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	<title>Comments on: Imp-ortant News: Overlord II Demoified</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/</link>
	<description></description>
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		<item>
		<title>By: Clubbin wit seals</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-209624</link>
		<dc:creator>Clubbin wit seals</dc:creator>
		<pubDate>Tue, 23 Jun 2009 19:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-209624</guid>
		<description>@Ben

i have the same problem, no clue why. hoping i can find out soon. btw i downloaded the demo via Steam</description>
		<content:encoded><![CDATA[<p>@Ben</p>
<p>i have the same problem, no clue why. hoping i can find out soon. btw i downloaded the demo via Steam</p>
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		<title>By: Ben</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-206036</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Tue, 16 Jun 2009 02:26:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-206036</guid>
		<description>Is the assertion failure part of the messed up download?

I get that error every time I try to run the game.</description>
		<content:encoded><![CDATA[<p>Is the assertion failure part of the messed up download?</p>
<p>I get that error every time I try to run the game.</p>
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205535</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Mon, 15 Jun 2009 03:19:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205535</guid>
		<description>I just picked up the original for cheap, and am enjoying it with a Logitech gamepad. It&#039;s very funny, and really not quite as evil as it pretends to be (so far I&#039;m doing the same fetch and kill quests that I would do as a hero in a normal action game). It&#039;s very restrictive, and the art style is also is like Fable. I can see myself getting tired of it if it doesn&#039;t pick up steam soon, but I love these little minions.</description>
		<content:encoded><![CDATA[<p>I just picked up the original for cheap, and am enjoying it with a Logitech gamepad. It&#8217;s very funny, and really not quite as evil as it pretends to be (so far I&#8217;m doing the same fetch and kill quests that I would do as a hero in a normal action game). It&#8217;s very restrictive, and the art style is also is like Fable. I can see myself getting tired of it if it doesn&#8217;t pick up steam soon, but I love these little minions.</p>
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		<title>By: Henrik J</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205236</link>
		<dc:creator>Henrik J</dc:creator>
		<pubDate>Sun, 14 Jun 2009 07:36:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205236</guid>
		<description>Anyone know of a way to change the controls? I hate WSAD</description>
		<content:encoded><![CDATA[<p>Anyone know of a way to change the controls? I hate WSAD</p>
]]></content:encoded>
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		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205219</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Sun, 14 Jun 2009 04:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205219</guid>
		<description>@grimskin: you mean selecting only blues and send 1 &quot;homing&quot; in the direction of the body ?, never tried it, well it sounds better than the area thing but it only works if they are dying 1 at a time and you risk having the blue engage the enemy with their puny melee attack and their minuscule hit points</description>
		<content:encoded><![CDATA[<p>@grimskin: you mean selecting only blues and send 1 &#8220;homing&#8221; in the direction of the body ?, never tried it, well it sounds better than the area thing but it only works if they are dying 1 at a time and you risk having the blue engage the enemy with their puny melee attack and their minuscule hit points</p>
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		<title>By: DSX</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205187</link>
		<dc:creator>DSX</dc:creator>
		<pubDate>Sat, 13 Jun 2009 23:35:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205187</guid>
		<description>a demo! For MEEEEE!</description>
		<content:encoded><![CDATA[<p>a demo! For MEEEEE!</p>
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		<title>By: grimskin</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205171</link>
		<dc:creator>grimskin</dc:creator>
		<pubDate>Sat, 13 Jun 2009 21:09:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205171</guid>
		<description>2JKjoker - you can also send them to the corpses to do their job, without setting them a marker. no micro needed this way :)</description>
		<content:encoded><![CDATA[<p>2JKjoker &#8211; you can also send them to the corpses to do their job, without setting them a marker. no micro needed this way :)</p>
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		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205161</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Sat, 13 Jun 2009 20:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205161</guid>
		<description>@Olix : they would if the AI worked right, if you leave them in &quot;follow&quot; mode most of the time they wont resurrect allies (i would say *never* but i&#039;ve seen them do it once or twice), for them to actively do their job you need to set them into an area and that&#039;s really annoying micro with the crappy controls, they are also so weak that they keep getting killed all the freaking time (the reds at least try to stay alive), so you are forced to leave them behind (more annoying micro), you will lose less guys if you have more fighters than if you waste part of your army slots on blues, if they didn&#039;t have the two puzzle based traits &quot;walk on water + only ones able to harm magic enemies&quot; i wouldn&#039;t even use them</description>
		<content:encoded><![CDATA[<p>@Olix : they would if the AI worked right, if you leave them in &#8220;follow&#8221; mode most of the time they wont resurrect allies (i would say *never* but i&#8217;ve seen them do it once or twice), for them to actively do their job you need to set them into an area and that&#8217;s really annoying micro with the crappy controls, they are also so weak that they keep getting killed all the freaking time (the reds at least try to stay alive), so you are forced to leave them behind (more annoying micro), you will lose less guys if you have more fighters than if you waste part of your army slots on blues, if they didn&#8217;t have the two puzzle based traits &#8220;walk on water + only ones able to harm magic enemies&#8221; i wouldn&#8217;t even use them</p>
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		<title>By: Howard</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205149</link>
		<dc:creator>Howard</dc:creator>
		<pubDate>Sat, 13 Jun 2009 18:59:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205149</guid>
		<description>While Overlord nicked a few basic concepts from Pikmin. saying it is a Pikmin clone is unwarranted.  Pikmin is a damned fine game while Codies cheap imitation lacked anything to make it endearing.
Poor controls, awful boss fights and the most constrictive, linear path I&#039;ve ever seen in a game made it a very poor package all round.

Can&#039;t see this new one being any different either, particularly as Codies have continued to get worse and worse in recent years.</description>
		<content:encoded><![CDATA[<p>While Overlord nicked a few basic concepts from Pikmin. saying it is a Pikmin clone is unwarranted.  Pikmin is a damned fine game while Codies cheap imitation lacked anything to make it endearing.<br />
Poor controls, awful boss fights and the most constrictive, linear path I&#8217;ve ever seen in a game made it a very poor package all round.</p>
<p>Can&#8217;t see this new one being any different either, particularly as Codies have continued to get worse and worse in recent years.</p>
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		<title>By: Raisinhat</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205144</link>
		<dc:creator>Raisinhat</dc:creator>
		<pubDate>Sat, 13 Jun 2009 18:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205144</guid>
		<description>Feels just like overlord 1, only shinier and with more interesting things to do.

Which is a very good thing - I loved the first one despite its flaws because it was charming and well written and if this can do the same then I&#039;ll definately be purchasing.</description>
		<content:encoded><![CDATA[<p>Feels just like overlord 1, only shinier and with more interesting things to do.</p>
<p>Which is a very good thing &#8211; I loved the first one despite its flaws because it was charming and well written and if this can do the same then I&#8217;ll definately be purchasing.</p>
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205134</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sat, 13 Jun 2009 17:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205134</guid>
		<description>The mouse and keyboard controls get complaints because they were less dynamic than the pad controls. For no good reason you couldn&#039;t fight freely and guide minions as you could with a pad.</description>
		<content:encoded><![CDATA[<p>The mouse and keyboard controls get complaints because they were less dynamic than the pad controls. For no good reason you couldn&#8217;t fight freely and guide minions as you could with a pad.</p>
]]></content:encoded>
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		<title>By: Wacky</title>
		<link>http://www.rockpapershotgun.com/2009/06/12/imp-ortant-news-overlord-ii-demoified/comment-page-1/#comment-205129</link>
		<dc:creator>Wacky</dc:creator>
		<pubDate>Sat, 13 Jun 2009 16:45:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=12919#comment-205129</guid>
		<description>Why do people complain of Overlord 1/2&#039;s Mouse and Keyboard controls?If you&#039;ve been using them for a while these games should be a breeze.I&#039;ve finished the first just fine with them.

The demo is pretty short and underwhelming,but then again so was the demo for the first game.I am really glad they finally added a minimap though.</description>
		<content:encoded><![CDATA[<p>Why do people complain of Overlord 1/2&#8217;s Mouse and Keyboard controls?If you&#8217;ve been using them for a while these games should be a breeze.I&#8217;ve finished the first just fine with them.</p>
<p>The demo is pretty short and underwhelming,but then again so was the demo for the first game.I am really glad they finally added a minimap though.</p>
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