<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Pitchford Talks Borderlands</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/</link>
	<description></description>
	<lastBuildDate>Sun, 21 Mar 2010 00:30:19 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: darthfunkeymonkey</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-290919</link>
		<dc:creator>darthfunkeymonkey</dc:creator>
		<pubDate>Tue, 22 Sep 2009 03:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-290919</guid>
		<description>You do have a couple of points. But I still disagree with some of them, the guy is correctly stating that no one has ever made it so you can bring you character and play online and earn things with THIS type of game. Fable II is medieval, Borderlands is future.

As for why they are making claims and not telling you about stuff you really want to here? Well, if your intrested enough about that then it&#039;ll give you a(nother) reason to buy the game I mean, seriously.</description>
		<content:encoded><![CDATA[<p>You do have a couple of points. But I still disagree with some of them, the guy is correctly stating that no one has ever made it so you can bring you character and play online and earn things with THIS type of game. Fable II is medieval, Borderlands is future.</p>
<p>As for why they are making claims and not telling you about stuff you really want to here? Well, if your intrested enough about that then it&#8217;ll give you a(nother) reason to buy the game I mean, seriously.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204927</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Fri, 12 Jun 2009 22:44:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204927</guid>
		<description>Well there you have it.  

Either randy is totally unsympathetic, or really sympathetic!

You decide.

Hooray internets!</description>
		<content:encoded><![CDATA[<p>Well there you have it.  </p>
<p>Either randy is totally unsympathetic, or really sympathetic!</p>
<p>You decide.</p>
<p>Hooray internets!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sunjammer</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204905</link>
		<dc:creator>Sunjammer</dc:creator>
		<pubDate>Fri, 12 Jun 2009 21:33:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204905</guid>
		<description>Randy Pitchford is just a really sympathetic guy. Hearing him talk about his game, it somehow becomes easier to really trust that he believes in his vision.

I&#039;m up for it :)</description>
		<content:encoded><![CDATA[<p>Randy Pitchford is just a really sympathetic guy. Hearing him talk about his game, it somehow becomes easier to really trust that he believes in his vision.</p>
<p>I&#8217;m up for it :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204840</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Fri, 12 Jun 2009 18:36:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204840</guid>
		<description>Also I couldn&#039;t care less about the art style.  Looks fine to me.</description>
		<content:encoded><![CDATA[<p>Also I couldn&#8217;t care less about the art style.  Looks fine to me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204837</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Fri, 12 Jun 2009 18:33:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204837</guid>
		<description>I&#039;m hoping this is crazy awesome.  Kind of hard to tell from the gameplay footage.  The melee looks pretty unfun.

I didn&#039;t think much of Randy&#039;s pitch though.  Despite all the seemingly-strained enthusiasm and the &quot;OMG its got a combat skill tree!&quot; you can practically hear him ticking the boxes.  I found it a bit off-putting.  Maybe its not Randy&#039;s fault - maybe its that dreadful muzak.</description>
		<content:encoded><![CDATA[<p>I&#8217;m hoping this is crazy awesome.  Kind of hard to tell from the gameplay footage.  The melee looks pretty unfun.</p>
<p>I didn&#8217;t think much of Randy&#8217;s pitch though.  Despite all the seemingly-strained enthusiasm and the &#8220;OMG its got a combat skill tree!&#8221; you can practically hear him ticking the boxes.  I found it a bit off-putting.  Maybe its not Randy&#8217;s fault &#8211; maybe its that dreadful muzak.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Resin</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204559</link>
		<dc:creator>Resin</dc:creator>
		<pubDate>Fri, 12 Jun 2009 05:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204559</guid>
		<description>This is actually quite less impressive than just the still shots which looked much cooler.

All the game design features this guy is so excited about seem rather boring to me.</description>
		<content:encoded><![CDATA[<p>This is actually quite less impressive than just the still shots which looked much cooler.</p>
<p>All the game design features this guy is so excited about seem rather boring to me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jetsetlemming</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204519</link>
		<dc:creator>Jetsetlemming</dc:creator>
		<pubDate>Fri, 12 Jun 2009 02:47:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204519</guid>
		<description>The electro effect looked awesome. Kinda reluctant about the clear console focus though, which just seems wrong for a game building off Diablo&#039;s mechanics.</description>
		<content:encoded><![CDATA[<p>The electro effect looked awesome. Kinda reluctant about the clear console focus though, which just seems wrong for a game building off Diablo&#8217;s mechanics.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: negativedge</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204501</link>
		<dc:creator>negativedge</dc:creator>
		<pubDate>Fri, 12 Jun 2009 02:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204501</guid>
		<description>The game continues to look reasonably interesting, but the guy in this video is trying his hardest to make me never look at his game again.</description>
		<content:encoded><![CDATA[<p>The game continues to look reasonably interesting, but the guy in this video is trying his hardest to make me never look at his game again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Omny</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204414</link>
		<dc:creator>Omny</dc:creator>
		<pubDate>Thu, 11 Jun 2009 21:37:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204414</guid>
		<description>what else can u do besides shoot and fight? explore? how big is this map? hunt? resource gathering?</description>
		<content:encoded><![CDATA[<p>what else can u do besides shoot and fight? explore? how big is this map? hunt? resource gathering?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wazzle</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204392</link>
		<dc:creator>Wazzle</dc:creator>
		<pubDate>Thu, 11 Jun 2009 20:51:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204392</guid>
		<description>A bunch of people have been complaining about generic, slow, easy gameplay in this video. All I can say in defense is that, from what I saw, the character being played was level 2, so this was literally RIGHT at the beginning of the game. I wouldn&#039;t worry about it being &quot;slow&quot; or something. Also, I&#039;m very impressed with this one. I sure hope it stays true to the end.</description>
		<content:encoded><![CDATA[<p>A bunch of people have been complaining about generic, slow, easy gameplay in this video. All I can say in defense is that, from what I saw, the character being played was level 2, so this was literally RIGHT at the beginning of the game. I wouldn&#8217;t worry about it being &#8220;slow&#8221; or something. Also, I&#8217;m very impressed with this one. I sure hope it stays true to the end.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Grey_Ghost</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204385</link>
		<dc:creator>Grey_Ghost</dc:creator>
		<pubDate>Thu, 11 Jun 2009 20:33:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204385</guid>
		<description>@Lack_26 : Well before the style change of the graphics, there was a trailer that showed some vehicle combat. One guy was driving with another gunning, and they could swap positions in motion (complete with animation). However, I&#039;ve no clue if vehicles are still in or not.</description>
		<content:encoded><![CDATA[<p>@Lack_26 : Well before the style change of the graphics, there was a trailer that showed some vehicle combat. One guy was driving with another gunning, and they could swap positions in motion (complete with animation). However, I&#8217;ve no clue if vehicles are still in or not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2009/06/11/pitchford-talks-borderlands/comment-page-1/#comment-204339</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 11 Jun 2009 18:56:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12849#comment-204339</guid>
		<description>I&#039;[m pretty sure &#039;AI CORPORATIONS&#039; was just the &lt;i&gt;extreeeeeme&lt;/i&gt; way of saying the weapons are created by some generative system.</description>
		<content:encoded><![CDATA[<p>I&#8217;[m pretty sure &#8216;AI CORPORATIONS&#8217; was just the <i>extreeeeeme</i> way of saying the weapons are created by some generative system.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.527 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2010-03-21 00:34:33 -->
