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	<title>Comments on: Streetfighter IV: Demo Of A Demo</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 23:48:24 +0000</lastBuildDate>
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		<title>By: Mashakosha</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-207751</link>
		<dc:creator>Mashakosha</dc:creator>
		<pubDate>Fri, 19 Jun 2009 00:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-207751</guid>
		<description>My god, just ran this tool and in windowed mode it works and runs B-E-A-UTIFULLY. Not even a hint of stuttering or slowdown.
As soon as I take it into full screen...it&#039;s fine on the menu, but on the screen where it&#039;s supposed to show who&#039;s fighting, I get nothing. Have to alt+enter to windowed mode to see it. Then if I set it to fullscreen in the fight, it stutters like a bitch...
Have a 9800GT running at 1024x768 (yes, I&#039;m old fashioned)</description>
		<content:encoded><![CDATA[<p>My god, just ran this tool and in windowed mode it works and runs B-E-A-UTIFULLY. Not even a hint of stuttering or slowdown.<br />
As soon as I take it into full screen&#8230;it&#8217;s fine on the menu, but on the screen where it&#8217;s supposed to show who&#8217;s fighting, I get nothing. Have to alt+enter to windowed mode to see it. Then if I set it to fullscreen in the fight, it stutters like a bitch&#8230;<br />
Have a 9800GT running at 1024&#215;768 (yes, I&#8217;m old fashioned)</p>
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		<title>By: mashakos</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-207096</link>
		<dc:creator>mashakos</dc:creator>
		<pubDate>Wed, 17 Jun 2009 21:08:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-207096</guid>
		<description>&lt;blockquote cite=&quot;Feanor&quot;&gt;I highly recommend picking it up for the PS2 if you can deal with the dated graphics. The PC version is shit.&lt;/blockquote&gt;
I got the DMC3 port when I was on an AMD64/geforce 6800gt system, and it ran beautifully - especially on the PC&#039;s higher resolution.

I know why you think it&#039;s crap - the controls.
That was a much more common issue for console ports back then, and fixing it was a matter of downloading a joystick emulator utility.

I had to go through the whole thing again with Deadspace, fortunately there&#039;s a much better utility available now. GlovePie, just configure your controls from the GUI tab and forget about the scripting nonsense.</description>
		<content:encoded><![CDATA[<blockquote cite="Feanor"><p>I highly recommend picking it up for the PS2 if you can deal with the dated graphics. The PC version is shit.</p></blockquote>
<p>I got the DMC3 port when I was on an AMD64/geforce 6800gt system, and it ran beautifully &#8211; especially on the PC&#8217;s higher resolution.</p>
<p>I know why you think it&#8217;s crap &#8211; the controls.<br />
That was a much more common issue for console ports back then, and fixing it was a matter of downloading a joystick emulator utility.</p>
<p>I had to go through the whole thing again with Deadspace, fortunately there&#8217;s a much better utility available now. GlovePie, just configure your controls from the GUI tab and forget about the scripting nonsense.</p>
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		<title>By: Feanor</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206930</link>
		<dc:creator>Feanor</dc:creator>
		<pubDate>Wed, 17 Jun 2009 16:39:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206930</guid>
		<description>&quot;BTW, I was hoping you could answer this, is DMC4 harder or easier than the earlier games? I’ve heard easier.&quot;

I played the original US version of DMC 3 and I think it was significantly harder than DMC 4.

Capcom rebalanced the difficulty for the DMC 3: Special Edition re-release as well as adding the Gold Orb infinite continue system.  I highly recommend picking it up for the PS2 if you can deal with the dated graphics.  The PC version is shit.</description>
		<content:encoded><![CDATA[<p>&#8220;BTW, I was hoping you could answer this, is DMC4 harder or easier than the earlier games? I’ve heard easier.&#8221;</p>
<p>I played the original US version of DMC 3 and I think it was significantly harder than DMC 4.</p>
<p>Capcom rebalanced the difficulty for the DMC 3: Special Edition re-release as well as adding the Gold Orb infinite continue system.  I highly recommend picking it up for the PS2 if you can deal with the dated graphics.  The PC version is shit.</p>
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		<title>By: AbyssUK</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206617</link>
		<dc:creator>AbyssUK</dc:creator>
		<pubDate>Wed, 17 Jun 2009 05:51:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206617</guid>
		<description>Just tried this out and thanks to the wonders of Soft15khz and my 4350 i get 60 fps on my arcade machine monitor! Oh yeah baby! Now this game is a definate buy. As mentined before but Streetfighter isn&#039;t streetfighter unless its 2 8way joysticks 6 buttons and 640x480 at 15khz.</description>
		<content:encoded><![CDATA[<p>Just tried this out and thanks to the wonders of Soft15khz and my 4350 i get 60 fps on my arcade machine monitor! Oh yeah baby! Now this game is a definate buy. As mentined before but Streetfighter isn&#8217;t streetfighter unless its 2 8way joysticks 6 buttons and 640&#215;480 at 15khz.</p>
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		<title>By: Sunjammer</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206520</link>
		<dc:creator>Sunjammer</dc:creator>
		<pubDate>Tue, 16 Jun 2009 22:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206520</guid>
		<description>Worth saying that the SFIV arcade unit is basically a fairly low specced PC. So this is less of a port and more native.</description>
		<content:encoded><![CDATA[<p>Worth saying that the SFIV arcade unit is basically a fairly low specced PC. So this is less of a port and more native.</p>
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		<title>By: Wooly</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206508</link>
		<dc:creator>Wooly</dc:creator>
		<pubDate>Tue, 16 Jun 2009 22:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206508</guid>
		<description>Huzzah!  I finally got it working, and it runs *great* but unfortunately my comp went BSOD during the 3rd fight...</description>
		<content:encoded><![CDATA[<p>Huzzah!  I finally got it working, and it runs *great* but unfortunately my comp went BSOD during the 3rd fight&#8230;</p>
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		<title>By: subedii</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206494</link>
		<dc:creator>subedii</dc:creator>
		<pubDate>Tue, 16 Jun 2009 21:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206494</guid>
		<description>Fair enough, like I said, I didn&#039;t mean to come off as arrogant.

I suppose I can understand in a &lt;i&gt;technical&lt;/i&gt; sense why the option could be made available. It&#039;s not like adding the button selections for mice would be a major undertaking. Although, I can also understand why they didn&#039;t, unless there&#039;s a viable control mechanism using mouse motion, adding in the mouse buttons doesn&#039;t really do much good on its own.

BTW, I was hoping you could answer this, is DMC4 harder or easier than the earlier games? I&#039;ve heard easier.</description>
		<content:encoded><![CDATA[<p>Fair enough, like I said, I didn&#8217;t mean to come off as arrogant.</p>
<p>I suppose I can understand in a <i>technical</i> sense why the option could be made available. It&#8217;s not like adding the button selections for mice would be a major undertaking. Although, I can also understand why they didn&#8217;t, unless there&#8217;s a viable control mechanism using mouse motion, adding in the mouse buttons doesn&#8217;t really do much good on its own.</p>
<p>BTW, I was hoping you could answer this, is DMC4 harder or easier than the earlier games? I&#8217;ve heard easier.</p>
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		<title>By: Feanor</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206478</link>
		<dc:creator>Feanor</dc:creator>
		<pubDate>Tue, 16 Jun 2009 21:13:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206478</guid>
		<description>@subedii

I played Devil May Cry 1 and 3 on the PS2 with a Dual Shock 2, and played DMC 4 on the PC with a wired 360 pad.  I&#039;ve currently up to level 14 on Son of Sparda difficulty.

I just think it would have been nice if Capcom let people bind commands to the mouse buttons if they wanted to try coming up with a control scheme that worked for them, even if it seems impossible to me and you.</description>
		<content:encoded><![CDATA[<p>@subedii</p>
<p>I played Devil May Cry 1 and 3 on the PS2 with a Dual Shock 2, and played DMC 4 on the PC with a wired 360 pad.  I&#8217;ve currently up to level 14 on Son of Sparda difficulty.</p>
<p>I just think it would have been nice if Capcom let people bind commands to the mouse buttons if they wanted to try coming up with a control scheme that worked for them, even if it seems impossible to me and you.</p>
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		<title>By: Graham</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206474</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Tue, 16 Jun 2009 21:07:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206474</guid>
		<description>To those complaining about the difficulty, play on the free match mode. Typically, people are nicer, not to mention that it&#039;s always nice to have a chat with someone over mic while you&#039;re kicking their ass.</description>
		<content:encoded><![CDATA[<p>To those complaining about the difficulty, play on the free match mode. Typically, people are nicer, not to mention that it&#8217;s always nice to have a chat with someone over mic while you&#8217;re kicking their ass.</p>
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		<title>By: Dan</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206472</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Tue, 16 Jun 2009 21:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206472</guid>
		<description>SF4 looks ace. Gen is clearly the boy.

@ Anyone: I turned off VSync (or &#039;Display V-synch&#039; as it&#039;s apparently known in Japan) but it won&#039;t go over 60 faps. Is it Windows 7 being arsey, do you reckon?</description>
		<content:encoded><![CDATA[<p>SF4 looks ace. Gen is clearly the boy.</p>
<p>@ Anyone: I turned off VSync (or &#8216;Display V-synch&#8217; as it&#8217;s apparently known in Japan) but it won&#8217;t go over 60 faps. Is it Windows 7 being arsey, do you reckon?</p>
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		<title>By: subedii</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206391</link>
		<dc:creator>subedii</dc:creator>
		<pubDate>Tue, 16 Jun 2009 18:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206391</guid>
		<description>Well if I pick this game up, feel free to play me anytime, I assure you I shall be more than beatable.</description>
		<content:encoded><![CDATA[<p>Well if I pick this game up, feel free to play me anytime, I assure you I shall be more than beatable.</p>
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		<title>By: Joshua</title>
		<link>http://www.rockpapershotgun.com/2009/06/15/streetfighter-iv-demo-of-a-demo/comment-page-2/#comment-206389</link>
		<dc:creator>Joshua</dc:creator>
		<pubDate>Tue, 16 Jun 2009 17:55:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13081#comment-206389</guid>
		<description>&quot;Those crazy guys on the internets though, they are fucking ridiculous! I basically bought a ps3 for this game but would consider getting it for the PC if I there was any chance that the PC players would be any less unbeatable.&quot;

My online experience in SF4 (starting from near scratch in fighting games) has been, BY FAR, the most brutally unforgiving game experience I have ever had, with any game. I am hooked, and I love the game (150+ hours so far), but virtually every night its a trial by fire. 

Capcom did a great job marketing this game, with all the &quot;original 12!&quot; and &quot;great for advanced and novices!&quot; and &quot;more forgiving inputs!&quot; talk. LIES! Or at least, secondary to the fact that it might be slightly easier to pull off moves in SF4 versus SF3, and it might have less super meters than Alpha 3, but it is still an incredibly complex, fast-paced, and deep game, and it is no less demanding.</description>
		<content:encoded><![CDATA[<p>&#8220;Those crazy guys on the internets though, they are fucking ridiculous! I basically bought a ps3 for this game but would consider getting it for the PC if I there was any chance that the PC players would be any less unbeatable.&#8221;</p>
<p>My online experience in SF4 (starting from near scratch in fighting games) has been, BY FAR, the most brutally unforgiving game experience I have ever had, with any game. I am hooked, and I love the game (150+ hours so far), but virtually every night its a trial by fire. </p>
<p>Capcom did a great job marketing this game, with all the &#8220;original 12!&#8221; and &#8220;great for advanced and novices!&#8221; and &#8220;more forgiving inputs!&#8221; talk. LIES! Or at least, secondary to the fact that it might be slightly easier to pull off moves in SF4 versus SF3, and it might have less super meters than Alpha 3, but it is still an incredibly complex, fast-paced, and deep game, and it is no less demanding.</p>
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