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	<title>Comments on: Older Elder Scrolls Freer</title>
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	<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/</link>
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		<title>By: UK_John</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-228580</link>
		<dc:creator>UK_John</dc:creator>
		<pubDate>Tue, 28 Jul 2009 22:25:48 +0000</pubDate>
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		<description>When people in this thread say &#039;now my copy is legal, meaning they got it when it was illegal, are they banned? Or is piracy not the big problem everyone talks about?</description>
		<content:encoded><![CDATA[<p>When people in this thread say &#8216;now my copy is legal, meaning they got it when it was illegal, are they banned? Or is piracy not the big problem everyone talks about?
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		<title>By: Woges</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-221062</link>
		<dc:creator>Woges</dc:creator>
		<pubDate>Mon, 13 Jul 2009 10:45:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14475#comment-221062</guid>
		<description>There&#039;s an easy to install Windows XP version here:

http://talon.punt.nl/#458865

Which a poster pointed out on the rpgwatch forums that includes dosbox and updated controls patch so you can mouse look. Makes setting up the game on XP very easy indeed.</description>
		<content:encoded><![CDATA[<p>There&#8217;s an easy to install Windows XP version here:</p>
<p><a href="http://talon.punt.nl/#458865" rel="nofollow">http://talon.punt.nl/#458865</a></p>
<p>Which a poster pointed out on the rpgwatch forums that includes dosbox and updated controls patch so you can mouse look. Makes setting up the game on XP very easy indeed.
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		<title>By: JDP</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220564</link>
		<dc:creator>JDP</dc:creator>
		<pubDate>Sun, 12 Jul 2009 00:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14475#comment-220564</guid>
		<description>As for the guards being Dangerous at first, they become rather laughable even at the beginning as long as you keep walking backwards. &gt;&lt;</description>
		<content:encoded><![CDATA[<p>As for the guards being Dangerous at first, they become rather laughable even at the beginning as long as you keep walking backwards. &gt;&lt;
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220526</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 11 Jul 2009 21:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14475#comment-220526</guid>
		<description>I quite like the gesture driven combat, the different swings do varying damage but also have different accuracy (or something similar).  Poking will hit more but hurt less, downward slashes do the most damage but are the hardest to land.

I&#039;m not sure why you are having framerate issues in DosBox as it has always worked fine for me, sorry =(</description>
		<content:encoded><![CDATA[<p>I quite like the gesture driven combat, the different swings do varying damage but also have different accuracy (or something similar).  Poking will hit more but hurt less, downward slashes do the most damage but are the hardest to land.</p>
<p>I&#8217;m not sure why you are having framerate issues in DosBox as it has always worked fine for me, sorry =(
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		<title>By: JP</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220522</link>
		<dc:creator>JP</dc:creator>
		<pubDate>Sat, 11 Jul 2009 20:51:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14475#comment-220522</guid>
		<description>I missed this one back in the day, and tried to play it yesterday.  Now, I&#039;m very very comfortable delving into clunky retro games - I got through about half of System Shock 1 a few months back and the lack of mouselook didn&#039;t bother me overmuch - but I found the combat in the first dungeon in Daggerfall just abysmal.  Is swinging your sword really intended to be a painful gesture-driven thing?  And the framerate - with identical DOSBox settings and cycles, Shock1 is at least playable, whereas Daggerfall struggles along at a slideshow, no matter how I tune the settings, causing me to miss those damn imps with my spells.

I guess I&#039;m just spoiled from playing really nice ports of comparable generation games like Doom and Duke3D, where gameplay is smooth even if the graphics are (gloriously!) chunky.  Anyone got any recommendations for how to improve it?  I&#039;m keenly interested in this kind of semi-procedural, incredibly vast lo-fi RPG... but it&#039;s hard to get into.</description>
		<content:encoded><![CDATA[<p>I missed this one back in the day, and tried to play it yesterday.  Now, I&#8217;m very very comfortable delving into clunky retro games &#8211; I got through about half of System Shock 1 a few months back and the lack of mouselook didn&#8217;t bother me overmuch &#8211; but I found the combat in the first dungeon in Daggerfall just abysmal.  Is swinging your sword really intended to be a painful gesture-driven thing?  And the framerate &#8211; with identical DOSBox settings and cycles, Shock1 is at least playable, whereas Daggerfall struggles along at a slideshow, no matter how I tune the settings, causing me to miss those damn imps with my spells.</p>
<p>I guess I&#8217;m just spoiled from playing really nice ports of comparable generation games like Doom and Duke3D, where gameplay is smooth even if the graphics are (gloriously!) chunky.  Anyone got any recommendations for how to improve it?  I&#8217;m keenly interested in this kind of semi-procedural, incredibly vast lo-fi RPG&#8230; but it&#8217;s hard to get into.
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		<title>By: Ush</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220361</link>
		<dc:creator>Ush</dc:creator>
		<pubDate>Sat, 11 Jul 2009 13:02:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14475#comment-220361</guid>
		<description>@ drewski

I think enemies can actually open doors in Daggerfall (found out the hard way with that damned Imp in the first dungeon last night). Or did you mean doors between loading areas like interiors/exteriors?</description>
		<content:encoded><![CDATA[<p>@ drewski</p>
<p>I think enemies can actually open doors in Daggerfall (found out the hard way with that damned Imp in the first dungeon last night). Or did you mean doors between loading areas like interiors/exteriors?
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		<title>By: rei</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220348</link>
		<dc:creator>rei</dc:creator>
		<pubDate>Sat, 11 Jul 2009 11:55:46 +0000</pubDate>
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		<description>&lt;q&gt;But I never found one and am pretty sure they’re not even in the game. Am I wrong?&lt;/q&gt;

I, too, spent way too many hours randomly wandering around Alik&#039;r Desert, but unfortunately there&#039;s nothing there. It&#039;s one of the many intended features that never ended up being implemented. More info here: http://www.uesp.net/dagger/dfdragon.shtml

Would&#039;ve saved me a lot of time and trouble had I had an internet connection back then to find out these things, but I suppose the &lt;i&gt;possibility&lt;/i&gt; of there being something there is worth more, from a more romantic point of view.</description>
		<content:encoded><![CDATA[<p><q>But I never found one and am pretty sure they’re not even in the game. Am I wrong?</q></p>
<p>I, too, spent way too many hours randomly wandering around Alik&#8217;r Desert, but unfortunately there&#8217;s nothing there. It&#8217;s one of the many intended features that never ended up being implemented. More info here: <a href="http://www.uesp.net/dagger/dfdragon.shtml" rel="nofollow">http://www.uesp.net/dagger/dfdragon.shtml</a></p>
<p>Would&#8217;ve saved me a lot of time and trouble had I had an internet connection back then to find out these things, but I suppose the <i>possibility</i> of there being something there is worth more, from a more romantic point of view.
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		<title>By: Rinox</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220338</link>
		<dc:creator>Rinox</dc:creator>
		<pubDate>Sat, 11 Jul 2009 11:22:41 +0000</pubDate>
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		<description>@ Serondal:

I beat it. This was before I even had a dial-up connection (yes we&#039;re getting old) so I didn&#039;t have the patched version of the game. You can imagine that it was quite the quest...it required a constant rotation of save games in order to outfox any (frequent) savegame corruption and, well, just tons and tons of patience. When I was still young and unemployed, those were in ample supply. :-)

I actually think I&#039;ve pretty much done most of what you can do in the game. Beat it (trying all endings, too), owned several houses and a big boat (thanks to some creative loan swindles around the Illiac Bay), rose to the top of the ranks of every guild except one the Knightly Orders, been a lycantrophe (both a wereboar a werewolf) and a vampire and cured myself from both afflictions, summoned all the daedra princes and almost did all their quests, read all the books in the game, went exploring for witch covens in the mountains which offered very rare quests, got afflicted with pretty much every disease in the game (Brain Rot and the Plague were awful)...etc etc.

By the time I actually decided I wanted to tackle the final part of the MQ storyline I was nothing short of Godlike, extremely high level with gear that was almost entirely composed of Daedric artefacts from the summoning quests, with some additional powerful own enchantments. Turns out this was almost necessary - getting to the Mantella in the final dungeon is a very tricky path. But I had a lot more trouble with some other MQ dungeons like the one under Daggerfall castle. :-o

So yes, some people did waste their youth on finishing the game, haha. In the end I think I had the King of Worms ascend to Godhood (which then spooked me out in Oblivion to see him again as a pussy necromancer). The King of Worm&#039;s dungeon/home in the Wrothgarian mountains was pretty cool...for the longest time I didn&#039;t realize I was to open the tomb lid!

I went on some wild goose chases through the desert to find  great dragon btw. Some of the books mention them as &quot;if they indeed still roam the lands, the vast deserts are where they would be&quot;. But I never found one and am pretty sure they&#039;re not even in the game. Am I wrong? And I don&#039;t mean dragonlings. :-)</description>
		<content:encoded><![CDATA[<p>@ Serondal:</p>
<p>I beat it. This was before I even had a dial-up connection (yes we&#8217;re getting old) so I didn&#8217;t have the patched version of the game. You can imagine that it was quite the quest&#8230;it required a constant rotation of save games in order to outfox any (frequent) savegame corruption and, well, just tons and tons of patience. When I was still young and unemployed, those were in ample supply. :-)</p>
<p>I actually think I&#8217;ve pretty much done most of what you can do in the game. Beat it (trying all endings, too), owned several houses and a big boat (thanks to some creative loan swindles around the Illiac Bay), rose to the top of the ranks of every guild except one the Knightly Orders, been a lycantrophe (both a wereboar a werewolf) and a vampire and cured myself from both afflictions, summoned all the daedra princes and almost did all their quests, read all the books in the game, went exploring for witch covens in the mountains which offered very rare quests, got afflicted with pretty much every disease in the game (Brain Rot and the Plague were awful)&#8230;etc etc.</p>
<p>By the time I actually decided I wanted to tackle the final part of the MQ storyline I was nothing short of Godlike, extremely high level with gear that was almost entirely composed of Daedric artefacts from the summoning quests, with some additional powerful own enchantments. Turns out this was almost necessary &#8211; getting to the Mantella in the final dungeon is a very tricky path. But I had a lot more trouble with some other MQ dungeons like the one under Daggerfall castle. :-o</p>
<p>So yes, some people did waste their youth on finishing the game, haha. In the end I think I had the King of Worms ascend to Godhood (which then spooked me out in Oblivion to see him again as a pussy necromancer). The King of Worm&#8217;s dungeon/home in the Wrothgarian mountains was pretty cool&#8230;for the longest time I didn&#8217;t realize I was to open the tomb lid!</p>
<p>I went on some wild goose chases through the desert to find  great dragon btw. Some of the books mention them as &#8220;if they indeed still roam the lands, the vast deserts are where they would be&#8221;. But I never found one and am pretty sure they&#8217;re not even in the game. Am I wrong? And I don&#8217;t mean dragonlings. :-)
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		<title>By: Heliocentric</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220286</link>
		<dc:creator>Heliocentric</dc:creator>
		<pubDate>Sat, 11 Jul 2009 07:18:01 +0000</pubDate>
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		<description>You can be chased through doors in morrowind but it was only if they had direct line of sight to you as you went through or something like that.</description>
		<content:encoded><![CDATA[<p>You can be chased through doors in morrowind but it was only if they had direct line of sight to you as you went through or something like that.
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		<title>By: drewski</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220281</link>
		<dc:creator>drewski</dc:creator>
		<pubDate>Sat, 11 Jul 2009 06:36:32 +0000</pubDate>
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		<description>Yeah, you definitely needed a strong sense of survival in some of the random dungeons.

The enemies couldn&#039;t go through doors though, could they? Easy enough to run away. A neat trick I also used to good effect in Morrowind, I was devastated when they took it out of Oblivion.</description>
		<content:encoded><![CDATA[<p>Yeah, you definitely needed a strong sense of survival in some of the random dungeons.</p>
<p>The enemies couldn&#8217;t go through doors though, could they? Easy enough to run away. A neat trick I also used to good effect in Morrowind, I was devastated when they took it out of Oblivion.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220259</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sat, 11 Jul 2009 03:49:16 +0000</pubDate>
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		<description>No, no, I don&#039;t mean that the game would automatically be impossibly difficult, I just meant that it didn&#039;t seem to have any sort of difficulty balancing to ensure that you had a reasonable chance of survival. So if you went somewhere and it happened to spawn things you couldn&#039;t deal with....oops. So sorry.</description>
		<content:encoded><![CDATA[<p>No, no, I don&#8217;t mean that the game would automatically be impossibly difficult, I just meant that it didn&#8217;t seem to have any sort of difficulty balancing to ensure that you had a reasonable chance of survival. So if you went somewhere and it happened to spawn things you couldn&#8217;t deal with&#8230;.oops. So sorry.
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		<title>By: Greg</title>
		<link>http://www.rockpapershotgun.com/2009/07/10/older-elder-scrolls-freer/#comment-220234</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Sat, 11 Jul 2009 01:18:02 +0000</pubDate>
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		<description>I liked whoever said above that this was a sorts of 50&#039;s architecture, a future of gaming that never came true. I suppose Darklands is a sibling of sorts.

(I&#039;m pretty sure I could still pick up the ebony dagger and do the starting dungeon straight away, seeing it again on the page of the guy who&#039;s remaking it was a total madeleine moment)</description>
		<content:encoded><![CDATA[<p>I liked whoever said above that this was a sorts of 50&#8242;s architecture, a future of gaming that never came true. I suppose Darklands is a sibling of sorts.</p>
<p>(I&#8217;m pretty sure I could still pick up the ebony dagger and do the starting dungeon straight away, seeing it again on the page of the guy who&#8217;s remaking it was a total madeleine moment)
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