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	<title>Comments on: Splinter Cell 5 &#8211; &#8220;Who Said Anything About Hiding?&#8221;</title>
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	<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/</link>
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		<title>By: Man Raised By Puffins</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-200013</link>
		<dc:creator>Man Raised By Puffins</dc:creator>
		<pubDate>Wed, 03 Jun 2009 18:58:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12470#comment-200013</guid>
		<description>I didn&#039;t think Double Agent was as bad as some in this comment thread have made out, inferior to Chaos Theory and more than a touch disjointed sure, but not outright shite (I did play it on 360 mind, so I didn&#039;t have to put up with the porting issues). Although the nay-sayers have spurred me to finally pick up the original Xbox version to see what Ubi Montreal came up with, which should be interesting.

As for Conviction, it looks to be shaping up reasonably well although it&#039;s a shame the beard had to go.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t think Double Agent was as bad as some in this comment thread have made out, inferior to Chaos Theory and more than a touch disjointed sure, but not outright shite (I did play it on 360 mind, so I didn&#8217;t have to put up with the porting issues). Although the nay-sayers have spurred me to finally pick up the original Xbox version to see what Ubi Montreal came up with, which should be interesting.</p>
<p>As for Conviction, it looks to be shaping up reasonably well although it&#8217;s a shame the beard had to go.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199898</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Wed, 03 Jun 2009 15:26:20 +0000</pubDate>
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		<description>Interrogate everyone, they are all hilarious. The guy in japan who won&#039;t accept that you are not a ninja, awesome.</description>
		<content:encoded><![CDATA[<p>Interrogate everyone, they are all hilarious. The guy in japan who won&#8217;t accept that you are not a ninja, awesome.
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		<title>By: Gilgameeshclone</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199819</link>
		<dc:creator>Gilgameeshclone</dc:creator>
		<pubDate>Wed, 03 Jun 2009 13:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12470#comment-199819</guid>
		<description>I really liked this trailer, i think its a game i can get into, but the trailer didn&#039;t scream splinter cell to me.  The neat thing about Fisher in older splinter cells is he wasn&#039;t a super hero, he was awesome but didn&#039;t get in machine gun battles with mutant aliens while riding burning battleships off waterfalls, he was stealthy and careful.

That said, sitting in a shadow for 3 minutes memorizing a patrol route doesn&#039;t sell trailers, and i assume he gets his wetsuit and gadgets back after the black helicopter guys take him back to Washington.</description>
		<content:encoded><![CDATA[<p>I really liked this trailer, i think its a game i can get into, but the trailer didn&#8217;t scream splinter cell to me.  The neat thing about Fisher in older splinter cells is he wasn&#8217;t a super hero, he was awesome but didn&#8217;t get in machine gun battles with mutant aliens while riding burning battleships off waterfalls, he was stealthy and careful.</p>
<p>That said, sitting in a shadow for 3 minutes memorizing a patrol route doesn&#8217;t sell trailers, and i assume he gets his wetsuit and gadgets back after the black helicopter guys take him back to Washington.
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		<title>By: Optimaximal</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199741</link>
		<dc:creator>Optimaximal</dc:creator>
		<pubDate>Wed, 03 Jun 2009 10:29:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12470#comment-199741</guid>
		<description>@Grey_Ghost

Chaos Theory is the easiest game to get into - the feedback from the interface is the best (with the visibility AND audio meters), the game controls much more fluid than the earlier games and the 3-alarms-and-you&#039;re-out gameplay is gone (including a humorous fourth-wall breaking in-game debate about it not being a game), replaced by each alarm resulting in just more and/or tougher (armoured) enemies.

It also just happens to be the best game in the series.</description>
		<content:encoded><![CDATA[<p>@Grey_Ghost</p>
<p>Chaos Theory is the easiest game to get into &#8211; the feedback from the interface is the best (with the visibility AND audio meters), the game controls much more fluid than the earlier games and the 3-alarms-and-you&#8217;re-out gameplay is gone (including a humorous fourth-wall breaking in-game debate about it not being a game), replaced by each alarm resulting in just more and/or tougher (armoured) enemies.</p>
<p>It also just happens to be the best game in the series.
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		<title>By: Walter</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199688</link>
		<dc:creator>Walter</dc:creator>
		<pubDate>Wed, 03 Jun 2009 09:11:08 +0000</pubDate>
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		<description>Alot of the time it&#039;s just a question of how easy you want it to be. For example in SC there&#039;s a level where you have to kidnap an CIA bureaucrat, you&#039;re not allowed to kill anyone during the mission but you can knock out as many people as you like. The next level you have to rescue a programmer from the Spetsnaz, you can either sneak around the majority of them or you can kill them all! 

Lambert usually gives your ROE and what you&#039;re objectives are. Afterwards it&#039;s really all upto you. But always remember to hide all the bodies.</description>
		<content:encoded><![CDATA[<p>Alot of the time it&#8217;s just a question of how easy you want it to be. For example in SC there&#8217;s a level where you have to kidnap an CIA bureaucrat, you&#8217;re not allowed to kill anyone during the mission but you can knock out as many people as you like. The next level you have to rescue a programmer from the Spetsnaz, you can either sneak around the majority of them or you can kill them all! </p>
<p>Lambert usually gives your ROE and what you&#8217;re objectives are. Afterwards it&#8217;s really all upto you. But always remember to hide all the bodies.
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		<title>By: Grey_Ghost</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199656</link>
		<dc:creator>Grey_Ghost</dc:creator>
		<pubDate>Wed, 03 Jun 2009 08:01:18 +0000</pubDate>
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		<description>I&#039;ve never played any Splinter Cell, I wonder how easy it will be to um... ease into it.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never played any Splinter Cell, I wonder how easy it will be to um&#8230; ease into it.
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		<title>By: Walter</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199577</link>
		<dc:creator>Walter</dc:creator>
		<pubDate>Wed, 03 Jun 2009 05:17:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12470#comment-199577</guid>
		<description>http://e3.gamespot.com/press-conference/ubisoft-e3/

60-75 mins.</description>
		<content:encoded><![CDATA[<p><a href="http://e3.gamespot.com/press-conference/ubisoft-e3/" rel="nofollow">http://e3.gamespot.com/press-conference/ubisoft-e3/</a></p>
<p>60-75 mins.
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		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199548</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Wed, 03 Jun 2009 03:22:47 +0000</pubDate>
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		<description>I, for one, wouldn&#039;t rent an apartment pointed by a huge sign saying &quot;kill everyone inside!!!&quot;</description>
		<content:encoded><![CDATA[<p>I, for one, wouldn&#8217;t rent an apartment pointed by a huge sign saying &#8220;kill everyone inside!!!&#8221;
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199539</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Wed, 03 Jun 2009 02:49:44 +0000</pubDate>
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		<description>OK Putty, I&#039;m trusting you. I just hope that they&#039;re not taking him and making him &quot;darker&quot; in absence of any real inspiration for the series direction.</description>
		<content:encoded><![CDATA[<p>OK Putty, I&#8217;m trusting you. I just hope that they&#8217;re not taking him and making him &#8220;darker&#8221; in absence of any real inspiration for the series direction.
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		<title>By: TheLordHimself</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199527</link>
		<dc:creator>TheLordHimself</dc:creator>
		<pubDate>Wed, 03 Jun 2009 02:12:05 +0000</pubDate>
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		<description>@FRIENDLYUNIT

Don&#039;t worry, as I already said, this is made by the same studio that made the only two good games in the seires (the origional and CT).  The PT and DA bullshit were made by some chinese studio.</description>
		<content:encoded><![CDATA[<p>@FRIENDLYUNIT</p>
<p>Don&#8217;t worry, as I already said, this is made by the same studio that made the only two good games in the seires (the origional and CT).  The PT and DA bullshit were made by some chinese studio.
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		<title>By: Spanish Technophobe</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199525</link>
		<dc:creator>Spanish Technophobe</dc:creator>
		<pubDate>Wed, 03 Jun 2009 02:07:46 +0000</pubDate>
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		<description>It actually reminded me of a simpler version of The Mark of Kri.  Did anyone play that game?</description>
		<content:encoded><![CDATA[<p>It actually reminded me of a simpler version of The Mark of Kri.  Did anyone play that game?
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/splinter-cell-5-who-said-anything-about-hiding/#comment-199521</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Wed, 03 Jun 2009 01:52:42 +0000</pubDate>
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		<description>I don&#039;t understand the complaints.
Taken on it&#039;s own that game looked a LOT of fun.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand the complaints.<br />
Taken on it&#8217;s own that game looked a LOT of fun.
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