what. I know loyalty is technically the basis of rank in North Korea, but after I’ve killed half the military force on this island, by my self, ruthlessly hunting down each person, and I’m revealed to be able to turn invisible, throw cars (yeah right, try punching a car with strength, it moves and inch and starts burning, punch again and you die) and absorb thousands of bullets (only 10 at a time without dying), I think the grunts would have a tendency to run, far far away from me, after all, their alternatives are hanging, whipping, firing squad, versus being used as meat shields and projectiles by a black armor coated demon that can smash their skulls in with a good right jab… okay, so maybe it’s about 50/50 as far as pain goes, but… self preservation over reason anyone?

  53. Zyrusticae says:

    Of course the first posts repeat the kind of rubbish I tried to discourage in the previous Crysis thread…

    Anywho, staying on-topic, I’m looking forward to this with some reservations. Hopefully they don’t go the Far Cry 2 route and screw up the controls (and remove leaning – for God’s sake stop taking out the leaning!).

  54. DennisK4 says:

    Crysis on Delta difficulty and with Very High settings absolutely blew me away.
    It was on Delta that Crysis really came into its own forcing a Predator like approach, and rewarding you with a real feeling of triumph after having cleaned an area of enemies.

    Yeah, last 1/3 of the game was not so great… but still it was together with S.T.A.L.K.E.R. the most immersive game in years, and to me these games showcase what makes PC gaming great.

  55. jonfitt says:

    @Eli Just:
    You missed out on some good stuff. The Alien ship does go on too long and is naff. But the winter wonderland section doesn’t go on forever. There are some great frantic set pieces when the poop hits the fan and you’ve rejoined your peeps outside the dome.

    The end is not like the beginning, it becomes much more run-gun-survive as the Aliens can’t be stealthed. I quite enjoyed the change of pace, but was ready for it to end. The end of game boss was not great though.

  56. Monchberter says:

    I think they nailed the controls for Crysis. It is a joy to play.
    And once you’ve learned the nanosuit, it becomes an absolute jape. Bear in mind that it was pitched at the 25-30 year old market, so ideally this would be tech spods (like most of our good selves here) with a bit of dosh for a decent pc, and are quite demanding in term of what they want for their gameplay.

    I think it succeeded for what it aimed for, it just was let down by a weak plot and a desire to one up itself every half an hour with NEWNESS! It aimed to be the ‘next’ Half-Life and almost succeeded. I can’t see as much innovation coming from the sequel as there was between HL1 and 2.

    Thoroughly enjoyed it, and Warhead. The second level with the village and tanks is sandbox heaven given your meagre weapons. It makes you learn dammit!

    Roll on number 2.

  57. john1990 says:

    Has anyone tried crysis with a xbox 360 controller,i’d say it didn’t feel like,you needed mouse,so it was always in their plans to move to consoles.

  58. Zyrusticae says:

    Lol @ the tanks.

    Hint: There’s certain buildings in the village that are CHOCK-FULL of missile launchers. A little exploration can go a long, long way, y’know.

  59. Catastrophe says:

    “Crysis and Far Cry were both almost very good. Hopefully they can now go forth and make something that is genuinely splendid.”

    The future is Far Crysis.

  60. Nallen says:

    “Plus of course the fact that 1 and a half years on no game has come close graphically!”

    Killzone 2 is more impressive than Crysis imo, Crysis wins it on vistas (environments, not operating systems :P) but KZ2 is so dense and has such a rock solid asthetic I think it takes it.

    Of course I’m one of these art direction > art technical people, so that might be pure bias showing through.

  61. Monchberter says:

    @John1990

    As a Games for Windows release i’d expect full Xbox 360 pad support as standard.

    It works well, and even if you don’t use the pad, you can put it ‘somewhere’ and benefit from the rumble function.

    AHEM.

  62. M_the_C says:

    I enjoyed Crysis a lot. People often say it was the latter half that let it down, but I think it was more the middle.

    Up to the point where you enter the spaceship I liked the alien build-up, the spaceship itself dragged on too long, and it didn’t help that I managed to lose my way at one point. Then the escort section with Prophet was annoying (as almost all escort sections are) but after that it picked up again and didn’t fall for me until the very end.

    I haven’t bought Warhead because it has limited activations but I may buy this next one if it doesn’t.

  63. subedii says:

    Underwhelming, really? I thought Crysis and Warhead were two of the best FPS’s of recent years. Graphics I could care less about but the non-linearity and versatility they allowed in gameplay was really awesome. Especially after years of enforced linearity at the hands of games developers who think they know how to craft an amazing scripted sequence that everyone simply must sit through.

  64. Calmaveth says:

    To everyone wondering about possible settings for the new game, the tech-demo video for Cryengine 3 has lots of city and sci-fi enviroments, with what looks like properly destructable buildings, and also lots of European type forests, as well as jungle recycled from Crysis – http://www.youtube.com/watch?v=u85sf_ARiW0

  65. TheSombreroKid says:

    @Vandelay
    yes it was the crytek engine and i assure you it did look a lot better, you have to understand that the video was tailered to show that they were using particular techniques to techie types and wasn’t designed to impress your average gamer.

    none of the crysis detractors have pointed out a better Single Player FPS that’s came about since.

  66. TheSombreroKid says:

    @rocketman71
    alec deletes all comments featuring personal attacks and tbh he’s probably right.

  67. Mman says:

    “Hint: There’s certain buildings in the village that are CHOCK-FULL of missile launchers. A little exploration can go a long, long way, y’know.”

    Also, beyond that there’s the fact there are other ways to beat the tanks with a little imagination and improvisation. In Crysis’ case giving up because “omg no rockets left” says more about someone’s approach to the game than the game itself.

    I found the Aliens less fun than the earlier parts, but I only found it a relatively small drop compared to infamous later-game quality drops like, say, Xen or the worst of the Trigen levels in Farcry, plus it was way further in than half-way, more like three quarters or so considering the last levels are much shorter than most of the earlier ones.

    I hope they go with the time-travel type thing that was hinted at in the techdemo for the new Crysis engine, as that would both allow for a lot of gameplay variation as well as a ton of graphics porn.

  68. TheSombreroKid says:

    what time travel thing? The medieval setting was another unanounced game if thats what you mean

  69. SuperNashwan says:

    Stalking the AI through the jungle while invisible was ace, the rest, not so much. I hope they actually get dinosaurs into the sequel this time.

  70. Solario says:

    The first game was incredibly boring. I’d like it, if they fixed that. Maybe hired some creative people onto the design department.

  71. Fumarole says:

    In my experience those that didn’t have much fun in Crysis didn’t seem to put much into it. Played as a standard shooter it will seem average, but utilizing the full potential of the nanosuit opens up many doors to dealing with the situations that develop.

    Saying the jungle island environment is tired? Please, three games and you’re done? And not even the entirety of the three games. Guess you just can’t please some people.

  72. ZeeKat says:

    Ooh good news. I love both Crysises, even counting alien parts. Actually second in most engaging FPSes after Stalker(s) for me – even if bit too easy (at delta – and I suck at gaming). Waiting for moar.

  73. Lack_26 says:

    Imagine time-travel in Crysis, I want to take on a medieval raiding party. Spook the peasants while the knights shout, ‘Show thy face foule deamone!’ when I go invisible.

  74. Ravenger says:

    I really loved Crysis, even the alien interior bit (The layout was confusing, but it had a fantastic sense of otherworldlyness about it).

    It’s most definitely the best graphics I’ve seen in a computer game yet, and is absolutely beautiful, bordering on photorealistic at times.

    Warhead I’m not so keen on. Firstly because of the limited activations and they way they were only disclosed at the last possible minute – after my pre-order had shipped. It annoyed me so much I made myself a promise never to buy another limited activation game.

    Secondly, the much vaunted graphic optimisation essentially boiled down to having masses more pop-in, which spoiled the immersion.

    Thirdly, it was a much more linear game, with little of the freedom of the original’s levels.

    I did enjoy it, but it’s obvious it didn’t have the time, budget or care of the original.

  75. Mad Doc MacRae says:

    The second-to-last level in Crysis (the retreat one) was very good, I thought. The helo controls were a little off, but it was worth it for the scene of the one military guy standing against the giant walker by himself. The games as a whole were “ok” in my estimation.

    :shrug:

  76. solipsistnation says:

    Hm, I really enjoyed Crysis AND Warhead. They were kind of dumb, but fun. They had some decent setpieces and nice level design and so on. I even liked the alien bits of Crysis, although it got really hard… I like the whole “and now we’re losing!” aspect of it, and I hope that if the human race bounces back it’s with something decent and not just some lame deus ex machina.

    Actually, I didn’t like ALL of Crysis. The stupid “Magical Boss Battle Gun” and the associated boss battle were really irritating.

    I’ll probably go back and play it again in a couple of months when I feel like blowin’ some stuff up. Boom.

  77. lumpi says:

    Notice how they carefully mention the “Personal Computer platform” last. We now know where we stand. And it’s all because of the pirates… or Micro$oft’s crappy “DX10-needs-Vista Games for Windows” marketing? Or the fact that only Nasa could afford a computer that could actually run Crysis at release date? … No, must be teh pirates!1one

  78. CryingTheAnnualKingo says:

    Funny how there’s no footage or screens shown. I’m betting the game looks the same or worse than Warhead and they didn’t want the graphics to be the buzz surrounding the announcement, especially a game that is known almost exclusively for its graphical prowess.

  79. Snuffy (the Evil) says:

    @CryingTheAnnualKingo

    Well, it is Crysis. I’m sure no one is complaining about it looking bad.

  80. Guhndahb says:

    I liked Crysis just fine, and loved the atmosphere of the alien bits, if not the gameplay. I never did buy Warhead but I’ll grab it bargain bin at some point.

    But the same old sacrifices will have to be made for console, which doesn’t mean it will be awful for PCers, but it can’t be as good.

    It’s not surprising though. After all the anti-PC vitriol from the devs caused by piracy, I was thinking Crysis 2 would likely be console only.

  81. Deuteronomy says:

    Crysis underwhelming? Well next to Stalker I consider it pretty much the best FPS I’ve ever played and replayed. Certainly more enjoyable than HL2.

  82. Collic says:

    The opening of sections Crysis and Far Cry are among the best (reasonably) open ended fps games I’ve ever played.

    Stalking your way across the jungle, moving from location to location, then picking your approach and targets from afar with your binoculars.

    If they make another game like that without it turning into an on rails Island of Dr. Moreau/Aliens shooter craptacular they could make a truly amazing game.

    I’m honestly shocked they pulled the same trick with Crysis after they got slammed for it with Far Cry.

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