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	<title>Comments on: Are You Listening Carefully? The Path Demo Out</title>
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	<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/</link>
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		<title>By: Block machine</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-582134</link>
		<dc:creator>Block machine</dc:creator>
		<pubDate>Fri, 10 Dec 2010 01:47:38 +0000</pubDate>
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		<description>It seems interesting! I want to play the games right now.</description>
		<content:encoded><![CDATA[<p>It seems interesting! I want to play the games right now.
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		<title>By: Dave Gates</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-202315</link>
		<dc:creator>Dave Gates</dc:creator>
		<pubDate>Mon, 08 Jun 2009 11:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12648#comment-202315</guid>
		<description>*like the part with the park.
Sorry i&#039;m a little hungover.</description>
		<content:encoded><![CDATA[<p>*like the part with the park.<br />
Sorry i&#8217;m a little hungover.
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		<title>By: Dave Gates</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-202300</link>
		<dc:creator>Dave Gates</dc:creator>
		<pubDate>Mon, 08 Jun 2009 10:44:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12648#comment-202300</guid>
		<description>I really enjoyed the Path, this demo however doesn&#039;t seem to bear any relation. The whole game, for those of you wondering had random little spots like the part but they were interactive and pushed forward the rather abstract plot. This to me seemed more like a tech-demo than a prologue. Rather disappointed.</description>
		<content:encoded><![CDATA[<p>I really enjoyed the Path, this demo however doesn&#8217;t seem to bear any relation. The whole game, for those of you wondering had random little spots like the part but they were interactive and pushed forward the rather abstract plot. This to me seemed more like a tech-demo than a prologue. Rather disappointed.
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		<title>By: Irish Al</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-202247</link>
		<dc:creator>Irish Al</dc:creator>
		<pubDate>Mon, 08 Jun 2009 08:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12648#comment-202247</guid>
		<description>@KG, Heliocentric


It&#039;s LEGO, and LEGO bricks, or pieces or whatever.
</description>
		<content:encoded><![CDATA[<p>@KG, Heliocentric</p>
<p>It&#8217;s LEGO, and LEGO bricks, or pieces or whatever.
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		<title>By: Idle Threats &#38; Bad Poetry</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-202194</link>
		<dc:creator>Idle Threats &#38; Bad Poetry</dc:creator>
		<pubDate>Mon, 08 Jun 2009 03:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12648#comment-202194</guid>
		<description>Except to get people talking about the Path again, the demo is pretty useless. It&#039;s going to elicit a lot more criticism than anything else because, gosh, it&#039;s boring! It&#039;s more of a tech demo than a game, and it&#039;s certainly not art. An unfortunate choice  by the developers.</description>
		<content:encoded><![CDATA[<p>Except to get people talking about the Path again, the demo is pretty useless. It&#8217;s going to elicit a lot more criticism than anything else because, gosh, it&#8217;s boring! It&#8217;s more of a tech demo than a game, and it&#8217;s certainly not art. An unfortunate choice  by the developers.
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		<title>By: fuggles</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-202187</link>
		<dc:creator>fuggles</dc:creator>
		<pubDate>Mon, 08 Jun 2009 02:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12648#comment-202187</guid>
		<description>I&#039;m not sure the view helps. I&#039;m playing STALKER now, and if I see something good I wander over. In this I tried to run and the view pans up, so I have to stop, realign and run up.

I noticed that my character stops to examine a bird, but should you go to a burning playpark then there is no response or reward for your exploring.

I know that the point is to get off the path, there is just no point in doing so in this demo. I gather that what you do should affect what happens in the house, but again, in the demo this is just not so.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure the view helps. I&#8217;m playing STALKER now, and if I see something good I wander over. In this I tried to run and the view pans up, so I have to stop, realign and run up.</p>
<p>I noticed that my character stops to examine a bird, but should you go to a burning playpark then there is no response or reward for your exploring.</p>
<p>I know that the point is to get off the path, there is just no point in doing so in this demo. I gather that what you do should affect what happens in the house, but again, in the demo this is just not so.
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		<title>By: sfury</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-201937</link>
		<dc:creator>sfury</dc:creator>
		<pubDate>Sun, 07 Jun 2009 09:18:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12648#comment-201937</guid>
		<description>Hmm, picking the flowers was one of the few things I enjoyed in &quot;the Path&quot; - well-designed way  to make you stray in the woods and in the process find new places and experiences.

The problem is those places and experiences didin&#039;t do much for me though.</description>
		<content:encoded><![CDATA[<p>Hmm, picking the flowers was one of the few things I enjoyed in &#8220;the Path&#8221; &#8211; well-designed way  to make you stray in the woods and in the process find new places and experiences.</p>
<p>The problem is those places and experiences didin&#8217;t do much for me though.
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		<title>By: Pishtaco</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-201936</link>
		<dc:creator>Pishtaco</dc:creator>
		<pubDate>Sun, 07 Jun 2009 08:55:06 +0000</pubDate>
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		<description>The demo is helpful, in that it turns out that the game does run on my below-min-spec system. 

I honestly assumed that the 1/144 flowers thing was the developer making a joke about achievement points.</description>
		<content:encoded><![CDATA[<p>The demo is helpful, in that it turns out that the game does run on my below-min-spec system. </p>
<p>I honestly assumed that the 1/144 flowers thing was the developer making a joke about achievement points.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-201935</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sun, 07 Jun 2009 08:44:28 +0000</pubDate>
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		<description>Lego is a brand name, you all fail. The word is bricks, lego bricks if you must.</description>
		<content:encoded><![CDATA[<p>Lego is a brand name, you all fail. The word is bricks, lego bricks if you must.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-201933</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Sun, 07 Jun 2009 08:38:20 +0000</pubDate>
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		<description>Irish Al: You know that Yanks all use Legos? It&#039;s brits who use Lego.

I&#039;ve watched several hundred post arguments about which is correct, so I bring that up with some trepidation.

KG</description>
		<content:encoded><![CDATA[<p>Irish Al: You know that Yanks all use Legos? It&#8217;s brits who use Lego.</p>
<p>I&#8217;ve watched several hundred post arguments about which is correct, so I bring that up with some trepidation.</p>
<p>KG
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		<title>By: Lewis</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-201928</link>
		<dc:creator>Lewis</dc:creator>
		<pubDate>Sun, 07 Jun 2009 07:16:33 +0000</pubDate>
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		<description>Just to put the flowers in-context (although I thought they were a weak idea as well): in the full game (not sure about the demo, as I didn&#039;t bother collecting them) each six flowers you collect provide you with a location waypoint to somewhere you might not have discovered yet.</description>
		<content:encoded><![CDATA[<p>Just to put the flowers in-context (although I thought they were a weak idea as well): in the full game (not sure about the demo, as I didn&#8217;t bother collecting them) each six flowers you collect provide you with a location waypoint to somewhere you might not have discovered yet.
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		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2009/06/06/are-you-listening-carefully-the-path-demo-out/#comment-201920</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Sun, 07 Jun 2009 05:54:27 +0000</pubDate>
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		<description>It got more compelling once I wandered off the path. I was starting to get into the artsiness of it. Then I picked up one of those flower things and got the message &quot;1 of 144&quot;. That ruined it for me. Suddenly this object of art and abstraction became a scavenger hunt - a LONG scavenger hunt. I wanted to just keep exploring the woods, but suddenly aware of these collectibles I found it very difficult to do so.

I wanted to ignore them because I didn&#039;t want to commit to getting all of them, but I also desperately wanted to know what happened after you did. I ended up so torn that I quit and uninstalled. Not fun.</description>
		<content:encoded><![CDATA[<p>It got more compelling once I wandered off the path. I was starting to get into the artsiness of it. Then I picked up one of those flower things and got the message &#8220;1 of 144&#8243;. That ruined it for me. Suddenly this object of art and abstraction became a scavenger hunt &#8211; a LONG scavenger hunt. I wanted to just keep exploring the woods, but suddenly aware of these collectibles I found it very difficult to do so.</p>
<p>I wanted to ignore them because I didn&#8217;t want to commit to getting all of them, but I also desperately wanted to know what happened after you did. I ended up so torn that I quit and uninstalled. Not fun.
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