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	<title>Comments on: Valve On L4D2: &#8220;Trust Us A Little Bit&#8221;</title>
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		<title>By: Digital Thermometer</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-590521</link>
		<dc:creator>Digital Thermometer</dc:creator>
		<pubDate>Wed, 15 Dec 2010 08:51:51 +0000</pubDate>
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		<description>Well said. I never thought I would agree with this opinion, but I’m starting to view things from a different view. I have to research more on this as it seems very interesting. One thing I don’t understand though is how everything is related together.</description>
		<content:encoded><![CDATA[<p>Well said. I never thought I would agree with this opinion, but I’m starting to view things from a different view. I have to research more on this as it seems very interesting. One thing I don’t understand though is how everything is related together.
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		<title>By: Hotpockets0</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-352590</link>
		<dc:creator>Hotpockets0</dc:creator>
		<pubDate>Wed, 11 Nov 2009 00:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-352590</guid>
		<description>I like how it says    Wot You want to say: Lol anyway i agree tombraiderguy like they should join up together and you would have 2 things 8 player co-op and people would have a choice like if your the last one to join a game so your forced to be someone you dont want to be this way you have a choice on who to be. Also I think that there should be a new boss which I believe there is (unless thats supposed to be the jockey) it should be something like a spawnable witch to play as the witch u must spawn like 10 yards away from the survivors and then spawn her there so they have to go past her and may make it harder this way there is more stratagy for the survivors instead of run and shoot.</description>
		<content:encoded><![CDATA[<p>I like how it says    Wot You want to say: Lol anyway i agree tombraiderguy like they should join up together and you would have 2 things 8 player co-op and people would have a choice like if your the last one to join a game so your forced to be someone you dont want to be this way you have a choice on who to be. Also I think that there should be a new boss which I believe there is (unless thats supposed to be the jockey) it should be something like a spawnable witch to play as the witch u must spawn like 10 yards away from the survivors and then spawn her there so they have to go past her and may make it harder this way there is more stratagy for the survivors instead of run and shoot.
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		<title>By: OOGA BOOGA</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-298913</link>
		<dc:creator>OOGA BOOGA</dc:creator>
		<pubDate>Sun, 27 Sep 2009 19:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-298913</guid>
		<description>My only worry... I hope the characters are cool.  The game looks great. 

and the ONE AND ONLY thing im praying for..............which i pray for in every game.

WHERE BE FLAMETHROWER!!!

PLEASE VALVE!!! HEAR ME!!!!

FLAMETHROWER PLEASEEEEEEEEEEEE!!!!!!!</description>
		<content:encoded><![CDATA[<p>My only worry&#8230; I hope the characters are cool.  The game looks great. </p>
<p>and the ONE AND ONLY thing im praying for&#8230;&#8230;&#8230;&#8230;..which i pray for in every game.</p>
<p>WHERE BE FLAMETHROWER!!!</p>
<p>PLEASE VALVE!!! HEAR ME!!!!</p>
<p>FLAMETHROWER PLEASEEEEEEEEEEEE!!!!!!!
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		<title>By: Zen Zombie</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-226884</link>
		<dc:creator>Zen Zombie</dc:creator>
		<pubDate>Fri, 24 Jul 2009 22:41:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-226884</guid>
		<description>I just looked at my gamer stats for l4d.
Total Playtime:185h 38m 57s Past 2 weeks:12h 54m

Lets say just for shits and giggles, we just go off of my past 2 weeks. (that 12 hours was done in 2 sittings by the way.) Average cost of a movie ticket: 10$ Cost of popcorn for a large tub? Oh look, 6 dollars (rip off), price for a large drink? 4 dollars. (wtf right?) HOW LONG IS THAT MOVIE? 3 hours. I just payed 20 bucks...for a 3 hour experiance. ok so lets do some quick math. I played 12 hours this week. Divide that by 3. OMG WE HAVE 4. Ok so 4 times the cost of a movie by yourself...80$. 80 dollars, no tax, no 4.99 bs. K?

Following me so far?

Game time for a single session of l4d? 50 bucks. JUST FOR SHITS AND GIGGLES, lets say I bought it JUST for the one game play of 12 hours. Right off the bat we are 30 bucks under. I could do more math, but how much popcorn and soda could I buy at a discount store like winco foods or costco with 30 bucks? I can guarentee that it is more than a 24oz soft drink and a bucket of popcorn.
Lets go on shall we. 
I just looked at Batman the dark knight on Amazon, one of the cheaper places to get things and I saw one for 21 dollars. 
Each time I play this move in my (horrible expesnive bluray player name *HERE*) it is the same movie. Every time. No matter what.
Every time I play L4D, it is close, so I can get into a groove, but everytime the level changes, as do the situations, the enemy spawns, and even who I am playing with and their personalities. I can guarentee that I won&#039;t get the replayability at release of a brand new 60 dollar blu ray disk as a 50 dollar game. 
EVEN if they don&#039;t do ANYTHING more on l4d1, you can get more replayability out of it than any 60 dollar movie, 10 dollar movie ticket which is  a one time go jacked up price, or normal platform game with a &quot;great&quot; story. Even MGS4, which I have played twice through, only gives me 32 total hours, and doesn&#039;t have dynamic gameplay, nor does it have a integrated mutiplayer aspect that forces me to constantly change. 

So next time you are thinking &quot;50 bucks for a brand new game and hundreds of hours of high quality gameplay and co op experiance? INSANE&quot; Compare it to the alternatives in the world. 

Zen Zombie. That is my steam account, feel free to find me on l4d almost every night that I can.   Currently my name is clang*`

See ya when Zday hits.</description>
		<content:encoded><![CDATA[<p>I just looked at my gamer stats for l4d.<br />
Total Playtime:185h 38m 57s Past 2 weeks:12h 54m</p>
<p>Lets say just for shits and giggles, we just go off of my past 2 weeks. (that 12 hours was done in 2 sittings by the way.) Average cost of a movie ticket: 10$ Cost of popcorn for a large tub? Oh look, 6 dollars (rip off), price for a large drink? 4 dollars. (wtf right?) HOW LONG IS THAT MOVIE? 3 hours. I just payed 20 bucks&#8230;for a 3 hour experiance. ok so lets do some quick math. I played 12 hours this week. Divide that by 3. OMG WE HAVE 4. Ok so 4 times the cost of a movie by yourself&#8230;80$. 80 dollars, no tax, no 4.99 bs. K?</p>
<p>Following me so far?</p>
<p>Game time for a single session of l4d? 50 bucks. JUST FOR SHITS AND GIGGLES, lets say I bought it JUST for the one game play of 12 hours. Right off the bat we are 30 bucks under. I could do more math, but how much popcorn and soda could I buy at a discount store like winco foods or costco with 30 bucks? I can guarentee that it is more than a 24oz soft drink and a bucket of popcorn.<br />
Lets go on shall we.<br />
I just looked at Batman the dark knight on Amazon, one of the cheaper places to get things and I saw one for 21 dollars.<br />
Each time I play this move in my (horrible expesnive bluray player name *HERE*) it is the same movie. Every time. No matter what.<br />
Every time I play L4D, it is close, so I can get into a groove, but everytime the level changes, as do the situations, the enemy spawns, and even who I am playing with and their personalities. I can guarentee that I won&#8217;t get the replayability at release of a brand new 60 dollar blu ray disk as a 50 dollar game.<br />
EVEN if they don&#8217;t do ANYTHING more on l4d1, you can get more replayability out of it than any 60 dollar movie, 10 dollar movie ticket which is  a one time go jacked up price, or normal platform game with a &#8220;great&#8221; story. Even MGS4, which I have played twice through, only gives me 32 total hours, and doesn&#8217;t have dynamic gameplay, nor does it have a integrated mutiplayer aspect that forces me to constantly change. </p>
<p>So next time you are thinking &#8220;50 bucks for a brand new game and hundreds of hours of high quality gameplay and co op experiance? INSANE&#8221; Compare it to the alternatives in the world. </p>
<p>Zen Zombie. That is my steam account, feel free to find me on l4d almost every night that I can.   Currently my name is clang*`</p>
<p>See ya when Zday hits.
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		<title>By: tylerl4d</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-224649</link>
		<dc:creator>tylerl4d</dc:creator>
		<pubDate>Tue, 21 Jul 2009 00:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-224649</guid>
		<description>Now the thing im see here is that everyones still pissed after modding has like tripled the amount of maps and campaigns. Sure there arent new weapons or modes. You have the tools to make the new stuff yourself. Hell they give you the tools for free. Your all a bunch of lazy people. Really valve has rarely failed in the past. While i admit l4d was not as full of content as it could be but the innovation was amazing. Dynamically generated encounters are freakin unheard of for the most parts. And you were ALL prasing it when it first came out. L4d is my favorite game and im willing to shell out for the awesome tnew content they are adding. Honestly as long as it has the crazy zombie killing action l4d is l4d. So stfu because l4d is fine you just are looking at the glass half empty instead of half full</description>
		<content:encoded><![CDATA[<p>Now the thing im see here is that everyones still pissed after modding has like tripled the amount of maps and campaigns. Sure there arent new weapons or modes. You have the tools to make the new stuff yourself. Hell they give you the tools for free. Your all a bunch of lazy people. Really valve has rarely failed in the past. While i admit l4d was not as full of content as it could be but the innovation was amazing. Dynamically generated encounters are freakin unheard of for the most parts. And you were ALL prasing it when it first came out. L4d is my favorite game and im willing to shell out for the awesome tnew content they are adding. Honestly as long as it has the crazy zombie killing action l4d is l4d. So stfu because l4d is fine you just are looking at the glass half empty instead of half full
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		<title>By: Akane</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-207759</link>
		<dc:creator>Akane</dc:creator>
		<pubDate>Fri, 19 Jun 2009 00:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-207759</guid>
		<description>Doesn&#039;t matter anymore. The modders are planning to port L4D2 to L4D *without* the backwoods hick survivors and crap hillbilly music.

Sounds good to me.

http://forums.steampowered.com/forums/showthread.php?t=898853</description>
		<content:encoded><![CDATA[<p>Doesn&#8217;t matter anymore. The modders are planning to port L4D2 to L4D *without* the backwoods hick survivors and crap hillbilly music.</p>
<p>Sounds good to me.</p>
<p><a href="http://forums.steampowered.com/forums/showthread.php?t=898853" rel="nofollow">http://forums.steampowered.com/forums/showthread.php?t=898853</a>
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		<title>By: jake</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-207009</link>
		<dc:creator>jake</dc:creator>
		<pubDate>Wed, 17 Jun 2009 18:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-207009</guid>
		<description>so we get a new l4d but NOT a new CSS. thats CRAZY theres more people playing CSS then L4D</description>
		<content:encoded><![CDATA[<p>so we get a new l4d but NOT a new CSS. thats CRAZY theres more people playing CSS then L4D
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		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-205954</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Mon, 15 Jun 2009 22:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-205954</guid>
		<description>&quot;Secondly, do you think server owners that are canceling their servers will be rushing out to start a L4D2 server after they feel that they’ve been burned by Valve?

The answers are pretty obvious.&quot;

You are dead wrong there, they will run to Left 4 Dead, as that has been exactly what happened after L4D 1, Team Fortress 2 even back with Counter-Strike Condition Zero.

Apparently not that many server owners dislike Valve and they really can get away with LOTS AND LOTS.</description>
		<content:encoded><![CDATA[<p>&#8220;Secondly, do you think server owners that are canceling their servers will be rushing out to start a L4D2 server after they feel that they’ve been burned by Valve?</p>
<p>The answers are pretty obvious.&#8221;</p>
<p>You are dead wrong there, they will run to Left 4 Dead, as that has been exactly what happened after L4D 1, Team Fortress 2 even back with Counter-Strike Condition Zero.</p>
<p>Apparently not that many server owners dislike Valve and they really can get away with LOTS AND LOTS.
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		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-205952</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Mon, 15 Jun 2009 22:35:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-205952</guid>
		<description>&quot;
I still don’t understand what the original fuss is about. Quake 3 and UT were primarily online games, but I don’t remember people bitching about that. L4D has the equivelent of 20 maps, which is a reasonable size, so I’m not sure what other content people expect(ed).
Seems to me that Valve has set an expectation for free content, and now people are getting greedy.&quot;

20 maps... yeah, a bugged gameplay. Come on, you can&#039;t be serious. It&#039;s not our greed, it&#039;s theirs! Releasing Left 4 Dead 2 this soon can only be seen as greed on their side. Left 4 Dead 1 isn&#039;t even &#039;done&#039; yet. Valve even admits that they want to continue to tweak and update it for a lot longer.

No offense, but Valve should be working on Half-life 3 and a new engine right about now instead of trying to prolong the Source engine&#039;s life beyond what makes sense.

Team Fortress 2, art direction aside, looks like last gen crap. Left 4 Dead 1 really doesn&#039;t look a lot better even though it has a better style. If Left 4 Dead 2 has anything but a new engine, I&#039;m not going to buy it.

If I want good gameplay, but mediocre graphics, I&#039;ll play Day of Defeat: source instead.

Of course, the basic premise of Left 4 Dead is pretty damn good, so I did expect a Left 4 Dead 2, but their timing is off by about a year.</description>
		<content:encoded><![CDATA[<p>&#8221;<br />
I still don’t understand what the original fuss is about. Quake 3 and UT were primarily online games, but I don’t remember people bitching about that. L4D has the equivelent of 20 maps, which is a reasonable size, so I’m not sure what other content people expect(ed).<br />
Seems to me that Valve has set an expectation for free content, and now people are getting greedy.&#8221;</p>
<p>20 maps&#8230; yeah, a bugged gameplay. Come on, you can&#8217;t be serious. It&#8217;s not our greed, it&#8217;s theirs! Releasing Left 4 Dead 2 this soon can only be seen as greed on their side. Left 4 Dead 1 isn&#8217;t even &#8216;done&#8217; yet. Valve even admits that they want to continue to tweak and update it for a lot longer.</p>
<p>No offense, but Valve should be working on Half-life 3 and a new engine right about now instead of trying to prolong the Source engine&#8217;s life beyond what makes sense.</p>
<p>Team Fortress 2, art direction aside, looks like last gen crap. Left 4 Dead 1 really doesn&#8217;t look a lot better even though it has a better style. If Left 4 Dead 2 has anything but a new engine, I&#8217;m not going to buy it.</p>
<p>If I want good gameplay, but mediocre graphics, I&#8217;ll play Day of Defeat: source instead.</p>
<p>Of course, the basic premise of Left 4 Dead is pretty damn good, so I did expect a Left 4 Dead 2, but their timing is off by about a year.
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		<title>By: Hyper</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-204974</link>
		<dc:creator>Hyper</dc:creator>
		<pubDate>Sat, 13 Jun 2009 02:24:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-204974</guid>
		<description>The one group of people that seems to be missing in most of the comments on the boycott group site and the articles on the web are the server owners. 

As a server owner, I support L4D by paying for 4 West Coast servers out of my own pocket that have had in total roughly 17000 players since they were started 4 months ago. As well, I work for a server company that provides numerous servers for TF2, L4D, CS:S and other Valve games. 

One disturbing trend I have seen is the daily cancellation of L4D servers. Since the &#039;Survival Pack&#039; the company I work for has seen a 70% increase in server cancellations of servers that service Central North America and the West Coast. That number increases daily.

The biggest drop was right after the &#039;Survival Pack&#039; when people began to realize how minor the changes actually were. Most people played Survival mode until they got the achievements and then moved back to Co-op or Versus. We lost 45% of the servers within days of that release.

The second spike was right after the news about L4D2. That was about 20% of the servers. The other 5% has been just due to attrition since the DLC was released. 

Now, obviously there have been new servers started, but the total loss of server coverage totals about 70% in the company I work for, and I work for a shitty little hole in the wall no one even knows about. In actual numbers that means about 110 servers are now shut down in the past couple months with my employer alone. I wonder how this has affected Gameservers or Darkstar.

I should mention that most of the people canceling servers have been very vocal about why they&#039;re canceling them, and I agree with the majority of their reasons, especially about the release of L4D2.

So, I pose this question to you, do you think splitting the games community base will increase or decrease the number of servers for both games? 

Secondly, do you think server owners that are canceling their servers will be rushing out to start a L4D2 server after they feel that they&#039;ve been burned by Valve? 

The answers are pretty obvious.

All you flame-baiters screaming about the boycott group being a bunch of whining retards might want to think about that, because without the server owners, you&#039;d have no where to play either game. 

As for myself, I don&#039;t have any choice but to &#039;get&#039; the game since it&#039;s purchased for me by my employer for troubleshooting and testing. However, I&#039;ll be shutting down my servers the day L4D2 is released unless both games can be serviced by a single server and other significant issues about the release of L4D2 are satisfactorily dealt with by Valve.</description>
		<content:encoded><![CDATA[<p>The one group of people that seems to be missing in most of the comments on the boycott group site and the articles on the web are the server owners. </p>
<p>As a server owner, I support L4D by paying for 4 West Coast servers out of my own pocket that have had in total roughly 17000 players since they were started 4 months ago. As well, I work for a server company that provides numerous servers for TF2, L4D, CS:S and other Valve games. </p>
<p>One disturbing trend I have seen is the daily cancellation of L4D servers. Since the &#8216;Survival Pack&#8217; the company I work for has seen a 70% increase in server cancellations of servers that service Central North America and the West Coast. That number increases daily.</p>
<p>The biggest drop was right after the &#8216;Survival Pack&#8217; when people began to realize how minor the changes actually were. Most people played Survival mode until they got the achievements and then moved back to Co-op or Versus. We lost 45% of the servers within days of that release.</p>
<p>The second spike was right after the news about L4D2. That was about 20% of the servers. The other 5% has been just due to attrition since the DLC was released. </p>
<p>Now, obviously there have been new servers started, but the total loss of server coverage totals about 70% in the company I work for, and I work for a shitty little hole in the wall no one even knows about. In actual numbers that means about 110 servers are now shut down in the past couple months with my employer alone. I wonder how this has affected Gameservers or Darkstar.</p>
<p>I should mention that most of the people canceling servers have been very vocal about why they&#8217;re canceling them, and I agree with the majority of their reasons, especially about the release of L4D2.</p>
<p>So, I pose this question to you, do you think splitting the games community base will increase or decrease the number of servers for both games? </p>
<p>Secondly, do you think server owners that are canceling their servers will be rushing out to start a L4D2 server after they feel that they&#8217;ve been burned by Valve? </p>
<p>The answers are pretty obvious.</p>
<p>All you flame-baiters screaming about the boycott group being a bunch of whining retards might want to think about that, because without the server owners, you&#8217;d have no where to play either game. </p>
<p>As for myself, I don&#8217;t have any choice but to &#8216;get&#8217; the game since it&#8217;s purchased for me by my employer for troubleshooting and testing. However, I&#8217;ll be shutting down my servers the day L4D2 is released unless both games can be serviced by a single server and other significant issues about the release of L4D2 are satisfactorily dealt with by Valve.
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		<title>By: jalf</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-204876</link>
		<dc:creator>jalf</dc:creator>
		<pubDate>Fri, 12 Jun 2009 19:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-204876</guid>
		<description>So Gabe Newell tries to &lt;a href=&quot;http://kotaku.com/5286185/valve-responds-to-left-4-dead-2-boycott-vows-support-for-original&quot; rel=&quot;nofollow&quot;&gt;address the complaints&lt;/a&gt;.

And once again misses the point:
&lt;blockquote&gt;&quot;Some in the community are concerned that the announcement of L4D2 implied a change in our plans for L4D1. We aren&#039;t changing our plans for L4D1.&quot;&lt;/blockquote&gt;
That they haven&#039;t changed their plans is exactly the problem, since so far, their plans have been &quot;bugfixes, but none of the promised DLC&quot;. We &lt;em&gt;want&lt;/em&gt; to see a change in plans. We want their plans to be changed to &quot;let&#039;s give them the new campaigns and other content we promised&quot;.

In his defense, he does mention that
&lt;blockquote&gt;
In addition to the recently released Survival Pack, we are releasing authoring tools for Mod makers, community matchmaking, 4x4 matchmaking, and more new content during the coming months for L4D1&lt;/blockquote&gt;
which is nice, but it seems awfully suspicious that he goes into detail about the matchmaking and modding changes, but says *nothing* about what he means by &quot;new content&quot;.

Is it really so hard, if you intend to add new campaigns, to go out and &lt;em&gt;say&lt;/em&gt; &quot;we still intend to add new campaigns to L4D&quot;?</description>
		<content:encoded><![CDATA[<p>So Gabe Newell tries to <a href="http://kotaku.com/5286185/valve-responds-to-left-4-dead-2-boycott-vows-support-for-original" rel="nofollow">address the complaints</a>.</p>
<p>And once again misses the point:</p>
<blockquote><p>&#8220;Some in the community are concerned that the announcement of L4D2 implied a change in our plans for L4D1. We aren&#8217;t changing our plans for L4D1.&#8221;</p></blockquote>
<p>That they haven&#8217;t changed their plans is exactly the problem, since so far, their plans have been &#8220;bugfixes, but none of the promised DLC&#8221;. We <em>want</em> to see a change in plans. We want their plans to be changed to &#8220;let&#8217;s give them the new campaigns and other content we promised&#8221;.</p>
<p>In his defense, he does mention that</p>
<blockquote><p>
In addition to the recently released Survival Pack, we are releasing authoring tools for Mod makers, community matchmaking, 4&#215;4 matchmaking, and more new content during the coming months for L4D1</p></blockquote>
<p>which is nice, but it seems awfully suspicious that he goes into detail about the matchmaking and modding changes, but says *nothing* about what he means by &#8220;new content&#8221;.</p>
<p>Is it really so hard, if you intend to add new campaigns, to go out and <em>say</em> &#8220;we still intend to add new campaigns to L4D&#8221;?
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		<title>By: Gregory Donner</title>
		<link>http://www.rockpapershotgun.com/2009/06/04/valve-on-l4d2-trust-us-a-little-bit/#comment-203734</link>
		<dc:creator>Gregory Donner</dc:creator>
		<pubDate>Wed, 10 Jun 2009 19:19:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12542#comment-203734</guid>
		<description>@Melf_Himself: probably because I&#039;ve played the original, and I fail to understand how what I see that&#039;s familiar--and hasn&#039;t changed--differs from more of the same. Go figure. How many hours of the same thing do I need to watch to realize that it&#039;s not new? Geez...YouTube hasn&#039;t lied to me yet for any game I&#039;ve played. I bought Crysis and Crysis Wars based on what I saw on YouTube, and it gave an excellent feel for the gameplay.</description>
		<content:encoded><![CDATA[<p>@Melf_Himself: probably because I&#8217;ve played the original, and I fail to understand how what I see that&#8217;s familiar&#8211;and hasn&#8217;t changed&#8211;differs from more of the same. Go figure. How many hours of the same thing do I need to watch to realize that it&#8217;s not new? Geez&#8230;YouTube hasn&#8217;t lied to me yet for any game I&#8217;ve played. I bought Crysis and Crysis Wars based on what I saw on YouTube, and it gave an excellent feel for the gameplay.
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