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	<title>Comments on: The Left 4 Dead 2 Trailer</title>
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	<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/</link>
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		<title>By: AlienGrey</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199814</link>
		<dc:creator>AlienGrey</dc:creator>
		<pubDate>Wed, 03 Jun 2009 12:53:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12457#comment-199814</guid>
		<description>I&#039;m starting to hate Valve. They lied about revealing info on Ep3, they messed up of getting TF2 unlockables, added crazy hats shit, still no info about Portal 2, still no any info about god damn Ep3 (almost 2 years of silence already), and now at E3 they killed its fans by revealing shitty looking Left 4 Dead remake and called it Left 4 Dead 2. Total nigtmare. This is not the same Valve we know. It changed since late 2008. Thank you, but no. Go to hell, Valve. I quit on your products. Sure, i will try them, but for free - torrents and P2P rule.</description>
		<content:encoded><![CDATA[<p>I&#8217;m starting to hate Valve. They lied about revealing info on Ep3, they messed up of getting TF2 unlockables, added crazy hats shit, still no info about Portal 2, still no any info about god damn Ep3 (almost 2 years of silence already), and now at E3 they killed its fans by revealing shitty looking Left 4 Dead remake and called it Left 4 Dead 2. Total nigtmare. This is not the same Valve we know. It changed since late 2008. Thank you, but no. Go to hell, Valve. I quit on your products. Sure, i will try them, but for free &#8211; torrents and P2P rule.
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		<title>By: William</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199775</link>
		<dc:creator>William</dc:creator>
		<pubDate>Wed, 03 Jun 2009 11:18:36 +0000</pubDate>
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		<description>What is the world coming to when you can&#039;t do anything for free... *looks out window, sees capitalism* Uh oh.</description>
		<content:encoded><![CDATA[<p>What is the world coming to when you can&#8217;t do anything for free&#8230; *looks out window, sees capitalism* Uh oh.
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		<title>By: Okami</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199710</link>
		<dc:creator>Okami</dc:creator>
		<pubDate>Wed, 03 Jun 2009 09:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12457#comment-199710</guid>
		<description>You won&#039;t believe what just happened to me. I went to the grocery store to buy some milk and THOSE BASTARDS CHARGED ME MONEY FOR IT!!!</description>
		<content:encoded><![CDATA[<p>You won&#8217;t believe what just happened to me. I went to the grocery store to buy some milk and THOSE BASTARDS CHARGED ME MONEY FOR IT!!!
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		<title>By: MultiVaC</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199579</link>
		<dc:creator>MultiVaC</dc:creator>
		<pubDate>Wed, 03 Jun 2009 05:21:09 +0000</pubDate>
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		<description>The new aesthetic looks downright awful. I&#039;m not too keen on leaving Louis, Francis, Zoey, and Bill behind for these Southern caricatures and fiddling in the horde music.</description>
		<content:encoded><![CDATA[<p>The new aesthetic looks downright awful. I&#8217;m not too keen on leaving Louis, Francis, Zoey, and Bill behind for these Southern caricatures and fiddling in the horde music.
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		<title>By: DD</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199567</link>
		<dc:creator>DD</dc:creator>
		<pubDate>Wed, 03 Jun 2009 04:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12457#comment-199567</guid>
		<description>Some of these comments are almost.... unreal.  It&#039;s like all the negatives &quot;feed&quot; off of each other to justify themselves.  I am sooo giving valve more money.  I should just send them my check every month for rent.</description>
		<content:encoded><![CDATA[<p>Some of these comments are almost&#8230;. unreal.  It&#8217;s like all the negatives &#8220;feed&#8221; off of each other to justify themselves.  I am sooo giving valve more money.  I should just send them my check every month for rent.
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		<title>By: William</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199543</link>
		<dc:creator>William</dc:creator>
		<pubDate>Wed, 03 Jun 2009 03:08:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12457#comment-199543</guid>
		<description>*washes brand new sports car, with symbol for L4D2 on it* And that&#039;s why I bought stock in Valve. *smiles and has diamonds in teeth*

Seriously though, perhaps it&#039;s because I tend to find franchise games appealing this news hasn&#039;t bothered me at all. The elements of L4D are great but it all began to feel too small after a while, it gets really predictable with the gameplay. I know some of that would be changed by further DLC but some of it was also just by design problems. For instance, the shifting level designs should have been done for the first game, the levels got tiresome fast and this will greatly increase replayability. 

The new gauntlet events also are a welcome change, prevents survivors from using basically any corner to fight off any number of infected cause they keep spawning until they move further. These changes fundamentally alter the game and I doubt they would have been part of any DLC given the modifications it would require. Finally there are the things that WOULD be DLC normally, like the new special infected or weaponry. 

I&#039;m hoping they double the number of special infected types, keep the frequency about the same but give us some nasty options. Charger was on the forums before, that was a very good choice to show first. All in all, it&#039;s a new game, and it&#039;ll be here along with my Modern Warfare 2, an awesome holiday for sure. I can&#039;t complain at all.</description>
		<content:encoded><![CDATA[<p>*washes brand new sports car, with symbol for L4D2 on it* And that&#8217;s why I bought stock in Valve. *smiles and has diamonds in teeth*</p>
<p>Seriously though, perhaps it&#8217;s because I tend to find franchise games appealing this news hasn&#8217;t bothered me at all. The elements of L4D are great but it all began to feel too small after a while, it gets really predictable with the gameplay. I know some of that would be changed by further DLC but some of it was also just by design problems. For instance, the shifting level designs should have been done for the first game, the levels got tiresome fast and this will greatly increase replayability. </p>
<p>The new gauntlet events also are a welcome change, prevents survivors from using basically any corner to fight off any number of infected cause they keep spawning until they move further. These changes fundamentally alter the game and I doubt they would have been part of any DLC given the modifications it would require. Finally there are the things that WOULD be DLC normally, like the new special infected or weaponry. </p>
<p>I&#8217;m hoping they double the number of special infected types, keep the frequency about the same but give us some nasty options. Charger was on the forums before, that was a very good choice to show first. All in all, it&#8217;s a new game, and it&#8217;ll be here along with my Modern Warfare 2, an awesome holiday for sure. I can&#8217;t complain at all.
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		<title>By: yutt</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199509</link>
		<dc:creator>yutt</dc:creator>
		<pubDate>Wed, 03 Jun 2009 00:44:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12457#comment-199509</guid>
		<description>Vinraith and Meat Circus have summed up the problems with this, and my opinions on it, more succinctly and politely than I am capable. Thank you both.

L4D2 will split the L4D community, players, level designers, mod makers, into two separate communities. They will each have a smaller immediate player-base than a single coherent product.

Further, Valve created the impression, deliberately or not, that L4D would receive at least as much support as TF2. Why would players expect anything else? Gabe Newell and Co. rant every two minutes about how successfully the TF2 formula worked. Then, given the first opportunity with their own alternative product, they don&#039;t follow their own advice?

This isn&#039;t about &quot;getting my moneys worth&quot;. Obviously I love L4D and feel it was worth what I paid for it. This is about Valve behaving and communicating dishonestly, unpredictably, and incoherently. And further about them ending support for a game whose community is just getting started.

What the hell is going on at Valve?</description>
		<content:encoded><![CDATA[<p>Vinraith and Meat Circus have summed up the problems with this, and my opinions on it, more succinctly and politely than I am capable. Thank you both.</p>
<p>L4D2 will split the L4D community, players, level designers, mod makers, into two separate communities. They will each have a smaller immediate player-base than a single coherent product.</p>
<p>Further, Valve created the impression, deliberately or not, that L4D would receive at least as much support as TF2. Why would players expect anything else? Gabe Newell and Co. rant every two minutes about how successfully the TF2 formula worked. Then, given the first opportunity with their own alternative product, they don&#8217;t follow their own advice?</p>
<p>This isn&#8217;t about &#8220;getting my moneys worth&#8221;. Obviously I love L4D and feel it was worth what I paid for it. This is about Valve behaving and communicating dishonestly, unpredictably, and incoherently. And further about them ending support for a game whose community is just getting started.</p>
<p>What the hell is going on at Valve?
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		<title>By: Meat Circus</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199468</link>
		<dc:creator>Meat Circus</dc:creator>
		<pubDate>Tue, 02 Jun 2009 23:27:05 +0000</pubDate>
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		<description>@Psychopomp:

1) LFD&quot;2&quot; has all of the things Gabe Newell said would be made available for L4D. New maps, new characters, new special infected.

Gabe lied about that.

2) L4D itself shipped with way too little content to really be a full-price release. A lot of people would have bought it with the EXPECTATION that Gabe&#039;s promised DLC would come in short order.

3) The SDK for L4D&#039;s only just been released, and before the community can fix L4D (because Valve doesn&#039;t seem to be bothering), and in direct opposition to the lies that Gabe was telling last year, they&#039;re abandoning L4D when it&#039;s only a year old.

We now know they&#039;re dishonestly claiming this DLC is an actual sequel, and nobody believes it. It&#039;s a shitty, EA-style cashgrab, and we shouldn&#039;t stand for it.</description>
		<content:encoded><![CDATA[<p>@Psychopomp:</p>
<p>1) LFD&#8221;2&#8243; has all of the things Gabe Newell said would be made available for L4D. New maps, new characters, new special infected.</p>
<p>Gabe lied about that.</p>
<p>2) L4D itself shipped with way too little content to really be a full-price release. A lot of people would have bought it with the EXPECTATION that Gabe&#8217;s promised DLC would come in short order.</p>
<p>3) The SDK for L4D&#8217;s only just been released, and before the community can fix L4D (because Valve doesn&#8217;t seem to be bothering), and in direct opposition to the lies that Gabe was telling last year, they&#8217;re abandoning L4D when it&#8217;s only a year old.</p>
<p>We now know they&#8217;re dishonestly claiming this DLC is an actual sequel, and nobody believes it. It&#8217;s a shitty, EA-style cashgrab, and we shouldn&#8217;t stand for it.
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		<title>By: William</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199459</link>
		<dc:creator>William</dc:creator>
		<pubDate>Tue, 02 Jun 2009 22:51:55 +0000</pubDate>
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		<description>On a seperate note, did anyone notice that one Valve trailer of L4D2 where the Smoker gets axed? I noticed when he exploded it was a big dark black cloud... and after about ten seconds the player turns back towards the alley and you can still see the smoke rising into the air. I think he will get back that dense cloud effect from the alpha version of L4D.</description>
		<content:encoded><![CDATA[<p>On a seperate note, did anyone notice that one Valve trailer of L4D2 where the Smoker gets axed? I noticed when he exploded it was a big dark black cloud&#8230; and after about ten seconds the player turns back towards the alley and you can still see the smoke rising into the air. I think he will get back that dense cloud effect from the alpha version of L4D.
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		<title>By: Jeremy</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199414</link>
		<dc:creator>Jeremy</dc:creator>
		<pubDate>Tue, 02 Jun 2009 21:42:12 +0000</pubDate>
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		<description>I think infected are infinitely scarier.  I would rather fight 100 zombies than 1 infected.  Wait... let me clarify, I would rather run away from 100 zombies than 1 infected.</description>
		<content:encoded><![CDATA[<p>I think infected are infinitely scarier.  I would rather fight 100 zombies than 1 infected.  Wait&#8230; let me clarify, I would rather run away from 100 zombies than 1 infected.
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199390</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Tue, 02 Jun 2009 21:06:22 +0000</pubDate>
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		<description>Arguing about Zombis / Infected on the internet, classic :-)</description>
		<content:encoded><![CDATA[<p>Arguing about Zombis / Infected on the internet, classic :-)
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		<title>By: Psychopomp</title>
		<link>http://www.rockpapershotgun.com/2009/06/02/the-left-4-dead-2-trailer/#comment-199387</link>
		<dc:creator>Psychopomp</dc:creator>
		<pubDate>Tue, 02 Jun 2009 21:02:30 +0000</pubDate>
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		<description>Whoops</description>
		<content:encoded><![CDATA[<p>Whoops
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