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	<title>Comments on: RPS At E3: Mass Effect 2</title>
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	<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/</link>
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		<title>By: JackShandy</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-790670</link>
		<dc:creator>JackShandy</dc:creator>
		<pubDate>Tue, 06 Sep 2011 06:34:52 +0000</pubDate>
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		<description>Tee hee!</description>
		<content:encoded><![CDATA[<p>Tee hee!
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		<title>By: howtowritearesume</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-790667</link>
		<dc:creator>howtowritearesume</dc:creator>
		<pubDate>Tue, 06 Sep 2011 06:28:22 +0000</pubDate>
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		<description>Can I just say what a relief to find someone who actually knows what theyre talking about on the internet. You definitely know how to bring an issue to light and make it important. More people need to read this and understand this side of the story. I cant believe youre not more popular because you definitely have the gift...&lt;a href=&quot;http://thewriters.info/&quot; rel=&quot;nofollow&quot;&gt; how to write a resume &lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Can I just say what a relief to find someone who actually knows what theyre talking about on the internet. You definitely know how to bring an issue to light and make it important. More people need to read this and understand this side of the story. I cant believe youre not more popular because you definitely have the gift&#8230;<a href="http://thewriters.info/" rel="nofollow"> how to write a resume </a>
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		<title>By: ffxiv gil</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-495936</link>
		<dc:creator>ffxiv gil</dc:creator>
		<pubDate>Mon, 23 Aug 2010 02:58:01 +0000</pubDate>
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		<description>after read you blog,i want to play Mass Effect 2,maybe wonderful.i will have try.</description>
		<content:encoded><![CDATA[<p>after read you blog,i want to play Mass Effect 2,maybe wonderful.i will have try.
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		<title>By: Pattom</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-209270</link>
		<dc:creator>Pattom</dc:creator>
		<pubDate>Tue, 23 Jun 2009 00:40:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12598#comment-209270</guid>
		<description>I just wanted to throw out there that I named my first character Yalson Shepard, since we&#039;ve got so many Culture references in here.  Paragon, but she was not without a mean streak.</description>
		<content:encoded><![CDATA[<p>I just wanted to throw out there that I named my first character Yalson Shepard, since we&#8217;ve got so many Culture references in here.  Paragon, but she was not without a mean streak.
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		<title>By: Trithemius</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-206080</link>
		<dc:creator>Trithemius</dc:creator>
		<pubDate>Tue, 16 Jun 2009 05:39:12 +0000</pubDate>
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		<description>Re: Cerberus

&quot;Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.

To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong. &quot; 

&lt;i&gt;Stolen from:&lt;/i&gt;
http://masseffect.wikia.com/wiki/Mass_Effect_2</description>
		<content:encoded><![CDATA[<p>Re: Cerberus</p>
<p>&#8220;Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.</p>
<p>To even attempt this perilous mission, Shepard must assemble the galaxy’s most elite team and command the most powerful ship ever built. Even then, they say it would be suicide. Commander Shepard intends to prove them wrong. &#8221; </p>
<p><i>Stolen from:</i><br />
<a href="http://masseffect.wikia.com/wiki/Mass_Effect_2" rel="nofollow">http://masseffect.wikia.com/wiki/Mass_Effect_2</a>
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		<title>By: Trithemius</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-206079</link>
		<dc:creator>Trithemius</dc:creator>
		<pubDate>Tue, 16 Jun 2009 05:37:20 +0000</pubDate>
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		<description>I am now sad that I didn&#039;t play as Horza Shepherd. :(</description>
		<content:encoded><![CDATA[<p>I am now sad that I didn&#8217;t play as Horza Shepherd. :(
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		<title>By: Obdicut</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-204322</link>
		<dc:creator>Obdicut</dc:creator>
		<pubDate>Thu, 11 Jun 2009 18:10:12 +0000</pubDate>
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		<description>Horza Shepard.</description>
		<content:encoded><![CDATA[<p>Horza Shepard.
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		<title>By: jalf</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-201799</link>
		<dc:creator>jalf</dc:creator>
		<pubDate>Sat, 06 Jun 2009 16:57:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12598#comment-201799</guid>
		<description>@Houdini: No, I simply enjoyed the game. What you call Bioware&#039;s &quot;typical strong points&quot; are things I think they&#039;re usually horrible at. I don&#039;t think Bioware are particularly good RPG developers. They&#039;ve made a few games I enjoyed, and a whole lot of crappy ones. I am definitely not easier to please just because the game has a Bioware label stuck on it. On the contrary, that makes me suspect that I&#039;ll have to endure the inifite story that&#039;s going nowhere, the dull characters, the cliched and overused setting that games like NWN2 suffered from.

But I played ME, and I had fun. For once, a Bioware game *did* actually have some interesting characters and good story presentation. It even had a setting I wanted to explore.

Combat was fun. Planet exploration was good *enough* to keep me going through it. After the first handful of planets it did get repetitive, but it was saved by 1) being interleaved with generally fun combat, and 2) by being optional. And of course, 3) being rewarded with XP and achievements!

I like the game simply because I was able to play through it without getting tired of it, or without having to force myself to play on.</description>
		<content:encoded><![CDATA[<p>@Houdini: No, I simply enjoyed the game. What you call Bioware&#8217;s &#8220;typical strong points&#8221; are things I think they&#8217;re usually horrible at. I don&#8217;t think Bioware are particularly good RPG developers. They&#8217;ve made a few games I enjoyed, and a whole lot of crappy ones. I am definitely not easier to please just because the game has a Bioware label stuck on it. On the contrary, that makes me suspect that I&#8217;ll have to endure the inifite story that&#8217;s going nowhere, the dull characters, the cliched and overused setting that games like NWN2 suffered from.</p>
<p>But I played ME, and I had fun. For once, a Bioware game *did* actually have some interesting characters and good story presentation. It even had a setting I wanted to explore.</p>
<p>Combat was fun. Planet exploration was good *enough* to keep me going through it. After the first handful of planets it did get repetitive, but it was saved by 1) being interleaved with generally fun combat, and 2) by being optional. And of course, 3) being rewarded with XP and achievements!</p>
<p>I like the game simply because I was able to play through it without getting tired of it, or without having to force myself to play on.
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		<title>By: Houdini</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-201691</link>
		<dc:creator>Houdini</dc:creator>
		<pubDate>Sat, 06 Jun 2009 08:39:43 +0000</pubDate>
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		<description>@Tom: I think Bioware got off easy because the majority of people that played Mass Effect were so enamored by Bioware&#039;s typical strong points (story presentation, interesting characters) that they forgot about all the things that didn&#039;t work. I agree with your analysis but I think we are in a minority for critiquing the WHOLE game, not just one facet.</description>
		<content:encoded><![CDATA[<p>@Tom: I think Bioware got off easy because the majority of people that played Mass Effect were so enamored by Bioware&#8217;s typical strong points (story presentation, interesting characters) that they forgot about all the things that didn&#8217;t work. I agree with your analysis but I think we are in a minority for critiquing the WHOLE game, not just one facet.
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		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-201685</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 06 Jun 2009 07:49:05 +0000</pubDate>
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		<description>Diziet can&#039;t be the first human Spectre- her drone friend would turn every enemy she came across into a red paste/metallic slurry in the blink of an eye.

I could see a Djan Shepard, though.</description>
		<content:encoded><![CDATA[<p>Diziet can&#8217;t be the first human Spectre- her drone friend would turn every enemy she came across into a red paste/metallic slurry in the blink of an eye.</p>
<p>I could see a Djan Shepard, though.
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		<title>By: Cargo Cult</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-201675</link>
		<dc:creator>Cargo Cult</dc:creator>
		<pubDate>Sat, 06 Jun 2009 06:32:52 +0000</pubDate>
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		<description>I &lt;i&gt;think&lt;/i&gt; I have dear Diziet Shepard&#039;s savegames lurking around somewhere. Let&#039;s just say that she was, well, a little &lt;i&gt;unpredictable&lt;/i&gt; when it came to behaviour...

(I can&#039;t have been the only one playing as a Special Circumstances agent complete with a serious FYT suit, surely?)</description>
		<content:encoded><![CDATA[<p>I <i>think</i> I have dear Diziet Shepard&#8217;s savegames lurking around somewhere. Let&#8217;s just say that she was, well, a little <i>unpredictable</i> when it came to behaviour&#8230;</p>
<p>(I can&#8217;t have been the only one playing as a Special Circumstances agent complete with a serious FYT suit, surely?)
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		<title>By: Dorian Cornelius Jasper</title>
		<link>http://www.rockpapershotgun.com/2009/06/05/rps-at-e3-mass-effect-2/#comment-201674</link>
		<dc:creator>Dorian Cornelius Jasper</dc:creator>
		<pubDate>Sat, 06 Jun 2009 06:30:06 +0000</pubDate>
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		<description>Well, you can&#039;t say that the Cerberus thing isn&#039;t a neat twist for vets of the previous game.</description>
		<content:encoded><![CDATA[<p>Well, you can&#8217;t say that the Cerberus thing isn&#8217;t a neat twist for vets of the previous game.
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