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	<title>Comments on: It Lives: Indie MMO Golemizer</title>
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	<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/</link>
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		<title>By: scyd</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-222623</link>
		<dc:creator>scyd</dc:creator>
		<pubDate>Thu, 16 Jul 2009 10:05:54 +0000</pubDate>
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		<description>I am a major player  and it takes some time to leap in you just have to keep your pantys on</description>
		<content:encoded><![CDATA[<p>I am a major player  and it takes some time to leap in you just have to keep your pantys on
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		<title>By: sagethor</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-207207</link>
		<dc:creator>sagethor</dc:creator>
		<pubDate>Thu, 18 Jun 2009 00:57:26 +0000</pubDate>
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		<description>Hehe... I remember most of the big updates. Like the gun update, island update, and yup - the GPS update. Love the game Dave!</description>
		<content:encoded><![CDATA[<p>Hehe&#8230; I remember most of the big updates. Like the gun update, island update, and yup &#8211; the GPS update. Love the game Dave!
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		<title>By: Dave Toulouse</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-207046</link>
		<dc:creator>Dave Toulouse</dc:creator>
		<pubDate>Wed, 17 Jun 2009 19:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13157#comment-207046</guid>
		<description>Thanks Haruxpex! 

Indeed, I&#039;m the only coder on this project but I&#039;m receiving great help from the GMs for in-game stuff and from &lt;a href=&quot;http://www.psychochild.org/&quot; rel=&quot;nofollow&quot;&gt;Brian Green&lt;/a&gt; that is coaching me on many aspects of running an MMO.

Took about 1 year to build the framework (on nights and weekends) and the game is now released since September 2008.

&lt;i&gt;Seems really clunky and a tad bit broken.&lt;/i&gt;

I&#039;ll recognize that there&#039;s room for improvement. On each update I try to improve things a bit while adding new stuff at the same time. Time is always a problem though (this thing called day job is really eating too much of it...).

The tech used creates an additional challenge. Some are still under the impression the client is made with Flash but it&#039;s really all Javascript. It was really just a matter of using something I was already familiar with when I started this project.</description>
		<content:encoded><![CDATA[<p>Thanks Haruxpex! </p>
<p>Indeed, I&#8217;m the only coder on this project but I&#8217;m receiving great help from the GMs for in-game stuff and from <a href="http://www.psychochild.org/" rel="nofollow">Brian Green</a> that is coaching me on many aspects of running an MMO.</p>
<p>Took about 1 year to build the framework (on nights and weekends) and the game is now released since September 2008.</p>
<p><i>Seems really clunky and a tad bit broken.</i></p>
<p>I&#8217;ll recognize that there&#8217;s room for improvement. On each update I try to improve things a bit while adding new stuff at the same time. Time is always a problem though (this thing called day job is really eating too much of it&#8230;).</p>
<p>The tech used creates an additional challenge. Some are still under the impression the client is made with Flash but it&#8217;s really all Javascript. It was really just a matter of using something I was already familiar with when I started this project.
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		<title>By: Haruxpex</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-207017</link>
		<dc:creator>Haruxpex</dc:creator>
		<pubDate>Wed, 17 Jun 2009 18:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13157#comment-207017</guid>
		<description>Wow, what a really fun game!  From what I could find, it seems that there is only one guy working on the game full-time.  He has a bunch of volunteer GMs that help him out.  But, this is a game someone made in their hobby time.

I think it&#039;s great!  It is not the most polished game in the world, but if one guy can make something this cool, then think of what he could do with a real budget!  Support him now and let him improve the game.</description>
		<content:encoded><![CDATA[<p>Wow, what a really fun game!  From what I could find, it seems that there is only one guy working on the game full-time.  He has a bunch of volunteer GMs that help him out.  But, this is a game someone made in their hobby time.</p>
<p>I think it&#8217;s great!  It is not the most polished game in the world, but if one guy can make something this cool, then think of what he could do with a real budget!  Support him now and let him improve the game.
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		<title>By: psyk</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-207011</link>
		<dc:creator>psyk</dc:creator>
		<pubDate>Wed, 17 Jun 2009 18:42:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13157#comment-207011</guid>
		<description>https://addons.mozilla.org/en-US/firefox/addon/1933 the firefox plugin.</description>
		<content:encoded><![CDATA[<p><a href="https://addons.mozilla.org/en-US/firefox/addon/1933" rel="nofollow">https://addons.mozilla.org/en-US/firefox/addon/1933</a> the firefox plugin.
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		<title>By: Graham</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-206989</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Wed, 17 Jun 2009 17:45:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13157#comment-206989</guid>
		<description>Seems really clunky and a tad bit broken. It&#039;s not particularly user friendly either, considering you have to enter a text command to do simple things.

I&#039;m sure it&#039;ll get better eventually.</description>
		<content:encoded><![CDATA[<p>Seems really clunky and a tad bit broken. It&#8217;s not particularly user friendly either, considering you have to enter a text command to do simple things.</p>
<p>I&#8217;m sure it&#8217;ll get better eventually.
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		<title>By: psyk</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-206970</link>
		<dc:creator>psyk</dc:creator>
		<pubDate>Wed, 17 Jun 2009 17:16:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13157#comment-206970</guid>
		<description>&quot;There’s plugins for Firefox if you’re interested in the gags. &quot;

Ah come on any clue to what its called.</description>
		<content:encoded><![CDATA[<p>&#8220;There’s plugins for Firefox if you’re interested in the gags. &#8221;</p>
<p>Ah come on any clue to what its called.
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		<title>By: Jazmeister</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-206914</link>
		<dc:creator>Jazmeister</dc:creator>
		<pubDate>Wed, 17 Jun 2009 16:19:02 +0000</pubDate>
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		<description>Nope, you can only host fleets of spaceships and build intergalactic empires, right? Go golems!</description>
		<content:encoded><![CDATA[<p>Nope, you can only host fleets of spaceships and build intergalactic empires, right? Go golems!
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		<title>By: Jakson Breen</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-206834</link>
		<dc:creator>Jakson Breen</dc:creator>
		<pubDate>Wed, 17 Jun 2009 14:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13157#comment-206834</guid>
		<description>Sorry, but the only thing that I like that has a skill training system, similar to EVE Online...is EVE Online...

...Though, you can&#039;t make Mechanical Golems in EVE, I&#039;ll give it that...</description>
		<content:encoded><![CDATA[<p>Sorry, but the only thing that I like that has a skill training system, similar to EVE Online&#8230;is EVE Online&#8230;</p>
<p>&#8230;Though, you can&#8217;t make Mechanical Golems in EVE, I&#8217;ll give it that&#8230;
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-206816</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Wed, 17 Jun 2009 13:31:06 +0000</pubDate>
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		<description>Having tried a bit of the game, it seems awfully clunky to me, but in fairness part of that might have been the lag I was getting. I don&#039;t see me playing much of it but it seems like a nice enough game.</description>
		<content:encoded><![CDATA[<p>Having tried a bit of the game, it seems awfully clunky to me, but in fairness part of that might have been the lag I was getting. I don&#8217;t see me playing much of it but it seems like a nice enough game.
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		<title>By: Colthor</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-206798</link>
		<dc:creator>Colthor</dc:creator>
		<pubDate>Wed, 17 Jun 2009 12:48:45 +0000</pubDate>
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		<description>And right-click-image-&gt;Properties, too.</description>
		<content:encoded><![CDATA[<p>And right-click-image-&gt;Properties, too.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2009/06/17/it-lives-indie-mmo-golemizer/#comment-206783</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Wed, 17 Jun 2009 12:22:11 +0000</pubDate>
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		<description>Stevo: Wordpress automatically sets it to ALT. We&#039;re not going to write TEXT on every picture just to get a cheap gag.

(i.e. It&#039;s either ALT or no gags unless Wordpress changes)

There&#039;s plugins for Firefox if you&#039;re interested in the gags. 

KG</description>
		<content:encoded><![CDATA[<p>Stevo: WordPress automatically sets it to ALT. We&#8217;re not going to write TEXT on every picture just to get a cheap gag.</p>
<p>(i.e. It&#8217;s either ALT or no gags unless WordPress changes)</p>
<p>There&#8217;s plugins for Firefox if you&#8217;re interested in the gags. </p>
<p>KG
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