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	<title>Comments on: RPS At E3: APB &#8211; The Most Important Game At E3</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/</link>
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		<title>By: Starhammer</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-250052</link>
		<dc:creator>Starhammer</dc:creator>
		<pubDate>Thu, 20 Aug 2009 06:39:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-250052</guid>
		<description>I&#039;ve been looking forward to this for some time. I&#039;m a big fan of customization, and if this lives up to it&#039;s demos, it&#039;s gonna leave everything else in the dust. Wish I could just import this game into my City of Heroes experience! 

Haven&#039;t read anything about this tidbit yet, so if any devs are poking in here from time to time, take note: I&#039;m hoping we can use the games customization capability on our weapons as much as on our bodies, clothes, and cars... and not just slapping some badass decals or carvings on the stock, but altering grips, heat guards, miscellaneous attachments, custom stocks, longer/shorter barrels... anything someone might want to do with a real gun, or even a prop gun (I&#039;d love to build one of the Chinese M1-L1 Pulse Rifles from Deep Rising in this game). 

On another note, regarding Criminals and Enforcers... One of the things that always bugged me in a lot of MMOs (WoW, CoH, etc) was having little or even no ability to interact with opposing factions outside of killing each other.  I&#039;m hoping this game will give us room for undercover enforcers working at passing themselves off as criminals (any undercover cop movie... especially Fast &amp; the Furious or No Man&#039;s Land) or a vigilante criminal enforcing the law on his own terms... or also dirty cops and snitches, playing both sides  against each other and looting the bodies for themselves when the dust settles.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been looking forward to this for some time. I&#8217;m a big fan of customization, and if this lives up to it&#8217;s demos, it&#8217;s gonna leave everything else in the dust. Wish I could just import this game into my City of Heroes experience! </p>
<p>Haven&#8217;t read anything about this tidbit yet, so if any devs are poking in here from time to time, take note: I&#8217;m hoping we can use the games customization capability on our weapons as much as on our bodies, clothes, and cars&#8230; and not just slapping some badass decals or carvings on the stock, but altering grips, heat guards, miscellaneous attachments, custom stocks, longer/shorter barrels&#8230; anything someone might want to do with a real gun, or even a prop gun (I&#8217;d love to build one of the Chinese M1-L1 Pulse Rifles from Deep Rising in this game). </p>
<p>On another note, regarding Criminals and Enforcers&#8230; One of the things that always bugged me in a lot of MMOs (WoW, CoH, etc) was having little or even no ability to interact with opposing factions outside of killing each other.  I&#8217;m hoping this game will give us room for undercover enforcers working at passing themselves off as criminals (any undercover cop movie&#8230; especially Fast &amp; the Furious or No Man&#8217;s Land) or a vigilante criminal enforcing the law on his own terms&#8230; or also dirty cops and snitches, playing both sides  against each other and looting the bodies for themselves when the dust settles.</p>
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		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-208747</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Sun, 21 Jun 2009 23:20:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-208747</guid>
		<description>By the way, I sure hope we don&#039;t have to pay for each and every item though, but I fear we do.... as that&#039;s what most MMO games seem to be about. Micro-transaction here, micro-transaction there.</description>
		<content:encoded><![CDATA[<p>By the way, I sure hope we don&#8217;t have to pay for each and every item though, but I fear we do&#8230;. as that&#8217;s what most MMO games seem to be about. Micro-transaction here, micro-transaction there.</p>
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		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-208746</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Sun, 21 Jun 2009 23:18:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-208746</guid>
		<description>Wow, this game looks incredible. I really like the GTA vibe and the customizability. Just excellent the way you can make custom tattoos and stuff like that. 

I hope they&#039;ll add a somewhat more convincing physics damage system to the cars, but this might be the first MMO that I am willing to pay for playing!</description>
		<content:encoded><![CDATA[<p>Wow, this game looks incredible. I really like the GTA vibe and the customizability. Just excellent the way you can make custom tattoos and stuff like that. </p>
<p>I hope they&#8217;ll add a somewhat more convincing physics damage system to the cars, but this might be the first MMO that I am willing to pay for playing!</p>
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		<title>By: Zealbot</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-208644</link>
		<dc:creator>Zealbot</dc:creator>
		<pubDate>Sun, 21 Jun 2009 16:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-208644</guid>
		<description>&lt;i&gt;&quot;Unreal engine 3.0

Anybody else worried ? Huxley sucks very bad; however, it’s an asian MMO and doesn’t count. Unreal Engine 3.0 + MMO has always ended up in the shitter. Fury, for example. Plus the many other games which have tried.&quot;&lt;/i&gt;

I attribute that to the awful method of hit detection in the engine. I hope the devs know what they&#039;re doing and add some lag compensation, because Epic still doesn&#039;t seem to understand it.</description>
		<content:encoded><![CDATA[<p><i>&#8220;Unreal engine 3.0</p>
<p>Anybody else worried ? Huxley sucks very bad; however, it’s an asian MMO and doesn’t count. Unreal Engine 3.0 + MMO has always ended up in the shitter. Fury, for example. Plus the many other games which have tried.&#8221;</i></p>
<p>I attribute that to the awful method of hit detection in the engine. I hope the devs know what they&#8217;re doing and add some lag compensation, because Epic still doesn&#8217;t seem to understand it.</p>
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		<title>By: Brass Gerbil</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-207457</link>
		<dc:creator>Brass Gerbil</dc:creator>
		<pubDate>Thu, 18 Jun 2009 14:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-207457</guid>
		<description>@undead somethingorother

&quot;add on a “wtf” customization complexity and no ability to solo and you get an EVE vibe too, which further guarantees this will flop.&quot;

Hrm.  I wasn&#039;t aware that six years of continuous growth constituted a &quot;flop.&quot;  

Methinks you might be suffering from a cranial deficiency, rendering you incapable of playing EVE.  No need to be embarrassed; it&#039;s a common failing.</description>
		<content:encoded><![CDATA[<p>@undead somethingorother</p>
<p>&#8220;add on a “wtf” customization complexity and no ability to solo and you get an EVE vibe too, which further guarantees this will flop.&#8221;</p>
<p>Hrm.  I wasn&#8217;t aware that six years of continuous growth constituted a &#8220;flop.&#8221;  </p>
<p>Methinks you might be suffering from a cranial deficiency, rendering you incapable of playing EVE.  No need to be embarrassed; it&#8217;s a common failing.</p>
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		<title>By: Tei</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-205156</link>
		<dc:creator>Tei</dc:creator>
		<pubDate>Sat, 13 Jun 2009 19:42:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-205156</guid>
		<description>APB &gt; Global Agenda &gt; Crimecraft &gt; Gunz</description>
		<content:encoded><![CDATA[<p>APB &gt; Global Agenda &gt; Crimecraft &gt; Gunz</p>
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		<title>By: undead dolphin hacker</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-205154</link>
		<dc:creator>undead dolphin hacker</dc:creator>
		<pubDate>Sat, 13 Jun 2009 19:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-205154</guid>
		<description>Is there loot?  Is there leveling?

Sounds like Grand Theft Planetside, which is cool and all but will be a commercial flop.  Add on a &quot;wtf&quot; customization complexity and no ability to solo and you get an EVE vibe too, which further guarantees this will flop.

I mean, if they manage to swing it like EVE and keep their expectations low they could possibly make money off this.  But I doubt it.  EA wants to kill WoW.

And for the idiots who&#039;re going to come crying like infants about &quot;YOU DONT CARE ABOUT INNOVAYSHUN??!!11,&quot; I reply:  Innovation doesn&#039;t matter if no one plays your game.  This is a copycat industry and there is no rational reason to copy games that don&#039;t make money.  To put it another way, the industry is all about standing on the shoulders of giants... not dwarves.

Cynical and sure to piss off the hyper-sensitive games are art crowd, but the key to understanding the gaming industry is in the word &quot;industry.&quot;  Innovation comes in baby steps outside of fundamental breakthroughs like text -&gt; 2D, 2D -&gt; 3D, and 3D -&gt; 3D physics.  

Brilliant, ahead of their time games like APB (is being built up to be) are just going to make everyone say &quot;huh?&quot; and get thrown in the dustbin.  Sad but true.</description>
		<content:encoded><![CDATA[<p>Is there loot?  Is there leveling?</p>
<p>Sounds like Grand Theft Planetside, which is cool and all but will be a commercial flop.  Add on a &#8220;wtf&#8221; customization complexity and no ability to solo and you get an EVE vibe too, which further guarantees this will flop.</p>
<p>I mean, if they manage to swing it like EVE and keep their expectations low they could possibly make money off this.  But I doubt it.  EA wants to kill WoW.</p>
<p>And for the idiots who&#8217;re going to come crying like infants about &#8220;YOU DONT CARE ABOUT INNOVAYSHUN??!!11,&#8221; I reply:  Innovation doesn&#8217;t matter if no one plays your game.  This is a copycat industry and there is no rational reason to copy games that don&#8217;t make money.  To put it another way, the industry is all about standing on the shoulders of giants&#8230; not dwarves.</p>
<p>Cynical and sure to piss off the hyper-sensitive games are art crowd, but the key to understanding the gaming industry is in the word &#8220;industry.&#8221;  Innovation comes in baby steps outside of fundamental breakthroughs like text -&gt; 2D, 2D -&gt; 3D, and 3D -&gt; 3D physics.  </p>
<p>Brilliant, ahead of their time games like APB (is being built up to be) are just going to make everyone say &#8220;huh?&#8221; and get thrown in the dustbin.  Sad but true.</p>
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		<title>By: Marco Almeida</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-204181</link>
		<dc:creator>Marco Almeida</dc:creator>
		<pubDate>Thu, 11 Jun 2009 14:29:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-204181</guid>
		<description>Looks live everyone is sleeping and forgot about CrimeCraft and this is a free game!

www.crimecraft.com

Oh I get it... APB is from EA... YAY Lets just love it -_-&#039;</description>
		<content:encoded><![CDATA[<p>Looks live everyone is sleeping and forgot about CrimeCraft and this is a free game!</p>
<p><a href="http://www.crimecraft.com" rel="nofollow">http://www.crimecraft.com</a></p>
<p>Oh I get it&#8230; APB is from EA&#8230; YAY Lets just love it -_-&#8217;</p>
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		<title>By: tombraiderguy</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-203672</link>
		<dc:creator>tombraiderguy</dc:creator>
		<pubDate>Wed, 10 Jun 2009 17:32:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-203672</guid>
		<description>O_O

O_O

O_O

&lt;(O_O&lt;)  Dance Kirby Dance!!!</description>
		<content:encoded><![CDATA[<p>O_O</p>
<p>O_O</p>
<p>O_O</p>
<p>&lt;(O_O&lt;)  Dance Kirby Dance!!!</p>
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		<title>By: DrazharLn</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-203503</link>
		<dc:creator>DrazharLn</dc:creator>
		<pubDate>Wed, 10 Jun 2009 12:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-203503</guid>
		<description>I&#039;m all a flutter!

SWTOR and APB, two shiny new MMOGs that I might actually enjoy, as opposed to the many other MMOGs I&#039;ve discarded for being too boring, grindy or harsh.

+Broderlands, Just Cause 2 et al ... 2010 is going to be a memorable year for gaming, methinks.</description>
		<content:encoded><![CDATA[<p>I&#8217;m all a flutter!</p>
<p>SWTOR and APB, two shiny new MMOGs that I might actually enjoy, as opposed to the many other MMOGs I&#8217;ve discarded for being too boring, grindy or harsh.</p>
<p>+Broderlands, Just Cause 2 et al &#8230; 2010 is going to be a memorable year for gaming, methinks.</p>
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		<title>By: Nate</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-203204</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Wed, 10 Jun 2009 07:27:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-203204</guid>
		<description>I&#039;m just looking forward to seeing the various ways people will make absurd avatars.  APBorn anyone?  Someone &lt;i&gt;will&lt;/i&gt; find a way.

Regardless, the customization will have an effect-- would you group with a Jugaloo?</description>
		<content:encoded><![CDATA[<p>I&#8217;m just looking forward to seeing the various ways people will make absurd avatars.  APBorn anyone?  Someone <i>will</i> find a way.</p>
<p>Regardless, the customization will have an effect&#8211; would you group with a Jugaloo?</p>
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		<title>By: sigma83</title>
		<link>http://www.rockpapershotgun.com/2009/06/08/rps-at-e3-apb/comment-page-3/#comment-203067</link>
		<dc:creator>sigma83</dc:creator>
		<pubDate>Tue, 09 Jun 2009 23:21:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12701#comment-203067</guid>
		<description>teo says:
Ideas don’t make good games so it’s not worth getting excited about them.

&#039;without being an ass, i’m wondering what does make a good game if ideas dont?&#039;

Any number of awesome things, from Blizzard style polish to Rockstar style pants-on-head fun but they all _stem_ from good ideas.</description>
		<content:encoded><![CDATA[<p>teo says:<br />
Ideas don’t make good games so it’s not worth getting excited about them.</p>
<p>&#8216;without being an ass, i’m wondering what does make a good game if ideas dont?&#8217;</p>
<p>Any number of awesome things, from Blizzard style polish to Rockstar style pants-on-head fun but they all _stem_ from good ideas.</p>
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