Rock, Paper, Shotgun

The Sunday Papers

Posted by Kieron Gillen on July 12th, 2009 at 1:13 pm.

Share:

The Yeah Yeah Yeahs third album has also finally clicked. This has been an odd week for pop music.

The Sunday Papers surprises me. Sometimes it can be Thursday and my document is nearly empty. I think it’s going to be a small one. And then, Sunday hits, and I’ve all the writing in the world. So, as is Sunday’s wont, I compile a particularly bumper selection of the fine games writing across the week, while trying not to link to some pop-band who’ve managed to surprise me totally in the same period.

Failed.

__________________


Related Stories:

__________________

« Gaming Made Me: Tim’s Touchstones | Living With First-Person Shooter Disease »

.

80 Comments »

  1. Adventurous Putty says:

    The professor’s asinine analysis may also stem from his, to say the least, condescending attitude toward gaming communities coming into the experiment. After all, if you come into any experiment already believing something to be true, that bias may end in a self-fulfilling prophecy — even if what you believe isn’t actually true. Case in point, a very good book called the Mismeasure of Man about attempts to classify IQ by race in the 19th Century.

    So anyway, yeah, stupid idiot.

  2. qrter says:

    That Leigh Alexander interview is really, really creepy!

    It starts with “Leigh Alexander is the gorgeous game journo..”, flows into the proposal and continues with “Does it help that you’re pretty?” and “Let’s talk about sex. Personally, if I had to pound some pixels, I’d go for Chun Li. Thighs like tree trunks. Your turn…”.

    I’m sort of amazed Alexander didn’t tell him to stick his interview.

  3. Matosh says:

    Which Spector, Phil or Warren?

  4. Quirk says:

    I just came across another, new ad for Evony on your Hype-O-Chondria link. It continues the theme of the last ad in sequence, having given up on the fields background; mercifully, there’s been a zoom out, taking it back to a woman-with-cleavage rather than just displaying the cleavage. The sequence continues…

  5. Bret says:

    Mainly when he interviews Dr. Warren Spector.

    Mainly.

  6. Matt says:

    Maybe this is just naive of me since I don’t play MMORPGs, but I kind of thought that the idea of PvP areas was, you know, for players to kill other players with all the jackassery that that would entail. And with a game that purports to be based around the idea of superheroes and supervillians, I would also expect for the killing to fall along those lines.

    As best I can tell, this professor’s main crime was continually using the PvP server for it’s implied purpose, despite being told that he should not. How dare he!

  7. Psychopomp says:

    @ Nine

    They’re british

    Spotify isn’t available to us americans.

    Consider it their revenge for all the games on steam they can’t buy.

  8. Psychopomp says:

    @ Matt

    It’s about as close to PvP as spawn camping is to playing TF2.

  9. qrter says:

    Consider it their revenge for all the games on steam they can’t buy.

    That doesn’t work, Spotify also isn’t available to much of Europe (including my country), much like a lot of games on Steam. :(

  10. radomaj says:

    Hey, a new one! And they’ve got the word “Evony” back.
    http://img6.imageshack.us/img6/4620/civonybewbs.png

  11. Johnny Law says:

    @Psychopomp

    Actually worse than spawn camping, if I’m remembering correctly about it not giving XP. At least spawn camping helps one make progress towards the goal of the game, so it’s not just something done for the purpose of pissing folks off.

  12. Gap Gen says:

    “After all, if you come into any experiment already believing something to be true, that bias may end in a self-fulfilling prophecy — even if what you believe isn’t actually true.”

    Anyone who approaches research like this isn’t actually doing research. It’s like calling join-the-dots ‘art’.

  13. Tony says:

    FAQ:
    How do I get my queen?
    There is no queen in this game, the ad you saw is for marketing purposes and seems to be highly effective by the number of times this question has come up.

    LOL

  14. Maj says:

    The City of Heroes thing seems more like a testament to the failings of the game than the “unethical” behavior of the researcher. From what I’ve read, it seems like the game should have some kind of ceasefire area…

  15. Heliocentric says:

    Maybe they should add a queen. It can be like a toned down dating game which has things like “animated gif of me dancing if you make the commoners happy.” or “make religious services available to 80% of the population and for a shot of cleavage”.

  16. matte_k says:

    Always good to see Bloodlines getting some press, it’s much more playable now thanks the the community fix, and playing as a Malkavian is always fun- if not for the dialogue, then for the ability to kill people by driving them insane :) The article does have a point though, the world detail and personality does taper off towards the end of the game as the main quest becomes a bit more of a combat heavy trudge, and the possibility of choosing an ending that made me scream bloody murder at the screen for its dumbness is frustrating, given the detail and effort the rest of the game was constructed with. Still recommend it to anyone who’s not played it though.

  17. Gundrea says:

    Yes at first I didn’t see why everyone was getting so uppity at the professor but re-reading I realized what was going on.

    In the PvP zones there are invincible instant-killing guards just at the player spawn point for each side. What “Twixt” was doing was standing next to those guards and using the teleport foe power to teleport enemies beside him so that the guards would kill them. Constantly. He would have received no reward for this as you do not get xp for anything the guards kill.

    However players killed in this way would suffer xp debt. As such the only sort of people who would engage in this tactic would be those deliberately intending to annoy other players.

    This isn’t the dark side of human nature or social ostracization. This is people in a restaraunt reacting to someone coming in and flinging poop at them. You just had your meal spoiled and your suit ruined, I think you’re going to be a little ticked off.

  18. Doug F says:

    Part of the problem with Myer’s “PVP” as I’ve heard it is that he wasn’t killing the other players himself, he was simply teleporting them to a spot where NPC guards would kill them, and that’s where most people took issue. In the City of X games, a pvp death costs you nothing, you die and you come back. When you’re killed by an NPC though, you get an “XP debt” that must be worked off. Myers was abusing this game mechanic to give enemy players a much more punishing death than proper PVP combat would have.

    Also, it was cheap as hell, and the talk of his “skill” seems laughable.

  19. Zyrxil says:

    But that’s the whole point. Even if you consider the results obvious, Myer is writing for a crowd that probably has never touched a computer game and has no idea about the social workings of online communities, to show how it works the same way online. He writes from a detached faux-naive perspective because that is what is expected, and he does the testing with multiple characters (though he should’ve made characters with different names) to satisfy thoroughness.

  20. Maj says:

    If he was playing within the boundaries of the game’s rules, and the game lets you abuse the rules to instagib anyone, isn’t it the game developers’ fault rather than a griefer who is taking advantage of it? On the other hand, the professor claims he is operating within the “rules” of the game when it was obviously not intended to be that way. Playing by the rules is one thing, but what if he changed that to “exploiting the game”?

  21. Funky Badger says:

    Maj: bad behaviour is only ever the fault of the perpetrator. The game may have facilitated that behaviour but the fault is all his own.

  22. Vinraith says:

    @Funky Badger

    I’d argue that the fault is that of the perpetrator, but the lack of repercussion (and consequently the repetition of the act) is on the developers. I wouldn’t be surprised if their failure to respond to this exploit cost them some subscription money…

  23. DMJ says:

    Evony ads, Supplemental: They turned some perfectly harmless sites I was viewing into something that was borderline NSFW. Wow, an ad that causes me to slam the entire window closed. Takes some doing.

  24. Zyrxil says:

    If he was playing within the boundaries of the game’s rules, and the game lets you abuse the rules to instagib anyone, isn’t it the game developers’ fault rather than a griefer who is taking advantage of it? On the other hand, the professor claims he is operating within the “rules” of the game when it was obviously not intended to be that way. Playing by the rules is one thing, but what if he changed that to “exploiting the game”?

    Any action is only explicitly an ‘exploit’ if it is done through abusing bugs. Using game mechanics that are deemed unfair by other players is not exploiting.

  25. Zyrxil says:

    Didn’t there used to be an Edit button?
    Anyway, similarly, not respecting “faction collusion” is not exploiting.

  26. Funky Badger says:

    Vin: interesting point. It seems the “community” censured him in their own way (much as would have happened in any small community since people first congregated together.

    Someone saiud upthread “being a dick is being a dick” which wouldn’t make much of a thesis but does get right to the heart of the matter.

  27. invisiblejesus says:

    Quick reply regarding the Myers article: there are two points he’s not mentioning, by which I suspect he’s intentionally trying to mislead readers who haven’t played City of Heroes:

    1) Twixt wasn’t nearly as infamous as Dr. Myers claims; I’m sure he was much hated by the small PvP community on his home server (CoH does not have a large PvP community on any server). But I’ve been playing the game off and on since release, I know a lot of people there. I use the forums relatively regularly. The first I heard of this guy was following a link in the dev tracker on the forums to a thread about this article. There’s no question that he upset some people, but the claim that he was broadly known and hated across the game community is patently ridiculous. I don’t know anyone who’s ever even mentioned the guy, and from what I read on the message boards not too many people outside the server he played on were aware of him at all.

    2) Teleporting other players into the guards is considered harrassment and is petitionable. I can’t quote chapter and verse, but I remember pretty clearly the developers saying some time ago that the main problem with it is that it’s difficult to enforce any rule against it, since their policy is that a customer service rep has to witness him doing it repeatedly to the same person. So while it’s not against the rules to do it once, and it’s easy to get away with doing it over and over again, to say that it’s within the intentions of the developers is asinine. There are several game mechanical functions that implicitly confirm this, but I’m not going to bore non-CoHers with the nuts and bolts of it.

    In short, basically the guy is dishonest as well as a dick, and he’s trying to profit from it. Don’t make the mistake of taking him seriously.

  28. mister slim says:

    The Dr. Myers thing is kind of an interesting inversion of Bow Nigger.

  29. drygear says:

    @qrter

    I thought it was creepy too. I think the worst is the very first comment, especially after she clearly mentions in the interview that she is uncomfortable when people comment on her appearance in the context of her work. Also, the “how did you get this interview?” comes off as the commenter wanting to get hooked up with her.

  30. Dante says:

    On the professor thing; I think comparing it to going on a killing spree is a bit extreme.

    It’s more like you’re having a kickabout in the park, and you and an opponent stop for a second to have a chat, then some guy on your team repeatedly slide tackles him shouting “Go Team!”. For years. And the park is the only place you can play. And you have to pay to go there.

    I doubt the professor communicated much with the other players either (he could hardly explain himself without comprimising his study). In my experience players who talk less are more likely to receive abuse. On a TF2 server I frequent one player is one of the best I’ve ever played against, he never speaks, types once in a blue moon, barely does any teamwork and simply kills you, in the harshest and most abrupt ways possible, over and over again. He gets abuse, ahibet jokey abuse (someone once asserted he has no face) There’s another player even better than him, but he is freindly, chatty and joins in the fun. He is well liked.

    If you act like a kill-bot, people will treat you like one.

Page 2 of 2«12

XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

GamersGate has loads of PC games.

Respond to our gibber

Browse the archive

Buy classic PC games from Good Old Games, please.