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	<title>Comments on: Living With First-Person Shooter Disease</title>
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	<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/</link>
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		<title>By: James</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-418229</link>
		<dc:creator>James</dc:creator>
		<pubDate>Thu, 18 Mar 2010 19:25:07 +0000</pubDate>
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		<description>I do not know about actual combat, but I think the original report was not referring to military combat. Clearly, type the ground is the best bet in that situation because, as you say, the marksmanship of the enemy and accuracy of weapons. I can think of that falls to the ground when a gun fight with a pistol normally would not be your best choice. &lt;a href=&quot;http://www.ebusinesssubmit.com/services/directory-submission-service.html&quot; rel=&quot;nofollow&quot;&gt;Directory Submission&lt;/a&gt; &lt;a href=&quot;http://www.ebusinesssubmit.com/services/classified-ads-submission-service.html&quot; rel=&quot;nofollow&quot;&gt;Classified Ad Submission&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I do not know about actual combat, but I think the original report was not referring to military combat. Clearly, type the ground is the best bet in that situation because, as you say, the marksmanship of the enemy and accuracy of weapons. I can think of that falls to the ground when a gun fight with a pistol normally would not be your best choice. <a href="http://www.ebusinesssubmit.com/services/directory-submission-service.html" rel="nofollow">Directory Submission</a> <a href="http://www.ebusinesssubmit.com/services/classified-ads-submission-service.html" rel="nofollow">Classified Ad Submission</a>
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		<title>By: Kirsten21aR</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-395856</link>
		<dc:creator>Kirsten21aR</dc:creator>
		<pubDate>Wed, 03 Feb 2010 01:28:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14606#comment-395856</guid>
		<description>Do you know that you have a chance to determine the useful issue about &lt;a href=&quot;http://bestwritingservice.com/custom-writing.html&quot; rel=&quot;nofollow&quot;&gt;custom writing&lt;/a&gt; or about this good topic at the reliable &lt;a href=&quot;http://www.bestwritingservice.com&quot; rel=&quot;nofollow&quot;&gt;essay writing&lt;/a&gt; service. Hence, you have a chance to test it.</description>
		<content:encoded><![CDATA[<p>Do you know that you have a chance to determine the useful issue about <a href="http://bestwritingservice.com/custom-writing.html" rel="nofollow">custom writing</a> or about this good topic at the reliable <a href="http://www.bestwritingservice.com" rel="nofollow">essay writing</a> service. Hence, you have a chance to test it.
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		<title>By: Minicow</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221451</link>
		<dc:creator>Minicow</dc:creator>
		<pubDate>Tue, 14 Jul 2009 07:13:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14606#comment-221451</guid>
		<description>@Vandelay

“&lt;b&gt;Real life firefights often are now mostly between people with assault rifles&lt;/b&gt;, which are much easier to lead with than pistols, and strafing doesn’t match the protection cover gives, but in a limited cover environment, strafing is almost absolutely necessary to not die.”

Yeah, it was referring to military fighting.

In a close-range fight, of course going prone is useless. You should immediately move for cover. If there is none, just stand and shoot, it&#039;ll be over in a matter of seconds anyway, and jittering around isn&#039;t going to do you any good. Under no circumstances is strafing back and forth in the open a good idea in real life.</description>
		<content:encoded><![CDATA[<p>@Vandelay</p>
<p>“<b>Real life firefights often are now mostly between people with assault rifles</b>, which are much easier to lead with than pistols, and strafing doesn’t match the protection cover gives, but in a limited cover environment, strafing is almost absolutely necessary to not die.”</p>
<p>Yeah, it was referring to military fighting.</p>
<p>In a close-range fight, of course going prone is useless. You should immediately move for cover. If there is none, just stand and shoot, it&#8217;ll be over in a matter of seconds anyway, and jittering around isn&#8217;t going to do you any good. Under no circumstances is strafing back and forth in the open a good idea in real life.
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		<title>By: InitiaLiSeD</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221368</link>
		<dc:creator>InitiaLiSeD</dc:creator>
		<pubDate>Mon, 13 Jul 2009 22:31:34 +0000</pubDate>
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		<description>I&#039;m prone to this disorder, if someone farts near me I turn round and shove them away with near deadly accuracy and am vaugely dissapointed that I&#039;m not covered in bile and having to fend of a horde of rabid half dead.</description>
		<content:encoded><![CDATA[<p>I&#8217;m prone to this disorder, if someone farts near me I turn round and shove them away with near deadly accuracy and am vaugely dissapointed that I&#8217;m not covered in bile and having to fend of a horde of rabid half dead.
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		<title>By: Lucas</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221212</link>
		<dc:creator>Lucas</dc:creator>
		<pubDate>Mon, 13 Jul 2009 16:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14606#comment-221212</guid>
		<description>The inventory swapping bit killed me.  Cereal, OJ, 9mm, butter knife.</description>
		<content:encoded><![CDATA[<p>The inventory swapping bit killed me.  Cereal, OJ, 9mm, butter knife.
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		<title>By: kevin</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221130</link>
		<dc:creator>kevin</dc:creator>
		<pubDate>Mon, 13 Jul 2009 13:43:48 +0000</pubDate>
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		<description>(linkback) Funny or Lame? Living With First-Person Shooter Disease [VOTE] - http://www.pikk.com/80b9b</description>
		<content:encoded><![CDATA[<p>(linkback) Funny or Lame? Living With First-Person Shooter Disease [VOTE] &#8211; <a href="http://www.pikk.com/80b9b" rel="nofollow">http://www.pikk.com/80b9b</a>
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		<title>By: helloiamstupid</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221099</link>
		<dc:creator>helloiamstupid</dc:creator>
		<pubDate>Mon, 13 Jul 2009 12:29:19 +0000</pubDate>
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		<description>What a rubbish, he has a girl at his place. Must be fake!</description>
		<content:encoded><![CDATA[<p>What a rubbish, he has a girl at his place. Must be fake!
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		<title>By: squidlarkin</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221087</link>
		<dc:creator>squidlarkin</dc:creator>
		<pubDate>Mon, 13 Jul 2009 11:51:07 +0000</pubDate>
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		<description>Yeah, and during my brief obsession with Black &amp; White it was always infuriating that I couldn&#039;t just grab and uproot any tree I could see.</description>
		<content:encoded><![CDATA[<p>Yeah, and during my brief obsession with Black &amp; White it was always infuriating that I couldn&#8217;t just grab and uproot any tree I could see.
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		<title>By: Richard Clayton</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221074</link>
		<dc:creator>Richard Clayton</dc:creator>
		<pubDate>Mon, 13 Jul 2009 11:29:21 +0000</pubDate>
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		<description>After playing Jedi:Outcast a few years ago I felt frustrated that I couldn&#039;t use Force move on things. Particularly grabbing remote controls that were just out of reach. It all seemed so plausible and natural in game.

I never resorted to walking into walls after playing Portal so maybe I got better? Don&#039;t let me anywhere near Mirror&#039;s Edge!</description>
		<content:encoded><![CDATA[<p>After playing Jedi:Outcast a few years ago I felt frustrated that I couldn&#8217;t use Force move on things. Particularly grabbing remote controls that were just out of reach. It all seemed so plausible and natural in game.</p>
<p>I never resorted to walking into walls after playing Portal so maybe I got better? Don&#8217;t let me anywhere near Mirror&#8217;s Edge!
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		<title>By: Vandelay</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221059</link>
		<dc:creator>Vandelay</dc:creator>
		<pubDate>Mon, 13 Jul 2009 10:35:23 +0000</pubDate>
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		<description>@Minicow

I don&#039;t know anything about real combat, but I think the original quote was not referring to military fighting.  Obviously, hitting the ground is the best bet in that situation due to, as you say, the marksmanship of the enemy and the accuracy of the weapons.  I would have thought dropping to the ground when in a gun fight with ordinary pistols would not be your best option.

Funny video.</description>
		<content:encoded><![CDATA[<p>@Minicow</p>
<p>I don&#8217;t know anything about real combat, but I think the original quote was not referring to military fighting.  Obviously, hitting the ground is the best bet in that situation due to, as you say, the marksmanship of the enemy and the accuracy of the weapons.  I would have thought dropping to the ground when in a gun fight with ordinary pistols would not be your best option.</p>
<p>Funny video.
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		<title>By: idespair</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221053</link>
		<dc:creator>idespair</dc:creator>
		<pubDate>Mon, 13 Jul 2009 10:15:20 +0000</pubDate>
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		<description>Deploy the arm!</description>
		<content:encoded><![CDATA[<p>Deploy the arm!
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		<title>By: Morph</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/living-with-first-person-shooter-disease/#comment-221050</link>
		<dc:creator>Morph</dc:creator>
		<pubDate>Mon, 13 Jul 2009 10:03:38 +0000</pubDate>
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		<description>Well I was chuckling, and there were laughs at the item selection and the unexpected SF death at the end.</description>
		<content:encoded><![CDATA[<p>Well I was chuckling, and there were laughs at the item selection and the unexpected SF death at the end.
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