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	<title>Comments on: Stompy: Operation Flashpoint 40k Mod</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 21:30:00 +0000</lastBuildDate>
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		<item>
		<title>By: mejoff</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-274125</link>
		<dc:creator>mejoff</dc:creator>
		<pubDate>Tue, 08 Sep 2009 20:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-274125</guid>
		<description>Relic gave the mod makers permission to use DOW art assets.

Most of the work was in fitting the models to the OFP animation system, scaling up/down so that proportions of men to vehicles were more accurate, scipting so that things like bayonets and jump packs work and making three whole campaigns (not missions, campaigns).</description>
		<content:encoded><![CDATA[<p>Relic gave the mod makers permission to use DOW art assets.</p>
<p>Most of the work was in fitting the models to the OFP animation system, scaling up/down so that proportions of men to vehicles were more accurate, scipting so that things like bayonets and jump packs work and making three whole campaigns (not missions, campaigns).</p>
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		<title>By: psyk</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208712</link>
		<dc:creator>psyk</dc:creator>
		<pubDate>Sun, 21 Jun 2009 20:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208712</guid>
		<description>yeah it uses the resistance shortcut to start the game.</description>
		<content:encoded><![CDATA[<p>yeah it uses the resistance shortcut to start the game.</p>
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		<title>By: Hotbird</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208483</link>
		<dc:creator>Hotbird</dc:creator>
		<pubDate>Sun, 21 Jun 2009 04:21:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208483</guid>
		<description>@ Xune, 
 I believe it requires resistance v 1.96

When you look at all the content for the WH40k mod in the mission editor, it is really impressive. Combine it with the super realistic FFUR &#039;85 mod and some other addon packs (like lost brothers, stargate, American civil war, etc.), you can get some really interesting match ups. 

Go to www.ofp.info for a bunch of new levels and addons.</description>
		<content:encoded><![CDATA[<p>@ Xune,<br />
 I believe it requires resistance v 1.96</p>
<p>When you look at all the content for the WH40k mod in the mission editor, it is really impressive. Combine it with the super realistic FFUR &#8216;85 mod and some other addon packs (like lost brothers, stargate, American civil war, etc.), you can get some really interesting match ups. </p>
<p>Go to <a href="http://www.ofp.info" rel="nofollow">http://www.ofp.info</a> for a bunch of new levels and addons.</p>
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		<title>By: Xune</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208459</link>
		<dc:creator>Xune</dc:creator>
		<pubDate>Sun, 21 Jun 2009 01:27:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208459</guid>
		<description>Not sure this has been answered yet and the site is down; does this require the OFP expansions or just the original game?</description>
		<content:encoded><![CDATA[<p>Not sure this has been answered yet and the site is down; does this require the OFP expansions or just the original game?</p>
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		<title>By: autogunner</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208358</link>
		<dc:creator>autogunner</dc:creator>
		<pubDate>Sat, 20 Jun 2009 16:15:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208358</guid>
		<description>interestingly on a copyright/ GW/Blizzard note, the reason warcraft and starcraft look so similar to their GW couterparts was because GW orginally was involved but towards the end of production removed all their branding. so blizzard removed all GW references and shipped the game.
all these years later i bet the blokes at GW are still fuming about that decision...</description>
		<content:encoded><![CDATA[<p>interestingly on a copyright/ GW/Blizzard note, the reason warcraft and starcraft look so similar to their GW couterparts was because GW orginally was involved but towards the end of production removed all their branding. so blizzard removed all GW references and shipped the game.<br />
all these years later i bet the blokes at GW are still fuming about that decision&#8230;</p>
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		<title>By: Dain</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208300</link>
		<dc:creator>Dain</dc:creator>
		<pubDate>Sat, 20 Jun 2009 11:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208300</guid>
		<description>They won&#039;t shut it down if it keeps with the universe etc.. like the above poster said, it&#039;s the use of DoW art assets that&#039;ll get them into trouble.</description>
		<content:encoded><![CDATA[<p>They won&#8217;t shut it down if it keeps with the universe etc.. like the above poster said, it&#8217;s the use of DoW art assets that&#8217;ll get them into trouble.</p>
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		<title>By: Anonymous</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208294</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sat, 20 Jun 2009 10:57:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208294</guid>
		<description>&lt;cite&gt;GamesWorkshop will absolutely shut this down. It’s been posted on a major game blog, I give it a month at most.&lt;/cite&gt;

Don&#039;t be so sure. There ARE 40K Mods out there that have survived for a very long time (http://www.rivalspecies.com). It depends on how the Mod interacts with GW, what licenses GW has granted to 3rd parties (for ecample an FPS in a GW setting?), what these 3rd parties demand etc.

I think its most likely that they&#039;ll get in trouble with Relic/THQ, since game companies (and publishers!) rarely grant the use of their copyrighted material to mods based on different games...</description>
		<content:encoded><![CDATA[<p><cite>GamesWorkshop will absolutely shut this down. It’s been posted on a major game blog, I give it a month at most.</cite></p>
<p>Don&#8217;t be so sure. There ARE 40K Mods out there that have survived for a very long time (<a href="http://www.rivalspecies.com)" rel="nofollow">http://www.rivalspecies.com)</a>. It depends on how the Mod interacts with GW, what licenses GW has granted to 3rd parties (for ecample an FPS in a GW setting?), what these 3rd parties demand etc.</p>
<p>I think its most likely that they&#8217;ll get in trouble with Relic/THQ, since game companies (and publishers!) rarely grant the use of their copyrighted material to mods based on different games&#8230;</p>
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		<title>By: Jayteh</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208292</link>
		<dc:creator>Jayteh</dc:creator>
		<pubDate>Sat, 20 Jun 2009 10:48:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208292</guid>
		<description>Actually I think I know where my OPF disc is... I might try this one out.</description>
		<content:encoded><![CDATA[<p>Actually I think I know where my OPF disc is&#8230; I might try this one out.</p>
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		<title>By: psyk</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208264</link>
		<dc:creator>psyk</dc:creator>
		<pubDate>Sat, 20 Jun 2009 08:40:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208264</guid>
		<description>Mod for ofp just as arma 2 comes out what do you want from these people.</description>
		<content:encoded><![CDATA[<p>Mod for ofp just as arma 2 comes out what do you want from these people.</p>
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		<title>By: waffles</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208238</link>
		<dc:creator>waffles</dc:creator>
		<pubDate>Sat, 20 Jun 2009 06:06:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208238</guid>
		<description>I think im just going to pretend this is a sequel to fire warrior so i can die happy.</description>
		<content:encoded><![CDATA[<p>I think im just going to pretend this is a sequel to fire warrior so i can die happy.</p>
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		<title>By: Jarmo</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208237</link>
		<dc:creator>Jarmo</dc:creator>
		<pubDate>Sat, 20 Jun 2009 06:06:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208237</guid>
		<description>Close, Serondal, they are Kroot warriors. The Kroot are a mercenary race from the planet Pech mostly aligned with the Tau Empire. They are powerful melee fighters with guns and oh, they ritually eat their enemies.</description>
		<content:encoded><![CDATA[<p>Close, Serondal, they are Kroot warriors. The Kroot are a mercenary race from the planet Pech mostly aligned with the Tau Empire. They are powerful melee fighters with guns and oh, they ritually eat their enemies.</p>
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		<title>By: Heliocentricity</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/operation-flashpoint-40k-mod/comment-page-2/#comment-208231</link>
		<dc:creator>Heliocentricity</dc:creator>
		<pubDate>Sat, 20 Jun 2009 05:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13180#comment-208231</guid>
		<description>Sorry breaker, we&#039;ll try harder next time.</description>
		<content:encoded><![CDATA[<p>Sorry breaker, we&#8217;ll try harder next time.</p>
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