<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Command &amp; Conquer Concludes</title>
	<atom:link href="http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 16:54:08 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Cronym</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220549</link>
		<dc:creator>Cronym</dc:creator>
		<pubDate>Sat, 11 Jul 2009 23:14:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220549</guid>
		<description>&quot;In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command &amp; Conquer 4 will also feature a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command &amp; Conquer game.&quot;

I smell a DotA-like mode.</description>
		<content:encoded><![CDATA[<p>&#8220;In addition to the two campaigns on the epic battles of GDI and Nod, which players will get to conquer alone or in a cooperative mode, Command &amp; Conquer 4 will also feature a new 5v5 objective-based multiplayer mode, promoting teamwork and cooperation and delivering a social real-time-strategy experience never seen before in a Command &amp; Conquer game.&#8221;</p>
<p>I smell a DotA-like mode.
<p class="report-comment">
				<span id="reportcomment_results_div_220549"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220549 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220549"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DK</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220364</link>
		<dc:creator>DK</dc:creator>
		<pubDate>Sat, 11 Jul 2009 13:06:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220364</guid>
		<description>I mean the NOD Avatar by &quot;NOD main mech&quot;. Should have been more clear, sorry. That thing spends most of it&#039;s time sliding around, and I&#039;m reasonably sure they haven&#039;t even given it a rotation animation. It just &quot;turns&quot; like a sprite.</description>
		<content:encoded><![CDATA[<p>I mean the NOD Avatar by &#8220;NOD main mech&#8221;. Should have been more clear, sorry. That thing spends most of it&#8217;s time sliding around, and I&#8217;m reasonably sure they haven&#8217;t even given it a rotation animation. It just &#8220;turns&#8221; like a sprite.
<p class="report-comment">
				<span id="reportcomment_results_div_220364"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220364 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220364"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Railick</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220209</link>
		<dc:creator>Railick</dc:creator>
		<pubDate>Fri, 10 Jul 2009 23:34:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220209</guid>
		<description>Which mech do you consider to be the main mech? Based on your description I&#039;m guessing you mean the artillery mech :P 

I&#039;m not sure if it had chicken legs or not, but it should have if it didn&#039;t.
To qoute gir &quot;It&#039;s got chicken legs!&quot;</description>
		<content:encoded><![CDATA[<p>Which mech do you consider to be the main mech? Based on your description I&#8217;m guessing you mean the artillery mech :P </p>
<p>I&#8217;m not sure if it had chicken legs or not, but it should have if it didn&#8217;t.<br />
To qoute gir &#8220;It&#8217;s got chicken legs!&#8221;
<p class="report-comment">
				<span id="reportcomment_results_div_220209"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220209 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220209"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DK</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220203</link>
		<dc:creator>DK</dc:creator>
		<pubDate>Fri, 10 Jul 2009 23:26:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220203</guid>
		<description>&quot;Westwood’s original plan for C&amp;C3 would have finished the story as a trilogy.&quot;
It also had far better art design. EA&#039;s CnC 3 basically ripped off parts of the original CnC 3 concepts, but threw NOD and CABAL unit designs into one single faction - leading to such hilariously schizophrenic faction design as a packed up MCV having one of the best animations and designs, while the main mech looks like it has 3 frames of animation.</description>
		<content:encoded><![CDATA[<p>&#8220;Westwood’s original plan for C&amp;C3 would have finished the story as a trilogy.&#8221;<br />
It also had far better art design. EA&#8217;s CnC 3 basically ripped off parts of the original CnC 3 concepts, but threw NOD and CABAL unit designs into one single faction &#8211; leading to such hilariously schizophrenic faction design as a packed up MCV having one of the best animations and designs, while the main mech looks like it has 3 frames of animation.
<p class="report-comment">
				<span id="reportcomment_results_div_220203"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220203 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220203"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: destroy.all.monsters</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220193</link>
		<dc:creator>destroy.all.monsters</dc:creator>
		<pubDate>Fri, 10 Jul 2009 22:34:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220193</guid>
		<description>My sense is that without Adam Isgreen to write this that it will probably be lame. Perhaps a write in campaign to bring in Isgreen is in order on the exceedingly off chance they would hire him. 

I &lt;3 Kane and was so disappointed in C&amp;C 3 because other than the cutscenes it just wasn&#039;t enjoyable to me. Yet I&#039;ve played TD, RA1 and Generals/Zero Hour to death. I can&#039;t get enough of those games.  Spam air and spam tanks just = meh. 

Qualifiers: Since TS and RA2 came at a time I wasn&#039;t gaming much I missed them until the First Decade pack came out so I don&#039;t have any emotional or real gaming attachment to them.</description>
		<content:encoded><![CDATA[<p>My sense is that without Adam Isgreen to write this that it will probably be lame. Perhaps a write in campaign to bring in Isgreen is in order on the exceedingly off chance they would hire him. </p>
<p>I &lt;3 Kane and was so disappointed in C&amp;C 3 because other than the cutscenes it just wasn&#039;t enjoyable to me. Yet I&#039;ve played TD, RA1 and Generals/Zero Hour to death. I can&#039;t get enough of those games.  Spam air and spam tanks just = meh. </p>
<p>Qualifiers: Since TS and RA2 came at a time I wasn&#039;t gaming much I missed them until the First Decade pack came out so I don&#039;t have any emotional or real gaming attachment to them.
<p class="report-comment">
				<span id="reportcomment_results_div_220193"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220193 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220193"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cjlr</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220187</link>
		<dc:creator>cjlr</dc:creator>
		<pubDate>Fri, 10 Jul 2009 22:17:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220187</guid>
		<description>Yeah, I&#039;m pretty damn skeptical. This is EA we&#039;re talking about, remember? Firestorm and Yuri&#039;s Revenge were the high points of the series. Post EA acquisition, C&amp;C has (surprise!) tanked. Westwood&#039;s original plan for C&amp;C3 would have finished the story as a trilogy. Now only the denizens of some alternate universes get to enjoy it.

Shit. I&#039;ll probably get it anyway, though.

Also, EA&#039;s online store is (as I&#039;ve heard second-hand) atrocious.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;m pretty damn skeptical. This is EA we&#8217;re talking about, remember? Firestorm and Yuri&#8217;s Revenge were the high points of the series. Post EA acquisition, C&amp;C has (surprise!) tanked. Westwood&#8217;s original plan for C&amp;C3 would have finished the story as a trilogy. Now only the denizens of some alternate universes get to enjoy it.</p>
<p>Shit. I&#8217;ll probably get it anyway, though.</p>
<p>Also, EA&#8217;s online store is (as I&#8217;ve heard second-hand) atrocious.
<p class="report-comment">
				<span id="reportcomment_results_div_220187"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220187 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220187"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Railick</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220168</link>
		<dc:creator>Railick</dc:creator>
		<pubDate>Fri, 10 Jul 2009 21:25:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220168</guid>
		<description>EA actually has an online store already and this is valid regardless if it is ME 2 or C&amp;C4 so don&#039;t feel bad :) Their online store lets you buy and download content just like Steam or Impulse only I believe it JUST has EA games and it really sucks (IMO)</description>
		<content:encoded><![CDATA[<p>EA actually has an online store already and this is valid regardless if it is ME 2 or C&amp;C4 so don&#8217;t feel bad :) Their online store lets you buy and download content just like Steam or Impulse only I believe it JUST has EA games and it really sucks (IMO)
<p class="report-comment">
				<span id="reportcomment_results_div_220168"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220168 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220168"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220160</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Fri, 10 Jul 2009 20:56:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220160</guid>
		<description>err. nm, im confused -_- i better go sleep for a while</description>
		<content:encoded><![CDATA[<p>err. nm, im confused -_- i better go sleep for a while
<p class="report-comment">
				<span id="reportcomment_results_div_220160"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220160 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220160"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220159</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Fri, 10 Jul 2009 20:55:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220159</guid>
		<description>oh crap, i thought i was reading the mass effect 2 thread, *embarassed*</description>
		<content:encoded><![CDATA[<p>oh crap, i thought i was reading the mass effect 2 thread, *embarassed*
<p class="report-comment">
				<span id="reportcomment_results_div_220159"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220159 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220159"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JKjoker</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220158</link>
		<dc:creator>JKjoker</dc:creator>
		<pubDate>Fri, 10 Jul 2009 20:53:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220158</guid>
		<description>@Serondal: and you make an interesting point there, while Steam is already running, established and self funded, whatever EA is planning will only be running for ME2 (as far as we know), like you said EA doesnt give an ass hat about their long term customers so how long are they going to keep the servers up without a subscription income ? while they are not Atari, they are not known for their &quot;extensive&quot; product support...

they might want to try to create a Steam like service themselves (didnt they already tried that before?) but that is very likely to fail against Steam further increasing the odds of the servers going down</description>
		<content:encoded><![CDATA[<p>@Serondal: and you make an interesting point there, while Steam is already running, established and self funded, whatever EA is planning will only be running for ME2 (as far as we know), like you said EA doesnt give an ass hat about their long term customers so how long are they going to keep the servers up without a subscription income ? while they are not Atari, they are not known for their &#8220;extensive&#8221; product support&#8230;</p>
<p>they might want to try to create a Steam like service themselves (didnt they already tried that before?) but that is very likely to fail against Steam further increasing the odds of the servers going down
<p class="report-comment">
				<span id="reportcomment_results_div_220158"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220158 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220158"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Serondal</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220108</link>
		<dc:creator>Serondal</dc:creator>
		<pubDate>Fri, 10 Jul 2009 18:16:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220108</guid>
		<description>The guys are right though for the most part , EA doesn&#039;t really care about me or people like me any way so my complaints all of deaf ear. Even though I bought every C&amp;C game released previously since C&amp;C first came out they don&#039;t give a dang about their long term customers only about the money they can make up front. They&#039;re not going to make money from people like me who&#039;s income is just enough to have luxury items if everything is going smoothly.</description>
		<content:encoded><![CDATA[<p>The guys are right though for the most part , EA doesn&#8217;t really care about me or people like me any way so my complaints all of deaf ear. Even though I bought every C&amp;C game released previously since C&amp;C first came out they don&#8217;t give a dang about their long term customers only about the money they can make up front. They&#8217;re not going to make money from people like me who&#8217;s income is just enough to have luxury items if everything is going smoothly.
<p class="report-comment">
				<span id="reportcomment_results_div_220108"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220108 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220108"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: KDH</title>
		<link>http://www.rockpapershotgun.com/2009/07/09/command-conquer-concludes/#comment-220106</link>
		<dc:creator>KDH</dc:creator>
		<pubDate>Fri, 10 Jul 2009 18:12:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14457#comment-220106</guid>
		<description>Paying subscribers.

And yeah I see what you are coming at now. I was thinking of online activation only :-/</description>
		<content:encoded><![CDATA[<p>Paying subscribers.</p>
<p>And yeah I see what you are coming at now. I was thinking of online activation only :-/
<p class="report-comment">
				<span id="reportcomment_results_div_220106"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 220106 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_220106"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

