<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Starcraft II: Footage, Strange Decisions</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 22:08:41 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: sigma83</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-234443</link>
		<dc:creator>sigma83</dc:creator>
		<pubDate>Thu, 06 Aug 2009 06:49:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-234443</guid>
		<description>Guido: Two words. Single player.</description>
		<content:encoded><![CDATA[<p>Guido: Two words. Single player.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Guido</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-216530</link>
		<dc:creator>Guido</dc:creator>
		<pubDate>Sun, 05 Jul 2009 14:45:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-216530</guid>
		<description>I&#039;m a big StarCraft fan, but I&#039;ve yet to see anything that convinces me that SC2 will be better than DoW2...</description>
		<content:encoded><![CDATA[<p>I&#8217;m a big StarCraft fan, but I&#8217;ve yet to see anything that convinces me that SC2 will be better than DoW2&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DK</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-214647</link>
		<dc:creator>DK</dc:creator>
		<pubDate>Wed, 01 Jul 2009 20:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-214647</guid>
		<description>&quot;Ask Relic. They did the same thing with Company of Heroes when addon Oppossing Fronts was released.&quot;
I really wish people would stop spreading that myth. Company of Heroes requires an internet connection if you want to play without the CD. If you have the CD in the drive, you can play without any internet connection. It&#039;s the perfect balance between a copy protection a publisher will accept and not bothering your customers.</description>
		<content:encoded><![CDATA[<p>&#8220;Ask Relic. They did the same thing with Company of Heroes when addon Oppossing Fronts was released.&#8221;<br />
I really wish people would stop spreading that myth. Company of Heroes requires an internet connection if you want to play without the CD. If you have the CD in the drive, you can play without any internet connection. It&#8217;s the perfect balance between a copy protection a publisher will accept and not bothering your customers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MacMike</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-214380</link>
		<dc:creator>MacMike</dc:creator>
		<pubDate>Wed, 01 Jul 2009 15:00:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-214380</guid>
		<description>ok if they really go with this i will never buy blizzard games again! how many times do you have a lan party with friends where u dont have internet connection. i am here on a college campus and when we meet in a big room where we can play we dont have internet. so this is not cool at all.
they will never see my money.</description>
		<content:encoded><![CDATA[<p>ok if they really go with this i will never buy blizzard games again! how many times do you have a lan party with friends where u dont have internet connection. i am here on a college campus and when we meet in a big room where we can play we dont have internet. so this is not cool at all.<br />
they will never see my money.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: T-B0N3</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-214190</link>
		<dc:creator>T-B0N3</dc:creator>
		<pubDate>Wed, 01 Jul 2009 10:39:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-214190</guid>
		<description>actually i think a game like starcraft is way deaper than RTS that game after it. That the game is always the same is ridicilous, only the 1st 30 seconds might be always the same. After that you got many options.
you have to constantly scout your opponent and adapt, there are many ways you can fool your opponent. things like this are unmatched in any other rts imo.
SC is also the only rts i like to spectate, so much tensions when someone goes for a build that will completely fail if the other one sees it. Or so exciting when a player like Slayer_Boxer decides to ruh with all his units after 1 minute in the game :)</description>
		<content:encoded><![CDATA[<p>actually i think a game like starcraft is way deaper than RTS that game after it. That the game is always the same is ridicilous, only the 1st 30 seconds might be always the same. After that you got many options.<br />
you have to constantly scout your opponent and adapt, there are many ways you can fool your opponent. things like this are unmatched in any other rts imo.<br />
SC is also the only rts i like to spectate, so much tensions when someone goes for a build that will completely fail if the other one sees it. Or so exciting when a player like Slayer_Boxer decides to ruh with all his units after 1 minute in the game :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bookwormat</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-214127</link>
		<dc:creator>bookwormat</dc:creator>
		<pubDate>Wed, 01 Jul 2009 08:47:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-214127</guid>
		<description>I just realized that I posted half my posts in this thread under the handle bookwormat, and the other half under my real name (Benjamin Ferrari). Very confusing, sorry.</description>
		<content:encoded><![CDATA[<p>I just realized that I posted half my posts in this thread under the handle bookwormat, and the other half under my real name (Benjamin Ferrari). Very confusing, sorry.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hypocee</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-214045</link>
		<dc:creator>Hypocee</dc:creator>
		<pubDate>Wed, 01 Jul 2009 03:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-214045</guid>
		<description>A lot of people are missing an important point here - Korea&#039;s wired to an extent we can barely imagine over here, far beyond &#039;broadband&#039;. It&#039;s like FIOS is the lowest connection speed offered or something like that. The nation, or at least the Starcraft-obsessed portion of the nation, &lt;i&gt;is&lt;/i&gt; one big LAN. A couple of local server farms, and the problem doesn&#039;t exist.

It&#039;s unpleasant that we Westerners get screwed in the process, but I suppose they can just release it as South Corea 2, 3 and 4 instead.</description>
		<content:encoded><![CDATA[<p>A lot of people are missing an important point here &#8211; Korea&#8217;s wired to an extent we can barely imagine over here, far beyond &#8216;broadband&#8217;. It&#8217;s like FIOS is the lowest connection speed offered or something like that. The nation, or at least the Starcraft-obsessed portion of the nation, <i>is</i> one big LAN. A couple of local server farms, and the problem doesn&#8217;t exist.</p>
<p>It&#8217;s unpleasant that we Westerners get screwed in the process, but I suppose they can just release it as South Corea 2, 3 and 4 instead.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cade Tylis</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-214043</link>
		<dc:creator>Cade Tylis</dc:creator>
		<pubDate>Wed, 01 Jul 2009 03:20:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-214043</guid>
		<description>Any loss of functionality in games should be opposed. We&#039;ve already seen much decline in split screen gaming on consoles. Theres a first time for everything but let it not happen with blizzard. Sign the pitition! Oppose this change. Rise up and eat salami!
http://www.petitiononline.com/LANSC2/petition.html
Just incase you weren&#039;t aware.</description>
		<content:encoded><![CDATA[<p>Any loss of functionality in games should be opposed. We&#8217;ve already seen much decline in split screen gaming on consoles. Theres a first time for everything but let it not happen with blizzard. Sign the pitition! Oppose this change. Rise up and eat salami!<br />
<a href="http://www.petitiononline.com/LANSC2/petition.html" rel="nofollow">http://www.petitiononline.com/LANSC2/petition.html</a><br />
Just incase you weren&#8217;t aware.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam T</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-213911</link>
		<dc:creator>Adam T</dc:creator>
		<pubDate>Tue, 30 Jun 2009 21:59:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-213911</guid>
		<description>It&#039;s all about control...  eventually there will be no pure LAN play in any commercial game...</description>
		<content:encoded><![CDATA[<p>It&#8217;s all about control&#8230;  eventually there will be no pure LAN play in any commercial game&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ShardPhoenix</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-213898</link>
		<dc:creator>ShardPhoenix</dc:creator>
		<pubDate>Tue, 30 Jun 2009 21:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-213898</guid>
		<description>To some extent I think people just have an unreasonably high standard of innovation when it comes to Blizzard that they don&#039;t apply to any other company. Basically, whining about Blizzard not being innovative is a meme unto itself, regardless of whether it&#039;s justified.</description>
		<content:encoded><![CDATA[<p>To some extent I think people just have an unreasonably high standard of innovation when it comes to Blizzard that they don&#8217;t apply to any other company. Basically, whining about Blizzard not being innovative is a meme unto itself, regardless of whether it&#8217;s justified.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-213894</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Tue, 30 Jun 2009 21:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-213894</guid>
		<description>@Arturo
I actually find DOW2 a bit too fast moving - at least I expect SC2 to have a variable speed slider.  Sometimes I feel like I&#039;m missing out on all the gloriously rendered action because I&#039;m struggling to zip between different battles while also recapping points all the time.  It does make for a damn fine replay though.</description>
		<content:encoded><![CDATA[<p>@Arturo<br />
I actually find DOW2 a bit too fast moving &#8211; at least I expect SC2 to have a variable speed slider.  Sometimes I feel like I&#8217;m missing out on all the gloriously rendered action because I&#8217;m struggling to zip between different battles while also recapping points all the time.  It does make for a damn fine replay though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: EyeMessiah</title>
		<link>http://www.rockpapershotgun.com/2009/06/29/starcraft-ii-footage-strange-decisions/comment-page-4/#comment-213889</link>
		<dc:creator>EyeMessiah</dc:creator>
		<pubDate>Tue, 30 Jun 2009 21:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13851#comment-213889</guid>
		<description>@JKjoker

That said, SC1 was a pretty quick game too if you were playing against ladder players.  It was often about breaching the supply cap by timing your first few builds so that you could get the largest possible zergling rush together in the opening couple of minutes of the game.  Getting a handful of T2 units, or a single T3 unit out sometimes seemed like a miracle.

That didn&#039;t stop friends and I setting up custom games against each other or coop against the AI and playing long defence-heavy games that lasted for 4 hours (with max pop composed of nothing except full groups of carriers: bliss!).  I expect to be able to play SC2 the same way with friends or against the AI, just not in matchmade games.</description>
		<content:encoded><![CDATA[<p>@JKjoker</p>
<p>That said, SC1 was a pretty quick game too if you were playing against ladder players.  It was often about breaching the supply cap by timing your first few builds so that you could get the largest possible zergling rush together in the opening couple of minutes of the game.  Getting a handful of T2 units, or a single T3 unit out sometimes seemed like a miracle.</p>
<p>That didn&#8217;t stop friends and I setting up custom games against each other or coop against the AI and playing long defence-heavy games that lasted for 4 hours (with max pop composed of nothing except full groups of carriers: bliss!).  I expect to be able to play SC2 the same way with friends or against the AI, just not in matchmade games.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Dynamic page generated in 0.399 seconds. -->
<!-- Cached page generated by WP-Super-Cache on 2009-11-22 22:14:12 -->
