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	<title>Comments on: An Hour With&#8230; Ghostbusters</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/</link>
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		<title>By: Will</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-228202</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Tue, 28 Jul 2009 02:38:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-228202</guid>
		<description>@ those who are saying &quot;YAY FINALLY A FUCKING CHALLENGING GAME, EVERYTHINGS TOO EASY LOLOL U PLEH COUNTERSTRIKE?!&quot;, a game whose challenge is derived from shitty controls, tiny hitboxes, unclear targeting, crappy field of view (Your character blocks 1/4 of the screen!) and shit frame rates is not what designers should be aiming for.  

I mean, if you sat down to play Super Mario Brothers, and were handed a controller that made you randomly jump, would that be a good challenge?  No, it&#039;d be shit.  

I can see, in 5 years or so, the Angry Video Game Nerd will take a piece out of this game, just like he took the other Ghostbusters franchise games to school.

Rent it on console to get your nostalgia rocks off, return it and forget it.</description>
		<content:encoded><![CDATA[<p>@ those who are saying &#8220;YAY FINALLY A FUCKING CHALLENGING GAME, EVERYTHINGS TOO EASY LOLOL U PLEH COUNTERSTRIKE?!&#8221;, a game whose challenge is derived from shitty controls, tiny hitboxes, unclear targeting, crappy field of view (Your character blocks 1/4 of the screen!) and shit frame rates is not what designers should be aiming for.  </p>
<p>I mean, if you sat down to play Super Mario Brothers, and were handed a controller that made you randomly jump, would that be a good challenge?  No, it&#8217;d be shit.  </p>
<p>I can see, in 5 years or so, the Angry Video Game Nerd will take a piece out of this game, just like he took the other Ghostbusters franchise games to school.</p>
<p>Rent it on console to get your nostalgia rocks off, return it and forget it.</p>
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		<title>By: iSoLateD1</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-216639</link>
		<dc:creator>iSoLateD1</dc:creator>
		<pubDate>Sun, 05 Jul 2009 21:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-216639</guid>
		<description>I don&#039;t know if anyone mentioned this above, but as you play you earn money you can buy upgrades with. After you get some of the better upgrades, slamming ghosts and getting them into the trap becomes a lot easier.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if anyone mentioned this above, but as you play you earn money you can buy upgrades with. After you get some of the better upgrades, slamming ghosts and getting them into the trap becomes a lot easier.</p>
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		<title>By: Daniel Purvis</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-216451</link>
		<dc:creator>Daniel Purvis</dc:creator>
		<pubDate>Sun, 05 Jul 2009 09:53:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-216451</guid>
		<description>Ghostbusters: The Video Game fuckin&#039; sucks. A friend and I somehow struggled past the rather boring little game of cat and mouse with the fisherman, made it to the flaming marshmallows, then vowed never to power up the game again.

There&#039;s just something so tiring and uninspiring about each of the battles.</description>
		<content:encoded><![CDATA[<p>Ghostbusters: The Video Game fuckin&#8217; sucks. A friend and I somehow struggled past the rather boring little game of cat and mouse with the fisherman, made it to the flaming marshmallows, then vowed never to power up the game again.</p>
<p>There&#8217;s just something so tiring and uninspiring about each of the battles.</p>
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-216010</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Fri, 03 Jul 2009 21:57:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-216010</guid>
		<description>JonFitt says:

&quot;[Spoilarz below]
I found the Cherubs right near the end so hard I nearly gave up on the game / cried.&quot;

I second this, it nearly brought me to tears as a (sort-of) adult male. My very similar strategy was to stand facing the gate, juking left and right when projectiles are fired. Then when a cherub flies in for a melee attack, juke and tether. It&#039;s actually quite easy this way. Impossible by any other method (I know I restarted 50 times at least).

I don&#039;t view this as a spoiler as much as suicide prevention assistance.</description>
		<content:encoded><![CDATA[<p>JonFitt says:</p>
<p>&#8220;[Spoilarz below]<br />
I found the Cherubs right near the end so hard I nearly gave up on the game / cried.&#8221;</p>
<p>I second this, it nearly brought me to tears as a (sort-of) adult male. My very similar strategy was to stand facing the gate, juking left and right when projectiles are fired. Then when a cherub flies in for a melee attack, juke and tether. It&#8217;s actually quite easy this way. Impossible by any other method (I know I restarted 50 times at least).</p>
<p>I don&#8217;t view this as a spoiler as much as suicide prevention assistance.</p>
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-216008</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Fri, 03 Jul 2009 21:50:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-216008</guid>
		<description>Fair enough, my fault, I skipped the whining accusations in his post the first readthrough. But if you do try the game again, grab an analog controller, I think you&#039;ll like it better. The run mechanic is still garbage, but the sidejuke helps avoid projectiles, and the analog movement just feels better than mouse &amp; keyboard.</description>
		<content:encoded><![CDATA[<p>Fair enough, my fault, I skipped the whining accusations in his post the first readthrough. But if you do try the game again, grab an analog controller, I think you&#8217;ll like it better. The run mechanic is still garbage, but the sidejuke helps avoid projectiles, and the analog movement just feels better than mouse &amp; keyboard.</p>
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-215829</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Fri, 03 Jul 2009 13:37:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-215829</guid>
		<description>Jonathan - read the comment above the one of mine you&#039;re referring to, won&#039;t you?</description>
		<content:encoded><![CDATA[<p>Jonathan &#8211; read the comment above the one of mine you&#8217;re referring to, won&#8217;t you?</p>
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		<title>By: Broklynite</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-215826</link>
		<dc:creator>Broklynite</dc:creator>
		<pubDate>Fri, 03 Jul 2009 13:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-215826</guid>
		<description>It&#039;s just reasons like this that I have been playing it on easy- I didn&#039;t want that kind of grinding nonsense- I wanted fun and to hear the comments and watch the story. And so far, that&#039;s about what I&#039;ve been getting.</description>
		<content:encoded><![CDATA[<p>It&#8217;s just reasons like this that I have been playing it on easy- I didn&#8217;t want that kind of grinding nonsense- I wanted fun and to hear the comments and watch the story. And so far, that&#8217;s about what I&#8217;ve been getting.</p>
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-215824</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Fri, 03 Jul 2009 13:29:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-215824</guid>
		<description>Alec Meer says:

&quot;I’m sorry, I’ll be more positive about negative experiences next time&quot;

Alec what exactly is that in response to? No one criticized your viewpoint, or said you were wrong. Matter of fact nearly all (up to your reply) agreed with you. There&#039;s no point in even giving us response options if you guys are going to be so hyper-sensitive to dissenting opinions.

And if you do pick it up again, try it with a gamepad, like a 360 or a Logitech. I played with a Rumblepad 2 and it&#039;s very smooth and intuitive. I do agree with the candlestick criticism; the game play balance is one of the primary criticisms I have. They just throw too many enemies at you at once. It gets better, then worse, then better...But I enjoyed the &quot;better&quot; parts.</description>
		<content:encoded><![CDATA[<p>Alec Meer says:</p>
<p>&#8220;I’m sorry, I’ll be more positive about negative experiences next time&#8221;</p>
<p>Alec what exactly is that in response to? No one criticized your viewpoint, or said you were wrong. Matter of fact nearly all (up to your reply) agreed with you. There&#8217;s no point in even giving us response options if you guys are going to be so hyper-sensitive to dissenting opinions.</p>
<p>And if you do pick it up again, try it with a gamepad, like a 360 or a Logitech. I played with a Rumblepad 2 and it&#8217;s very smooth and intuitive. I do agree with the candlestick criticism; the game play balance is one of the primary criticisms I have. They just throw too many enemies at you at once. It gets better, then worse, then better&#8230;But I enjoyed the &#8220;better&#8221; parts.</p>
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		<title>By: JonFitt</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-214787</link>
		<dc:creator>JonFitt</dc:creator>
		<pubDate>Thu, 02 Jul 2009 01:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-214787</guid>
		<description>[Spoilarz below]
I found the Cherubs right near the end so hard I nearly gave up on the game / cried. Here&#039;s the tip for the day:

It&#039;s too bloody hard trying to goop enough of them into the gates while avoiding the two-hit-kills arrows, or one-hit-kills charges. Ray is useless here. I found that running/dodging back and forth like a muppet right in front of the gates causes the cherubs to charge you, miss, and destroy the gates for you.

Works like a voodoo charm.
[/Spoilarz]</description>
		<content:encoded><![CDATA[<p>[Spoilarz below]<br />
I found the Cherubs right near the end so hard I nearly gave up on the game / cried. Here&#8217;s the tip for the day:</p>
<p>It&#8217;s too bloody hard trying to goop enough of them into the gates while avoiding the two-hit-kills arrows, or one-hit-kills charges. Ray is useless here. I found that running/dodging back and forth like a muppet right in front of the gates causes the cherubs to charge you, miss, and destroy the gates for you.</p>
<p>Works like a voodoo charm.<br />
[/Spoilarz]</p>
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		<title>By: Mentalepsy</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-214756</link>
		<dc:creator>Mentalepsy</dc:creator>
		<pubDate>Wed, 01 Jul 2009 23:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-214756</guid>
		<description>&quot;I would like to see more games available at a discount with missing multiplayer. I HATE multiplayer.&quot;

I kinda agree; I would gladly buy most games without multiplayer in exchange for a discount.  In this case, though, they were swearing all along that the PC version would have multiplayer, and to my knowledge never said otherwise until after it had already shipped and people started calling them on it.  At least they cut the price down by $10, but they should have said something ahead of time.

What I don&#039;t quite get is that last year at E3, when the game was scheduled to ship in four months, they were still talking about multiplayer on all platforms... but now they say they &quot;didn&#039;t have time&quot; to implement it on PC.  What, so it wasn&#039;t in the game yet, they thought they could do it in four more months, and it turned out that twelve months wasn&#039;t enough?  (I&#039;ve heard that they were able to continue working on the game up until its new release date, at least, but that might not be the case.)</description>
		<content:encoded><![CDATA[<p>&#8220;I would like to see more games available at a discount with missing multiplayer. I HATE multiplayer.&#8221;</p>
<p>I kinda agree; I would gladly buy most games without multiplayer in exchange for a discount.  In this case, though, they were swearing all along that the PC version would have multiplayer, and to my knowledge never said otherwise until after it had already shipped and people started calling them on it.  At least they cut the price down by $10, but they should have said something ahead of time.</p>
<p>What I don&#8217;t quite get is that last year at E3, when the game was scheduled to ship in four months, they were still talking about multiplayer on all platforms&#8230; but now they say they &#8220;didn&#8217;t have time&#8221; to implement it on PC.  What, so it wasn&#8217;t in the game yet, they thought they could do it in four more months, and it turned out that twelve months wasn&#8217;t enough?  (I&#8217;ve heard that they were able to continue working on the game up until its new release date, at least, but that might not be the case.)</p>
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		<title>By: Axess Denyd</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-214718</link>
		<dc:creator>Axess Denyd</dc:creator>
		<pubDate>Wed, 01 Jul 2009 21:58:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-214718</guid>
		<description>I would like to see more games available at a discount with missing multiplayer.  I HATE multiplayer.</description>
		<content:encoded><![CDATA[<p>I would like to see more games available at a discount with missing multiplayer.  I HATE multiplayer.</p>
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		<title>By: Im OK</title>
		<link>http://www.rockpapershotgun.com/2009/06/30/an-hour-with-ghostbusters/comment-page-2/#comment-214710</link>
		<dc:creator>Im OK</dc:creator>
		<pubDate>Wed, 01 Jul 2009 21:53:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=13936#comment-214710</guid>
		<description>Man, I tried to read this article.  I mean really, I read the first sentence or two, but wow, what a horrible experience.  I&#039;m not gonna read the rest of it, and instead just talk about how bad the article is based on only those two sentences.  It might get better if I stuck with it and saw it to the end, but I&#039;m not going to bother.</description>
		<content:encoded><![CDATA[<p>Man, I tried to read this article.  I mean really, I read the first sentence or two, but wow, what a horrible experience.  I&#8217;m not gonna read the rest of it, and instead just talk about how bad the article is based on only those two sentences.  It might get better if I stuck with it and saw it to the end, but I&#8217;m not going to bother.</p>
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