
Today in my ongoing series (going on to where, I still don’t know) of wanders through the wondrous land of Morrowind: postcards from the edge. The edge of irrelevancy. Apologies for the lack of an instalment yesterday, by the way: can’t guarantee these will always happen daily, but they’ll remain pretty regular.
Oh – you need to read this one from the bottom up.
Agentloaf Hear rumours of werewolves on some distant island. Am I tough enough to fight wolfmen? Worth a shot, eh?
4:16 PM Jun 30th from web
Agentloaf Decided to rob armour store again to feel better. He never did anything to me, but I hate him for some reason. Buy more skills. /me flexes.
4:01 PM Jun 30th from web
Agentloaf After hrs of wandering around like a drunken geriatric, finally found thinger I’m looking for. Was through a door off the first room :(
3:17 PM Jun 30th from web
Agentloaf Got an awesome sword from some guy I killed – paralyses people when I smack ‘em, like a magic taser. Great way to deal with wizard-types.
1:58 PM Jun 30th from web

Agentloaf Think I’m lost. Been attacked by bandits, clockwork robots, clockwork spiders and ghostly bearded guys. Have a nap in the corner to recover.
1:07 PM Jun 30th from web
Agentloaf In dwarf fortress. Take all 7 torches in crate near door, but over-encumbered and can’t move, so leave 3 pairs of trousers on the floor.
11.30 AM Jun 30th from web

Agentloaf Angry magician attacks me on a bridge FOR NO REASON. Summons a bloody skeleton! Manage to stab ‘em both in the face, and steal his clothes
11.14 AM Jun 30th from web
Agentloaf Fuggit, it’s a job. He sends me to guy in fighter’s guild, who needs me to get some old dwarf loot. Sounds a bit like stealing, so I’m in.
10.02 AM Jun 30th from web

Agentloaf Really should do something useful now. Topless old guy asks me to do stuff for the Blades. Don’t like being told what to do by topless men.
9.17 AM Jun 30th from web
Agentloaf I am now significantly better at sneaking, stabbing and I can finally cast heal spells without embarrassing myself. Woo!
10.04 PM Jun 29th from web
Agentloaf Bah. He’s not offering much for it. Oh well, there’s always new stuff to steal, and money’s money. Will spend it all on skill upgrades.
9.40 PM Jun 29th from web
Agentloaf Used new hat to rob armour shop. Found orcish stuff worth 1000s hidden behind the counter! Now to sell it to the thieves’ guild fence…
9.18 PM Jun 29th from web

Agentloaf I bought a hat! It turns me invisible and lets me breathe underwater, but it sucks away all my magic. It’s worth it!
7:24 PM Jun 29th from web
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There’s an agentloaf on twitter now, sans all of the updates from the article. Is that the real deal?
http://en.wikipedia.org/wiki/File:JohnLocke.png
Uncanny!
I don’t prefer the style of this diary post either. Give us more story, good sir.
Everybody gets lost in Arkngthand the first time, and nobody finds the cube until their third time, even though subsequent times you will realise it was practically staring you in the face.
See if that quest had been Oblivion the green arrow would have been pointing right at it and it would have lit up and floated in the air with a giant icon over it with a hand asking you to grab it and everyone would have said “What as shitty easy quest it is right there in the entrance!”
I think they way they did it tricks you into exploring more fully.
I demand flowing prose! as for the dodgy combat, couldnt that be fixed by messing about in the game guts, changing all hits to automatic and assigning damage bonus for increased skill levels? Surely someone must have done that.
Play as a wizard with cheaty magical items and you can pretend it is a fairly wobbly FPS?
And I think that everyone missed that damn cube the first time around. I recall using a precious Icarian Flight scroll to navigate to the topmost tier at the very bottom of that damn dungeon and swearing blisteringly when the cube wasn’t there.
Had a bloody great time though.
Now it’s been a while since I played but I was under the impression that while the widget is indeed right up front, the key to the door it’s behind is way down in the bottom. Or did I misremember?
Regardless, I do like the way they did it – hated the green arrows, and the real fun is in exploring. After all if any old random passer by could walk in and steal it out from under a neon sign saying HEY GUYS TREASURE HERE do you think it’d still be there?
no edit :|
but I was convinced for hours the cube was behind that broken bridge over a lava pool and also wasted an icarian flight to hop two extra feet (and proceeded to stick to the ceiling for 30 sec :D)
I’m just so glad I’m not the only one who couldn’t find the frickin thing the first (few) times :-P
I absolutely love the Dwemer ruins in Morrowind. They’re my favorite part of the game. I like using the robots for archery target practice.
As with everyone else, the cube room was the last one I went in. I was both annoyed and amused.
I generally prefer the combat system in Oblivion, but I think Morrowind is a much more interesting game. I prefer text over voice since it’s easier to add a lot of color and story in text. I think recorded voices are very limiting in general, though I do like the random phrases that come out of the characters in Morrowind. (“The blue plates are nice, but the brown ones seem to last longer.”)
Yeah, but by the 50th time I’m like “Screw your damn boots and just kill the freaking Guar N’wah!” :D
I am using a mod that cuts down on NPC utterances but still…