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	<title>Comments on: The Bleak Midwinter: Big Games Slip To 2010</title>
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	<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/</link>
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		<title>By: Susan</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-232575</link>
		<dc:creator>Susan</dc:creator>
		<pubDate>Tue, 04 Aug 2009 03:51:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-232575</guid>
		<description>I recently came across your blog and have been reading along. I thought I would leave my first comment. I don&#039;t know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.

Susan

http://onlinegamesforgirls.net</description>
		<content:encoded><![CDATA[<p>I recently came across your blog and have been reading along. I thought I would leave my first comment. I don&#8217;t know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.</p>
<p>Susan</p>
<p><a href="http://onlinegamesforgirls.net" rel="nofollow">http://onlinegamesforgirls.net</a></p>
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		<title>By: Dracko</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-222708</link>
		<dc:creator>Dracko</dc:creator>
		<pubDate>Thu, 16 Jul 2009 15:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-222708</guid>
		<description>P.S. http://rezcycle.livejournal.com/18860.html</description>
		<content:encoded><![CDATA[<p>P.S. <a href="http://rezcycle.livejournal.com/18860.html" rel="nofollow">http://rezcycle.livejournal.com/18860.html</a></p>
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		<title>By: Spectre-7</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-222546</link>
		<dc:creator>Spectre-7</dc:creator>
		<pubDate>Thu, 16 Jul 2009 04:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-222546</guid>
		<description>&lt;blockquote&gt;The other recent slippage announcement is Singularity – Raven’s first “new IP” &lt;/blockquote&gt;

Wait, wait... What?  Did I just slip into an alternate universe where Heretic/Hexen never happened?  Gah!  I hate when that happens...</description>
		<content:encoded><![CDATA[<blockquote><p>The other recent slippage announcement is Singularity – Raven’s first “new IP” </p></blockquote>
<p>Wait, wait&#8230; What?  Did I just slip into an alternate universe where Heretic/Hexen never happened?  Gah!  I hate when that happens&#8230;</p>
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		<title>By: Baris</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-222540</link>
		<dc:creator>Baris</dc:creator>
		<pubDate>Thu, 16 Jul 2009 04:08:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-222540</guid>
		<description>@Dracko: ! I&#039;ve been trying to figure out why I love the Halo games so much for years (I&#039;m an elitist prick, you see). I think you may have just figured it out for me.</description>
		<content:encoded><![CDATA[<p>@Dracko: ! I&#8217;ve been trying to figure out why I love the Halo games so much for years (I&#8217;m an elitist prick, you see). I think you may have just figured it out for me.</p>
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		<title>By: Dracko</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-222523</link>
		<dc:creator>Dracko</dc:creator>
		<pubDate>Thu, 16 Jul 2009 02:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-222523</guid>
		<description>There&#039;s also something very satisfyingly arcadey about the &lt;i&gt;Halo&lt;/i&gt; games which put it more in line with classics like &lt;i&gt;DooM&lt;/i&gt; and &lt;i&gt;Quake&lt;/i&gt; in my mind over the likes of &lt;i&gt;Half-Life&lt;/i&gt; or &lt;i&gt;Modern Warfare&lt;/i&gt;. I think it&#039;s on account of a clear focus towards constant conflict, and a lack of puzzles and such.

So yeah, I think the backlash is solely on account of its popularity even towards tweens (As if Valve&#039;s or Infinity Ward&#039;s games were spared).

I didn&#039;t really want to bring it up in the free-roam article above, but even as a PC-only site; I think &lt;i&gt;ODST&lt;/i&gt; should be worth keeping an eye on to see how it handles its sandbox exploration.</description>
		<content:encoded><![CDATA[<p>There&#8217;s also something very satisfyingly arcadey about the <i>Halo</i> games which put it more in line with classics like <i>DooM</i> and <i>Quake</i> in my mind over the likes of <i>Half-Life</i> or <i>Modern Warfare</i>. I think it&#8217;s on account of a clear focus towards constant conflict, and a lack of puzzles and such.</p>
<p>So yeah, I think the backlash is solely on account of its popularity even towards tweens (As if Valve&#8217;s or Infinity Ward&#8217;s games were spared).</p>
<p>I didn&#8217;t really want to bring it up in the free-roam article above, but even as a PC-only site; I think <i>ODST</i> should be worth keeping an eye on to see how it handles its sandbox exploration.</p>
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-222296</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Wed, 15 Jul 2009 17:49:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-222296</guid>
		<description>Likewise, I&#039;m one of those people who think the Halo series really did a lot right. I also liked Far Cry 2 a lot, which has actually gotten me accused of being a Ubisoft developer...

Such an odd insult.</description>
		<content:encoded><![CDATA[<p>Likewise, I&#8217;m one of those people who think the Halo series really did a lot right. I also liked Far Cry 2 a lot, which has actually gotten me accused of being a Ubisoft developer&#8230;</p>
<p>Such an odd insult.</p>
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		<title>By: Geoff</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-222267</link>
		<dc:creator>Geoff</dc:creator>
		<pubDate>Wed, 15 Jul 2009 16:51:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-222267</guid>
		<description>Wow, I actually agree with Dracko here.  Halo attracted so much mainstream gushing, especially from unlikeable 13-year-old console fanboys, that it&#039;s cool to hate - doubly so if you&#039;re a PC Games Only zealot.

But in addition to their generally admirable level of polish, Bungie put a lot of innovative stuff in there, almost all of it positive, and much of it has since been appropriated by other games going forward.  I&#039;m currently playing Far Cry 2, and I have to admit that both the weapon system and the vehicle feel very Halo-esque.  If your take was &quot;meh, nothing to write home about&quot;, then you weren&#039;t paying any attention to the game design.</description>
		<content:encoded><![CDATA[<p>Wow, I actually agree with Dracko here.  Halo attracted so much mainstream gushing, especially from unlikeable 13-year-old console fanboys, that it&#8217;s cool to hate &#8211; doubly so if you&#8217;re a PC Games Only zealot.</p>
<p>But in addition to their generally admirable level of polish, Bungie put a lot of innovative stuff in there, almost all of it positive, and much of it has since been appropriated by other games going forward.  I&#8217;m currently playing Far Cry 2, and I have to admit that both the weapon system and the vehicle feel very Halo-esque.  If your take was &#8220;meh, nothing to write home about&#8221;, then you weren&#8217;t paying any attention to the game design.</p>
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		<title>By: CdrJameson</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-222125</link>
		<dc:creator>CdrJameson</dc:creator>
		<pubDate>Wed, 15 Jul 2009 12:19:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-222125</guid>
		<description>It says &#039;Fiscal year 2010&#039;, not &#039;2010&#039;.

Fiscal year 2010 starts on 1st November 2009 for Take Two, still well in time for Christmas if they want that. They might just be &#039;massaging&#039; the games into next years financials by releasing them a week later.</description>
		<content:encoded><![CDATA[<p>It says &#8216;Fiscal year 2010&#8242;, not &#8216;2010&#8242;.</p>
<p>Fiscal year 2010 starts on 1st November 2009 for Take Two, still well in time for Christmas if they want that. They might just be &#8216;massaging&#8217; the games into next years financials by releasing them a week later.</p>
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		<title>By: Dominic White</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-221972</link>
		<dc:creator>Dominic White</dc:creator>
		<pubDate>Wed, 15 Jul 2009 07:17:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-221972</guid>
		<description>Yeah, the KuF series has a weird history. It started out as a weak PC RTS by a small Korean studio, and then seemingly dissapeared into nothingness.

A few years later, it re-surfaced as KuF: The Crusaders an Xbox game that kinda played like a hybrid of Dynasty Warriors, the battles from the Total War series, and with more than a dash of Warhammer Fantasy in terms of theme. It was good. It was also ungodly hard, as you often had to micromanage your own personal melee (you only directly control your main character), as well as odering around 5-6 regiments of troops at once.

It also had the funniest, weirdest bit of censorship ever, if anyone wants to hear it.

It then surfaced again a year later as a straight update/prequel - KuF: Heroes. Even harder, more units, better graphics, etc. All good stuff.

A couple of years pass, and they apparently begin work on a new KuF, but in the meantime, they (I think a third-party studio were involved in some major way) produce a spinoff to keep the money coming in on the 360. KuF: Circle of Doom is born, and while it got bad reviews in general, it was a fun enough Diablo-esque (tons o&#039; loot, random maps, etc) dungeon crawl with friends.

KuF2 has been in the works for ages though, and I notice one of the screenshots shows you controlling no less than 12 regiments. That&#039;s gonna be complicated if you&#039;re also running around as your general as well.</description>
		<content:encoded><![CDATA[<p>Yeah, the KuF series has a weird history. It started out as a weak PC RTS by a small Korean studio, and then seemingly dissapeared into nothingness.</p>
<p>A few years later, it re-surfaced as KuF: The Crusaders an Xbox game that kinda played like a hybrid of Dynasty Warriors, the battles from the Total War series, and with more than a dash of Warhammer Fantasy in terms of theme. It was good. It was also ungodly hard, as you often had to micromanage your own personal melee (you only directly control your main character), as well as odering around 5-6 regiments of troops at once.</p>
<p>It also had the funniest, weirdest bit of censorship ever, if anyone wants to hear it.</p>
<p>It then surfaced again a year later as a straight update/prequel &#8211; KuF: Heroes. Even harder, more units, better graphics, etc. All good stuff.</p>
<p>A couple of years pass, and they apparently begin work on a new KuF, but in the meantime, they (I think a third-party studio were involved in some major way) produce a spinoff to keep the money coming in on the 360. KuF: Circle of Doom is born, and while it got bad reviews in general, it was a fun enough Diablo-esque (tons o&#8217; loot, random maps, etc) dungeon crawl with friends.</p>
<p>KuF2 has been in the works for ages though, and I notice one of the screenshots shows you controlling no less than 12 regiments. That&#8217;s gonna be complicated if you&#8217;re also running around as your general as well.</p>
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-221929</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Wed, 15 Jul 2009 05:02:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-221929</guid>
		<description>If you really want to know what Kingdom Under Fire works like, the new one&#039;s a followup to two on the original Xbox. They&#039;re quite neat. (And -those- are followups to a rather lackluster PC game that contains both RTS and RPG modes but doesn&#039;t really do anything to mix them and isn&#039;t much good at either.)</description>
		<content:encoded><![CDATA[<p>If you really want to know what Kingdom Under Fire works like, the new one&#8217;s a followup to two on the original Xbox. They&#8217;re quite neat. (And -those- are followups to a rather lackluster PC game that contains both RTS and RPG modes but doesn&#8217;t really do anything to mix them and isn&#8217;t much good at either.)</p>
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		<title>By: DSX</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-221844</link>
		<dc:creator>DSX</dc:creator>
		<pubDate>Wed, 15 Jul 2009 00:36:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-221844</guid>
		<description>As a PC only gamer, &quot;Halo&quot; is an adjective.. that&#039;s all I can say politely. 

It&#039;s really nice to see a major studio has the wherewithal to push back dates and deliver better quality then give in to whatever marketing or competition has driven so many other titles to release really crappy code just to make a date. *cough ARMA*</description>
		<content:encoded><![CDATA[<p>As a PC only gamer, &#8220;Halo&#8221; is an adjective.. that&#8217;s all I can say politely. </p>
<p>It&#8217;s really nice to see a major studio has the wherewithal to push back dates and deliver better quality then give in to whatever marketing or competition has driven so many other titles to release really crappy code just to make a date. *cough ARMA*</p>
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		<title>By: Feintlocke</title>
		<link>http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/comment-page-2/#comment-221842</link>
		<dc:creator>Feintlocke</dc:creator>
		<pubDate>Wed, 15 Jul 2009 00:34:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/2009/07/14/the-bleak-midwinter-big-games-slip-to-2010/#comment-221842</guid>
		<description>&quot;From what the little that I have gleamed...&quot; I have an incredible knack for deleting sentences (in part) and rewriting them without checking that the old and new parts combined make sense. Think I&#039;ve shown that a good few times already on this site. Edit button come back! ;_(</description>
		<content:encoded><![CDATA[<p>&#8220;From what the little that I have gleamed&#8230;&#8221; I have an incredible knack for deleting sentences (in part) and rewriting them without checking that the old and new parts combined make sense. Think I&#8217;ve shown that a good few times already on this site. Edit button come back! ;_(</p>
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