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	<title>Comments on: Battlefield 3/Heroes/1943/Bad Company 2</title>
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	<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/</link>
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		<title>By: bleb</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-219470</link>
		<dc:creator>bleb</dc:creator>
		<pubDate>Thu, 09 Jul 2009 16:21:48 +0000</pubDate>
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		<description>- Sometime between January and April 2010, Battlefield 3 is confirmed and goes gold (meaning it is definitely coming to stores)

- A period of rumors, PC upgrades, and anxious people occurs

- A demo is released, July - September 2010

- Battlefield 3 is released in late November - December 2010 However, if things don&#039;t go as planned, the game could be delayed up until March 2011!

Winter 2010 is the most legitimate option for release as of now!

http://enterbf3.com - Battlefield 3 (source)</description>
		<content:encoded><![CDATA[<p>- Sometime between January and April 2010, Battlefield 3 is confirmed and goes gold (meaning it is definitely coming to stores)</p>
<p>- A period of rumors, PC upgrades, and anxious people occurs</p>
<p>- A demo is released, July &#8211; September 2010</p>
<p>- Battlefield 3 is released in late November &#8211; December 2010 However, if things don&#8217;t go as planned, the game could be delayed up until March 2011!</p>
<p>Winter 2010 is the most legitimate option for release as of now!</p>
<p><a href="http://enterbf3.com" rel="nofollow">http://enterbf3.com</a> &#8211; Battlefield 3 (source)
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		<title>By: megaman</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-209531</link>
		<dc:creator>megaman</dc:creator>
		<pubDate>Tue, 23 Jun 2009 14:27:12 +0000</pubDate>
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		<description>I&#039;ve got more than 450 hours on BF2 and I pretty much played and enjoyed every class during that time. I&#039;ve had tons of fun, and I&#039;m going to buy BF3 if it turns out to be close enough to BF2. I didn&#039;t like 2142, partly because of the futuristic setting (strange, because I usually like SciFi), and I&#039;ve played more than enough WW II games. Just give me BF3 that is like BF2 with nerfed jets, smaller patch sizes, better (working would actually be sufficient) server browser,  and a slightly more refined communications menu to coordinate squads and teams. But even without it I&#039;d probably buy it :p</description>
		<content:encoded><![CDATA[<p>I&#8217;ve got more than 450 hours on BF2 and I pretty much played and enjoyed every class during that time. I&#8217;ve had tons of fun, and I&#8217;m going to buy BF3 if it turns out to be close enough to BF2. I didn&#8217;t like 2142, partly because of the futuristic setting (strange, because I usually like SciFi), and I&#8217;ve played more than enough WW II games. Just give me BF3 that is like BF2 with nerfed jets, smaller patch sizes, better (working would actually be sufficient) server browser,  and a slightly more refined communications menu to coordinate squads and teams. But even without it I&#8217;d probably buy it :p
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		<title>By: Dreamhacker</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204743</link>
		<dc:creator>Dreamhacker</dc:creator>
		<pubDate>Fri, 12 Jun 2009 14:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12840#comment-204743</guid>
		<description>BF3, what do we want?

A BF2 clone, really.</description>
		<content:encoded><![CDATA[<p>BF3, what do we want?</p>
<p>A BF2 clone, really.
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		<title>By: Walter</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204608</link>
		<dc:creator>Walter</dc:creator>
		<pubDate>Fri, 12 Jun 2009 09:09:15 +0000</pubDate>
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		<description>Lean would also be nice.</description>
		<content:encoded><![CDATA[<p>Lean would also be nice.
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		<title>By: Cptn.Average</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204604</link>
		<dc:creator>Cptn.Average</dc:creator>
		<pubDate>Fri, 12 Jun 2009 08:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12840#comment-204604</guid>
		<description>Special issue gadgets = good
Helicopters that can take multiple stinger missiles to the face and not care = bad
APM&#039;s you can sneak past if careful = good
Switching auxilary grenades for auxilary &lt;i&gt;rockets&lt;/i&gt; = bad

I hope they&#039;ve learnt this.</description>
		<content:encoded><![CDATA[<p>Special issue gadgets = good<br />
Helicopters that can take multiple stinger missiles to the face and not care = bad<br />
APM&#8217;s you can sneak past if careful = good<br />
Switching auxilary grenades for auxilary <i>rockets</i> = bad</p>
<p>I hope they&#8217;ve learnt this.
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		<title>By: Lars BR</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204437</link>
		<dc:creator>Lars BR</dc:creator>
		<pubDate>Thu, 11 Jun 2009 22:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12840#comment-204437</guid>
		<description>Gustav Halling, who works on BF1943, just posted a BF3 confirmation on &lt;a href=&quot;http://www.gustavhalling.com/2009/06/11/battlefield-3-confirmed-in-development/&quot; rel=&quot;nofollow&quot;&gt;
his blog&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Gustav Halling, who works on BF1943, just posted a BF3 confirmation on <a href="http://www.gustavhalling.com/2009/06/11/battlefield-3-confirmed-in-development/" rel="nofollow"><br />
his blog</a>.
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		<title>By: Walter</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204371</link>
		<dc:creator>Walter</dc:creator>
		<pubDate>Thu, 11 Jun 2009 19:57:50 +0000</pubDate>
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		<description>I wouldn&#039;t know.</description>
		<content:encoded><![CDATA[<p>I wouldn&#8217;t know.
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204370</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Thu, 11 Jun 2009 19:50:27 +0000</pubDate>
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		<description>@walter so project reality mod by default then?</description>
		<content:encoded><![CDATA[<p>@walter so project reality mod by default then?
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		<title>By: Walter</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204369</link>
		<dc:creator>Walter</dc:creator>
		<pubDate>Thu, 11 Jun 2009 19:46:57 +0000</pubDate>
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		<description>Some suggestions for nerfing jets:
- Land to rearm and refuel
- Special pilot class (limited to number of aircrat)
- Bombing targets have to be painted by spec ops and/or commander

IMO the above changes would make the jets more of teamplayer and would still retain their air superiority.</description>
		<content:encoded><![CDATA[<p>Some suggestions for nerfing jets:<br />
- Land to rearm and refuel<br />
- Special pilot class (limited to number of aircrat)<br />
- Bombing targets have to be painted by spec ops and/or commander</p>
<p>IMO the above changes would make the jets more of teamplayer and would still retain their air superiority.
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		<title>By: Snuffy (the Evil)</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204368</link>
		<dc:creator>Snuffy (the Evil)</dc:creator>
		<pubDate>Thu, 11 Jun 2009 19:43:19 +0000</pubDate>
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		<description>An announcement that all previous titles will be able to be activated and downloaded off of Steam. It fixes the issue with having to manually download 1 gig patches, anyway. Besides, BF:V and 1942 need some more players.</description>
		<content:encoded><![CDATA[<p>An announcement that all previous titles will be able to be activated and downloaded off of Steam. It fixes the issue with having to manually download 1 gig patches, anyway. Besides, BF:V and 1942 need some more players.
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		<title>By: Rich_P</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204343</link>
		<dc:creator>Rich_P</dc:creator>
		<pubDate>Thu, 11 Jun 2009 19:05:28 +0000</pubDate>
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		<description>As Fitt said, modern airpower has logistical limitations not present in Battlefield 2. So yeah, fighter jets are absurdly powerful, but it takes a lot of effort to even deploy them. This trade-off could be best-modeled in an FPSMMO where you could actually have full airfields, refueling requirements, larger maps that permit a faster flight speed, etc. 

DC&#039;s air power balance was perfect. A truly skilled pilot could dominate, but a newbie jackass would probably get shot down by the (awesome) mobile AA units. The skill curve wasn&#039;t binary, so to speak.

In any event, I hope DICE totally revamps the vehicle spawn system. Maybe individual vehicle timers like PlanetSide? That would totally eliminate vehicle camping.

I also have &lt;i&gt;zero&lt;/i&gt; tolerance for bloated and buggy online games. With so many studios getting it right for years (Valve), it&#039;s sad when an otherwise decent game is marred  by a laughably-deficient server browser and rampant exploits. So more polish this time around, DICE.</description>
		<content:encoded><![CDATA[<p>As Fitt said, modern airpower has logistical limitations not present in Battlefield 2. So yeah, fighter jets are absurdly powerful, but it takes a lot of effort to even deploy them. This trade-off could be best-modeled in an FPSMMO where you could actually have full airfields, refueling requirements, larger maps that permit a faster flight speed, etc. </p>
<p>DC&#8217;s air power balance was perfect. A truly skilled pilot could dominate, but a newbie jackass would probably get shot down by the (awesome) mobile AA units. The skill curve wasn&#8217;t binary, so to speak.</p>
<p>In any event, I hope DICE totally revamps the vehicle spawn system. Maybe individual vehicle timers like PlanetSide? That would totally eliminate vehicle camping.</p>
<p>I also have <i>zero</i> tolerance for bloated and buggy online games. With so many studios getting it right for years (Valve), it&#8217;s sad when an otherwise decent game is marred  by a laughably-deficient server browser and rampant exploits. So more polish this time around, DICE.
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		<title>By: Krondonian</title>
		<link>http://www.rockpapershotgun.com/2009/06/10/battlefield-3heroes1943bad-company-2/#comment-204291</link>
		<dc:creator>Krondonian</dc:creator>
		<pubDate>Thu, 11 Jun 2009 16:46:51 +0000</pubDate>
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		<description>Thanks folks. I was actually just thinking about it again after reading Chris&#039; Reticule article, and it does sound interesting.

Might install 1942 for the first time in the mean time to get a flavour.</description>
		<content:encoded><![CDATA[<p>Thanks folks. I was actually just thinking about it again after reading Chris&#8217; Reticule article, and it does sound interesting.</p>
<p>Might install 1942 for the first time in the mean time to get a flavour.
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