The Warriors Free: Fairy Tales: Three Heroes Demo

By Kieron Gillen on July 14th, 2009 at 10:13 am.

This is something of a disappointment. The 400Mb or so demo of Fairy Tales: Three Heroes demo has gone live. It was the winner of a Russian award for the best unsigned game, and with its striking cel-shaded look and its Three-Viking-esque concept (You get to swap between these three characters depending on your situation, with the other two following along) it seemed interesting. But it crashes on launch for me, so I can’t do any impressions. Pah, fiddlesticks and fuckity. Well, here’s two old trailers beneath the cut to give a taste. Perhaps those who do play it will be willing to give their impressions in the comment thread, eh?

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36 Comments »

  1. TheArmyOfNone says:

    Seems the three-hero thing is coming back into style? (Trine was bloody great, fer example.)

  2. Kieron Gillen says:

    We will be doing something about Trine sooner or later. Honest.

    KG

  3. DeepSleeper says:

    So is this a sequel to the Fairy Tale Adventure games then?

  4. nabeel says:

    Evony is taking over your site, man. Hot woman all over the banners.

  5. Chaz says:

    Looks nice in those vids, but it’s a shame about that camera angle that only lets you look about 20 yards ahead of you.

  6. Simon says:

    Hey Kieron, I think it’s your PhysX thats bugging out your game. I got errors about PhysX SDK, so try installing http://developer.nvidia.com/object/physx_downloads.html :)

  7. marxeil says:

    Gravatar nabeel says:

    Evony is taking over your site, man. Hot woman all over the banners.

    Yes, this is not very family (or work) friendly.

  8. marxeil says:

    Gravatar nabeel says:

    Evony is taking over your site, man. Hot woman all over the banners.

    Yes, this is not very family (or work) friendly. It looks like a porn site ad.

  9. Sajmn says:

    “Evony is taking over your site, man. Hot woman all over the banners.”

    Which seems ironic considering RPS linked to a blog, which complains about Evony’s “lowest denominator” ads.

  10. Simon says:

    Regarding that PhysX SDK thing – it did not work :(

  11. Matt Kemp says:

    At least the evony banners have gone back to showing a ufll maiden than a very specific area.

    On topic: MORE BUCKETS!

  12. Alec Meer says:

    We’ve been trying to get rid of the Civony ads for a while. They are worryingly persistent. Hopefully gone soon, though.

  13. toni says:

    trine fkn ruled. replayed it 3 times. but it won’t be enough to have 3 character you can switch to achieve greatness. it was the whole level/puzzledesign and the different powers your characters had that made it special. having awesome production art and sound design doesn’t hurt either :)
    go frostbyte

  14. Paul Moloney says:

    To be fair, those ads made a change from the alot.com “Watch the hottest videos” banner with Rihanna, which promised so much and delivered so little.

    The minx.

    P.

  15. napalm says:

    I have a problem with PhysX in this demo too, but install latest Nvidia drivers for my video and all ok!
    This game looks very fine and promising and its not similar to trine, cause Trine – arcade, Three heroes its action/rpg with three party members.

  16. Owen says:

    Endearing trailers too. Certainly looks worthy of further investigatory undertakings.

  17. ...hmm... says:

    “We carry out many things to make the gameworld large and animate!”

    :)
    lovely looking but…
    the field of view looks horrible – as in doesnt actually look like you would be able to see where you are headed.

  18. Jonas says:

    I generally don’t like to complain about voice-over in videos like this, especially not when it’s made by non-native English speakers, but this commentary literally makes me tired :S

    The music isn’t helping.

    The physics look good though, and I like the swing animations. They’ve even done fairly well with the cell-shaded look.

  19. Stromko says:

    Crashed for me as well. Since it appears to install an Nvidia physics dealie when it installs, it surely requires an Nvidia card, and I do have one. I even have one that supports PhysX emulation, a GTS 8800.

    But still it just shows that creepy cat video, then crashes. Their site is no help, doesn’t seem to be anyone English-speaking posting about issues with crashing (or anything else), and I’m too lazy to sign up and ask if there’s a workaround myself.

  20. napalm says:

    here on youtube official trailer: http://www.youtube.com/watch?v=RrH6JqOrugs
    looks like more pretty then trailers above.

  21. skalpadda says:

    Installed and runs fine on my machine, WinXP32, HD4870. For reference, getting a steady 50-60 FPS with everything on max at 1920×1080.

    It seems pretty charming so far. You can of course tilt the camera to see more of your surroundings (I don’t get why they didn’t in the videos, it’s a pretty game) although the view distance is very limited, even when set to max.

    The only thing that bothered me so far is that the English voice acting seems a little low budget, but it’s not terrible, and the start of the demo threw up something like 5-6 tutorial popups after each other (annoying when you just want to get started and poke around). The pre-rendered cutscenes are also a bit low res when viewed on a larger monitor.

    Will keep playing now :)

  22. skalpadda says:

    Gimme edit!

    The music is really good too :)

  23. JKjoker says:

    the game looks ok, but for the love of god someone shut developers up during trailers, its incredible distracting and i can almost hear him masturbating…

  24. skalpadda says:

    Sorry about the post spam, but in conclusion..

    The demo is very short.
    Combat (at least with the hero you get to play) is very simplistic. Left click for normal attack, right click for a special attack (the one you have at the start can stun groups of enemies and does AoE damage).
    You only get to play with one hero in the demo, which is a shame.

  25. Danger De Mort says:

    I’ve just tried the demo, and it bored me enough to quit it within ten minutes and I’m usually rather patient with games. The forced cutscenes are long, and try (but fail) to convey what seems to be a rather complex story for a fairytale (as they are stylistically known for having general and non-complex plots).
    After the cutscene you are let loose into the wilds, which reveals a WOW-like combatsystem with placid animations. You don’t feel the hits connect, you never feel threatend, there isn’t much to it but clicking repeatedly on your left and right mousebuttons (you select a skill for your rm, using the number-keys).
    You can carry a sword and a shield, which you can upgrade with loot from your victims. But again, it feels very shallow and disengaged.
    The controls are ok, although it feels weird that the warrior character actually CAN jump, but not high enough to say, jump over a low shrub (which by the way is impassible (yes, your 200 kg looking brute of a man can’t run through a damn shrubbery)).
    I don’t really know what the attraction of this game should be, besides the kinda charming graphics.

  26. jay says:

    @Alec
    Good to hear, those things started off cringe worthy and have only gotten worse.

  27. Lim-Dul says:

    Hah – game works for me – is it because I’m using… VISTA? :-D

    Anyways – the game isn’t as nice as it sounded in theory. It seems to be quite buggy, some of the animations are laughable, the voice-acting is bad, combat feels chaotic and detached because everything clips through everything, despite a theoretically nice physics engine most things seem to be indestructible and glued to the ground etc.

    All in all I think the only thing Three Heroes has going for it is the graphical style which is indeed quite nice.

    I surely won’t buy the full version.

  28. Alaric says:

    Ok, I myself speak with an accent… but the guy who narrates these videos needs to be gagged. I ended up having to turn off the sound in order to watch them.

  29. Wulf says:

    @kobzon

    I feel I must fulfil my role of ancient and crusty minister of culture here and ask you; have you ever heard of Asterix & Obelix? That was borne of French imagination I admit, but that should have just stayed with the French kids and never should have been translated for the audiences of any other ntion, right?

    The thought of a youth without Asterix makes me sad inside, as does the thought of a future where kids are never introduced to anything that wasn’t produced strictly in Japan, America, or Britain. (Though British people will still complain about the Americans and the Japanese despite enjoying their output in regards to the entertainment and technology industries.)

    It means that all those cartoons I watched as a kid, be they French, German, Russian, or even French-Japanese collaborations, would never have existed. Ulysses 31 I’d never have seen, nor Mysterious Cities of Gold, Dogtanian and the Three Muskehounds, or Willy Fog.

    In fact, I wholeheartedly support the contrary; have you ever seen the comics that come out of non-English speaking European countries, the cartoons, the films? Have you watched Daywatch? There’s some incredible stuff going on there and it’s made me wish I were multilingual, or that European efforts were being as readily translated today as when I were a spod.

    This is popular with Russian kids, so they shouldn’t introduce it to the youths of the rest of the World? Poppycock! If it gets a good translation then I’d let the kids around ‘ere play it on my computer, and they’d probably love every minute of it. With a good enough translation, something like this might even become their Asterix.

    I’ll wrap this up by pointing something out…

    Remember I had a bit of a rant a while back where I went on about faux-patriotic British people alienating the rest of the World by making them out to be inferior and being generally anti- to anything or anyone not British? See the post I’m replying to? Yeah.

    I can’t help but feel a little exasperated, because I see it everywhere I go, I don’t know why anyone even bothers to deny this kind of thing any more. And it’s getting more and more difficult for me to convince my non-British friends that these people aren’t really representative of Britain.

    But they are, aren’t they? :/

    And I find myself strongly not wanting to be British any more.

  30. Bruceongames says:

    Evony is a Chinese gold farmer going first party. Beware. Here is a good article about what is going on: http://artgrafi.com/comment-spam-lewd-advertising-and-stolen-assets-abound-for-evony.html Follow the links for the fuller story. I have also covered the story.

  31. cheeba says:

    @ Kieron: Don’t you mean Lost-Vikings-esque?

  32. catmorbid says:

    According to demo it’s pretty horrible. First of all, there was no sign about how the three-character gameplay would work, as it is it was like a diablo-lite i.e. poorly done hacking and slashing with lite rpg elements. The voice acting was by far the most horrible in a very long time. And it didn’t have invert-y axis!!! Shameful!

  33. unclelou says:

    It looks very nice.

    That’s all I can say. The combat is overly simplistic, and lacks any kind of oomph whatsoever – partly because there is as good as no sound, and what’s there is way too quiet, even if you turn the effects volume up.

  34. Junch says:

    I’ve had a look at Trine. It’s goodie gum drops, but only as far as the action and physics-play is concerned. The story is pretty thin, but the graphics are the prettiest I’ve seen in any simplistic side-scrolling game ever. So all in all, entertaining.

  35. Junch says:

    I’ve had a look at Trine. It’s goodie gum drops, but only as far as the action and physics-play is concerned. The story is pretty thin, but the graphics are the prettiest I’ve seen in any simplistic side-scrolling game ever. So all in all, entertaining.

    http://junchforgaming.blogspot.com/2009/07/review-trine.html

  36. hydra9 says:

    Don’t think I could play this. The voice acting reminds me of Limbo of the Lost.