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	<title>Comments on: What&#8217;s Going On With Ghostbusters?</title>
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	<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/</link>
	<description></description>
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		<title>By: John Smith</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-3/#comment-208595</link>
		<dc:creator>John Smith</dc:creator>
		<pubDate>Sun, 21 Jun 2009 12:52:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208595</guid>
		<description>I have no doubt there is a &quot;console alliance&quot; that pushes developers to make half-ass pc versions. I think it&#039;s called &quot;the pc gaming alliance&quot; actually, who have Microsoft (CONSOLE) and Sony Securom (CONSOLe + CRAP) on the board. 

PC gaming alliance = &quot;how can we make the pc suck enough to push more people to the consoles&quot;.</description>
		<content:encoded><![CDATA[<p>I have no doubt there is a &#8220;console alliance&#8221; that pushes developers to make half-ass pc versions. I think it&#8217;s called &#8220;the pc gaming alliance&#8221; actually, who have Microsoft (CONSOLE) and Sony Securom (CONSOLe + CRAP) on the board. </p>
<p>PC gaming alliance = &#8220;how can we make the pc suck enough to push more people to the consoles&#8221;.</p>
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		<title>By: Digit</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-3/#comment-208588</link>
		<dc:creator>Digit</dc:creator>
		<pubDate>Sun, 21 Jun 2009 12:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208588</guid>
		<description>The PC version has no multiplayer? :o

Sometimes, I really hate this industry. :x</description>
		<content:encoded><![CDATA[<p>The PC version has no multiplayer? :o</p>
<p>Sometimes, I really hate this industry. :x</p>
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		<title>By: rocketman71</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-3/#comment-208451</link>
		<dc:creator>rocketman71</dc:creator>
		<pubDate>Sat, 20 Jun 2009 23:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208451</guid>
		<description>Bring Zoid back!. The current Threewave is a mess.

And ditch Atari. They don&#039;t deserve a fucking pound after this.</description>
		<content:encoded><![CDATA[<p>Bring Zoid back!. The current Threewave is a mess.</p>
<p>And ditch Atari. They don&#8217;t deserve a fucking pound after this.</p>
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		<title>By: Tom Lillis</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-3/#comment-208440</link>
		<dc:creator>Tom Lillis</dc:creator>
		<pubDate>Sat, 20 Jun 2009 22:43:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208440</guid>
		<description>The game is a fair bit of fun, which makes this all the sadder.  The writing is amusing, the weaken/wrangle/trap mechanic is enjoyable, and the lighting and particle effects are fantastic.  I snagged the PS3 version (360 version was sadly sold out) when I found out that there would be no PC multiplayer available.  That omission was a major demerit against what I would imagine is an otherwise pretty damned good release for the PC--it&#039;ll be a shame if this nonsensical European release roulette completely tanks it over there.</description>
		<content:encoded><![CDATA[<p>The game is a fair bit of fun, which makes this all the sadder.  The writing is amusing, the weaken/wrangle/trap mechanic is enjoyable, and the lighting and particle effects are fantastic.  I snagged the PS3 version (360 version was sadly sold out) when I found out that there would be no PC multiplayer available.  That omission was a major demerit against what I would imagine is an otherwise pretty damned good release for the PC&#8211;it&#8217;ll be a shame if this nonsensical European release roulette completely tanks it over there.</p>
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		<title>By: Adrian</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-3/#comment-208412</link>
		<dc:creator>Adrian</dc:creator>
		<pubDate>Sat, 20 Jun 2009 20:33:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208412</guid>
		<description>Why does this game have no options for anti- alaising???? the backpack and the hair looks so bad without AA and the backpack makes up at least 1/4 of the screen :(</description>
		<content:encoded><![CDATA[<p>Why does this game have no options for anti- alaising???? the backpack and the hair looks so bad without AA and the backpack makes up at least 1/4 of the screen :(</p>
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		<title>By: John Smith</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-3/#comment-208369</link>
		<dc:creator>John Smith</dc:creator>
		<pubDate>Sat, 20 Jun 2009 17:25:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208369</guid>
		<description>I wish they would just bail out of the pc business instead of releasing half ass crap. As others have said, fuck them, ban them, won&#039;t buy from them.</description>
		<content:encoded><![CDATA[<p>I wish they would just bail out of the pc business instead of releasing half ass crap. As others have said, fuck them, ban them, won&#8217;t buy from them.</p>
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-2/#comment-208354</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Sat, 20 Jun 2009 15:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208354</guid>
		<description>Paul Moloney says:

” I’m under 35 and I do know Murray primarily through Lost in Translation and old SNL skits”

I remember getting the Best of Aykroyd, Belushi and Chase, and being stunned to find that Chase was the funniest. He really was good in SNL; where did it all go wrong?

People kept telling him he was the funniest, and he started believing it. The coke addiction didn&#039;t help much.

BTW I&#039;m playing Ghostbusters PC here in America, and I&#039;ve got to tell you guys it&#039;s actually very good. When you get the opportunity, play it on PC. The visual effects are even better than they look in the screencaps, and the proton zapping and trapping is more fun than I had hoped. That said, there are some bad gameplay balance problems like dead squad AI and too many enemies that can attack you at once and randomly end a mission. But overall I love it.

BTW there is a hilarious installer bug in the physical US PC version that craps up the game installation. It&#039;s a pretty easy fix, but imagine my rage on release day when I found out that I couldn&#039;t play the game after waiting through the 10 gig install. Hopefully they fix it for the Euro discs. The Steam version is supposed to be fixed too.</description>
		<content:encoded><![CDATA[<p>Paul Moloney says:</p>
<p>” I’m under 35 and I do know Murray primarily through Lost in Translation and old SNL skits”</p>
<p>I remember getting the Best of Aykroyd, Belushi and Chase, and being stunned to find that Chase was the funniest. He really was good in SNL; where did it all go wrong?</p>
<p>People kept telling him he was the funniest, and he started believing it. The coke addiction didn&#8217;t help much.</p>
<p>BTW I&#8217;m playing Ghostbusters PC here in America, and I&#8217;ve got to tell you guys it&#8217;s actually very good. When you get the opportunity, play it on PC. The visual effects are even better than they look in the screencaps, and the proton zapping and trapping is more fun than I had hoped. That said, there are some bad gameplay balance problems like dead squad AI and too many enemies that can attack you at once and randomly end a mission. But overall I love it.</p>
<p>BTW there is a hilarious installer bug in the physical US PC version that craps up the game installation. It&#8217;s a pretty easy fix, but imagine my rage on release day when I found out that I couldn&#8217;t play the game after waiting through the 10 gig install. Hopefully they fix it for the Euro discs. The Steam version is supposed to be fixed too.</p>
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		<title>By: TheApologist</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-2/#comment-208296</link>
		<dc:creator>TheApologist</dc:creator>
		<pubDate>Sat, 20 Jun 2009 11:01:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208296</guid>
		<description>jusy wanted to say this is a great analysis. 

ps3 sloppiness and pc delay and lack of co-op means this has gone from cheery must-buy to eye rolling can&#039;t be bothered.</description>
		<content:encoded><![CDATA[<p>jusy wanted to say this is a great analysis. </p>
<p>ps3 sloppiness and pc delay and lack of co-op means this has gone from cheery must-buy to eye rolling can&#8217;t be bothered.</p>
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		<title>By: Howard</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-2/#comment-208279</link>
		<dc:creator>Howard</dc:creator>
		<pubDate>Sat, 20 Jun 2009 09:29:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208279</guid>
		<description>@Serondal &amp; Vinraith
I&#039;d recommend playing the game before you have daffy arguments =)
In the game, as in the film (if you pay attention), the beam has 2 fire modes.  The first is flat out damage that fires where pointed and is used to weaken the ghost (think when they fight Slimer) the second is a capture beam used to hold the ghost while they trap it and this beam can be used to &quot;pull&quot; the ghost into position like it is being wrangled.
The film sticks very closely to how the film works but also expands on the tech available to a) give you stuff to play with and b) make the experience more complete and functional.</description>
		<content:encoded><![CDATA[<p>@Serondal &amp; Vinraith<br />
I&#8217;d recommend playing the game before you have daffy arguments =)<br />
In the game, as in the film (if you pay attention), the beam has 2 fire modes.  The first is flat out damage that fires where pointed and is used to weaken the ghost (think when they fight Slimer) the second is a capture beam used to hold the ghost while they trap it and this beam can be used to &#8220;pull&#8221; the ghost into position like it is being wrangled.<br />
The film sticks very closely to how the film works but also expands on the tech available to a) give you stuff to play with and b) make the experience more complete and functional.</p>
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		<title>By: Jayteh</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-2/#comment-208258</link>
		<dc:creator>Jayteh</dc:creator>
		<pubDate>Sat, 20 Jun 2009 08:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208258</guid>
		<description>@Serondal, so glad you pulled the rip cord on that argument XD</description>
		<content:encoded><![CDATA[<p>@Serondal, so glad you pulled the rip cord on that argument XD</p>
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		<title>By: Scandalon</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-2/#comment-208236</link>
		<dc:creator>Scandalon</dc:creator>
		<pubDate>Sat, 20 Jun 2009 05:42:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208236</guid>
		<description>Nill - surely you&#039;re not going to leave out &quot;What about Bob?&quot;!?!?</description>
		<content:encoded><![CDATA[<p>Nill &#8211; surely you&#8217;re not going to leave out &#8220;What about Bob?&#8221;!?!?</p>
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		<title>By: geldonyetich</title>
		<link>http://www.rockpapershotgun.com/2009/06/19/whats-going-on-with-ghostbusters/comment-page-2/#comment-208233</link>
		<dc:creator>geldonyetich</dc:creator>
		<pubDate>Sat, 20 Jun 2009 05:20:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13234#comment-208233</guid>
		<description>Personally, I&#039;d say the weirdest part is that the game is apparently getting &lt;a href=&quot;http://www.metacritic.com/games/platforms/pc/ghostbusters&quot; rel=&quot;nofollow&quot;&gt;pretty good reviews&lt;/a&gt; despite the multidimensional cross-license tug-of-war.</description>
		<content:encoded><![CDATA[<p>Personally, I&#8217;d say the weirdest part is that the game is apparently getting <a href="http://www.metacritic.com/games/platforms/pc/ghostbusters" rel="nofollow">pretty good reviews</a> despite the multidimensional cross-license tug-of-war.</p>
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