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	<title>Comments on: Wot I Think: Trine</title>
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	<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/</link>
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		<title>By: magnus</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-861460</link>
		<dc:creator>magnus</dc:creator>
		<pubDate>Wed, 30 Nov 2011 20:19:42 +0000</pubDate>
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		<description>Late I know but I&#039;ve completed it on cough &#039;easy&#039; :)  and I love it, it&#039;s well worth going through again.</description>
		<content:encoded><![CDATA[<p>Late I know but I&#8217;ve completed it on cough &#8216;easy&#8217; :)  and I love it, it&#8217;s well worth going through again.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-224251</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Mon, 20 Jul 2009 09:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-224251</guid>
		<description>I&#039;m sure we&#039;ll get round to doing some more verdicts, we&#039;ve just been busy with other stuff - tricky to get all four of us to play the same game at the same time.</description>
		<content:encoded><![CDATA[<p>I&#8217;m sure we&#8217;ll get round to doing some more verdicts, we&#8217;ve just been busy with other stuff &#8211; tricky to get all four of us to play the same game at the same time.
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		<title>By: TeeJay</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-223789</link>
		<dc:creator>TeeJay</dc:creator>
		<pubDate>Sun, 19 Jul 2009 02:19:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-223789</guid>
		<description>Hurray for &quot;traditional-style&quot; reviews that let me get my head around what a game is like. Thanks Jim.</description>
		<content:encoded><![CDATA[<p>Hurray for &#8220;traditional-style&#8221; reviews that let me get my head around what a game is like. Thanks Jim.
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		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-223563</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 18 Jul 2009 04:26:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-223563</guid>
		<description>Trine is great, apart from that bloody last level.

And from here on, what should happen in an ideal world is simple. Sega would license this engine and remake the original Sonic with it. Who&#039;s with me here?</description>
		<content:encoded><![CDATA[<p>Trine is great, apart from that bloody last level.</p>
<p>And from here on, what should happen in an ideal world is simple. Sega would license this engine and remake the original Sonic with it. Who&#8217;s with me here?
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		<title>By: Phil Armstrong</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-223387</link>
		<dc:creator>Phil Armstrong</dc:creator>
		<pubDate>Fri, 17 Jul 2009 17:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-223387</guid>
		<description>@Jad: They did? Oh well, there goes that argument!

Regardless, Trine at £15 is well worth the money. The Steam version gets you achievements if you like that sort of thing, but I&#039;m not sure it&#039;s worth the extra £5.</description>
		<content:encoded><![CDATA[<p>@Jad: They did? Oh well, there goes that argument!</p>
<p>Regardless, Trine at £15 is well worth the money. The Steam version gets you achievements if you like that sort of thing, but I&#8217;m not sure it&#8217;s worth the extra £5.
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		<title>By: radomaj</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-222876</link>
		<dc:creator>radomaj</dc:creator>
		<pubDate>Thu, 16 Jul 2009 19:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-222876</guid>
		<description>Will there ever be another RPS Verdict? Or is it Wot I Thinks all the way?</description>
		<content:encoded><![CDATA[<p>Will there ever be another RPS Verdict? Or is it Wot I Thinks all the way?
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		<title>By: bill</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-222705</link>
		<dc:creator>bill</dc:creator>
		<pubDate>Thu, 16 Jul 2009 15:03:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-222705</guid>
		<description>the multiplayer sounds kinda LittleBigPlanet</description>
		<content:encoded><![CDATA[<p>the multiplayer sounds kinda LittleBigPlanet
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		<title>By: Melf_Himself</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-222552</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Thu, 16 Jul 2009 05:06:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-222552</guid>
		<description>Oh, also, you know you can aim the shield right? The thing makes you invulnerable to physical attacks, although not so much with the fire I gather.</description>
		<content:encoded><![CDATA[<p>Oh, also, you know you can aim the shield right? The thing makes you invulnerable to physical attacks, although not so much with the fire I gather.
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		<title>By: Melf_Himself</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-222549</link>
		<dc:creator>Melf_Himself</dc:creator>
		<pubDate>Thu, 16 Jul 2009 05:04:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-222549</guid>
		<description>I can&#039;t disagree more with your multiplayer assessment Jim. The puzzles were for the most part much easier to get through - for example you could often just make a plank and have the Wizard levitate it to get through some trickier areas.

I played through with my girlfriend on the weekend, and we found the multiplayer hilariously fun, not frustrating at all. If you can only get 1 person through the puzzle (eg grappling hook), you simply swap characters with each other.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t disagree more with your multiplayer assessment Jim. The puzzles were for the most part much easier to get through &#8211; for example you could often just make a plank and have the Wizard levitate it to get through some trickier areas.</p>
<p>I played through with my girlfriend on the weekend, and we found the multiplayer hilariously fun, not frustrating at all. If you can only get 1 person through the puzzle (eg grappling hook), you simply swap characters with each other.
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		<title>By: Lighthouse</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-222532</link>
		<dc:creator>Lighthouse</dc:creator>
		<pubDate>Thu, 16 Jul 2009 03:39:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=14769#comment-222532</guid>
		<description>I have heard the developers keep saying that the price issue doesn&#039;t really bother them and that the game is worth the $30 price tag. As someone who buys games - I disagree and think the game is overpriced and the whole platform pricing difference just highlights that.

I want to pick up this game, but I will only do it when Steam has one of it&#039;s big 50-75% off sales. Had the game started out at $20 I may have been tempted to pick it up on release - now it&#039;s just a matter of time before it hits the bargain bin.</description>
		<content:encoded><![CDATA[<p>I have heard the developers keep saying that the price issue doesn&#8217;t really bother them and that the game is worth the $30 price tag. As someone who buys games &#8211; I disagree and think the game is overpriced and the whole platform pricing difference just highlights that.</p>
<p>I want to pick up this game, but I will only do it when Steam has one of it&#8217;s big 50-75% off sales. Had the game started out at $20 I may have been tempted to pick it up on release &#8211; now it&#8217;s just a matter of time before it hits the bargain bin.
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		<title>By: George Rohac</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-222531</link>
		<dc:creator>George Rohac</dc:creator>
		<pubDate>Thu, 16 Jul 2009 03:38:38 +0000</pubDate>
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		<description>I bought this game the day it came out (didn&#039;t preorder it for some stupid reason) and LOVED every second of it (the bats WERE annoying but I was quick to arrow spam the skies with the thief) EXCEPT for the last level. 

I actually wrote a furious letter to them and they responded claiming the last level was a bit of a contention in the studio, but in the end they wanted to make a level that was an epic boss battle. 

Which I can understand and after hearing it put that way puts the level into real perspective. So I made my apology and recommended a level gauge or some indication to the player that the level is nowhere NEAR as long as previous ones and that its incredibly special. 

I had honestly given up for a night as I thought I had a long death race and THEN a horrible boss battle ahead of me which put me right off.</description>
		<content:encoded><![CDATA[<p>I bought this game the day it came out (didn&#8217;t preorder it for some stupid reason) and LOVED every second of it (the bats WERE annoying but I was quick to arrow spam the skies with the thief) EXCEPT for the last level. </p>
<p>I actually wrote a furious letter to them and they responded claiming the last level was a bit of a contention in the studio, but in the end they wanted to make a level that was an epic boss battle. </p>
<p>Which I can understand and after hearing it put that way puts the level into real perspective. So I made my apology and recommended a level gauge or some indication to the player that the level is nowhere NEAR as long as previous ones and that its incredibly special. </p>
<p>I had honestly given up for a night as I thought I had a long death race and THEN a horrible boss battle ahead of me which put me right off.
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		<title>By: Saul</title>
		<link>http://www.rockpapershotgun.com/2009/07/15/wot-i-think-trine/#comment-222522</link>
		<dc:creator>Saul</dc:creator>
		<pubDate>Thu, 16 Jul 2009 02:39:01 +0000</pubDate>
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		<description>I think the price is fair. I pre-ordered after playing the demo, and got shadowgrounds thrown in. I may or may not get all the way through the game (haven&#039;t had much time to try yet), but honestly most so-called &quot;AAA&quot; games have much less charm and bore my within a few hours anyway.</description>
		<content:encoded><![CDATA[<p>I think the price is fair. I pre-ordered after playing the demo, and got shadowgrounds thrown in. I may or may not get all the way through the game (haven&#8217;t had much time to try yet), but honestly most so-called &#8220;AAA&#8221; games have much less charm and bore my within a few hours anyway.
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