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	<title>Comments on: The Sunday Papers</title>
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	<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/</link>
	<description></description>
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		<title>By: Dante</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221473</link>
		<dc:creator>Dante</dc:creator>
		<pubDate>Tue, 14 Jul 2009 09:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221473</guid>
		<description>On the professor thing; I think comparing it to going on a killing spree is a bit extreme.

It&#039;s more like you&#039;re having a kickabout in the park, and you and an opponent stop for a second to have a chat, then some guy on your team repeatedly slide tackles him shouting &quot;Go Team!&quot;. For years. And the park is the only place you can play. And you have to pay to go there.

I doubt the professor communicated much with the other players either (he could hardly explain himself without comprimising his study). In my experience players who talk less are more likely to receive abuse. On a TF2 server I frequent one player is one of the best I&#039;ve ever played against, he never speaks, types once in a blue moon, barely does any teamwork and simply kills you, in the harshest and most abrupt ways possible, over and over again. He gets abuse, ahibet jokey abuse (someone once asserted he has no face) There&#039;s another player even better than him, but he is freindly, chatty and joins in the fun. He is well liked.

If you act like a kill-bot, people will treat you like one.</description>
		<content:encoded><![CDATA[<p>On the professor thing; I think comparing it to going on a killing spree is a bit extreme.</p>
<p>It&#8217;s more like you&#8217;re having a kickabout in the park, and you and an opponent stop for a second to have a chat, then some guy on your team repeatedly slide tackles him shouting &#8220;Go Team!&#8221;. For years. And the park is the only place you can play. And you have to pay to go there.</p>
<p>I doubt the professor communicated much with the other players either (he could hardly explain himself without comprimising his study). In my experience players who talk less are more likely to receive abuse. On a TF2 server I frequent one player is one of the best I&#8217;ve ever played against, he never speaks, types once in a blue moon, barely does any teamwork and simply kills you, in the harshest and most abrupt ways possible, over and over again. He gets abuse, ahibet jokey abuse (someone once asserted he has no face) There&#8217;s another player even better than him, but he is freindly, chatty and joins in the fun. He is well liked.</p>
<p>If you act like a kill-bot, people will treat you like one.</p>
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		<title>By: drygear</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221449</link>
		<dc:creator>drygear</dc:creator>
		<pubDate>Tue, 14 Jul 2009 06:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221449</guid>
		<description>@qrter

I thought it was creepy too. I think the worst is the very first comment, especially after she clearly mentions in the interview that she is uncomfortable when people comment on her appearance in the context of her work. Also, the &quot;how did you get this interview?&quot; comes off as the commenter wanting to get hooked up with her.</description>
		<content:encoded><![CDATA[<p>@qrter</p>
<p>I thought it was creepy too. I think the worst is the very first comment, especially after she clearly mentions in the interview that she is uncomfortable when people comment on her appearance in the context of her work. Also, the &#8220;how did you get this interview?&#8221; comes off as the commenter wanting to get hooked up with her.</p>
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		<title>By: mister slim</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221444</link>
		<dc:creator>mister slim</dc:creator>
		<pubDate>Tue, 14 Jul 2009 06:10:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221444</guid>
		<description>The Dr. Myers thing is kind of an interesting inversion of Bow Nigger.</description>
		<content:encoded><![CDATA[<p>The Dr. Myers thing is kind of an interesting inversion of Bow Nigger.</p>
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		<title>By: invisiblejesus</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221380</link>
		<dc:creator>invisiblejesus</dc:creator>
		<pubDate>Mon, 13 Jul 2009 22:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221380</guid>
		<description>Quick reply regarding the Myers article: there are two points he&#039;s not mentioning, by which I suspect he&#039;s intentionally trying to mislead readers who haven&#039;t played City of Heroes:

1)  Twixt wasn&#039;t nearly as infamous as Dr. Myers claims; I&#039;m sure he was much hated by the small PvP community on his home server (CoH does not have a large PvP community on any server).  But I&#039;ve been playing the game off and on since release, I know a lot of people there.  I use the forums relatively regularly.  The first I heard of this guy was following a link in the dev tracker on the forums to a thread about this article.  There&#039;s no question that he upset some people, but the claim that he was broadly known and hated across the game community is patently ridiculous.  I don&#039;t know anyone who&#039;s ever even mentioned the guy, and from what I read on the message boards not too many people outside the server he played on were aware of him at all.

2)  Teleporting other players into the guards is considered harrassment and is petitionable.  I can&#039;t quote chapter and verse, but I remember pretty clearly the developers saying some time ago that the main problem with it is that it&#039;s difficult to enforce any rule against it, since their policy is that a customer service rep has to witness him doing it repeatedly to the same person.  So while it&#039;s not against the rules to do it once, and it&#039;s easy to get away with doing it over and over again, to say that it&#039;s within the intentions of the developers is asinine.  There are several game mechanical functions that implicitly confirm this, but I&#039;m not going to bore non-CoHers with the nuts and bolts of it.

In short, basically the guy is dishonest as well as a dick, and he&#039;s trying to profit from it.  Don&#039;t make the mistake of taking him seriously.</description>
		<content:encoded><![CDATA[<p>Quick reply regarding the Myers article: there are two points he&#8217;s not mentioning, by which I suspect he&#8217;s intentionally trying to mislead readers who haven&#8217;t played City of Heroes:</p>
<p>1)  Twixt wasn&#8217;t nearly as infamous as Dr. Myers claims; I&#8217;m sure he was much hated by the small PvP community on his home server (CoH does not have a large PvP community on any server).  But I&#8217;ve been playing the game off and on since release, I know a lot of people there.  I use the forums relatively regularly.  The first I heard of this guy was following a link in the dev tracker on the forums to a thread about this article.  There&#8217;s no question that he upset some people, but the claim that he was broadly known and hated across the game community is patently ridiculous.  I don&#8217;t know anyone who&#8217;s ever even mentioned the guy, and from what I read on the message boards not too many people outside the server he played on were aware of him at all.</p>
<p>2)  Teleporting other players into the guards is considered harrassment and is petitionable.  I can&#8217;t quote chapter and verse, but I remember pretty clearly the developers saying some time ago that the main problem with it is that it&#8217;s difficult to enforce any rule against it, since their policy is that a customer service rep has to witness him doing it repeatedly to the same person.  So while it&#8217;s not against the rules to do it once, and it&#8217;s easy to get away with doing it over and over again, to say that it&#8217;s within the intentions of the developers is asinine.  There are several game mechanical functions that implicitly confirm this, but I&#8217;m not going to bore non-CoHers with the nuts and bolts of it.</p>
<p>In short, basically the guy is dishonest as well as a dick, and he&#8217;s trying to profit from it.  Don&#8217;t make the mistake of taking him seriously.</p>
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		<title>By: Funky Badger</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221279</link>
		<dc:creator>Funky Badger</dc:creator>
		<pubDate>Mon, 13 Jul 2009 19:05:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221279</guid>
		<description>Vin:  interesting point.  It seems the &quot;community&quot; censured him in their own way (much as would have happened in any small community since people first congregated together.

Someone saiud upthread &quot;being a dick is being a dick&quot; which wouldn&#039;t make much of a thesis but does get right to the heart of the matter.</description>
		<content:encoded><![CDATA[<p>Vin:  interesting point.  It seems the &#8220;community&#8221; censured him in their own way (much as would have happened in any small community since people first congregated together.</p>
<p>Someone saiud upthread &#8220;being a dick is being a dick&#8221; which wouldn&#8217;t make much of a thesis but does get right to the heart of the matter.</p>
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		<title>By: Zyrxil</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221270</link>
		<dc:creator>Zyrxil</dc:creator>
		<pubDate>Mon, 13 Jul 2009 18:32:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221270</guid>
		<description>Didn&#039;t there used to be an Edit button?
Anyway, similarly, not respecting &quot;faction collusion&quot; is not exploiting.</description>
		<content:encoded><![CDATA[<p>Didn&#8217;t there used to be an Edit button?<br />
Anyway, similarly, not respecting &#8220;faction collusion&#8221; is not exploiting.</p>
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	<item>
		<title>By: Zyrxil</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221263</link>
		<dc:creator>Zyrxil</dc:creator>
		<pubDate>Mon, 13 Jul 2009 18:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221263</guid>
		<description>&lt;em&gt;If he was playing within the boundaries of the game’s rules, and the game lets you abuse the rules to instagib anyone, isn’t it the game developers’ fault rather than a griefer who is taking advantage of it? On the other hand, the professor claims he is operating within the “rules” of the game when it was obviously not intended to be that way. Playing by the rules is one thing, but what if he changed that to “exploiting the game”?&lt;/em&gt;

Any action is only explicitly an  &#039;exploit&#039; if it is done through abusing bugs. Using game mechanics that are deemed unfair by other players is not exploiting.</description>
		<content:encoded><![CDATA[<p><em>If he was playing within the boundaries of the game’s rules, and the game lets you abuse the rules to instagib anyone, isn’t it the game developers’ fault rather than a griefer who is taking advantage of it? On the other hand, the professor claims he is operating within the “rules” of the game when it was obviously not intended to be that way. Playing by the rules is one thing, but what if he changed that to “exploiting the game”?</em></p>
<p>Any action is only explicitly an  &#8216;exploit&#8217; if it is done through abusing bugs. Using game mechanics that are deemed unfair by other players is not exploiting.</p>
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		<title>By: DMJ</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221262</link>
		<dc:creator>DMJ</dc:creator>
		<pubDate>Mon, 13 Jul 2009 18:17:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221262</guid>
		<description>Evony ads, Supplemental: They turned some perfectly harmless sites I was viewing into something that was borderline NSFW. Wow, an ad that causes me to slam the entire window closed. Takes some doing.</description>
		<content:encoded><![CDATA[<p>Evony ads, Supplemental: They turned some perfectly harmless sites I was viewing into something that was borderline NSFW. Wow, an ad that causes me to slam the entire window closed. Takes some doing.</p>
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		<title>By: Vinraith</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221255</link>
		<dc:creator>Vinraith</dc:creator>
		<pubDate>Mon, 13 Jul 2009 18:06:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221255</guid>
		<description>@Funky Badger

I&#039;d argue that the fault is that of the perpetrator, but the lack of repercussion (and consequently the repetition of the act) is on the developers. I wouldn&#039;t be surprised if their failure to respond to this exploit cost them some subscription money...</description>
		<content:encoded><![CDATA[<p>@Funky Badger</p>
<p>I&#8217;d argue that the fault is that of the perpetrator, but the lack of repercussion (and consequently the repetition of the act) is on the developers. I wouldn&#8217;t be surprised if their failure to respond to this exploit cost them some subscription money&#8230;</p>
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		<title>By: Funky Badger</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221253</link>
		<dc:creator>Funky Badger</dc:creator>
		<pubDate>Mon, 13 Jul 2009 18:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221253</guid>
		<description>Maj: bad behaviour is only ever the fault of the perpetrator.  The game may have facilitated that behaviour but the fault is all his own.</description>
		<content:encoded><![CDATA[<p>Maj: bad behaviour is only ever the fault of the perpetrator.  The game may have facilitated that behaviour but the fault is all his own.</p>
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		<title>By: Maj</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221226</link>
		<dc:creator>Maj</dc:creator>
		<pubDate>Mon, 13 Jul 2009 17:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221226</guid>
		<description>If he was playing within the boundaries of the game&#039;s rules, and the game lets you abuse the rules to instagib anyone, isn&#039;t it the game developers&#039; fault rather than a griefer who is taking advantage of it? On the other hand, the professor claims he is operating within the &quot;rules&quot; of the game when it was obviously not intended to be that way. Playing by the rules is one thing, but what if he changed that to &quot;exploiting the game&quot;?</description>
		<content:encoded><![CDATA[<p>If he was playing within the boundaries of the game&#8217;s rules, and the game lets you abuse the rules to instagib anyone, isn&#8217;t it the game developers&#8217; fault rather than a griefer who is taking advantage of it? On the other hand, the professor claims he is operating within the &#8220;rules&#8221; of the game when it was obviously not intended to be that way. Playing by the rules is one thing, but what if he changed that to &#8220;exploiting the game&#8221;?</p>
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		<title>By: Zyrxil</title>
		<link>http://www.rockpapershotgun.com/2009/07/12/the-sunday-papers-76/comment-page-2/#comment-221186</link>
		<dc:creator>Zyrxil</dc:creator>
		<pubDate>Mon, 13 Jul 2009 15:42:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14568#comment-221186</guid>
		<description>But that&#039;s the whole point. Even if you consider the results obvious, Myer is writing for a crowd that probably has never touched a computer game and has no idea about the social workings of online communities, to show how it works the same way online. He writes from a detached faux-naive perspective because that is what is expected, and he does the testing with multiple characters (though he should&#039;ve made characters with different names) to satisfy thoroughness.</description>
		<content:encoded><![CDATA[<p>But that&#8217;s the whole point. Even if you consider the results obvious, Myer is writing for a crowd that probably has never touched a computer game and has no idea about the social workings of online communities, to show how it works the same way online. He writes from a detached faux-naive perspective because that is what is expected, and he does the testing with multiple characters (though he should&#8217;ve made characters with different names) to satisfy thoroughness.</p>
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