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	<title>Comments on: E3 09: Alan Wake, Lots Of Footage</title>
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	<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/</link>
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		<title>By: Mad Doc MacRae</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-200084</link>
		<dc:creator>Mad Doc MacRae</dc:creator>
		<pubDate>Wed, 03 Jun 2009 20:54:46 +0000</pubDate>
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		<description>Maybe I&#039;m not the targeted audience, but why did the game have the narrator go over what the game should be showing?  Yes, we can hear that guy&#039;s screams because we&#039;re listening to you already...

Plus if he wrote the manuscript, why does he still need to find the missing pages unless he&#039;s either a really bad writer or has terrible memory?</description>
		<content:encoded><![CDATA[<p>Maybe I&#8217;m not the targeted audience, but why did the game have the narrator go over what the game should be showing?  Yes, we can hear that guy&#8217;s screams because we&#8217;re listening to you already&#8230;</p>
<p>Plus if he wrote the manuscript, why does he still need to find the missing pages unless he&#8217;s either a really bad writer or has terrible memory?
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		<title>By: MultiVaC</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199770</link>
		<dc:creator>MultiVaC</dc:creator>
		<pubDate>Wed, 03 Jun 2009 11:08:01 +0000</pubDate>
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		<description>Lol at the guy playing. He just looks so awkward standing there.</description>
		<content:encoded><![CDATA[<p>Lol at the guy playing. He just looks so awkward standing there.
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		<title>By: Skalpadda</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199499</link>
		<dc:creator>Skalpadda</dc:creator>
		<pubDate>Wed, 03 Jun 2009 00:32:49 +0000</pubDate>
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		<description>This would be (even more) awesome with some Night of the Cephalopods style narration!</description>
		<content:encoded><![CDATA[<p>This would be (even more) awesome with some Night of the Cephalopods style narration!
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		<title>By: Adventurous Putty</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199466</link>
		<dc:creator>Adventurous Putty</dc:creator>
		<pubDate>Tue, 02 Jun 2009 23:17:54 +0000</pubDate>
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		<description>&lt;i&gt;Oh god, Carth Onasi again… &lt;/i&gt;

See, now you&#039;ve gone and ruined the trailer for me.   Gee, thanks.</description>
		<content:encoded><![CDATA[<p><i>Oh god, Carth Onasi again… </i></p>
<p>See, now you&#8217;ve gone and ruined the trailer for me.   Gee, thanks.
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		<title>By: teo</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199446</link>
		<dc:creator>teo</dc:creator>
		<pubDate>Tue, 02 Jun 2009 22:28:17 +0000</pubDate>
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		<description>Tim what?!?! It&#039;s carth?
omg please no =(</description>
		<content:encoded><![CDATA[<p>Tim what?!?! It&#8217;s carth?<br />
omg please no =(
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		<title>By: Tim</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199434</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Tue, 02 Jun 2009 22:07:39 +0000</pubDate>
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		<description>Oh god, Carth Onasi again... He&#039;ll always be a whiny do gooder to me.</description>
		<content:encoded><![CDATA[<p>Oh god, Carth Onasi again&#8230; He&#8217;ll always be a whiny do gooder to me.
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		<title>By: Spd from Russia</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199417</link>
		<dc:creator>Spd from Russia</dc:creator>
		<pubDate>Tue, 02 Jun 2009 21:44:05 +0000</pubDate>
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		<description>unyloe govno 
boring crap</description>
		<content:encoded><![CDATA[<p>unyloe govno<br />
boring crap
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		<title>By: Toastmonster</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199359</link>
		<dc:creator>Toastmonster</dc:creator>
		<pubDate>Tue, 02 Jun 2009 20:14:32 +0000</pubDate>
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		<description>If &#039;Dear Esther&#039; continued past it&#039;s limited plot, it might be a little something like this game.</description>
		<content:encoded><![CDATA[<p>If &#8216;Dear Esther&#8217; continued past it&#8217;s limited plot, it might be a little something like this game.
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		<title>By: IvanHoeHo</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199232</link>
		<dc:creator>IvanHoeHo</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:46:12 +0000</pubDate>
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		<description>Man! I&#039;m almost as disappointed as when Oblivion Lost actually came out. 

No doubt this&#039;ll be a competent shooter, but it&#039;s not the West&#039;s Fatal Frame I was hoping for. It also seems very videogame-y, and seems to breaking the flow every 15 seconds.</description>
		<content:encoded><![CDATA[<p>Man! I&#8217;m almost as disappointed as when Oblivion Lost actually came out. </p>
<p>No doubt this&#8217;ll be a competent shooter, but it&#8217;s not the West&#8217;s Fatal Frame I was hoping for. It also seems very videogame-y, and seems to breaking the flow every 15 seconds.
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199225</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:35:14 +0000</pubDate>
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		<description>@Pani well, Smokie.. but I suppose Chubby&#039;s version is more recent.. and it&#039;s his fault..</description>
		<content:encoded><![CDATA[<p>@Pani well, Smokie.. but I suppose Chubby&#8217;s version is more recent.. and it&#8217;s his fault..
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		<title>By: phil</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199220</link>
		<dc:creator>phil</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:31:46 +0000</pubDate>
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		<description>In the Mouth of Madness is a fine inspiration, though I don&#039;t think they&#039;ll take it all the way; Alan Wake the character facing Alan Wake, the video game, as a final boss would be a little too mental for Microsoft to accept.    

Frankly I&#039;m glad the game isn&#039;t exclusive, my PC would reduce itself to molten slag trying to play this thing. 

It seems to be closer to a real world Resident Evil 4 than anything else (rather than the Capcom gotho-medievil-Hammer horror-version of contemporary Spain RE4 took place in), this could be a very good think providing there&#039;s time to kick back and interact with NPCs, soon to be monsters/monster food.</description>
		<content:encoded><![CDATA[<p>In the Mouth of Madness is a fine inspiration, though I don&#8217;t think they&#8217;ll take it all the way; Alan Wake the character facing Alan Wake, the video game, as a final boss would be a little too mental for Microsoft to accept.    </p>
<p>Frankly I&#8217;m glad the game isn&#8217;t exclusive, my PC would reduce itself to molten slag trying to play this thing. </p>
<p>It seems to be closer to a real world Resident Evil 4 than anything else (rather than the Capcom gotho-medievil-Hammer horror-version of contemporary Spain RE4 took place in), this could be a very good think providing there&#8217;s time to kick back and interact with NPCs, soon to be monsters/monster food.
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		<title>By: Jad</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/e3-09-alan-wake-lots-of-footage/#comment-199199</link>
		<dc:creator>Jad</dc:creator>
		<pubDate>Tue, 02 Jun 2009 16:01:41 +0000</pubDate>
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		<description>Looks pretty cool.

One thing I like about modern games is how much animation has improved in the last couple of years.  Graphics have always been getting better and better, but your character still moved like a broken doll with only three poses.  Now, when Alan Wake ducks out of the way of flying projectiles, he doesn&#039;t just do some kind of gym-workout squat, but he actually, you know, &lt;i&gt;ducks out of the way&lt;/i&gt;, like a real human would.  I like that.

Oh yeah, and as for the bullet time: the moment I saw that I was flooded with memories of Max Payne.  Good memories.  &lt;i&gt;Very&lt;/i&gt; good memories.  I have no problem with bullet time, scripted sequences, or guns, because that basically a description of Max Payne.</description>
		<content:encoded><![CDATA[<p>Looks pretty cool.</p>
<p>One thing I like about modern games is how much animation has improved in the last couple of years.  Graphics have always been getting better and better, but your character still moved like a broken doll with only three poses.  Now, when Alan Wake ducks out of the way of flying projectiles, he doesn&#8217;t just do some kind of gym-workout squat, but he actually, you know, <i>ducks out of the way</i>, like a real human would.  I like that.</p>
<p>Oh yeah, and as for the bullet time: the moment I saw that I was flooded with memories of Max Payne.  Good memories.  <i>Very</i> good memories.  I have no problem with bullet time, scripted sequences, or guns, because that basically a description of Max Payne.
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